Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 14:39:32 Player: Chair Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (365) 1825 Value Destroyed (14798) 14798 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (10940) 10940 TOTAL SCORE: 37803 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3343 Follower Combat Kills 149 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2286 Win 3000 Friendly Fire -138 Cogmind --------- Core Integrity 1429/1600 Matter 219/300 Energy 188/190 System Corruption 5% Temperature Cool (5) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Cooled Q-thruster > --- UTILITY (9) ------ Advanced Heat Sink Machine Analyzer Experimental Optical Array Nanoactuators Advanced Reaction Control System Improved Core Shielding Layered Medium Armor Plating Centrium Medium Armor Plating Graphene Brace > --- WEAPON (5) ------- Thunder Hammer Power Sword Power Sword Power Sword > --- INVENTORY (5) ---- Reinforced Quantum Reactor Xenon Bombardment Thruster Impulse Thruster Array Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Nuclear Pulse Array Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Experimental Optical Array Core Analyzer Microactuators Microactuators Reaction Control System Heavy Insulated Plating Graphene Brace > --- WEAPON ----------- Ragnarok Missile Launcher Thunder Hammer Thunder Hammer Power Sword Power Sword > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Power Sword [Rating: 146] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Experimental Myomer Leg Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Energy Well Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . 2 2 . . 2 . . . . 2 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . 1 . . . . . 1 . . . . 1 . . 1 . . 1 Utility 7 | . . 1 . . . 1 . . . . 1 1 . . . . . . . 1 . 1 1 Weapon 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . . . . Parts Attached 269 | . 3 20 23 4 12 3 . 1 . 1 35 20 7 6 24 10 52 2 1 15 3 11 16 Power 35 | . . 2 3 1 2 . . . . . 8 2 2 1 2 . 7 . . 2 1 . 2 Engine 14 | . . 2 2 . 1 . . . . . 6 1 2 . . . . . . . . . . Core 15 | . . . 1 1 1 . . . . . 2 1 . 1 1 . 7 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . 2 Propulsion 72 | . . 4 4 1 3 1 . . . . 7 4 3 3 9 3 19 1 . 1 . 3 6 Treads 38 | . . 4 4 1 3 1 . . . . 7 3 1 3 3 3 5 . . . . . . Leg 12 | . . . . . . . . . . . . 1 2 . 5 . 4 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . 1 . 10 1 . 1 . 2 1 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . 1 5 Utility 98 | . 1 4 8 1 3 1 . 1 . 1 14 7 2 1 11 4 16 1 . 5 2 8 7 Device 44 | . . 1 2 . 2 . . 1 . . 8 2 . 1 4 2 11 1 . 3 . 4 2 Storage 4 | . . . . . . . . . . . . . . . 2 1 . . . 1 . . . Processor 17 | . 1 . 1 . 1 . . . . . 1 2 . . 2 . 3 . . 1 1 2 2 Hackware 4 | . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . Protection 29 | . . 3 5 1 . 1 . . . 1 4 3 2 . 3 . 1 . . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | . 2 10 8 1 4 1 . . . . 6 7 . 1 2 3 10 . 1 7 . . 1 Energy Gun 15 | . 2 4 . . 4 . . . . . 1 1 . . . 1 2 . . . . . . Energy Cannon 10 | . . . . . . . . . . . . 3 . 1 . . 5 . . 1 . . . Ballistic Gun 16 | . . 5 1 . . 1 . . . . 4 2 . . . 1 1 . 1 . . . . Ballistic Cannon 9 | . . . 7 . . . . . . . . . . . 1 1 . . . . . . . Launcher 5 | . . 1 . 1 . . . . . . 1 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . 1 . 2 . . 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . 2 . . . . . 3 3 . . 6 . 4 . . 4 3 . 3 Corrupted Parts 5 | . . . . . . . . . . . . . . . 1 2 1 . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . 1 5 3 . . . . . 1 Parts Lost 84 | . . 4 . 2 . . . . . . 5 6 7 13 8 6 14 1 . 1 . 9 8 Power 6 | . . . . 1 . . . . . . 1 . 1 1 . . 1 . . . . . 1 Propulsion 29 | . . 1 . . . . . . . . . 3 2 6 . 4 7 1 . . . 3 2 Utility 36 | . . 2 . 1 . . . . . . 2 3 4 3 6 1 4 . . . . 6 4 Weapon 13 | . . 1 . . . . . . . . 2 . . 3 2 1 2 . . 1 . . 1 Highest Loss Streak 7 | . . 3 . 2 . . . . . . 3 3 3 7 3 2 3 1 . 1 . 7 5 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 4 | . 3 4 4 4 4 4 5 5 5 5 4 4 4 2 3 4 4 4 5 4 5 3 3 Power . | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 2 1 1 1 . . 1 2 Utility . | . . . 1 1 1 . 1 1 1 1 1 . . . . . 1 2 2 1 2 . . Weapon 1 | . 2 3 2 1 1 2 3 3 3 3 1 3 3 2 1 1 1 1 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 3 3 5 . 1 1 . . . 1 . 2 . . 2 . 8 . . 2 1 1 4 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . 1 . . . . . . 1 . . 1 . 3 . . . . . 2 Utility 7 | . 1 . 4 . . . . . . . . . . . . . 2 . . . . . . Weapon 16 | . 2 3 1 . . 1 . . . 1 . 1 . . 1 . 2 . . 2 1 . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Average Slot Usage (%) 89 | . 44 92 99 99 99 99 100 100 100 99 91 91 87 66 79 92 90 99 99 99 100 81 75 Engine 4 | . 1 11 3 7 7 7 7 7 7 7 9 5 4 4 . . . . . . . . . Core 3 | . . . 5 1 1 . . . . . 1 4 5 5 8 5 9 10 10 1 . . . Treads 18 | . . 18 27 27 27 30 30 30 30 30 26 25 17 7 10 28 15 . . . . . . Leg 2 | . . . . . . . . . . . . 2 10 7 11 . 5 . . . . . . Hover 3 | . 3 2 . . . . . . . . . . . . 2 . 8 30 31 33 33 24 11 Device 12 | . . 