Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 15:09:33 Player: Bytemaster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2316) 2316 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5731 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Micro Nuclear Core Heat Sink Small Storage Unit Compact Battery (200) Medium Matter Pod (0) Improved Sensor Array ECM Suite Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Armored Treads Heat Sink Small Storage Unit Compact Battery Improved Sensor Array ECM Suite Trap Extractor [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Wheel Utility Hacking Suite Device Shield Generator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . 2 . 1 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 56 | 7 4 9 15 7 8 3 . 3 Power 12 | 2 . . 3 3 2 1 . 1 Engine 10 | 2 . . 3 2 1 1 . 1 Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . 3 5 . 2 1 . 2 Treads 13 | . . 3 5 . 2 1 . 2 Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | . 4 4 2 2 2 . . . Device 3 | . . 2 . . 1 . . . Storage 4 | . 3 . 1 . . . . . Processor 4 | . . 1 1 2 . . . . Hackware 1 | . . 1 . . . . . . Protection 2 | . 1 . . . 1 . . . Artifact . | . . . . . . . . . Weapon 15 | 3 . 2 5 2 2 1 . . Energy Gun 5 | 1 . 2 2 . . . . . Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 4 | 2 . . 2 . . . . . Ballistic Cannon 2 | . . . . . 2 . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 15 | . . 1 . . 3 . . 11 Power 3 | . . . . . 1 . . 2 Propulsion 5 | . . . . . 1 . . 4 Utility 3 | . . 1 . . . . . 2 Weapon 4 | . . . . . 1 . . 3 Highest Loss Streak 10 | . . 1 . . 1 . . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 91 94 99 100 98 98 100 97 Engine 9 | . 14 11 9 13 7 7 7 11 Core 3 | . . . . 1 6 7 7 2 Treads 21 | . . 17 26 23 21 22 23 21 Wheel 1 | . 28 3 . . . . . . Device 3 | . . 12 8 . 3 . . . Storage 7 | . 8 11 9 7 7 7 7 7 Processor 14 | . . 3 9 23 18 15 15 15 Hackware 7 | . . 10 9 7 7 7 7 6 Protection 3 | . 11 1 . . . 7 7 6 Energy Gun 4 | . 14 19 9 7 . . . . Energy Cannon 2 | . . . . 2 7 1 . . Ballistic Gun 3 | . 14 2 15 4 . . . . Ballistic Cannon 8 | . . . . . 11 15 15 14 Launcher 1 | . . . 1 7 2 . . . Special Weapon 2 | . . . . . . 4 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 8 16 18 29 41 47 51 51 54 Greatest Support 88 | 20 20 40 62 62 80 88 88 88 Greatest Overweight (x) 3 | . . . . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 10 8 10 10 10 10 10 10 Average Capacity 9 | 5 6 8 9 10 10 10 10 10 Most Carried 10 | 4 8 8 10 10 10 10 9 10 Average Carried 8 | . 5 7 9 7 9 9 9 8 Final Capacity 10 | 5 8 8 10 10 10 10 10 10 Final Carried 10 | 4 8 8 7 10 9 9 9 9 Class Distribution -------------------- 41% | Hacker-Tank 18% | Hacker-Skirmisher 17% | Scavenger-Skirmisher 6% | Mutant 6% | Hacker-Mutant 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 1735 | 274 52 85 286 337 271 174 . 256 Remotely . | . . . . . . . . . Salvage Created 2142 | 39 176 217 553 559 271 116 . 211 Parts 117 | 4 13 17 31 27 11 3 . 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 36 | . . . . . 10 15 . 11 Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 58 | 1 6 5 14 12 6 4 . 10 Guns 29 | 1 6 5 14 3 . . . . Cannons 23 | . . . . 3 6 4 . 10 AOE 5 | . . . . 5 . . . . Classes Destroyed 11 | 1 1 4 . 3 1 . . 1 Tunneler 1 | . . 1 . . . . . . Operator 1 | . . 1 . . . . . . Drone 2 | . . . . . . . . 2 Watcher 3 | . . 1 1 1 . . . . Swarmer 16 | . 3 3 6 . . 2 . 2 Grunt 25 | 1 3 . 4 8 4 1 . 4 Brawler 3 | . . . . 1 . 1 . 1 Sentry 9 | . . 2 4 1 1 . . 1 Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . 1 . . . . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 8 | 1 3 5 8 7 3 2 . 3 Combat Bots Only 8 | 1 3 4 8 7 3 2 . 3 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 500 | 2 31 39 60 70 88 23 . 187 Missed 150 | 1 9 11 15 20 28 7 . 59 Damage Taken 3928 | 8 163 147 374 653 540 190 . 1853 Core 791 | . 38 24 24 137 70 . . 498 Absorbed by Shields 203 | . . 61 142 . . . . . Ignored by Resistances 1114 | 2 52 66 145 162 151 56 . 480 Core Remaining (%) 93 | 100 84 94 95 . . . . . Volleys Fired 141 | 2 12 19 27 23 15 12 . 31 Largest 3 | 2 2 2 3 3 3 3 . 2 Hottest 165 | 40 60 90 115 113 165 165 . 96 Shots Fired 331 | 4 24 38 80 59 40 26 . 60 Gun 183 | 4 24 38 80 37 . . . . Cannon 133 | . . . . 9 40 26 . 58 Launcher 13 | . . . . 13 . . . . Special 2 | . . . . . . . . 2 Kinetic 206 | 4 12 10 54 14 30 24 . 