Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.16 @ 19:28:03 Player: whisper Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (328) 1640 Value Destroyed (15012) 15012 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (7919) 7919 TOTAL SCORE: 33091 Bonus ------- High Alert Combat Kills 5659 Follower Combat Kills 461 Entered Garrisons 600 Used RIF Installer 1500 Met Data Miner 300 Friendly Fire -601 Cogmind --------- Core Integrity 0/1300 Matter 58/550 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (1450) Ox28 Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (26) --- High-density Centrium Wheel Improved Energy Well (600) Experimental Sensor Array Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle HERF Cannon Heavy Phase Cannon Hypervelocity Mass Driver Heavy Shock Bomb Launcher Rocket Array Precision Rocket Launcher Molecular Deconstructor Spear Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Compact Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Centrium Heavy Armor Plating Light Regenerative Plating Light Regenerative Plating Advanced Force Field Advanced Integration Mediator > --- WEAPON ----------- Linear Accelerator Linear Accelerator Precision Rocket Launcher > --- INVENTORY -------- Particle Reactor Improved Heavy Treads Armored Heavy Treads Advanced Coolant Injector Improved Energy Well Matter Compressor Experimental Sensor Array Advanced Targeting Computer Long-range Tractor Beam Gamma Rifle HERF Cannon Heavy Phase Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Linear Accelerator Heavy Shock Bomb Launcher Rocket Array Rocket Array Rocket Array Tactical Quantum Warhead Advanced Remote Datajack Molecular Deconstructor Spear [Rating: 142] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Regenerative Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Slots Evolved 14 | . . . . . 4 . 2 2 . . . . 2 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Utility 10 | . . . . . 3 . 2 1 . . . . 1 1 . . . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 396 | 6 14 6 1 . 13 24 45 16 11 4 . 10 24 57 10 27 10 5 . 5 94 14 Power 22 | 1 1 . . . . 4 1 2 . . . . 2 3 1 . . . . . 6 1 Engine 10 | 1 1 . . . . 2 1 2 . . . . 2 . . . . . . . 1 . Core 5 | . . . . . . 2 . . . . . . . 1 1 . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . . 2 . . . . . . 4 1 Propulsion 52 | 2 5 2 . . 1 6 10 2 . . . 1 2 1 . 4 . . . 1 13 2 Treads 16 | . . 2 . . 1 1 3 . . . . 1 . 1 . 2 . . . 1 2 2 Leg 14 | 2 5 . . . . 5 2 . . . . . . . . . . . . . . . Wheel 22 | . . . . . . . 5 2 . . . . 2 . . 2 . . . . 11 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 168 | 1 4 . 1 . 10 4 18 7 5 3 . 3 13 26 . 17 5 2 . . 46 3 Device 107 | . 2 . . . 6 3 6 1 5 2 . 1 6 18 . 14 2 2 . . 38 1 Storage 18 | 1 2 . 1 . 2 1 4 2 . . . . 2 . . . . . . . 2 1 Processor 9 | . . . . . 2 . . . . . . . . 4 . 1 . . . . 1 1 Hackware 5 | . . . . . . . 1 2 . . . . . 1 . . . . . . 1 . Protection 29 | . . . . . . . 7 2 . 1 . 2 5 3 . 2 3 . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | 2 4 4 . . 2 10 16 5 6 1 . 6 7 27 9 6 5 3 . 4 29 8 Energy Gun 40 | 2 . . . . . 4 3 . . 1 . . 3 8 6 3 2 2 . . 4 2 Energy Cannon 15 | . . . . . . 3 . . 3 . . 3 . 1 . . . . . . 5 . Ballistic Gun 15 | . 3 3 . . 1 2 3 1 . . . . . 2 . . . . . . . . Ballistic Cannon 27 | . . . . . . . 5 2 . . . . 2 6 . 1 1 . . 1 5 4 Launcher 41 | . 1 1 . . . . 3 . 3 . . 3 . 8 2 2 2 1 . 3 10 2 Special Weapon 7 | . . . . . . . 2 2 . . . . . 1 1 . . . . . 1 . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . 2 1 . . . . . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 1 1 . . . . 2 3 . . . . . . 5 . Parts Lost 45 | . 2 . . . . 10 1 . . . . . . 3 . 2 . . . 1 7 19 Power 6 | . . . . . . 2 . . . . . . . . . . . . . . 2 2 Propulsion 8 | . . . . . . 3 . . . . . . . . . 1 . . . . . 4 Utility 12 | . . . . . . 1 . . . . . . . 1 . . . . . . 4 6 Weapon 19 | . 2 . . . . 4 1 . . . . . . 2 . 1 . . . 1 1 7 Highest Loss Streak 19 | . 1 . . . . 9 1 . . . . . . 1 . 2 . . . 1 2 19 Average Slot Usage (%) 94 | . 99 100 100 100 94 97 99 98 100 100 100 94 92 85 89 92 93 93 94 93 89 69 Engine 5 | . 14 14 14 14 9 1 6 6 6 6 6 6 11 5 4 . . . . . . . Core 1 | . . . . . . 7 . . . . . . . 1 . 5 5 5 5 5 2 . Reactor 1 | . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 2 Treads 10 | . . 