6 6 6 9 15 15 15 15 15 13 14 11 12 10 12 12 20 21 22 22 15 18 Processor 4 | . 12 11 8 . 5 . . . . . 1 2 . . 1 11 10 5 5 4 4 5 7 Protection 8 | . 1 10 10 20 11 14 15 15 15 14 11 9 11 2 5 3 . 5 4 4 4 3 5 Energy Gun 9 | . 24 22 . . 13 29 30 30 30 30 18 4 5 2 . 2 2 . . . . . . Energy Cannon 4 | . . . . . . . . . . . . 14 16 13 9 1 7 10 7 . . . . Ballistic Gun 4 | . . 9 6 . . . . . . . 7 1 . 5 10 9 2 5 7 . . . . Ballistic Cannon 5 | . . . 29 32 16 . . . . . . . . . 1 6 5 5 5 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 5 5 12 14 13 11 Peak Build Rating 146 | . 7 19 30 30 39 46 46 47 47 47 77 79 83 78 118 93 116 120 120 136 138 138 146 Average Rating 69 | . 3 13 23 29 33 45 46 46 47 46 64 73 77 63 90 89 101 119 114 128 134 122 129 On Entrance 63 | . . 7 19 30 28 39 46 46 47 47 47 52 74 78 51 89 87 116 120 115 131 134 127 Naked Turns 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | . 6 19 45 41 49 46 46 46 46 49 80 65 88 86 75 63 77 64 65 68 68 72 57 Greatest Support 154 | 3 12 40 60 60 66 88 88 88 88 88 114 134 98 58 139 139 154 68 68 80 80 80 60 Greatest Overweight (x) 4 | . 1 1 . 1 . . . . . . . . 1 4 2 . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 4 4 5 5 5 5 4 4 4 2 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 5 5 5 5 5 5 5 5 4 1 5 2 5 5 5 5 5 5 5 Class Distribution -------------------- 36% | Scavenger-Tank 21% | Scavenger-Gunner 20% | Tank 6% | Gunner 4% | Sprinter 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -8/Garrison Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Sprinter | -3/Research Sprinter | -3/Testing Gladiator | -2/Research Gladiator | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Matter Collected 9646 | 183 8 179 736 455 353 . 50 40 . 10 1618 447 172 149 1186 1237 2130 123 75 79 43 274 99 Remotely 985 | . . . . . . . . . . . . . . . . . 985 . . . . . . Salvage Created 16685 | . 8 1254 851 247 979 . . 397 . 390 4500 1533 510 455 926 322 2766 77 89 103 69 662 547 Parts 600 | . 3 70 52 11 42 . . 14 . 11 171 36 13 22 30 10 87 5 5 4 . 7 7 Haulers Intercepted 25 | . . 4 4 . 4 . . . . . 7 1 . . . . 3 . . . . 1 1 Recyclers Shooed 13 | . . 2 1 . 1 . . . . . 3 . . . . . 6 . . . . . . Parts Field Recycled 38 | . . . 19 . 19 . . . . . . . . . . . . . . . . . . Retrieved Matter 804 | . . . 416 . 388 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . 6 14 . 9 . . 8 16 . 10 . 5 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 269 | . . 15 17 12 17 . . 11 . 8 86 17 8 7 19 8 33 2 . 1 . 5 3 Melee 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 2 Guns 102 | . . 13 1 . 7 . . 6 . 7 49 2 . 1 2 5 9 . . . . . . Cannons 87 | . . . 16 12 10 . . . . . . 7 4 4 7 3 22 2 . . . . . AOE 58 | . . 2 . . . . . 3 . . 32 7 2 2 10 . . . . . . . . Classes Destroyed 22 | . 1 7 3 2 1 . . . . 1 2 . 2 . 2 1 . . . . . . . Worker 15 | . . 3 2 . 1 . . . . . 3 . . . . . 2 . . . . . 4 Builder 6 | . . . 1 . 2 . . . . . 2 . . . . . . . . 1 . . . Tunneler 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . Hauler 25 | . . 4 4 . 4 . . . . . 7 1 . . . . 3 . . . . 1 1 Recycler 30 | . . 3 6 . 4 . . . . . 2 5 . . . . 7 . . . . 2 1 Mechanic 4 | . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . Operator 5 | . . . . . . . . . . . 2 . . . . . 1 . . . 1 1 . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 6 | . . 1 . . 2 . . . . . 1 . . . . . . . . . 1 . 1 Swarmer 47 | . . . 5 3 2 . . 7 . 1 12 . 1 2 . . 12 1 . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 114 | . . 10 7 4 9 . . 1 . 1 38 11 4 1 13 2 12 . . . . 1 . Brawler 13 | . . . 1 . . . . 2 . 1 5 . 1 1 1 . 1 . . . . . . Duelist 8 | . . 1 . . 1 . . . . 1 3 1 . . . 1 . . . . . . . Protector 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Sentry 37 | . . 4 4 2 2 . . 1 . 2 9 . 1 2 . 2 4 . . 1 . 1 2 Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 16 | . . . . 2 3 . . . . . 8 3 . . . . . . . . . . . Programmer 22 | . . . . 1 . . . . . . 8 2 . . 3 . 4 1 . . . 2 1 Behemoth 3 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 7 | . . . . . . . . . . . . . 2 2 . 1 . . 2 . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | . 1 6 5 4 8 . . 7 . 4 14 10 4 5 9 3 6 1 . 1 1 6 8 Combat Bots Only 14 | . . 4 3 4 2 . . 7 . 4 14 10 4 5 9 3 6 1 . 1 . 4 1 Max Kills in Single Turn 6 | . 1 2 3 3 4 . . 3 . 1 6 5 1 2 3 1 2 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 6 | . . 1 . . . . . 3 . . 6 5 1 2 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 1845 | . . 54 31 69 41 . . 49 . 54 513 74 72 69 162 93 225 23 6 2 8 102 198 Missed 685 | . . 21 9 19 19 . . 18 . 26 187 19 17 17 61 25 63 12 4 1 5 45 117 Hits 1160 | . . 33 22 50 22 . . 31 . 28 326 55 55 52 101 68 162 11 2 1 3 57 81 Melee 10 | . . 1 . . . . . . . 1 4 1 . 2 . 1 . . . . . . . Projectile 1150 | . . 32 22 50 22 . . 31 . 27 322 54 55 50 101 67 162 11 2 1 3 57 81 AOE 21 | . . . . . . . . . . . 1 . . . . 17 3 . . . . . . Critical Strikes 45 | . . 1 . . 1 . . . . . 10 4 3 1 2 7 7 2 . . . 4 3 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 21037 | . 40 664 286 696 339 . . 279 . 240 4058 995 1293 1277 1987 1822 3656 187 35 184 61 1279 1659 Core 2171 | . 