Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.28 @ 13:17:59 Player: Chloroform Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1937) 1937 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-162) -162 TOTAL SCORE: 4900 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 21 Friendly Fire -196 Cogmind --------- Core Integrity 0/700 Matter 26/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Rolling (100) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Armored Huge Wheel Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Medium Reactive Plating > --- WEAPON ----------- Remote Datajack Katana Scythe > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Armored Huge Wheel Advanced Weight Redist. System Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack Spear [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 2 | . . . . 1 1 . Weapon 1 | . . 1 . . . . Parts Attached 86 | . 17 21 . 24 22 2 Power 14 | . 2 4 . 6 2 . Engine 9 | . 2 4 . 2 1 . Core 5 | . . . . 4 1 . Reactor . | . . . . . . . Propulsion 29 | . 4 7 . 8 10 . Treads 3 | . . . . . 3 . Leg 20 | . 4 5 . 6 5 . Wheel 5 | . . 1 . 2 2 . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 12 | . 4 2 . 2 4 . Device 5 | . . 2 . 2 1 . Storage 2 | . 1 . . . 1 . Processor 3 | . 3 . . . . . Hackware 1 | . . . . . 1 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 31 | . 7 8 . 8 6 2 Energy Gun 4 | . . 1 . 3 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 15 | . 7 7 . 1 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 1 1 2 Special Weapon 3 | . . . . 1 2 . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 2 . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 37 | . 6 9 . 7 10 5 Power 9 | . 1 2 . 2 2 2 Propulsion 13 | . 2 3 . 3 5 . Utility 5 | . 1 . . . 2 2 Weapon 10 | . 2 4 . 2 1 1 Highest Loss Streak 8 | . 6 8 . 7 4 5 Average Slot Usage (%) 88 | . 91 94 100 91 79 72 Engine 7 | . 13 10 11 9 . 5 Core 3 | . . . . 6 7 5 Treads 2 | . . . . . 7 . Leg 21 | . 27 25 33 24 13 . Wheel 1 | . . 1 . . . 14 Device 9 | . . 10 11 17 11 5 Storage 12 | . 14 11 11 9 15 13 Processor 1 | . 7 . . . . . Energy Gun 2 | . . . 11 6 . . Ballistic Gun 15 | . 27 31 22 9 . . Launcher 1 | . . . . . 5 7 Special Weapon 1 | . . . . 1 5 2 Slashing Weapon 3 | . . . . 4 9 8 Naked Turns . | . . . . . . . Heaviest Build 61 | 11 19 24 24 35 52 61 Greatest Support 56 | 20 20 39 39 53 56 56 Greatest Overweight (x) 9 | . 1 4 . 6 9 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | . 8 8 8 8 12 12 Average Capacity 9 | . 7 8 8 8 11 11 Most Carried 12 | . 8 8 8 8 12 10 Average Carried 7 | . 6 7 7 7 9 9 Final Capacity 12 | 6 8 8 8 8 12 4 Final Carried 10 | 6 8 7 8 8 10 4 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Gunner 25% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Matter Collected 1843 | 200 543 567 25 241 267 . Remotely . | . . . . . . . Salvage Created 2217 | . 746 610 . 389 428 44 Parts 147 | . 47 48 . 21 29 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 5 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 47 | . 14 15 . 8 10 . Melee 8 | . . . . 3 5 . Guns 34 | . 14 15 . 5 . . AOE 5 | . . . . . 5 . Classes Destroyed 10 | . 5 3 . 1 1 . Worker 6 | . 1 4 . . 1 . Builder 3 | . . 2 . 1 . . Recycler 5 | . 3 1 . . 1 . Operator 3 | . 1 . . 1 1 . Swarmer 9 | . 2 6 . 1 . . Grunt 25 | . 12 4 . 5 4 . Duelist 1 | . . 1 . . . . Sentry 6 | . . 4 . . 2 . Hunter 5 | . . . . 2 3 . Programmer 1 | . . . . . 1 . Thug 1 | . . . . . . 1 Best Kill Streak 9 | . 9 5 . 3 3 . Combat Bots Only 8 | . 8 4 . 3 3 . Max Kills in Single Turn 2 | . 1 2 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Damage Taken 4997 | . 926 1237 . 936 1210 688 Core 1220 | . 185 181 . 154 380 320 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 26 . 54 72 . . Volleys Fired 144 | . 75 38 5 10 13 3 Largest 3 | . 2 3 3 3 2 2 Hottest 138 | . 46 75 102 138 114 78 Shots Fired 324 | . 145 111 15 26 21 6 Gun 293 | . 145 111 15 22 . . Cannon 5 | . . . . 4 1 . Launcher 24 | . . . . . 18 6 Special 2 | . . . . . 2 . Kinetic 279 | . 145 111 10 13 . . Thermal 19 | . . . 5 13 1 . Explosive 24 | . . . . . 18 6 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 7 7 . 10 3 2 Robot Miss Streak 11 | . 5 11 . 2 3 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . 4 3 . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 206 | . 80 56 . 40 26 4 Core Hits 107 | . 31 30 . 16 24 6 Critical Hits 3 | . 1 1 . . 1 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . Melee Attacks 53 | . . . . 30 21 2 Impact . | . . . . . . . Slashing 53 | . . . . 30 21 2 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 3 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . 1 . Damage Inflicted 5509 | . 1057 865 8 1170 1794 615 Guns 2156 | . 1057 865 . 234 . . Cannons 25 | . . . . 25 . . Explosions 1543 | . . . . . 963 580 Melee 1760 | . . . . 911 821 28 Ramming 25 | . . . 8 . 10 7 Kinetic 2022 | . 1057 865 . 100 . . Thermal 159 | . . . . 159 . . Explosive 1543 | . . . . . 963 580 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1760 | . . . . 911 821 28 Piercing . | . . . . . . . Highest Corruption 15 | . . . . 1 . 15 Average Corruption 6 | . . . . 1 . 8 Corruption Purged . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 348 | . . . . 134 214 . Projectiles . | . . . . . . . Explosions 59 | . . . . . 59 . Melee 289 | . . . . 134 155 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 206 | . . . . . 159 47 Shots 5 | . . . . . 3 2 Rammed 5 | . . . . . 1 4 Targets Rammed 6 | . . . 1 . 1 4 Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 301 | . 12 45 158 301 54 . Average Temperature 41 | . 3 10 75 119 16 . Received Heat Transfer 1185 | . 405 342 . 189 249 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 333 | . . . . 333 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Peak Influence 455 | . 245 399 122 198 455 124 Initial 122 | . . 39 122 47 36 72 Average 179 | . 117 225 122 90 294 95 Maximum Alert Level 2 | . 1 1 . . 2 . Low Security (%) 62 | . 93 31 100 100 10 100 Level 1 29 | . 6 68 . . 62 . Level 2 7 | . . . . . 26 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 3 . 3 5 . Investigation 4 | . 1 1 . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 9 | . 2 2 . 3 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Distress Signals 5 | . 2 1 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 22 25 . 16 15 6 Peak Tracking Total 11 | . 9 11 . 4 2 6 Tactical Retreats 4 | . 2 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Machines Disabled 10 | . 2 1 . . 7 . Max in Single Turn 3 | . 1 1 . . 3 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Machines Accessed 11 | . 3 2 . 2 4 . Terminals 6 | . 3 1 . 1 1 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 42 | . 9 8 . 7 18 . Successful 27 | . 5 6 . 6 10 . Failed 15 | . 4 2 . 1 8 . Catastrophic 3 | . 1 1 . . 1 . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 21 | . 9 3 . 4 5 . Fabricators 1 | . . . . . 1 . Repair Stations 4 | . . . . . 4 . Recycling Units 8 | . . . . . 8 . Scanalyzers 8 | . . 5 . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 1 . 4 2 . Record 2 | . 2 . . . . . Prototype ID Bank 3 | . 2 . . 1 . . Locate Traps 1 | . . . . 1 . . Dispatch Records 2 | . 1 . . 1 . . Patrol Status 1 | . . . . . 1 . Transport Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 6 | . . . . . 6 . Recycle Component 1 | . . . . . 1 . Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 2 | . . . . . 2 . Scanalyzer 7 | . . 5 . 2 . . Insert Component 3 | . . 2 . 1 . . Analyze 4 | . . 3 . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 2 . . 4 . Full Trace Events 5 | . 1 2 . . 2 . Feedback Events 1 | . . . . . 1 . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 19 | . . . . . 19 . Parts Recycled 1 | . . . . . 1 . Recycled Matter 20 | . . . . . 20 . Retrieved Matter 20 | . . . . . 20 . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . Part Schematics Acquired 3 | . . 2 . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Total Allies 3 | . . . 2 . . 1 Largest Group 2 | . . . 2 2 . 1 Highest-Rated Group 47 | . . . 47 47 . 31 Highest-Rated Ally 31 | . . . 31 31 . 31 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . 6 . 4 Total Damage 189 | . . . . 104 . 85 Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Turns Passed 3391 | . 803 507 345 632 982 122 Spaces Moved 1885 | 1 394 285 273 304 531 97 Core 11 | . . 2 . 6 3 . Treads 176 | . . . . . 176 . Legs 1492 | 1 394 223 273 274 327 . Wheels 200 | . . 54 . 24 25 97 Hover . | . . . . . . . Flight 6 | . . 6 . . . . Fastest Speed 80 | 120 120 90 120 80 100 100 Average Speed 124 | 120 120 120 120 121 138 102 Slowest Speed 500 | 120 150 360 120 350 500 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 1 47 16 53 21 9 48 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 257 | . . . . 2 189 66 Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 255 | . . . . . 189 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Total 2554 | . 582 362 279 500 723 108 Wait 305 | . 74 2 . 112 117 . Move 1880 | . 393 284 272 303 531 97 Hop . | . . . . . . . Pick Up 29 | . 9 7 1 5 7 . Fast Attach 37 | . 5 8 . 12 12 . Attach 14 | . 3 4 . 3 4 . Detach 6 | . 1 1 . 1 3 . Swap 35 | . 9 9 . 9 6 2 Drop 46 | . 13 9 . 15 9 . Fire 144 | . 75 38 5 10 13 3 Melee 52 | . . . . 30 20 2 Ram 4 | . . . . . . 