16 28 28 22 10 6 13 13 13 13 7 5 5 5 6 15 15 15 15 4 4 Leg 4 | . 28 11 . . . 15 2 . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . 12 11 13 13 13 13 10 5 5 7 . . . . 8 5 Device 10 | . 6 . . . 11 6 11 7 14 19 20 19 12 10 10 10 9 11 15 15 15 13 Storage 19 | . 20 28 28 28 18 21 23 20 20 20 20 20 20 15 15 15 15 15 15 15 14 16 Processor 8 | . . . . . 14 15 7 6 6 6 6 6 5 6 10 13 15 15 15 15 13 12 Protection 6 | . . . . . . . 9 11 11 6 6 6 11 11 10 10 9 8 5 5 8 2 Energy Gun 5 | . 8 . . . . 7 5 . . 2 6 6 6 7 12 12 6 7 10 9 3 1 Ballistic Gun 7 | . 19 28 28 28 18 7 4 4 6 3 . . . 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . 4 7 1 . . . . 3 1 1 8 6 5 4 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 13 25 27 27 27 48 61 114 134 135 135 118 134 150 173 142 135 138 141 141 144 189 159 Greatest Support 120 | 20 20 40 40 40 60 60 40 28 22 22 22 22 70 75 75 115 115 115 115 115 110 120 Greatest Overweight (x) 28 | 1 1 2 . . 1 2 9 9 6 6 5 6 6 6 4 13 1 1 1 1 6 28 Average Overweight (x) 2 | . . . . . . 1 4 5 5 5 5 6 5 4 3 7 1 1 1 1 3 3 Largest Inventory Capacity 26 | 6 12 12 12 12 16 22 24 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 21 | 5 9 12 12 12 14 18 23 25 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Most Carried 26 | 6 11 12 12 12 15 22 24 25 25 26 25 26 26 26 26 26 26 26 26 26 26 26 Average Carried 21 | 3 8 11 11 11 12 17 23 23 23 25 25 25 25 25 25 25 25 25 26 25 25 21 Final Capacity 26 | 6 12 12 12 12 16 22 24 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Final Carried 26 | 6 11 12 12 12 15 21 24 22 25 25 25 26 26 26 26 26 26 26 26 25 26 17 Class Distribution -------------------- 35% | Hauler-Mutant 28% | Scavenger-Mutant 11% | Hauler-Gunner 11% | Mutant 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Gunner | -4/Garrison Bothacker-Gunner | -4/Factory Bothacker-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Gunner | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Matter Collected 8776 | 158 654 142 . 10 184 323 708 720 262 122 . 106 306 1182 66 551 234 100 . 111 2837 . Remotely 2123 | . 346 . . . . . . . 188 . . . . 194 . 238 . . . . 1157 . Salvage Created 12708 | . 928 170 . . 156 469 799 540 251 198 . 167 273 2335 329 847 321 107 . 104 4461 253 Parts 531 | . 62 19 . . 4 26 45 12 7 9 . 15 8 96 15 24 6 6 . . 159 18 Haulers Intercepted 14 | . 2 . . . . . 3 . . . . . 1 3 . 1 . . . . 4 . Recyclers Shooed 14 | . 2 . . . 1 . 1 2 . . . . . 1 . 3 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 2 7 . 9 . . . . 7 4 . . . . Prevented 7 | . . . . . . . . . 1 4 . . . . . . 1 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Combat Hostiles Destroyed 234 | . 20 7 . . 2 9 15 4 9 3 . 6 1 33 8 10 6 3 . 3 81 14 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Guns 65 | . 16 4 . . 2 8 8 . 1 2 . . . 11 2 2 2 1 . . 6 . Cannons 41 | . . . . . . 1 2 4 . 1 . . . 7 . 2 . . . 1 21 2 AOE 118 | . 4 3 . . . . 5 . 8 . . 6 . 12 6 4 4 2 . 2 50 12 Classes Destroyed 20 | . 7 2 . . 1 . 3 1 1 . . . . 1 . . . . . . 3 1 Worker 16 | . . . . . . . 1 . . . . . . 4 . . . . . . 11 . Builder 22 | . 1 1 . . . . 3 . . . . . . 3 . 1 . . . . 13 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . . . 3 . . . . . 1 3 . 1 . . . . 4 . Recycler 21 | . 2 . . . 1 . . 3 . . . . . 3 . 2 . . . . 10 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Operator 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Watcher 10 | . 1 . . . . . . . . . . . 2 3 . . . . . . 4 . Swarmer 52 | . 6 6 . . . . . . 3 . . 6 . 4 6 . . 2 . . 10 9 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 108 | . 14 . . . 1 5 7 3 6 3 . . . 8 3 2 6 . . 3 43 4 Brawler 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 21 | . . 1 . . . 4 3 . . . . 1 1 2 . 4 . 1 . . 4 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 18 | . . . . . 1 . . . . . . . . 8 . 2 . . . . 7 . Programmer 27 | . . . . . . . 4 1 . . . . . 10 . 2 . . . . 10 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 32 | . 6 4 . . 1 5 8 4 6 3 . 4 1 10 8 9 4 3 . 3 32 14 Combat Bots Only 14 | . 4 3 . . 1 5 5 3 6 3 . 4 1 6 8 6 4 3 . 3 12 14 Max Kills in Single Turn 6 | . 2 4 . . 1 1 6 1 3 1 . 5 1 5 5 4 2 2 . 1 5 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . . . 4 . 3 . . 4 . 2 4 1 2 2 . 1 4 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Damage Taken 19636 | . 