20 114 40 80 51 . . 39 . 24 317 17 62 163 184 134 551 17 . 51 22 114 171 Absorbed by Shields 457 | . . . . 12 . . . . . . . . . . . 403 42 . . . . . . Redirected to Shielding 160 | . . . . . . . . . . . . . . . 129 . . . . . . . 31 Ignored by Resistances 762 | . . . . . . . . 78 . 25 523 27 56 . . . . . . . . . 53 Regen/Repaired (Parts) 820 | . . . . . . . . . . . 182 . . . 464 . 147 . . . . 27 . Core Remaining (%) 77 | 100 92 71 . . 68 . . . . 91 62 . . . . 44 . . 50 . 94 92 89 Volleys Fired 588 | . 5 32 31 27 47 . . 17 . 18 155 35 24 12 45 50 87 3 . . . . . Largest 5 | . 2 3 4 4 4 . . 4 . 4 4 4 4 4 4 4 5 4 . . . . . Hottest 525 | . 80 135 148 148 220 . . 220 . 220 240 235 525 235 263 201 401 291 . . . . . Shots Fired 2027 | . 10 94 120 88 153 . . 65 . 72 583 123 82 48 127 193 257 12 . . . . . Gun 1247 | . 10 94 8 . 74 . . 64 . 72 573 29 20 21 50 125 104 3 . . . . . Cannon 743 | . . . 112 85 77 . . . . . . 90 58 27 64 68 153 9 . . . . . Launcher 37 | . . . . 3 2 . . 1 . . 10 4 4 . 13 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 842 | . . 17 120 85 77 . . . . . 172 . . 18 79 155 113 6 . . . . . Thermal 1020 | . . . . . 74 . . 64 . 72 401 119 78 30 35 38 103 6 . . . . . Explosive 37 | . . . . 3 2 . . 1 . . 10 4 4 . 13 . . . . . . . . Electromagnetic 128 | . 10 77 . . . . . . . . . . . . . . 41 . . . . . . Robot Hit Streak 26 | . 4 17 14 9 12 . . 16 . 8 16 16 8 22 13 25 24 26 . . . . . Robot Miss Streak 17 | . 1 3 14 17 8 . . 3 . 9 11 3 2 3 5 4 5 1 . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 16 | . . 4 . . . . . 1 . 1 9 . . . . . 1 . . . . . . Max Gunslinging Chain 2 | . . 1 . . . . . 1 . 1 2 . . . . . 1 . . . . . . Shots Hit Robots 1388 | . 7 72 80 59 104 . . 45 . 31 375 66 54 29 78 139 183 5 3 2 2 28 26 Core Hits 969 | . 2 54 105 54 91 . . 14 . 12 344 54 16 18 67 40 82 2 1 . . 6 7 Critical Kills 6 | . . . . . . . . . . . . 1 1 1 . . . . . . . 2 1 Critical Parts Destroyed 18 | . . . . . . . . . . . . . . . 4 4 1 . . 1 1 4 3 Critical Strikes 75 | . . . . . 3 . . 5 . 2 13 1 1 1 8 11 15 . . 1 1 7 6 Burn 27 | . . . . . 3 . . 5 . 2 13 . . . . 1 3 . . . . . . Meltdown 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Destroy 13 | . . . . . . . . . . . . . . 1 5 6 1 . . . . . . Blast 13 | . . . . . . . . . . . . . . . 3 4 6 . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Smash 13 | . . . . . . . . . . . . . . . . . . . . 1 1 6 5 Sever 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 Melee Attacks 210 | . . . . . . . . . . . . . . . . . 25 1 3 24 21 51 85 Impact 130 | . . . . . . . . . . . . . . . . . . . . 16 15 37 62 Slashing 80 | . . . . . . . . . . . . . . . . . 25 1 3 8 6 14 23 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . . . . . . . . . . 6 . 3 1 . 4 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . . . . . . . . . . . . 10 10 Damage Inflicted 48666 | . 167 1490 1682 839 2370 . . 993 . 599 13459 3208 2107 1054 5438 3775 7290 185 212 128 137 1888 1645 Guns 17405 | . 93 1142 89 . 840 . . 857 . 599 7812 435 401 205 1020 2012 1884 16 . . . . . Cannons 15477 | . . . 1575 827 1523 . . . . . . 1600 1409 707 1671 1763 4233 169 . . . . . Explosions 10742 | . 74 341 . . . . . 136 . . 5571 1173 297 142 2747 . 261 . . . . . . Melee 4817 | . . . . . . . . . . . . . . . . . 842 . 212 128 137 1853 1645 Ramming 225 | . . 7 18 12 7 . . . . . 76 . . . . . 70 . . . . 35 . Kinetic 14188 | . . 316 1664 827 1523 . . . . . 2282 . . 180 1660 3186 2534 16 . . . . . Thermal 17581 | . 74 182 . . 840 . . 857 . 599 5737 2035 1810 874 1031 589 2784 169 . . . . . Explosive 9977 | . . 159 . . . . . 136 . . 5352 1173 297 . 2747 . 113 . . . . . . Electromagnetic 1878 | . 93 826 . . . . . . . . 12 . . . . . 947 . . . . . . Impact 2910 | . . . . . . . . . . . . . . . . . . . . 128 137 1527 1118 Slashing 1907 | . . . . . . . . . . . . . . . . . 842 . 212 . . 326 527 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 2 2 . . . . . 5 2 2 6 6 10 9 9 9 4 4 2 5 Average Corruption 3 | . . . 1 1 2 . . . . . 2 1 2 2 4 6 6 9 9 4 4 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . 1 10 12 . . . . . 8 1 5 12 9 19 41 4 9 3 5 2 6 Message Errors 36 | . . . . 1 2 . . . . . 1 . 2 5 3 6 11 . 1 1 . 1 2 Matter Fused 37 | . . . 1 . 4 . . . . . 5 . 1 5 1 3 9 . 3 . 3 . 2 Heat Flow Errors 16 | . . . . 2 3 . . . . . . . . 1 . 2 4 1 1 2 . . . Energy Discharges 22 | . . . . 3 1 . . . . . 1 . 1 . 1 4 5 1 2 . 2 . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . 2 1 . . . . . 1 . . 1 1 3 3 1 1 . . . . Data Loss (major) 6 | . . . . 1 1 . . . . . . . . . . . 3 . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . Alerts 6 | . . . . . . . . . . . . . 1 . . . 3 1 1 . . . . Weapon Failures 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Overload Shots 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Overflow Damage 1982 | . . 116 5 . 3 . . . . . . 31 61 . 54 26 253 . 95 88 122 577 551 Projectiles 372 | . . . 5 . 3 . . . . . . 28 61 . 54 26 195 . . . . . . Explosions 119 | . . 116 . . . . . . . . . 3 . . . . . . . . . . . Melee 1491 | . . . . . . . . . . . . . . . . . 58 . 