4 Kick 2 | . . . 1 . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 12) 469 | -10/Materials | Core integrity fell below 50% 473 | -10/Materials | Destroyed 8 combat bots 530 | -10/Materials | Lost 6 parts (1p2n1u2w) 727 | -10/Materials | Discovered new exit (range 14) 803 | -10/Materials | Identified exit to Materials 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 918 | -9/Materials | Discovered new exit (range 11) 999 | -9/Materials | Lost 8 parts (2p3n3w) 1244 | -9/Materials | Build established: Scavenger-Gunner 1311 | -9/Materials | Entered Mines 1634 | -9/Mines | Discovered new exit (range 12) 1656 | -9/Mines | Entered Materials 1656 | -8/Materials | Accompanied by 2 allies 1656 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1661 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2078 | -8/Materials | Lost 7 parts (2p3n2w) 2284 | -8/Materials | Discovered new exit (range 3) 2288 | -8/Materials | Entered Factory 2288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2349 | -7/Factory | Build established: Scavenger-Mutant 2356 | -7/Factory | Discovered new exit (range 14) 2735 | -7/Factory | Lost 4 parts (1p1n1u1w) 2806 | -7/Factory | Lost 3 parts (1p2n) 2873 | -7/Factory | Core integrity fell below 50% 2905 | -7/Factory | Hacking Suite fried by hacking feedback 2967 | -7/Factory | Repaired Katana 3270 | -7/Factory | Sucked down chute 3270 | -7/Factory | Entered Waste 3271 | -7/Waste | Met a frightened Derelict 3285 | -7/Waste | EMP discharged 3306 | -7/Waste | Spotted C-40 Crusher 3312 | -7/Waste | Spotted C-40 Crusher 3327 | -7/Waste | Spotted C-40 Crusher 3330 | -7/Waste | Spotted C-40 Crusher 3370 | -7/Waste | Crushed by Compactor (1 part destroyed) 3373 | -7/Waste | Crushed by Compactor (1 part destroyed) 3373 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3373 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3374 | -7/Waste | Spotted C-40 Crusher 3376 | -7/Waste | Spotted C-40 Crusher 3381 | -7/Waste | Crushed by Compactor (1 part destroyed) 3383 | -7/Waste | Crushed by Compactor (1 part destroyed) 3385 | -7/Waste | EMP discharged 3385 | -7/Waste | System corruption reached 10% 3387 | -7/Waste | Core integrity fell below 20% 3392 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03373_ Hvy. Rocket Launcher crushed. 03373_ Lgt. Ion Engine crushed. 03373_ Imp. Heat Sink crushed. 03373_ Hvy. Missile Launcher crushed. 03373_ Katana crushed. 03375_ ALERT: Foreign system detected. Charging EMP. 03376_ Katana crushed. 03376_ Hvy. Missile Launcher crushed. 03378_ Imp. Heat Sink crushed. 03381_ Med. Storage Unit crushed. 03383_ System corrupted: Arm. Huge Wheel rejected. 03383_ Med. Storage Unit crushed. 03385_ System corrupted (+7). 03385_ Adv. Weight Redist. System fried beyond repair. 03385_ Arm. Huge Wheel fried beyond repair. 03385_ Lgt. Treads fried beyond repair. 03385_ Lgt. Ion Engine fried beyond repair. 03385_ Spear fried beyond repair. 03386_ Remote Datajack crushed. 03388_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????######??????????? | | ?????????????????????# #??????# #??????????? | | ?????????????????????# #??????# #??????????? | | ?????????????????????# #??????# #??????????? | | ?????????????????????# #??????# #??????????? | | ???????????????????### ######## #??????????? | | ???????????????????# #??????????? | | ???????????????????# CCCC #??????????? | | ???????????????????# CCCCCC #??????????? | | ???????????????????# @CC ##?????????? | | ???????????????????###/CC ######## #?????????? | | ???????############??# CC #?????# #?????????? | | ???????# #??#CC #????# #????????? | | ???????# #??#CC #????## #????????? | | ???????# ####CC #????# ####????? | | ???????# CC #????# | | ???????# #????# | | ???????# #????# | | ???????# #????# | | ???????# #### #????# #### | | ???????# #??# #????# ????? | | ???????# #??# #????# ?????? | | ???????############??# #????# ##????? | | ???????????????????### #????# ?????? | | ???????????????????# !#????# ???????? | | ???????????????????# #????# ??????????? | | ???????????????????# #?????# ?????????? | | ???????????????????# #??????# ?????????? | | ???????????????????### #??????# ###????????? | | ?????????????????????# #??????# #??????????? | | ?????????????????????# #??????? ???????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 225 Resistance: KI 30 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed InsulatedPowerFilter Manual? 0 Play Time 00:41:58 Cumulative 7.5 hours Start 2021.08.28 @ 07:58:33 End 2021.08.28 @ 13:17:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 6 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2403f62e-34c4-4b71-90f8-85c2d0025a7d