Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 04:41:40 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1416) 1416 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4146 Bonus ------- None Cogmind --------- Core Integrity 192/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Heavy Ion Engine Aluminum Leg Heat Sink Coolant Injector Small Storage Unit Compact Matter Pod (150) Improved Sensor Array Improved Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Improved Sensor Array Signal Interpreter Reflective Plating > --- WEAPON ----------- Advanced Beam Rifle Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Compact Matter Pod Improved Sensor Array Electrolaser Heavy Particle Cannon Heavy Assault Rifle Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . 2 1 Weapon . | . . . . . . Parts Attached 64 | 2 3 7 . 36 16 Power 8 | . 1 1 . 4 2 Engine 8 | . 1 1 . 4 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 . 1 . 13 2 Treads 1 | . . 1 . . . Leg 15 | . . . . 13 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . . 4 . 6 3 Device 8 | . . 2 . 4 2 Storage 1 | . . . . 1 . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 25 | . 2 1 . 13 9 Energy Gun 12 | . 2 . . 7 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | . . 1 . 2 3 Ballistic Cannon 2 | . . . . 1 1 Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 32 | . . 1 . 15 16 Power 4 | . . . . 2 2 Propulsion 11 | . . . . 7 4 Utility 5 | . . . . 2 3 Weapon 12 | . . 1 . 4 7 Highest Loss Streak 6 | . . 1 . 6 6 Average Slot Usage (%) 83 | . 85 93 88 87 72 Engine 8 | . 14 11 11 7 6 Treads 1 | . . 11 11 . . Leg 16 | . . . . 25 13 Wheel 5 | . 28 22 22 . . Device 14 | . . 3 11 17 17 Storage 9 | . 14 11 11 9 7 Processor 9 | . . 7 11 9 12 Protection 2 | . . 4 . 3 . Energy Gun 7 | . 28 12 . 6 2 Energy Cannon 1 | . . . . . 2 Ballistic Gun 4 | . . 9 11 3 3 Ballistic Cannon 2 | . . . . 3 3 Launcher 1 | . . . . 1 . Naked Turns . | . . . . . . Heaviest Build 54 | 11 14 23 16 53 54 Greatest Support 54 | 26 26 26 26 54 38 Greatest Overweight (x) 13 | . . . . 2 13 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 14 | 6 6 6 6 14 12 Average Capacity 10 | 6 6 6 6 11 12 Most Carried 12 | 6 6 6 6 12 12 Average Carried 9 | 5 4 5 6 9 10 Final Capacity 12 | 6 6 6 6 12 12 Final Carried 9 | 4 6 6 6 9 8 Class Distribution -------------------- 69% | Mutant 15% | Skirmisher 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1322 | 200 30 18 . 844 230 Remotely . | . . . . . . Salvage Created 1494 | . 91 165 . 1038 200 Parts 83 | . 5 8 . 63 7 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 32 | . 2 . . 26 4 Guns 16 | . 2 . . 12 2 Cannons 7 | . . . . 7 . AOE 9 | . . . . 7 2 Classes Destroyed 10 | . 1 2 . 7 . Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . . . . 3 . Grunt 17 | . 2 . . 13 2 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 10 | . . . . 8 2 Best Kill Streak 6 | . 2 3 . 6 2 Combat Bots Only 5 | . 2 . . 5 2 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4170 | . 85 126 75 2157 1727 Core 843 | . 20 46 14 255 508 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 92 . 85 53 . Volleys Fired 108 | . 7 4 . 71 26 Largest 2 | . 2 2 . 2 2 Hottest 144 | . 90 88 . 138 144 Shots Fired 186 | . 14 8 . 123 41 Gun 133 | . 14 8 . 82 29 Cannon 38 | . . . . 28 10 Launcher 15 | . . . . 13 2 Special . | . . . . . . Kinetic 87 | . . 4 . 60 23 Thermal 68 | . 7 4 . 41 16 Explosive 15 | . . . . 13 2 Electromagnetic 16 | . 7 . . 9 . Robot Hit Streak 27 | . 5 11 . 27 11 Robot Miss Streak 8 | . 1 . . 8 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 133 | . 10 6 . 84 33 Core Hits 98 | . 5 4 . 76 13 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3531 | . 115 106 2 2523 785 Guns 1484 | . 115 92 . 869 408 Cannons 577 | . . . . 431 146 Explosions 1454 | . . . . 1223 231 Melee . | . . . . . . Ramming 16 | . . 14 2 . . Kinetic 1093 | . . 29 . 769 295 Thermal 782 | . 64 63 . 396 259 Explosive 1454 | . . . . 1223 231 Electromagnetic 186 | . 51 . . 135 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 22 | . . . . 19 3 Projectiles 3 | . . . . . 3 Explosions 19 | . . . . 19 . Melee . | . . . . . . Knockbacks 16 | . . 1 . 14 1 Impact 1 | . . 1 . . . Kinetic 14 | . . . . 