95 88 122 577 551 Knockbacks 133 | . . . 36 37 28 . . . . . 3 . . . 2 5 14 . . 1 2 3 2 Impact 12 | . . . 1 . . . . . . . 3 . . . . . . . . 1 2 3 2 Kinetic 109 | . . . 29 35 25 . . . . . . . . . 2 5 13 . . . . . . Secondary 12 | . . . 6 2 3 . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 562 | . 40 213 . 31 29 . . . . . 91 . 40 44 . . 57 . . . . 17 . Shots 16 | . 1 4 . 1 2 . . . . . 5 . 1 1 . . 1 . . . . . . Rammed 28 | . . 3 5 1 2 . . . . . 9 . . . . . 6 . . . . 2 . Targets Rammed 30 | . . 3 5 1 3 . . . . . 9 . . . . . 7 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Highest Temperature 571 | . 21 287 294 477 391 . . 338 . 197 420 252 485 302 282 250 571 288 79 181 10 191 . Average Temperature 111 | . 9 81 83 176 119 . . 136 . 112 98 72 183 119 89 59 136 118 61 48 6 108 . Received Heat Transfer 3754 | . . 183 99 78 108 . . 69 . 72 970 129 276 180 283 518 489 . . . 21 108 171 Effects 36 | . . . . 12 5 . . . . . 4 . 4 . . . 11 . . . . . . Shutdowns 8 | . . . . 2 . . . . . . 2 . 1 . . . 3 . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Interference 7 | . . . . . 5 . . . . . . . 2 . . . . . . . . . . Matter Decay 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . Short Circuit 4 | . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . Damage (minor) 5 | . . . . 3 . . . . . . . . . . . . 2 . . . . . . Damage (major) 7 | . . . . 4 . . . . . . . . . . . . 3 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . 2 2 4 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Parts Fried 34 | . . 3 . . . . . . . . . . . . . . 8 . . 1 3 9 10 Impact Corruptions 41 | . . . . . . . . . . . . . . . . . . . . 3 4 22 12 Robots Melted 12 | . . . . . . . . 2 . 1 6 1 2 . . . . . . . . . . Combat Hostiles 11 | . . . . . . . . 2 . 1 5 1 2 . . . . . . . . . . Parts Melted 73 | . . . . . 4 . . 8 . 4 41 11 2 2 . . 1 . . . . . . Heat Transferred 26209 | . 50 150 . . 1813 . . 1998 . 1295 11985 2384 1978 720 389 794 2505 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 4 . . . . . . . . . . . 1 . . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Maximum Alert Level 5 | . . 2 1 2 1 . . . . . 5 4 . . . . 2 . . 1 . 1 3 Low Security (%) 37 | 100 100 32 88 8 66 100 . . . . . . . . . . 57 . . 84 100 99 39 Level 1 17 | . . 58 11 40 33 . . . . . 9 . . . . . 14 . . 16 . . 33 Level 2 19 | . . 8 . 50 . . . . . . 36 . . . . . 27 . . . . . 12 Level 3 15 | . . . . . . . . . . . 20 95 . . . . . . . . . . 14 Level 4 6 | . . . . . . . . . . . 21 4 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . 1 . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . 10 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2334 | . 6 423 261 530 268 108 . . . . 2334 1138 . . . . 697 . . 217 176 202 946 Initial 1138 | . . . 38 152 258 108 . . . . 750 1138 . . . . . . . 217 97 93 72 Average 469 | . . 250 66 382 130 83 . . . . 906 902 . . . . 251 . . 171 131 148 337 Influence Increases 10952 | . 11 705 531 418 561 . . 240 . 145 3402 570 180 150 490 200 1354 185 . 87 139 297 1287 Destroy 0b10 Robot/C 5360 | . . 300 340 260 340 . . 220 . 120 1720 340 160 140 380 160 660 40 . 20 . 100 60 Destroy 0b10 Robot/NC 510 | . 5 55 70 . 75 . . . . 10 115 30 . . 5 5 65 . . 5 10 25 35 Destroy Leader 980 | . . 90 88 30 112 . . 20 . . 354 52 20 10 . 20 106 10 . 10 2 22 34 Allied During Kill 21 | . . . . 1 . . . . . . 18 . . . . . 2 . . . . . . Successful Hack 196 | . . 6 3 7 26 . . . . . 14 27 . . . . 12 . . . 32 . 69 Disable Machine 555 | . . 150 . 15 . . . . . . 195 30 . . . . 135 . . . 30 . . Anti-Garrison Action 100 | . . . . 100 . . . . . . . . . . . . . . . . . . . Destroy Structure 710 | . 6 59 . 5 8 . . . . . 146 76 . . . . 254 . . 22 20 15 99 Advance Influence 750 | . . . . . . . . . . . 750 . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . 15 . . . . 15 . . 15 15 . 60 Lose Combat Pursuer 1650 | . . 45 30 . . . . . . 15 90 . . . 105 15 105 135 . 15 30 135 930 Influence Decreases 9991 | . 11 614 388 122 852 181 58 170 70 145 1078 1830 743 621 232 487 658 359 200 236 147 343 446 Entered New Map 3289 | . . . 53 82 272 131 22 . 70 . . 1186 395 96 30 288 1 259 100 106 77 73 48 Time Decay 4831 | . 11 274 335 . 332 50 36 170 . 145 688 434 278 395 122 186 497 90 100 120 70 180 318 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . Lost Part 793 | . . 40 . 20 . . . . . . 50 60 70 130 80 13 140 10 . 10 . 90 80 Lost Ally 80 | . . . . 20 . . . . . . 40 . . . . . 20 . . . . . . Purge Threat 698 | . . 300 . . 248 . . . . . . 150 . . . . . . . . . . . Squads Dispatched 62 | . 2 3 2 . 3 . . . . 1 29 5 . . . . 6 . . 1 2 1 7 Investigation 9 | . 1 1 . . 2 . . . . . 3 . . . . . . . . . . . 2 Extermination 15 | . . . . . . . . . . . 6 1 . . . . 3 . . 1 . . 4 Reinforcement 21 | . 1 2 2 . 1 . . . . . 6 3 . . . . 2 . . . 2 1 1 Assault 13 | . . . . . . . . . . 1 11 1 . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 Construction Impeded 5 | . . 1 . . . . . . . . 2 2 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 2 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Distress Signals 38 | . 1 5 4 . 3 . . . . 1 4 . . . 1 13 1 . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 579 | . 1 29 25 14 25 1 . 12 . 12 113 20 9 7 111 12 53 9 6 6 12 25 77 Peak Tracking Total 17 | . 1 7 3 4 4 1 . 5 . 7 10 9 5 5 12 4 7 10 3 4 8 11 17 Tactical Retreats 50 | . . 3 2 . . . . . . 1 6 . . . 3 1 4 4 1 1 1 6 17 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Traps Triggered 8 | . . . 1 1 . . . . . . 3 . . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Machines Disabled 41 | . . 10 . 2 . . . . . . 13 2 . 1 1 1 9 . . . 2 . . Max in Single Turn 3 | . . 3 . 1 . . . . . . 3 1 . 1 1 1 2 . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Machines Accessed 72 | . 3 2 4 4 3 1 . 1 4 . 14 3 1 . 3 . 13 . 1 4 6 2 3 Terminals 40 | . 2 2 2 4 2 1 . . . . 5 2 1 . . . 6 . . 3 6 1 3 Fabricators 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . Repair Stations 9 | . 1 . . . . . . . . . 4 . . . . . 4 . . . . . . Recycling Units 6 | . . . 1 . 1 . . . . . 3 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . . . . . . . . . . 2 . . 1 . 1 . Total Hacks 177 | . 6 5 11 7 15 2 . 1 29 . 31 5 1 . 15 . 25 . 1 6 8 3 6 Successful 98 | . 2 4 9 1 8 . . 1 29 . 12 2 1 . 15 . 7 . 1 1 2 . 3 Failed 79 | . 4 1 2 6 7 2 . . . . 19 3 . . . . 18 . . 5 6 3 3 Catastrophic 18 | . . . . 2 1 . . . . . 4 3 . . . . 5 . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 3 3 2 . 6 . . . . . 5 1 . . 1 . 2 . . . . . 1 Terminals 78 | . 4 5 4 7 11 2 . . . . 8 4 1 . . . 12 . . 5 8 1 6 Fabricators 7 | . . . . . . . . . . . 6 1 . . . . . . . . . . . Repair Stations 17 | . 2 . . . . . . . . . 9 . . . . . 6 . . . . . . Recycling Units 21 | . . . 6 . 4 . . . . . 8 . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . . . . . . . . . . . . 4 . . 1 . 2 . Terminal Hacks 66 | . 1 3 1 1 5 . . 1 29 . . 2 1 . 15 . . . 1 1 2 . 3 Record 17 | . . . . . . . . . 11 . . . 1 . 4 . . . . . . . 1 Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . 1 . . . 3 . . . . . 11 . . . . . . . . Open Door 4 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . 2 . . 2 . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 8 | . 1 . . . . . . . . . 4 . . . . . 3 . . . . . . Scan Component 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . Repair 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . 6 . 2 . . . . . 2 . . . . . 1 . . . . . . Recycle Component 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . . 1 1 . 1 . . . . . 4 . . . . . 2 . . . . . . Terminals 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . 4 . . . . . 2 . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Reject 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . Recyclers 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 3 2 3 4 3 1 . . . . 12 3 1 . . . 12 . . 4 6 2 3 Full Trace Events 6 | . . . . 1 2 . . . . . 3 . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . 169 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . Time 219 | . . . . . . . . . . . 120 . . . . . 99 . . . . . . Parts Recycled 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . Recycled Matter 99 | . . . 99 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 99 | . . . 99 . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . . 6 . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . 5 . . . . . . . . . . . . . . . . . 3 . Machine Destruction 8 | . . . . 5 . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Total Allies 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . Highest-Rated Group 49 | . . . . 25 . . . . . . . . . . . . 49 . . . . . . Highest-Rated Ally 49 | . . . . 25 . . . . . . . . . . . . 49 . . . . . . Initial Warlord ECA Mod 13 | . . . . . 3 2 2 2 2 1 1 . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Ally Attacks 53 | . . . . 3 . . . . . . 48 . . . . . 2 . . . . . . Total Damage 811 | . . . . 108 . . . . . . 628 . . . . . 75 . . . . . . Kills 5 | . . . . 1 . . . . . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Active Infowar (turns) 4016 | . . . 33 . . . . . . . 899 398 . 819 . . 332 5 187 122 144 371 706 Optics 2637 | . . . . . . . . . . . 899 398 . . . . . . . 119 144 371 706 Traps 819 | . . . . . . . . . . . . . . 819 . . . . . . . . . T.N.C. 260 | . . . . . . . . . . . . . . . . . 255 5 . . . . . Machine Analysis 211 | . . . 33 . . . . . . . . . . . . . . . . . . . 178 ECM 288 | . . . . . . . . . . . . . . . . . 78 . 187 3 . 20 . Robot Analysis Total 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 . . 2 . . 1 1 . 1 . 2 1 . . . . Drone Launches 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Turns Passed 17390 | 17 291 606 1039 815 764 118 411 341 112 740 3102 1069 606 1024 1870 689 1914 187 204 250 144 371 706 Spaces Moved 11416 | 34 318 264 517 433 330 75 284 190 78 463 1440 543 276 386 807 291 1339 383 391 341 266 579 1388 Core 292 | 34 258 . . . . . . . . . . . . . . . . . . . . . . Treads 6371 | . . 212 517 433 330 75 284 190 78 463 1440 543 161 200 643 291 511 . . . . . . Legs 570 | . . . . . . . . . . . . . 115 186 164 . 105 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 3423 | . 60 52 . . . . . . . . . . . . . . 