467 113 . . 107 1702 1101 417 145 . . 131 194 2594 239 859 260 229 . 293 6340 4445 Core 2009 | . 21 6 . . 35 197 65 4 26 . . . . 163 22 141 . 7 . 9 307 1006 Absorbed by Shields 1207 | . . . . . . 62 . . . . . . . . . . . . . 134 812 199 Reduced by Siege Mode 260 | . . . . . . . . . . . . . 6 6 . . . . . 5 205 38 Core Remaining (%) 86 | 100 . . . 89 . 57 90 . . . . 96 100 . . . . . . 70 . . Volleys Fired 558 | . 53 13 . . 9 39 69 26 14 3 . 4 13 78 9 27 7 5 . 11 167 11 Largest 3 | . 2 2 . . 2 2 2 2 2 2 . 2 2 3 3 3 3 3 . 3 3 3 Hottest 257 | . 90 46 . . 46 125 108 96 99 99 . 124 124 223 195 195 191 192 . 225 257 198 Shots Fired 1031 | . 103 25 . . 18 70 118 46 15 6 . 6 26 171 15 68 11 9 . 16 292 16 Gun 574 | . 99 24 . . 18 65 74 12 1 3 . 2 17 107 10 52 4 4 . 5 75 2 Cannon 336 | . . . . . . 5 36 30 8 3 . 2 9 48 . 10 2 4 . 7 165 7 Launcher 105 | . 4 1 . . . . 2 . 6 . . 2 . 15 3 6 5 1 . 4 49 7 Special 16 | . . . . . . . 6 4 . . . . . 1 2 . . . . . 3 . Kinetic 499 | . 59 24 . . 18 39 69 42 1 3 . . 8 69 . 10 2 4 . 7 137 7 Thermal 117 | . 18 . . . . 26 31 . . . . . . 6 . . . 2 . 4 28 2 Explosive 105 | . 4 1 . . . . 2 . 6 . . 2 . 15 3 6 5 1 . 4 49 7 Electromagnetic 294 | . 22 . . . . 5 10 . 8 3 . 4 18 80 10 52 4 2 . 1 75 . Robot Hit Streak 49 | . 10 6 . . 6 17 21 8 10 5 . 9 7 22 9 17 12 2 . 5 49 10 Robot Miss Streak 8 | . 5 1 . . 2 2 8 4 1 . . 3 1 6 . 2 . 2 . 1 4 2 Penetration Max 1 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 736 | . 57 16 . . 11 58 86 28 11 5 . 4 20 113 7 52 8 4 . 12 235 9 Core Hits 846 | . 40 12 . . 6 20 59 13 23 4 . 10 8 113 23 43 17 8 . 13 384 50 Critical Hits 72 | . . . . . . . 2 4 . . . . . 13 . 6 1 1 . 4 41 . Critical Kills 32 | . . . . . . . . 2 . . . . . 6 . 3 1 . . 1 19 . Critical Parts Destroyed 37 | . . . . . . . 1 2 . . . . . 6 . 3 . . . 3 22 . Melee Attacks 21 | . . . . . 1 3 . . . . . . 2 1 . . . . . . 14 . Impact 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . 2 1 . . . . . . 14 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40453 | . 1276 346 . . 142 877 2516 690 1042 141 . 409 510 6856 631 2621 1060 172 . 762 18443 1959 Guns 8408 | . 820 179 . . 142 773 1280 134 25 48 . 18 305 2192 66 909 73 45 . 57 1313 29 Cannons 7586 | . . . . . . 104 493 556 147 93 . 23 205 803 . 310 . 24 . 117 4514 197 Explosions 24043 | . 456 167 . . . . 729 . 870 . . 368 . 3861 565 1402 987 103 . 588 12281 1666 Melee 335 | . . . . . . . . . . . . . . . . . . . . . 335 . Ramming 81 | . . . . . . . 14 . . . . . . . . . . . . . . 67 Kinetic 9119 | . 496 179 . . 142 630 1018 690 25 48 . . 205 1351 . 310 . 24 . 117 3687 197 Thermal 2737 | . 330 . . . . 143 801 . . . . . . 566 64 109 . . . 57 638 29 Explosive 22805 | . 217 167 . . . . 533 . 870 . . 368 . 3295 501 1293 987 103 . 588 12217 1666 Electromagnetic 5376 | . 233 . . . . 104 150 . 147 93 . 41 305 1644 66 909 73 45 . . 1566 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 335 | . . . . . . . . . . . . . . . . . . . . . 335 . Highest Corruption 8 | . . . . . . . 4 1 1 1 1 1 1 4 4 5 5 5 5 5 8 8 Average Corruption 3 | . . . . . . . 2 1 1 1 1 1 1 1 4 4 5 5 5 5 4 8 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Effects 140 | . . . . . . . 10 . 3 4 . 1 1 10 9 17 14 11 1 18 33 8 Message Errors 43 | . . . . . . . 5 . 2 1 . 1 . 3 3 5 6 2 . 7 8 . Matter Fused 23 | . . . . . . . 2 . . . . . . . 2 2 1 1 . 4 6 5 Heat Flow Errors 19 | . . . . . . . 2 . . . . . . . 3 2 3 4 . 3 2 . Energy Discharges 12 | . . . . . . . . . 1 1 . . . 3 . . . 1 . . 5 1 Data Loss (minor) 15 | . . . . . . . 1 . . 2 . . 1 3 . . 4 2 . 2 . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . 2 . 1 1 1 2 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Targeting Errors 17 | . . . . . . . . . . . . . . 1 1 6 . . . . 7 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1251 | . 5 . . . . 5 167 . 72 . . . . 416 38 38 20 4 . 13 415 58 Projectiles 176 | . . . . . . 5 35 . 41 . . . . . . 5 . . . . 90 . Explosions 1023 | . 5 . . . . . 132 . 31 . . . . 416 38 33 20 4 . 13 273 58 Melee 52 | . . . . . . . . . . . . . . . . . . . . . 52 . Knockbacks 43 | . . . . . . . 3 3 . . . . 6 4 . . . . . 3 24 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . 3 3 . . . . 5 4 . . . . . 3 23 . Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Self-Inflicted Damage 1071 | . 