Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 17:20:37 Player: Pepsi Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1205) 1205 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3830 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 9/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Plasma Cannon Gauss Rifle Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Target Analyzer Weapon Cycler Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Concussive RPG > --- INVENTORY -------- Weapon Cycler Weapon Cycler Weapon Cycler Weapon Cycler Plasma Cannon Heavy Assault Cannon Advanced EMP Blaster [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Weapon Cycler Device Weapon Cycler Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 84 | 7 10 5 40 22 Power 10 | 1 1 . 7 1 Engine 3 | 1 1 . 1 . Core 7 | . . . 6 1 Reactor . | . . . . . Propulsion 28 | 3 5 3 9 8 Treads 1 | 1 . . . . Leg 9 | 2 . . 6 1 Wheel 2 | . . . 2 . Hover 11 | . 5 3 1 2 Flight 5 | . . . . 5 Utility 26 | 1 2 1 15 7 Device 15 | . 1 1 9 4 Storage 2 | 1 . . 1 . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 20 | 2 2 1 9 6 Energy Gun 6 | 1 2 . 1 2 Energy Cannon 2 | . . 1 1 . Ballistic Gun 6 | 1 . . 4 1 Ballistic Cannon 1 | . . . 1 . Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 30 | . 3 2 8 17 Power 5 | . 1 . 2 2 Propulsion 16 | . 1 2 5 8 Utility 7 | . 1 . 1 5 Weapon 2 | . . . . 2 Highest Loss Streak 9 | . 3 1 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 84 53 85 75 Engine 1 | . 13 . . . Core 6 | . . . 7 9 Leg 11 | . 12 . 17 6 Hover 6 | . 14 28 1 5 Device 20 | . 1 8 27 19 Storage 8 | . 14 11 9 6 Processor 6 | . 2 . 2 12 Protection 2 | . . . 3 1 Energy Gun 2 | . 14 . . . Energy Cannon 1 | . . 5 2 . Ballistic Gun 3 | . 10 . 2 2 Ballistic Cannon 3 | . . . 3 3 Launcher 1 | . . . . 2 Slashing Weapon 1 | . . . 2 . Peak Build Rating 44 | 6 10 9 31 44 Average Rating 24 | 5 6 6 25 33 On Entrance 8 | . 6 3 6 27 Naked Turns . | . . . . . Heaviest Build 35 | 12 14 9 27 35 Greatest Support 39 | 20 20 24 39 20 Greatest Overweight (x) 8 | 3 3 1 2 8 Average Overweight (x) . | 1 . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 4 8 6 8 8 Average Carried 6 | 1 5 3 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 5 6 8 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1640 | 247 . . 834 559 Remotely . | . . . . . Salvage Created 1753 | . 99 . 744 910 Parts 104 | . 12 . 50 42 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 2 . 20 12 Melee 2 | . . . 2 . Guns 17 | . 2 . 11 4 Cannons 11 | . . . 7 4 AOE 3 | . . . . 3 Classes Destroyed 12 | . 3 . 7 2 Worker 2 | . . . 1 1 Builder 4 | . . . 1 3 Tunneler 1 | . . . . 1 Hauler 3 | . . . 2 1 Recycler 5 | . . . 1 4 Watcher 4 | . 2 . 2 . Swarmer 16 | . 1 . 10 5 Cutter 3 | . . . 3 . Grunt 10 | . 1 . 4 5 Sentry 3 | . . . 2 1 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 8 | . 3 . 8 7 Combat Bots Only 7 | . 1 . 7 3 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 417 | . 29 21 180 187 Missed 141 | . 10 7 58 66 Damage Taken 4035 | . 215 198 1591 2031 Core 1092 | . 62 25 292 713 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 75 93 46 . Volleys Fired 156 | . 14 1 80 61 Largest 2 | . 2 1 2 2 Hottest 112 | . 112 56 90 97 Shots Fired 208 | . 19 1 109 79 Gun 133 | . 19 . 74 40 Cannon 60 | . . 1 35 24 Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 133 | . . . 75 58 Thermal 59 | . 19 . 34 6 Explosive 1 | . . . . 1 Electromagnetic 15 | . . 1 . 14 Robot Hit Streak 7 | . 6 7 6 7 Robot Miss Streak 6 | . 2 . 6 4 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 115 | . 13 1 57 44 Core Hits 89 | . 7 2 41 39 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 3 . 4 3 Burn 5 | . 3 . . 2 Blast 2 | . . . 1 1 Sever 3 | . . . 3 . Melee Attacks 10 | . . . 10 . Impact . | . . . . . Slashing 10 | . . . 10 . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4336 | . 206 26 1790 2314 Guns 1445 | . 206 . 723 516 Cannons 1447 | . . 18 818 611 Explosions 1176 | . . . . 1176 Melee 191 | . . . 191 . Ramming 77 | . . 8 58 11 Kinetic 2329 | . . . 1259 1070 Thermal 569 | . 206 . 282 81 Explosive 322 | . . . . 322 Electromagnetic 848 | . . 18 . 830 Impact . | . . . . . Slashing 191 | . . . 191 . Piercing . | . . . . . Highest Corruption 10 | . . 3 2 10 Average Corruption 2 | . . 2 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . 20 8 Message Errors 11 | . . . 7 4 Matter Fused 6 | . . . 4 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . 3 . Parts Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Misfires 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 193 | . . . 71 122 Projectiles 130 | . . . 70 60 Explosions 62 | . . . . 62 Melee 1 | . . . 1 . Knockbacks 7 | . . . 5 2 Impact 1 | . . . 