13 1 Secondary 1 | . . . . 1 . Self-Inflicted Damage 166 | . . 6 1 126 33 Shots 6 | . . . . 4 2 Rammed 4 | . . 2 1 1 . Targets Rammed 4 | . . 2 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 258 | . 258 91 . 199 171 Average Temperature 54 | . 131 37 . 39 74 Received Heat Transfer 1716 | . 48 69 42 936 621 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1591 | . 185 148 . 777 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 376 | . 65 59 18 376 225 Initial 158 | . . 27 18 6 158 Average 149 | . 32 36 18 216 123 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 61 | 100 100 100 100 41 67 Level 1 38 | . . . . 58 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . 5 2 Investigation 2 | . . . . 2 . Extermination 1 | . . . . . 1 Reinforcement 4 | . . . . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 6 | . . 2 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 4 7 3 38 6 Peak Tracking Total 7 | . 3 7 3 6 4 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 4 | . . . . 3 1 Terminals 3 | . . . . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . . . 8 2 Successful 6 | . . . . 5 1 Failed 4 | . . . . 3 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 2 2 Terminals 5 | . . . . 3 2 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . . 2 1 Terminals 3 | . . . . 2 1 Track 1 | . . . . 1 . Assimilate 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2264 | 9 180 173 129 1124 649 Spaces Moved 1346 | 6 166 160 143 596 275 Core 6 | . . . . . 6 Treads . | . . . . . . Legs 861 | 3 . . . 589 269 Wheels 479 | 3 166 160 143 7 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 90 90 90 90 90 150 Average Speed 134 | 105 90 90 90 137 203 Slowest Speed 700 | 120 90 90 90 180 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 30 19 31 57 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 93 | . . . . 86 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 93 | . . . . 86 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1611 | 9 184 181 143 773 321 Wait 46 | . . . . 46 . Move 1341 | 5 165 159 142 595 275 Hop . | . . . . . . Pick Up 14 | . 4 3 . 7 . Fast Attach 25 | . . 4 . 16 5 Attach 28 | 2 . 3 . 15 8 Detach 16 | . . 2 . 10 4 Swap 11 | . 3 . . 5 3 Drop 18 | 2 5 4 . 7 . Fire 108 | . 7 4 . 71 26 Melee . | . . . . . . Ram 3 | . . 2 1 . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 11) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 349 | -9/Materials | Discovered new exit (range 14) 362 | -9/Materials | Identified exit to Mines 363 | -9/Materials | Entered Mines 456 | -9/Mines | Found a hidden stash of uninstalled traps 485 | -9/Mines | Discovered new exit (range 9) 491 | -9/Mines | Identified exit to Materials 492 | -9/Mines | Entered Materials 492 | -8/Materials | Evolved 2 slots: Utility x2 493 | -8/Materials | Identified exit to Factory 871 | -8/Materials | Lost 6 parts (3n1u2w) 1403 | -8/Materials | Repaired Imp. Carbon-fiber Leg 1564 | -8/Materials | Lost 4 parts (1p2n1u) 1601 | -8/Materials | Discovered exit to Factory (range 5) 1604 | -8/Materials | Build established: Scavenger-Mutant 1616 | -8/Materials | Entered Factory 1616 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1933 | -7/Factory | Lost 4 parts (2n2w) 2121 | -7/Factory | Build established: Skirmisher 2218 | -7/Factory | Lost 6 parts (1p1n1u3w) 2228 | -7/Factory | Core integrity fell below 50% 2265 | -7/Factory | Self-destructed Last Messages --------------- 02203_ K-01 Serf collects debris. 02216_ Acquired Aluminum Leg. 02216_ K-01 Serf collects debris. 02220_ Acquired Aluminum Leg. 02221_ K-01 Serf collects debris. 02223_ Imp. Heat Sink destroyed. 02232_ U-05 Engineer lays Concrete. 02233_ Hvy. Assault Rifle destroyed. 02233_ U-05 Engineer lays Concrete. 02235_ Mni. Grenade Launcher destroyed. 02236_ U-05 Engineer lays Concrete. 02239_ Imp. Ion Engine destroyed. 02240_ U-05 Engineer lays Concrete. 02242_ Acquired 65 matter. 02242_ U-05 Engineer lays Concrete. 02246_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 02247_ Aluminum Leg destroyed. 02251_ A:I7RW3|>N4XW/D>CQGEEJ3RIJKPDU 02260_ Imp. Sensor Array destroyed. 02265_ U-05 Engineer lays Concrete. 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