61 16 . . . . 146 . 31 . . 24 . 433 . . . 65 . . 177 118 Shots 30 | . 2 1 . . . . 2 . 2 . . 1 . 6 . . . 3 . . 9 4 Rammed 8 | . . . . . . . 1 . . . . . . . . . . . . . . 7 Targets Rammed 8 | . . . . . . . 1 . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | . 246 . . . . 336 330 5 20 40 . . 99 383 143 212 228 225 . 191 349 69 Average Temperature 81 | . 86 . . . . 91 109 4 15 19 . . 42 111 69 61 68 89 . 75 65 27 Received Heat Transfer 3316 | . 174 9 . . . 777 246 24 54 . . 9 18 207 30 63 75 . . 78 907 645 Effects 7 | . . . . . . 1 . . . . . . . 6 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Interference 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . 1 3 . . 1 . . 1 7 1 Total Turns 365 | . . . . . . . . . . . . . 17 80 . . 3 . . 17 242 6 Longest Duration 76 | . . . . . . . . . . . . . 17 50 . . 3 . . 17 76 6 Robots Corrupted 11 | . . . . . . . . . 1 . . . 1 4 . 2 . . . . 3 . Combat Hostiles 8 | . . . . . . . . . . . . . 1 3 . 2 . . . . 2 . Parts Fried 54 | . . . . . . 1 1 . 3 . . . 10 22 . 6 . . . . 11 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 2 . . . . . . 1 . . . . . . 1 . Heat Transferred 3749 | . 459 . . . . 333 1469 . . . . . . 387 150 50 . . . 74 790 37 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . . . . . . . . . . 2 1 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Peak Influence 2814 | . 358 234 . . 97 383 472 281 . . . . 319 1103 1027 881 . . . . 2814 2437 Initial 2110 | . . 129 . . . 33 200 189 . . . . 152 33 772 539 . . . . 60 2110 Average 456 | . 214 96 . . 39 239 271 151 . . . . 173 613 953 670 . . . . 983 2261 Maximum Alert Level 5 | . 1 1 . . . 1 2 1 . . . . 1 4 3 3 . . . . 5 5 Low Security (%) 41 | 100 29 94 . 100 100 21 26 68 . . . . 76 11 . . . . . . 39 . Level 1 27 | . 70 5 . . . 78 53 31 . . . . 23 17 . . . . . . . . Level 2 7 | . . . . . . . 19 . . . . . . 21 . 64 . . . . 3 . Level 3 14 | . . . . . . . . . . . . . . 49 100 35 . . . . 21 . Level 4 1 | . . . . . . . . . . . . . . 1 . . . . . . 8 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . 27 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 7 . . . 2 . 4 1 . . . . 1 8 . 5 . . . . 20 . Investigation 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . Extermination 14 | . . . . . . . 3 1 . . . . 1 4 . 2 . . . . 3 . Reinforcement 11 | . 2 . . . . . 1 . . . . . . 2 . 1 . . . . 5 . Assault 14 | . . . . . . . . . . . . . . 1 . 2 . . . . 11 . Garrison 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Distress Signals 7 | . 2 . . . 1 . . 1 . . . . . 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . 36 8 . . 4 9 21 9 10 3 . 8 6 36 8 10 6 2 . 5 95 30 Peak Tracking Total 16 | . 7 3 . . 2 6 4 3 4 3 . 5 2 4 8 3 4 3 . 4 11 16 Tactical Retreats 13 | . . . . . . 1 1 . 1 . . 1 . . 1 1 . . . 2 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Traps Triggered 18 | . 3 . . . . 7 1 1 . . . . . . 5 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Machines Disabled 61 | . 4 . . . . 2 9 . . . . . 2 31 1 3 . . . . 8 1 Max in Single Turn 4 | . 2 . . . . 1 4 . . . . . 2 4 1 2 . . . . 1 1 Garrison Access 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . Garrison Relay 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Machines Accessed 47 | . 9 1 1 . 2 . 5 4 . . 4 . 6 6 . 1 . 1 . . 7 . Terminals 24 | . 7 . . . 1 . 3 3 . . . . 3 4 . . . . . . 3 . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Garrison Access 7 | . . . . . 1 . 2 . . . . . . 1 . . . . . . 3 . Total Hacks 128 | . 24 1 5 . 4 . 10 4 . . 28 . 19 15 . 2 . 1 . . 15 . Successful 80 | . 14 1 5 . 1 . 5 1 . . 28 . 11 5 . 1 . 1 . . 7 . Failed 47 | . 9 . . . 3 . 5 3 . . . . 8 10 . 1 . . . . 8 . Catastrophic 10 | . 1 . . . . . 3 2 . . . . 3 . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 15 . . . 2 . 8 3 . . . . 2 12 . . . 1 . . 8 . Terminals 62 | . 22 . . . 2 . 8 3 . . . . 7 12 . . . . . . 8 . Fabricators 8 | . . . . . . . . . . . . . 4 . . . . . . . 4 . Repair Stations 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 7 | . . . . . . . . 1 . . . . 4 . . 2 . . . . . . Garrison Access 8 | . . . . . 2 . 2 . . . . . . 1 . . . . . . 3 . Terminal Hacks 49 | . 9 1 5 . . . . . . . 28 . 2 2 . . . 1 . . 1 . Record 16 | . . . 5 . . . . . . . 11 . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . 3 . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 1 . . . . 4 . . 1 . . . . . . Insert Component 4 | . . . . . . . . 1 . . . . 2 . . 1 . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 2 . . . . . . 1 . . . . . . 3 . Unlock Access 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Seal Access 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . Unauthorized Hacks 12 | . 5 . . . . . 3 . . . . . 1 2 . . . . . . 1 . Terminals 10 | . 3 . . . . . 3 . . . . . 1 2 . . . . . . 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 7 | . 1 . . . . . 3 . . . . . 1 1 . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . . . 2 . 3 4 . . . . 6 5 . 1 . . . . 4 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 6 . 2 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Matter 570 | . . . . . . . . . . . . . 285 . . . . . . . 285 . Time 228 | . . . . . . . . . . . . . 76 . . . . . . . 152 . Total Part Build Rating 10 | . . . . . . . . . . . . . 5 . . . . . . . 5 . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Time 22 | . . . . . . . . . . . . . 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Used RIF Installer 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hacked 11 | . . . . . . . 3 3 . . . . . 1 2 . . . . . 2 . Non-combat 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . Combat 6 | . . . . . . . . 1 . . . . . 1 2 . . . . . 2 . Robot Hacks Applied 11 | . . . . . . . 3 3 . . . . . 1 2 . . . . . 2 . start_evac 1 | . . . . . . . . 1 . . . . . . . . . . . . . . map_route 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . 2 . . . . . . . formatsys_low 2 | . . . . . . . 2 . . . . . . . . . . . . . . . formatsys_high 4 | . . . . . . . . 1 . . . . . 1 . . . . . . 2 . Relay Couplers Released 14 | . . . . . . 9 . . . . . . . . 5 . . . . . . . Machine Destruction 14 | . . . . . . 9 . . . . . . . . 5 . . . . . . . Attached 5 | . . . . . . . 1 2 . . . . . 1 . . . . . . 1 . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Total Allies 14 | . . . 4 . . . 2 1 . . . 1 . 2 2 . . . . . 2 . Largest Group 4 | . . . 4 4 4 . 1 1 1 1 1 1 1 1 2 . . . . . 2 . Highest-Rated Group 112 | . . . 45 45 45 . 20 32 32 32 32 94 94 58 94 . . . . . 112 . Highest-Rated Ally 94 | . . . 21 21 21 . 20 32 32 32 32 94 94 58 47 . . . . . 56 . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . . . . AID 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 96 | . . . . . 39 . . 1 3 2 . 9 10 6 3 . . . . . 23 . Total Damage 2559 | . . . . . 438 . . 47 123 59 . 360 425 242 116 . . . . . 749 . Kills 16 | . . . . . 5 . . . . . . 3 3 . 1 . . . . . 4 . Allies Corrupted 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 2 . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Turns Passed 17498 | 73 1513 921 779 374 601 1121 1735 877 554 410 111 325 861 1342 488 531 759 654 67 746 2453 203 Spaces Moved 9202 | 50 977 547 441 233 313 549 954 533 337 274 79 202 472 548 274 205 365 336 37 365 1028 83 Core 5 | 4 . . . . . . . . . . . . . . . . . . . . . 1 Treads 2747 | . . 329 441 233 313 75 . . . . . . 1 44 50 3 365 336 37 365 130 25 Legs 1735 | 46 977 218 . . . 474 20 . . . . . . . . . . . . . . . Wheels 4715 | . . . . . . . 934 533 337 274 79 202 471 504 224 202 . . . . 898 57 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 160 160 160 150 115 125 135 135 135 145 135 140 140 140 186 186 186 186 125 125 Average Speed 151 | 118 133 156 160 160 160 164 137 141 144 141 135 145 141 153 147 161 186 186 186 186 147 162 Slowest Speed 1450 | 150 150 180 160 160 180 200 210 180 145 145 135 145 200 180 180 210 186 186 186 186 230 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 96 96 90 64 22 47 25 11 57 48 70 36 13 15 56 7 53 50 8 58 29 37 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 6 | . 2 1 1 1 . . . . . . 1 . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . . . . 2 2 . 1 . . . . 5 2 . 3 . . Spaces Dug 16 | . . . . . 1 . . . . . . . 1 12 . . . 1 . . 1 . Terrain Destroyed 1370 | . 30 10 . . 1 1 104 3 68 . . 49 2 212 9 26 68 11 . 54 635 87 Melee 4 | . . . . . 1 . . . . . . . 1 1 . . . . . . 1 . Projectile 48 | . . . . . . 1 8 3 . . . . 1 12 . 3 3 1 . 2 14 . AOE 1318 | . 30 10 . . . . 96 . 68 . . 49 . 199 9 23 65 10 . 