723 383 391 341 266 579 628 Flight 760 | . . . . . . . . . . . . . . . . . . . . . . . 760 Fastest Speed 26 | 50 50 76 160 160 145 145 145 145 145 145 145 156 156 160 97 166 30 31 35 33 33 33 26 Average Speed 116 | 50 82 148 160 160 151 145 145 145 145 145 152 157 171 251 187 167 93 33 35 33 33 43 36 Slowest Speed 400 | 50 100 160 160 240 160 145 145 145 145 145 160 160 240 400 250 170 245 35 35 33 33 96 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 4 42 28 42 58 35 3 48 43 68 67 45 19 47 63 85 53 41 65 45 11 50 26 48 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . . . 1 . 1 . . . . . . 1 1 . . Unknown Exits Taken 17 | 1 1 1 . . 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . . 1 . Scrap Searched 16 | . . . . . . . 2 2 . . . . 3 2 . 4 . 2 1 . . . . Spaces Dug 79 | . . . . . . . . . . . . 8 . . . . 11 . . 11 10 5 34 Terrain Destroyed 661 | . 6 80 . 5 8 . . 8 . . 146 47 74 17 58 12 135 5 . 11 10 5 34 Melee 70 | . . . . . . . . . . . . . . . . . 10 . . 11 10 5 34 Projectile 145 | . . . . . . . . . . . 3 26 19 16 15 12 49 5 . . . . . AOE 446 | . 6 80 . 5 8 . . 8 . . 143 21 55 1 43 . 76 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Acc Total 13982 | 33 337 405 656 492 490 85 283 213 77 487 1981 675 348 405 1067 379 1783 431 450 452 302 658 1493 Wait 1008 | . 1 62 38 23 63 . . 3 . 3 274 39 32 . 158 14 128 39 47 43 7 19 15 Move 11379 | 33 317 263 517 430 329 74 283 189 77 462 1439 542 275 385 806 290 1338 382 390 340 265 578 1375 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 122 | . 8 5 11 1 5 2 . . . 1 6 11 1 . 8 4 33 1 1 10 2 5 7 Fast Attach 207 | . 3 11 13 1 10 2 . 1 . 1 30 13 6 5 23 8 38 1 2 14 6 7 12 Attach 82 | . . 3 2 1 2 2 . . . . 5 9 2 3 6 5 25 1 . 3 . 5 8 Detach 77 | . . 3 4 . 6 2 . . . . 6 8 . . 6 1 24 1 . 4 2 4 6 Swap 97 | . . 8 11 4 10 1 . 2 . . 22 5 4 . 3 1 15 2 4 3 . 2 . Drop 230 | . 3 15 24 2 15 2 . 1 . 2 35 13 4 . 12 6 52 . 3 20 6 5 10 Fire 588 | . 5 32 31 27 47 . . 17 . 18 155 35 24 12 45 50 87 3 . . . . . Melee 143 | . . . . . . . . . . . . . . . . . 25 1 3 15 14 31 54 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . 3 5 1 3 . . . . . 9 . . . . . 7 . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 8) 295 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 310 | -9/Materials | Build established: Mutant 366 | -9/Materials | Lost 3 parts (1n1u1w) 868 | -9/Materials | Discovered new exit (range 15) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1827 | -8/Materials | Build established: Gunner 1954 | -8/Materials | Identified exit to Garrison 1954 | -8/Materials | Entered Garrison 2021 | -8/Garrison | Triggered checkpoint 2024 | -8/Garrison | Triggered checkpoint 2097 | -8/Garrison | Discovered new exit (range 10) 2112 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2194 | -8/Garrison | Triggered checkpoint 2195 | -8/Garrison | Build established: Tank 2278 | -8/Garrison | Discovered new exit (range 10) 2292 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2324 | -8/Garrison | Rescued a captive Derelict 2545 | -8/Garrison | Triggered checkpoint 2722 | -8/Garrison | Triggered checkpoint 2740 | -8/Garrison | Discovered new exit (range 5) 2769 | -8/Garrison | Entered Materials 3362 | -8/Materials | Build established: Gunner 3516 | -8/Materials | Discovered new exit (range 8) 3533 | -8/Materials | Entered Factory 3533 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3634 | -7/Factory | Discovered new exit (range 8) 3651 | -7/Factory | Entered Lower Caves 3657 | -7/Lower Caves | Met a Warlord Commander 3658 | -7/Lower Caves | Learned location of Warlord (-5) 3659 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3710 | -7/Lower Caves | Build established: Tank 3938 | -7/Lower Caves | Encountered a Warlord checkpoint 3984 | -7/Lower Caves | Learned Factory interactive machine intel 4040 | -7/Lower Caves | Discovered new exit (range 12) 4062 | -7/Lower Caves | Entered another Lower Caves area 4095 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4125 | -7/Lower Caves | Destroyed 7 combat bots 4373 | -7/Lower Caves | Discovered new exit (range 9) 4403 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4403 | -7/Lower Caves | Entered Data Miner 4403 | -7/Data Miner | Discovered new exit (range 6) 4431 | -7/Data Miner | Met Data Miner 4457 | -7/Data Miner | Learned location of Section 7 (-2) 4457 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4480 | -7/Data Miner | Received God Mode back door access code from Data Miner 4515 | -7/Data Miner | Entered Proximity Caves 4517 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4570 | -6/Proximity Caves | Learned 12 Factory zone layouts 4615 | -6/Proximity Caves | Learned Factory interactive machine intel 4677 | -6/Proximity Caves | Spotter reported a threat 4685 | -6/Proximity Caves | Spotter reported a threat 4692 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4760 | -6/Proximity Caves | Spotter reported a threat 4773 | -6/Proximity Caves | Spotter reported a threat 4868 | -6/Proximity Caves | Spotter reported a threat 4904 | -6/Proximity Caves | Spotted B-75 Beast 5227 | -6/Proximity