1 . Kinetic 6 | . . . 4 2 Secondary . | . . . . . Self-Inflicted Damage 238 | . . 3 18 217 Shots 9 | . . . . 9 Rammed 17 | . . 3 13 1 Targets Rammed 23 | . . 3 18 2 Kicked 6 | . . . 5 1 Crushed . | . . . . . Highest Temperature 378 | . 239 17 340 378 Average Temperature 85 | . 87 16 85 86 Received Heat Transfer 906 | . 99 60 459 288 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . . 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1634 | . 740 . 585 309 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 340 | . 74 101 340 175 Initial 73 | . . 26 40 73 Average 94 | . 13 64 151 73 Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 72 100 Level 1 11 | . . . 27 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 2 5 Investigation 1 | . . . 1 . Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 7 8 31 38 Peak Tracking Total 15 | . 3 6 7 15 Tactical Retreats 10 | . 1 2 2 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3350 | 171 334 199 1361 1285 Spaces Moved 2026 | 98 278 242 804 604 Core 192 | 38 76 . . 78 Treads 30 | 30 . . . . Legs 842 | 30 2 . 645 165 Wheels 32 | . . . 32 . Hover 899 | . 200 242 127 330 Flight 31 | . . . . 31 Fastest Speed 29 | 50 56 52 56 29 Average Speed 133 | 158 96 59 125 186 Slowest Speed 450 | 200 200 120 260 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 6 29 26 41 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 70 | . . . 15 55 Melee . | . . . . . Projectile 26 | . . . 15 11 AOE 44 | . . . . 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2507 | 111 327 295 1064 710 Wait 117 | . 7 40 64 6 Move 2022 | 97 277 241 803 604 Hop . | . . . . . Pick Up 42 | 6 9 3 20 4 Fast Attach 42 | 5 5 . 20 12 Attach 32 | 1 5 3 14 9 Detach 14 | . 2 1 6 5 Swap 10 | 1 . 2 6 1 Drop 39 | 1 8 1 23 6 Fire 156 | . 14 1 80 61 Melee 10 | . . . 10 . Ram 17 | . . 3 13 1 Kick 6 | . . . 5 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 9) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 512 | -9/Materials | Lost 3 parts (1p1n1u) 579 | -9/Materials | Discovered new exit (range 10) 695 | -9/Materials | Discovered new exit (range 5) 705 | -9/Materials | Entered another Materials area 705 | -8/Materials | Evolved 2 slots: Utility x2 1080 | -8/Materials | Destroyed 7 combat bots 1438 | -8/Materials | Build established: Scavenger-Mutant 1763 | -8/Materials | Core integrity fell below 50% 1830 | -8/Materials | Build established: Mutant 1913 | -8/Materials | Discovered new exit (range 16) 2066 | -8/Materials | Entered Factory 2066 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2899 | -7/Factory | Lost 3 parts (2n1u) 3306 | -7/Factory | Cargo convoy interrupted 3324 | -7/Factory | Core integrity fell below 50% 3347 | -7/Factory | Core integrity fell below 20% 3349 | -7/Factory | Garrison activated, responded to threat 3350 | -7/Factory | System corruption reached 10% 3351 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03346_ Slug penetrates Wall. 03349_ C-30 ARC bursts open, deploying its payload. 03349_ X-67 Chaingunner unfolds itself. 03349_ P-60 Hacker unfolds itself. 03349_ X-57 Shotgunner unfolds itself. 03349_ P-60 Hacker unfolds itself. 03349_ I-36 Angel unfolds itself. 03349_ Cesium-ion Thruster destroyed. 03349_ I-36 Angel calls for garrison support. 03349_ ALERT: Activating Garrison Access F004. 03349_ Nuclear Reactor explodes. 03349_ Sml. Storage Unit destroyed. 03349_ Destroyed Sml. Storage Unit. 03350_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 03350_ Adv. EMP Blaster destroyed. 03350_ K-01 Serf cleans the Nuclear Reactor. 03350_ H-61 Shepherd calls for reinforcements. 03350_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03350_ Weapon Cycler destroyed. 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H # ###???????????????? | | ?????? # r r hp !@ u Y ????????? | | ???????##### ^ #t###???????????????? | | ???????????# u A # pp # #?????????????????? | | ???????????# m x p a #?????????????????? | | ???????????#^ " " ##;####?????????????????? | | ???????????# "Y" #? ????????????????????? | | ???????????# """ +? ???????????????????? | | ???????????# #??""???????????????????? | | ???????????# #??"" ??????????????????? | | ???????????#+## #??"" "?????????????????? | | ??????????????# #????? ?????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????+ #???????????????????????? | | ??????????????# #???????????????????????? | | ???????????????? #???????????????????????? | | ?????????????????? ##/????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorZhirovLattice Manual? 0 Play Time 00:43:12 Cumulative 7.7 hours Start 2025.02.15 @ 13:22:54 End 2025.03.11 @ 17:20:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4102fe48-2c00-4218-af12-3fc0fbbbc726