52 620 87 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp War Pro Res Gar Total 11600 | 61 1085 590 517 235 391 693 1255 610 379 293 83 223 639 883 343 345 435 359 36 416 1609 120 Wait 917 | . 22 14 . 1 40 7 130 20 15 5 5 3 89 172 2 71 45 2 . 35 239 . Move 9181 | 49 976 546 440 232 313 548 953 532 336 273 78 201 471 548 272 204 364 335 36 364 1027 83 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 6 9 4 2 1 9 24 22 6 3 3 . 2 17 6 5 6 2 4 . . 15 4 Fast Attach 91 | 6 3 3 . . 1 6 12 4 . . . 1 4 13 . 3 4 1 . 1 29 . Attach 59 | . 2 . . . 4 6 4 3 . 1 . . 3 7 . 3 2 1 . 1 13 9 Detach 32 | . . . . . 1 1 3 1 . 1 . . 1 6 . 2 1 1 . . 13 1 Swap 246 | . 9 3 1 . 8 12 29 9 11 3 . 9 17 37 10 21 4 3 . 3 52 5 Drop 194 | . 11 7 3 1 5 16 32 9 . 4 . 3 22 15 5 8 6 7 . 1 39 . Fire 558 | . 53 13 . . 9 39 69 26 14 3 . 4 13 78 9 27 7 5 . 11 167 11 Melee 21 | . . . . . 1 3 . . . . . . 2 1 . . . . . . 14 . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Escape Stasis 71 | . . . . . . 31 . . . . . . . . 40 . . . . . . . Rewire 72 | . . . 71 . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Garrison (discovered 1 exit: *Res) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 6) 279 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 15) 476 | -10/Materials | Discovered new exit (range 10) 588 | -10/Materials | Discovered new exit (range 14) 900 | -10/Materials | Discovered new exit (range 12) 1587 | -10/Materials | Entered Mines 1656 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1689 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1690 | -10/Mines | Discovered new exit (range 5) 1727 | -10/Mines | Met a Derelict bent on vengeance 1878 | -10/Mines | Learned location of Zion (-7) 1928 | -10/Mines | Learned Materials interactive machine intel 1929 | -10/Mines | Discovered new exit (range 10) 2012 | -10/Mines | Discovered new exit (range 11) 2267 | -10/Mines | Build established: Scavenger-Mutant 2508 | -10/Mines | Entered Exiles 2508 | -10/Exiles | Found Exiles lab destroyed 3275 | -10/Exiles | Discovered new exit (range 10) 3287 | -10/Exiles | Entered Mines 3287 | -9/Mines | Accompanied by 4 allies 3360 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3486 | -9/Mines | Found a hidden stash of uninstalled traps 3651 | -9/Mines | Discovered new exit (range 5) 3661 | -9/Mines | Entered Materials 3661 | -8/Materials | Accompanied by 4 allies 3661 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3662 | -8/Materials | Loaded intel: 19 interactive machine locations 4120 | -8/Materials | Garrison activated, responded to threat 4262 | -8/Materials | Identified exit to Garrison 4262 | -8/Materials | Entered Garrison 4344 | -8/Garrison | Triggered checkpoint 4437 | -8/Garrison | Lost 9 parts (2p3n1u3w) 4575 | -8/Garrison | Discovered new exit (range 8) 4584 | -8/Garrison | Identified exit to Factory 4594 | -8/Garrison | Installed Relay Interface Framework 4852 | -8/Garrison | Triggered checkpoint 4917 | -8/Garrison | Garrison Relay disabled 5094 | -8/Garrison | Triggered checkpoint 5188 | -8/Garrison | Garrison Relay disabled 5383 | -8/Garrison | Entered Factory 5383 | -7/Factory | Evolved 2 slots: Utility x2 5459 | -7/Factory | Discovered new exit (range 16) 5528 | -7/Factory | Identified exit to Factory 5956 | -7/Factory | Found Prototype Launcher 5956 | -7/Factory | Identified Rocket Array 5965 | -7/Factory | Found Rocket Array 5967 | -7/Factory | Found Rocket Array 5971 | -7/Factory | Found Rocket Array 5974 | -7/Factory | Found Rocket Array 5979 | -7/Factory | Found Rocket Array 6699 | -7/Factory | Discovered exit to Factory (range 15) 7098 | -7/Factory | Build established: Hauler-Mutant 7118 | -7/Factory | Entered another Factory area 7118 | -6/Factory | Accompanied by 1 ally 7118 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7895 | -6/Factory | Discovered new exit (range 15) 7982 | -6/Factory | Identified exit to Lower Caves 7995 | -6/Factory | Entered Lower Caves 7995 | -6/Lower Caves | Accompanied by 1 ally 8059 | -6/Lower Caves | Encountered a Warlord checkpoint 8519 | -6/Lower Caves | Discovered new exit (range 12) 8532 | -6/Lower Caves | Identified exit to Lower Caves 8542 | -6/Lower Caves | Learned 12 Factory zone layouts 8549 | -6/Lower Caves | Entered another Lower Caves area 8549 | -6/Lower Caves | Accompanied by 1 ally 8555 | -6/Lower Caves | Learned