Caves | Discovered new exit (range 10) 5255 | -6/Proximity Caves | Entered Factory 5255 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5256 | -6/Factory | Identified exit to Factory 5257 | -6/Factory | Loaded intel: 54 interactive machine locations 5605 | -6/Factory | Search patrols dispatched 5831 | -6/Factory | Found Unknown Device 5831 | -6/Factory | Identified Launcher Loader 5955 | -6/Factory | Search patrols dispatched 5956 | -6/Factory | Repaired Med. Reactive Plating 6114 | -6/Factory | Build established: Scavenger-Tank 6562 | -6/Factory | Incoming investigation squad redirected 6614 | -6/Factory | Repaired Broken Hvy. Particle Gun 6984 | -6/Factory | Incoming investigation squad redirected 7005 | -6/Factory | First assault squad dispatched 7012 | -6/Factory | Found Prototype Launcher 7012 | -6/Factory | Identified Scatter Rocket Array 7025 | -6/Factory | Incoming assault squad redirected 7051 | -6/Factory | Destroyed 7 combat bots 7125 | -6/Factory | Fabricated Combat Drone Bay (x1) 7522 | -6/Factory | Discovered exit to Factory (range 4) 7879 | -6/Factory | Garrison activated, responded to threat 7935 | -6/Factory | Destroyed 9 combat bots 8023 | -6/Factory | High security lockdown imminent 8103 | -6/Factory | High security lockdown engaged 8309 | -6/Factory | Discovered exit to Factory (range 19) 8349 | -6/Factory | Destroyed 14 combat bots 8357 | -6/Factory | Entered another Factory area 8357 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8358 | -5/Factory | Loaded intel: 56 interactive machine locations 8375 | -5/Factory | Lost 3 parts (1u2w) 8788 | -5/Factory | Lost 3 parts (1n2u) 9240 | -5/Factory | Discovered new exit (range 16) 9257 | -5/Factory | First assault squad dispatched 9410 | -5/Factory | Discovered new exit (range 7) 9418 | -5/Factory | Destroyed 10 combat bots 9426 | -5/Factory | Entered Upper Caves 9526 | -5/Upper Caves | Identified exit to Upper Caves 9669 | -5/Upper Caves | Spotted B-75 Beast 9773 | -5/Upper Caves | Destroyed B-75 Beast 9799 | -5/Upper Caves | Lost 3 parts (1p2n) 9934 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10032 | -5/Upper Caves | Entered another Upper Caves area 10037 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10511 | -5/Upper Caves | Spotted B-75 Beast 10540 | -5/Upper Caves | Destroyed B-75 Beast 10571 | -5/Upper Caves | Lost 7 parts (2n2u3w) 10831 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10955 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11007 | -5/Upper Caves | Lost 4 parts (1p2n1u) 11035 | -5/Upper Caves | Discovered new exit (range 7) 11056 | -5/Upper Caves | Entered Warlord 11111 | -5/Warlord | System corruption cleaned by Quarantine Array 11333 | -5/Warlord | Opened Warlord's prototype stash 11336 | -5/Warlord | Found Prototype Reactor 11340 | -5/Warlord | Found Prototype Device 11340 | -5/Warlord | Identified Exp. Phase Shifter 11466 | -5/Warlord | Build established: Scavenger-Tank 12051 | -5/Warlord | Warlord's base attacked by MAIN.C 12118 | -5/Warlord | Met Warlord 12292 | -5/Warlord | Destroyed 9 combat bots 12385 | -5/Warlord | Spotted Striker 12395 | -5/Warlord | Lost 5 allies 12401 | -5/Warlord | Warlord forces counterattacked 12413 | -5/Warlord | Identified Vortex Chain Reactor 12421 | -5/Warlord | Spotted Striker 12439 | -5/Warlord | Spotted Executioner 12459 | -5/Warlord | Spotted Striker 12462 | -5/Warlord | Spotted Striker 12480 | -5/Warlord | P-80 Master assimilated allied EM-JMG(l) 12519 | -5/Warlord | Lost 3 parts (2u1w) 12547 | -5/Warlord | Spotted B-86 Titan 12562 | -5/Warlord | Lost 23 allies 12610 | -5/Warlord | Spotted Striker 12619 | -5/Warlord | Spotted Executioner 12642 | -5/Warlord | Destroyed Executioner 12686 | -5/Warlord | Lost 8 allies 12687 | -5/Warlord | Build established: Scavenger-Gunner 12726 | -5/Warlord | Warlord base infiltrated, sounded retreat 12727 | -5/Warlord | Enhanced Grunt warped into view 12727 | -5/Warlord | Enhanced Grunt warped into view 12727 | -5/Warlord | Enhanced Grunt warped into view 12727 | -5/Warlord | Enhanced Demolisher warped into view 12727 | -5/Warlord | Enhanced Demolisher warped into view 12727 | -5/Warlord | Enhanced Demolisher warped into view 12741 | -5/Warlord | Spotted Striker 12784 | -5/Warlord | Spotted Striker 12801 | -5/Warlord | Spotted Striker 12820 | -5/Warlord | Spotted Executioner 12851 | -5/Warlord | Lost 7 allies 12858 | -5/Warlord | Spotted Executioner 12860 | -5/Warlord | Spotted B-86 Titan 12862 | -5/Warlord | Spotted Executioner 12900 | -5/Warlord | Discovered new exit (range 14) 12926 | -5/Warlord | Entered Proximity Caves 12936 | -4/Proximity Caves | Lost 5 allies 13028 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13161 | -4/Proximity Caves | Spotted B-86 Titan 13203 | -4/Proximity Caves | Destroyed B-86 Titan 13225 | -4/Proximity Caves | Core integrity fell below 50% 13295 | -4/Proximity Caves | Learned location of Quarantine (-2) 13485 | -4/Proximity Caves | System corruption reached 10% 13543 | -4/Proximity Caves | Discovered new exit (range 14) 13615 | -4/Proximity