58 Thermal 77 | . . 28 26 23 . . . . Explosive 13 | . . . . 13 . . . . Electromagnetic 33 | . 12 . . 9 10 2 . . Robot Hit Streak 18 | 2 8 9 16 18 13 5 . 13 Robot Miss Streak 5 | 1 1 4 2 4 2 2 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 221 | 3 17 24 56 42 27 12 . 40 Core Hits 114 | 2 10 12 25 32 12 5 . 16 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . . 3 3 1 4 4 . 3 Burn 6 | . . 2 3 1 . . . . Destroy 1 | . . 1 . . . . . . Blast 10 | . . . . . 3 4 . 3 Corrupt 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4796 | 25 206 276 935 1341 640 296 . 1077 Guns 1792 | 25 206 276 933 352 . . . . Cannons 2253 | . . . . 240 640 296 . 1077 Explosions 747 | . . . . 747 . . . . Melee . | . . . . . . . . . Ramming 4 | . . . 2 2 . . . . Kinetic 2684 | 25 59 54 532 163 502 272 . 1077 Thermal 812 | . . 222 401 189 . . . . Explosive 747 | . . . . 747 . . . . Electromagnetic 549 | . 147 . . 240 138 24 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 36 | . . . . 4 . 6 . 26 Projectiles 36 | . . . . 4 . 6 . 26 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . . 3 2 . 4 Impact . | . . . . . . . . . Kinetic 8 | . . . . . 3 2 . 3 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 48 | . . . . 48 . . . . Shots 1 | . . . . 1 . . . . Rammed 2 | . . . 1 1 . . . . Targets Rammed 2 | . . . 1 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 581 | 6 186 96 327 581 387 345 . 548 Average Temperature 146 | 6 78 30 96 195 178 155 . 179 Received Heat Transfer 1494 | 6 84 24 222 279 231 27 . 621 Effects 27 | . . . . 11 4 . . 12 Shutdowns 10 | . . . . 5 1 . . 4 Energy Bleed 3 | . . . . 2 . . . 1 Interference 8 | . . . . . 3 . . 5 Matter Decay 2 | . . . . 2 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 Damage (core) 2 | . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2406 | . . 778 999 629 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Peak Influence 341 | 20 176 294 341 312 . . . . Initial 63 | . 11 63 . 46 . . . . Average 149 | 3 62 221 157 140 . . . . Maximum Alert Level 1 | . . 1 1 1 . . . . Low Security (%) 61 | 100 100 31 58 65 . . . . Level 1 38 | . . 68 41 34 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . 4 . . . . Investigation 3 | . 1 . . 2 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 3 | . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | 1 10 12 18 15 7 6 . 26 Peak Tracking Total 13 | 1 4 6 5 7 4 4 . 13 Tactical Retreats 6 | . . 2 1 . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 2 | . 1 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 7 | . . . 1 6 . . . . Max in Single Turn 5 | . . . 1 5 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 11 | . 2 3 2 4 . . . . Terminals 9 | . 2 3 1 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 6 9 8 9 . . . . Successful 20 | . 4 8 5 3 . . . . Failed 12 | . 2 1 3 6 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 27 | . 6 9 5 7 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 3 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 4 8 3 3 . . . . Record 5 | . 3 2 . . . . . . Part Schematic 1 | . . . . 1 . . . . Alert Level 5 | . 1 2 2 . . . . . Unreport Threat 3 | . . 1 1 1 . . . . Dispatch Records 1 | . . 1 . . . . . . Reinforcement Status 2 | . . 2 . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 8 | . 1 2 1 4 . . . . Full Trace Events 3 | . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 2 | . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 5405 | 78 237 446 758 641 1454 663 556 572 Spaces Moved 3122 | 79 239 264 404 353 757 387 348 291 Core 22 | 21 . . . . . . . 1 Treads 2742 | . . 203 404 353 757 387 348 290 Legs . | . . . . . . . . . Wheels 358 | 58 239 61 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 155 152 155 160 160 160 Average Speed 155 | 72 80 141 156 156 183 160 160 163 Slowest Speed 232 | 80 80 160 160 158 232 160 160 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 6 38 25 27 10 83 55 12 39 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 10 | . . . . . 4 5 . 1 Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 187 | . . . . 149 10 11 . 17 Melee . | . . . . . . . . . Projectile 38 | . . . . . 10 11 . 17 AOE 149 | . . . . 149 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 3393 | 93 261 299 476 392 789 408 347 328 Wait 2 | 2 . . . . . . . . Move 3114 | 78 238 263 403 352 756 386 347 291 Hop . | . . . . . . . . . Pick Up 46 | 4 5 3 15 7 6 4 . 