Factory machine intel 8866 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8947 | -6/Lower Caves | Discovered new exit (range 9) 8956 | -6/Lower Caves | Identified exit to Data Miner 8959 | -6/Lower Caves | Entered Data Miner 8959 | -6/Data Miner | Accompanied by 1 ally 8959 | -6/Data Miner | Discovered new exit (range 6) 8985 | -6/Data Miner | Met Data Miner 9012 | -6/Data Miner | Learned location of Section 7 (-2) 9012 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9032 | -6/Data Miner | Received God Mode back door access code from Data Miner 9063 | -6/Data Miner | Identified exit to Proximity Caves 9070 | -6/Data Miner | Entered Proximity Caves 9070 | -5/Proximity Caves | Accompanied by 1 ally 9071 | -5/Proximity Caves | Identified exit to Factory 9306 | -5/Proximity Caves | Learned 8 Factory zone layouts 9308 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9310 | -5/Proximity Caves | Escorted by Enhanced Grunt 9395 | -5/Proximity Caves | Entered Factory 9395 | -5/Factory | Accompanied by 1 ally 9395 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9396 | -5/Factory | Identified exit to Upper Caves 9397 | -5/Factory | Loaded intel: 246 machine locations 9663 | -5/Factory | Repaired Med. Reactive Plating 9816 | -5/Factory | Fabricated Lgt. Regenerative Plating? 10160 | -5/Factory | Identified exit to Factory 10163 | -5/Factory | Found Prototype Device 10163 | -5/Factory | Identified Exp. Sensor Array 10167 | -5/Factory | Found Exp. Sensor Array 10256 | -5/Factory | Entered another Factory area 10256 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11285 | -4/Factory | First assault squad dispatched 11311 | -4/Factory | Incoming assault squad redirected 11448 | -4/Factory | Garrison activated, responded to threat 11598 | -4/Factory | Identified exit to Garrison 11598 | -4/Factory | Entered Garrison 11660 | -4/Garrison | Triggered checkpoint 11668 | -4/Garrison | Triggered checkpoint 11710 | -4/Garrison | Destroyed 8 combat bots 11768 | -4/Garrison | Triggered checkpoint 11779 | -4/Garrison | Discovered new exit (range 10) 11790 | -4/Garrison | Identified exit to Factory 11848 | -4/Garrison | Build established: Hauler-Gunner 11917 | -4/Garrison | Discovered exit to Factory (range 8) 11936 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 12001 | -4/Garrison | Garrison Relay disabled 12086 | -4/Garrison | Entered Factory 12376 | -4/Factory | First assault squad dispatched 12394 | -4/Factory | Incoming assault squad redirected 12547 | -4/Factory | Discovered new exit (range 15) 12607 | -4/Factory | Identified exit to Upper Caves 12617 | -4/Factory | Entered Upper Caves 12686 | -4/Upper Caves | Build established: Bothacker-Gunner 13091 | -4/Upper Caves | Encountered a Warlord checkpoint 13268 | -4/Upper Caves | Learned Research security intel 13319 | -4/Upper Caves | Build established: Hauler-Gunner 13367 | -4/Upper Caves | Discovered new exit (range 6) 13374 | -4/Upper Caves | Identified exit to Upper Caves 13376 | -4/Upper Caves | Entered another Upper Caves area 13377 | -4/Upper Caves | Encountered a Warlord checkpoint 13467 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13857 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13878 | -4/Upper Caves | Found Prototype Special Weapon 14004 | -4/Upper Caves | Discovered new exit (range 15) 14028 | -4/Upper Caves | Identified exit to Warlord 14030 | -4/Upper Caves | Entered Warlord 14083 | -4/Warlord | Discovered new exit (range 9) 14096 | -4/Warlord | Identified exit to Proximity Caves 14097 | -4/Warlord | Entered Proximity Caves 14830 | -3/Proximity Caves | Discovered new exit (range 8) 14841 | -3/Proximity Caves | Identified exit to Research 14843 | -3/Proximity Caves | Entered Research 14843 | -3/Research | Evolved 2 slots: Utility x2 15009 | -3/Research | Build established: Hauler-Mutant 15076 | -3/Research | Found Prototype Device 15076 | -3/Research | Identified Adv. Kinecellerator 15615 | -3/Research | Found Prototype Launcher 15615 | -3/Research | Identified Tactical Quantum Warhead 15619 | -3/Research | Found Tactical Quantum Warhead 15937 | -3/Research | Destroyed 12 combat bots 16093 | -3/Research | First assault squad dispatched 16148 | -3/Research | Build established: Scavenger-Mutant 16354 | -3/Research | Found Prototype Protection 16354 | -3/Research | Identified Centrium Heavy Armor Plating 16382 | -3/Research | Fabricated Lgt. Regenerative Plating? 