Caves | Entered Factory 13615 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14343 | -4/Factory | Lost 3 parts (2n1u) 14451 | -4/Factory | Lost 3 parts (1p1u1w) 14958 | -4/Factory | Lost 3 parts (2n1w) 15311 | -4/Factory | Repaired Hvy. Neutron Cannon 15427 | -4/Factory | Build established: Scavenger-Sprinter 15472 | -4/Factory | Spotted B-86 Titan 15484 | -4/Factory | Garrison activated, responded to threat 15528 | -4/Factory | Discovered new exit (range 4) 15529 | -4/Factory | Discovered new exit (range 16) 15529 | -4/Factory | Entered Upper Caves 15552 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15582 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15659 | -4/Upper Caves | Discovered new exit (range 14) 15716 | -4/Upper Caves | Entered another Upper Caves area 15908 | -4/Upper Caves | Build established: Tank 15918 | -4/Upper Caves | Discovered new exit (range 5) 15920 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15920 | -4/Upper Caves | Entered Research 15920 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15921 | -3/Research | Identified exit to Testing 15983 | -3/Research | Crushed by falling debris 16170 | -3/Research | Entered Testing 16187 | -3/Testing | Identified exit to Research 16193 | -3/Testing | Found Prototype Hackware 16193 | -3/Testing | Identified System Mapper 16232 | -3/Testing | Build established: Sprinter 16314 | -3/Testing | Entered Research 16314 | -2/Research | Warlord forces began assault on 0b10 16314 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16315 | -2/Research | Identified exit to Quarantine 16424 | -2/Research | Research machine network offline 16483 | -2/Research | Lost 7 parts (2n5u) 16632 | -2/Research | Discovered new exit (range 12) 16638 | -2/Research | Found Unknown Protection 16638 | -2/Research | Identified Hvy. Insulated Plating 16670 | -2/Research | Build established: Gladiator 16685 | -2/Research | Entered Access 16685 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16754 | -1/Access | Incoming investigation squad redirected 16785 | -1/Access | Spotted B-99 Colossus 17030 | -1/Access | Found Prototype Launcher 17030 | -1/Access | Identified Ragnarok Missile Launcher 17033 | -1/Access | Found Ragnarok Missile Launcher 17152 | -1/Access | Spotted B-99 Colossus 17254 | -1/Access | Incoming investigation squad redirected 17257 | -1/Access | Lost 5 parts (1p3u1w) 17389 | -1/Access | Discovered new exit (range 6) 17391 | *** | Escaped! Last Messages --------------- 17282_ Repair Station x2 17283_ Acquired Rnf. Quantum Reactor. 17290_ >> Machine Analyzer network decryption results: 17290_ Fabricator x1 17306_ Acquired 14 matter. 17338_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6E. 17350_ Acquired 15 matter. 17357_ System corrupted: Energy discharge (-60). 17359_ Dropped Adv. Heavy Siege Treads. 17360_ Acquired Impulse Thruster Array. 17362_ Discarded Core Analyzer. 17363_ Acquired Nanoactuators. 17377_ >> Machine Analyzer network decryption results: 17377_ Recycling Unit x1 17389_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17389_ The Access Shell folds into the floor. 17389_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????# ????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ?????##?????????????" #????????? | | ??# ?????????????" #??????"?? | | ??# ?????????????" "@ #????""""? | | ??# ?????????????" "" #???"""""? | | ??# ?????????????" #????""""" | | #?# ?????????????" #????""""? | | ## ?????????????" """ """ #?????"??? | | ## ?????????????" """T""" #????????? | | ?????????????########## ####### #????????? | | ! ####??????????????????###?????# #????????? | | """###########????????????????# #????????? | | # #????????????????# #????????? | | ]] # #????????????????# #????????? | | ] # """"""" #????????????????+ #???###### | | # """Y""" #????????????""??# #?? | | " #????????????""??# #?? | | " #????????????""??# #? | | # #?????????????S??# #? | | # #????????????""??# # | | ####"#"# #????????????""??# # | | # # #????????????""??# + " | | # " #????????????????# # """ | | + # #????????????????# # """ | | # #############"#?????????#+????# #? " | | # ##???????????##?????????# #???# #? | | # ##?????????????###??????# #???# #?? | | # ##?????????????# ??????# ##### #??####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 65 Energy Generation 55 Energy Capacity 900 Matter Stores 800 Matter Capacity 800 Sight Range 23 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 900 Resistance: KI 30 Resistance: TH 10 Resistance: EM 30 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 10 Target Analysis 6 Core Analysis 6 Recoil Reduction 7 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Repaired ---------- Med. Reactive Plating | 36% | -6/Factory Hvy. Particle Gun | 72% | -6/Factory | Broken Hvy. Neutron Cannon | 22% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpLightpackMaul Manual? 0 Play Time 04:47:53 Cumulative 205.3 hours Start 2025.06.04 @ 23:42:51 End 2025.06.05 @ 14:39:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df95ba85-3eec-435d-b3b2-54b3b3422915