2 Fast Attach 11 | 5 2 4 . . . . . . Attach 16 | . . . 5 2 4 3 . 2 Detach . | . . . . . . . . . Swap 29 | 2 2 5 10 5 4 . . 1 Drop 32 | . 2 5 15 2 4 3 . 1 Fire 141 | 2 12 19 27 23 15 12 . 31 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 1 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Utility x2 715 | -9/Materials | Discovered new exit (range 17) 762 | -9/Materials | Entered another Materials area 762 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 973 | -8/Materials | Destroyed 8 combat bots 1504 | -8/Materials | Discovered new exit (range 7) 1518 | -8/Materials | Identified exit to Factory 1520 | -8/Materials | Entered Factory 1520 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1825 | -7/Factory | Build established: Scavenger-Skirmisher 2012 | -7/Factory | Destroyed 7 combat bots 2040 | -7/Factory | Discovered new exit (range 17) 2126 | -7/Factory | Identified exit to Lower Caves 2146 | -7/Factory | Build established: Hacker-Skirmisher 2161 | -7/Factory | Entered Lower Caves 2175 | -7/Lower Caves | Spotted B-75 Beast 2724 | -7/Lower Caves | Destroyed B-75 Beast 2935 | -7/Lower Caves | Encountered a Warlord checkpoint 3011 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3298 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3567 | -7/Lower Caves | Discovered new exit (range 13) 3606 | -7/Lower Caves | Identified exit to Lower Caves 3615 | -7/Lower Caves | Entered another Lower Caves area 3758 | -7/Lower Caves | Build established: Hacker-Tank 4265 | -7/Lower Caves | Discovered new exit (range 8) 4275 | -7/Lower Caves | Identified exit to Zion 4278 | -7/Lower Caves | Entered Zion 4344 | -7/Zion | Discovered new exit (range 18) 4830 | -7/Zion | Identified exit to Proximity Caves 4834 | -7/Zion | Entered Proximity Caves 4942 | -6/Proximity Caves | Spotter reported a threat 4948 | -6/Proximity Caves | Spotter reported a threat 5004 | -6/Proximity Caves | Spotter reported a threat 5020 | -6/Proximity Caves | Core integrity fell below 50% 5192 | -6/Proximity Caves | Spotter reported a threat 5243 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5378 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5397 | -6/Proximity Caves | Core integrity fell below 20% 5406 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-67 Veteran destroyed. Carbon-fiber Leg fries itself beyond repair. S-27 Virus springs to life. Penetrated by Slug. Gauss Cannon destroyed. Jacked S-27 Virus... >>parse_system Reading system data... Machine disabled. Imp. Light Armor Plating destroyed. Remote Datajack destroyed. Critical hit (Burn: +37). Lgt. Angular Momentum Engine destroyed. Arm. Treads destroyed. Gauss Cannon destroyed. Critical hit (Burn: +37). Rnf. Deuterium Engine destroyed. Hacking Suite destroyed. Arm. Treads destroyed. Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ######++#######?????? | | ??????????????????????????# #"""T """"""?????? | | ??????????????????????????# #"" ??????? | | ??????????????????????????# #" ????????? | | #?????????????????????????# #" #######????? | | ######??????????????###??# #" #????? | | # #??????????????# #?# #" +????? | | # #??????????????# ## #s g " +????? | | # #?##???????????# @ sgg "" #????? | | #?## ##?????????## ; sgs " #####????? | | ### ##?###?????# # s s "g # #????? | | ## ## ## ##???# # # " #????? | | ?## ## #??# ## #""" g #????? | | ??## #? #?# ?# #??" #????? | | ???# ### #?# ?# #??" # #????? | | ???# # #??????# #?# ########+"###### | | ???# # ##?????# #??# #? | | ???## ## #?????# #???# #?? | | ????#" ##### #?????# ????### ############ ###?? | | ????####??# ##????# #??????# ##?????????? #???? | | ????????### #????##???????# #???????????????? | | ??????### ##?????????????# #???????????????? | | ??????# ###??#####???????## ##??????????????? | | ??????# ##??# #####?#### #??????????????? | | ???## #??# ## ### #??????????????? | | # #???# # #### #??????????????? | | # ???# # ###????????? ??? | | # ?# " #???????? ??? | | ### ###??????? ??? | | # # # #?# "" ##????? ???? | | ?## "#?# ## "## #???? ????? | | ??# # ###?## ####### #??? ?????? | | ??## # ?????## ###### #?? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Tourist Challenges ------------ None Game ------ Seed DimensionalMetaShifter Manual? 0 Play Time 01:10:26 Cumulative 5.0 hours Start 2024.04.03 @ 13:59:25 End 2024.04.03 @ 15:09:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 0a3b58ad-f996-4f52-86bf-7b0dd6cf42e6