16460 | -3/Research | Destroyed 10 combat bots 16500 | -3/Research | Incoming assault squad redirected 16545 | -3/Research | Build established: Hauler-Mutant 16601 | -3/Research | Spotted B-86 Titan 16609 | -3/Research | Incoming assault squad redirected 16609 | -3/Research | Incoming assault squad redirected 16769 | -3/Research | Destroyed 7 combat bots 16861 | -3/Research | Incoming assault squad redirected 16999 | -3/Research | Destroyed 10 combat bots 17055 | -3/Research | Spotted B-86 Titan 17104 | -3/Research | Destroyed B-86 Titan 17117 | -3/Research | Incoming assault squad redirected 17119 | -3/Research | Incoming assault squad redirected 17198 | -3/Research | Garrison activated, responded to threat 17286 | -3/Research | Identified exit to Garrison 17296 | -3/Research | Entered Garrison 17303 | -3/Garrison | Expanded RIF knowledge: Structural Interface 17379 | -3/Garrison | Spotted B-86 Titan 17384 | -3/Garrison | Triggered checkpoint 17387 | -3/Garrison | Triggered checkpoint 17391 | -3/Garrison | Triggered checkpoint 17407 | -3/Garrison | Triggered checkpoint 17411 | -3/Garrison | Core integrity fell below 50% 17441 | -3/Garrison | Destroyed 14 combat bots 17475 | -3/Garrison | Discovered new exit (range 7) 17485 | -3/Garrison | Identified exit to Research 17491 | -3/Garrison | Core integrity fell below 20% 17499 | -3/Garrison | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 17452_ RIF reveals location of phase wall. 17453_ Arm. Heavy Treads destroyed. 17457_ C-30 ARC bursts open, deploying its payload. 17457_ G-73 Enforcer unfolds itself. 17457_ G-67 Veteran unfolds itself. 17464_ Slammed into G-67 Veteran. 17466_ Slug penetrates Wall. 17466_ Penetrated by Slug. 17466_ Slammed into G-67 Veteran. 17470_ Slammed into G-73 Enforcer. 17471_ Rocket Array destroyed. 17471_ Slammed into G-67 Veteran. 17471_ RIF reveals location of phase wall. 17473_ Slammed into G-67 Veteran. 17475_ EXIT=FOUND 17476_ Linear Accelerator destroyed. 17477_ RIF reveals location of phase wall. 17484_ Arm. Heavy Treads destroyed. 17485_ EXIT=IDENTIFIED: RESEARCH 17495_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# BB#?????????????????????? | | ??????????????????????# BB#?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ######????????????????#gg###?????????????????????? | | !!#????????????????# g#???????????????????????? | | ^!#????????????????#g #???????????????????????? | | !#????????????#####g #???????????????????????? | | [ !#????????????# g #???????????????????????? | | ## ###????????????# ### #???????????????????????? | | ?# #??????????????# #?# #???????????????????????? | | ?# #??????????????# #?# #???????????????????????? | | ?# #???????########+### ##??????????????????????? | | ?# #???????# %+" #?????????????????? | | ##+##??????# #??????????????????????? | | #??????# #####+##### #??????????????????????? | | #??????# #?????????? #??????????????????????? | | ## #??????# #??????????^#??????????????????????? | | ?# #??????# #?????????? #??????????????????????? | | ?+ #??????# #????????? ??????????????????????? | | ?# #?????? + ????????+#??????????????????????? | | ## #?????? ####???????????????????????????????? | | # ####### #???????????????????????????????? | | ?# # %* # # ###?????????????????????????????? | | ## # # #?????????????????????????????? | | # # ##?????????????????????????????? | | [ ??????????????????????????? | | % ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 43 Energy Capacity 1500 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 10 Corruption Prevention 20 Armor Coverage 1950 Resistance: KI 30 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 16 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 4 Relay Coupler Types 29 Relay Coupler Value 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Exp. Sensor Array | -5/Factory | Scanalyzed Lrn. Tractor Beam | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed MachineMediumCycler Manual? 0 Play Time 04:57:05 Cumulative 84.1 hours Start 2021.01.10 @ 15:11:27 End 2021.01.16 @ 19:28:03 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f156456-0fb5-4018-b16c-5e0683fa1c9a