Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.03 @ 13:05:08 Player: LILITH Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1029) 1029 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3299 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 146/160 System Corruption 0% Temperature Cool (18) Movement Walking (195) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hardlight Generator > --- WEAPON (2) ------- Beamcaster Heavy Particle Cannon > --- INVENTORY (15) --- Armored Treads Carbon-fiber Leg Improved Hover Unit Improved Hover Unit Airjet Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Trap Scanner Shield Generator Long-range Tractor Beam Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Signal Interpreter Improved Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Spear > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Hover Unit Improved Hover Unit Gravmag System Medium Storage Unit High-capacity Matter Pod Improved Targeting Computer Reaction Control System Beamcaster Heavy Particle Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 47 | 7 4 2 6 6 22 Power 3 | 1 . . . . 2 Engine 2 | 1 . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 . . 1 1 10 Treads . | . . . . . . Leg 11 | 2 . . 1 1 7 Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 19 | 2 4 1 4 3 5 Device 5 | 1 . 1 1 . 2 Storage 7 | 1 3 . . 2 1 Processor 6 | . 1 . 3 . 2 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 11 | 2 . 1 1 2 5 Energy Gun 2 | . . . . . 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 4 | 2 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 11 | . . . . . 11 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 76 Engine 7 | . 14 14 11 11 . Leg 22 | . 28 28 22 22 18 Device 8 | . 10 9 11 11 3 Storage 11 | . 14 14 11 11 9 Processor 16 | . 3 4 21 16 23 Protection 1 | . . . . 5 2 Energy Cannon 3 | . . . 3 1 6 Ballistic Gun 12 | . 28 28 18 1 1 Special Weapon 1 | . . . . 9 . Piercing Weapon 3 | . . . . 9 6 Naked Turns . | . . . . . . Heaviest Build 41 | 13 18 18 21 25 41 Greatest Support 48 | 20 20 20 25 33 48 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 25 15 Average Capacity 11 | 7 8 10 10 10 14 Most Carried 15 | 8 10 10 10 10 15 Average Carried 9 | 5 7 9 9 9 10 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 12 | 6 10 10 10 10 12 Class Distribution -------------------- 92% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1063 | 243 66 273 94 60 327 Remotely . | . . . . . . Salvage Created 1294 | 105 66 78 313 149 583 Parts 89 | 6 8 10 24 11 30 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 3 5 5 6 16 Melee 13 | . . . . 6 7 Guns 12 | . 3 5 3 . 1 Cannons 7 | . . . 2 . 5 AOE 3 | . . . . . 3 Classes Destroyed 9 | 2 2 . 3 . 2 Worker 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Watcher 7 | . 1 . 2 . 4 Swarmer 19 | . 3 5 . 4 7 Grunt 9 | . . . 3 2 4 Duelist 1 | . . . . . 1 Sentry 6 | . . . 2 . 4 Best Kill Streak 5 | 2 3 3 2 4 5 Combat Bots Only 5 | . 3 3 2 4 5 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 376 | . 13 28 18 33 284 Missed 87 | . 3 9 3 4 68 Damage Taken 2540 | . 57 105 149 184 2045 Core 648 | . 10 33 12 40 553 Absorbed by Shields 72 | . . . . . 72 Ignored by Resistances 797 | . 20 38 45 62 632 Regen/Repaired (Parts) 99 | . . . . . 99 Core Remaining (%) 89 | 100 . 82 . 87 . Volleys Fired 114 | 6 9 13 22 . 64 Largest 2 | 2 2 2 2 . 2 Hottest 150 | 40 40 40 88 . 150 Shots Fired 167 | 12 18 26 44 . 67 Gun 128 | 12 18 26 36 . 36 Cannon 29 | . . . 8 . 21 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 121 | 12 18 26 36 . 29 Thermal 30 | . . . 8 . 22 Explosive 10 | . . . . . 10 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 12 | 6 9 5 10 . 12 Robot Miss Streak 3 | 1 2 3 2 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 147 | 7 13 15 32 9 71 Core Hits 79 | 4 7 5 16 6 41 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 1 . 2 . Destroy 1 | . . 1 . . . Impale 2 | . . . . 2 . Melee Attacks 32 | . . . . 13 19 Impact . | . . . . . . Slashing . | . . . . . . Piercing 32 | . . . . 13 19 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2652 | 50 97 135 349 281 1740 Guns 946 | 50 97 135 223 . 441 Cannons 522 | . . . 122 . 400 Explosions 386 | . . . . . 386 Melee 748 | . . . . 281 467 Ramming 50 | . . . 4 . 46 Kinetic 845 | 50 97 135 223 . 340 Thermal 542 | . . . 122 . 420 Explosive 386 | . . . . . 386 Electromagnetic 81 | . . . . . 81 Impact . | . . . . . . Slashing . | . . . . . . Piercing 748 | . . . . 281 467 Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Message Errors 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee 6 | . . . . . 6 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 21 | 1 . . 1 . 19 Kicked 21 | 1 . . 1 . 19 Crushed . | . . . . . . Highest Temperature 200 | . . . 84 200 120 Average Temperature 37 | . . . 31 99 29 Received Heat Transfer 832 | . . . 69 36 727 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 851 | . . . 222 . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 322 | 10 112 156 235 158 322 Initial 51 | . 5 36 51 38 51 Average 120 | 5 41 110 107 116 170 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 88 | 100 100 100 93 100 71 Level 1 11 | . . . 6 . 28 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 2 1 1 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 5 6 11 6 30 Peak Tracking Total 7 | . 3 3 2 4 7 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 1 . 1 1 5 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 18 | . 3 . 1 1 13 Successful 14 | . 1 . 1 1 11 Failed 4 | . 2 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 1 | . . . 1 . . Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . . 1 3 Record 3 | . 1 . . . 2 Open Door 1 | . . . . 1 . Maintenance Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 6 | . . . . . 6 Insert Component 2 | . . . . . 2 Analyze 4 | . . . . . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 42 | . . . . 42 11 Highest-Rated Ally 31 | . . . . 31 11 Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 41 | . . . . 41 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2416 | 109 243 370 502 313 879 Spaces Moved 1558 | 68 173 274 347 211 485 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 1536 | 55 173 274 347 211 476 Wheels . | . . . . . . Hover 9 | . . . . . 9 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 112 Average Speed 121 | 106 120 120 120 120 126 Slowest Speed 195 | 120 120 120 120 120 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 32 65 33 49 38 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . . . . 49 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 44 | . . . . . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1866 | 94 193 295 398 250 636 Wait 9 | . . . . 7 2 Move 1553 | 67 172 273 346 210 485 Hop . | . . . . . . Pick Up 63 | 13 6 4 13 7 20 Fast Attach 1 | . . . . 1 . Attach 26 | 7 . 1 2 . 16 Detach 1 | . . . . . 1 Swap 20 | . 4 1 4 5 6 Drop 26 | . 2 3 10 7 4 Fire 114 | 6 9 13 22 . 64 Melee 32 | . . . . 13 19 Ram . | . . . . . . Kick 21 | 1 . . 1 . 19 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 17) 353 | -10/Materials | Entered Mines 480 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 483 | -10/Mines | Found Prototype Device 484 | -10/Mines | Identified Exp. Sensor Array 690 | -10/Mines | Discovered new exit (range 10) 723 | -10/Mines | Entered Materials 723 | -9/Materials | Evolved 2 slots: Utility x2 1118 | -9/Materials | Discovered new exit (range 16) 1223 | -9/Materials | Identified exit to Mines 1225 | -9/Materials | Entered Mines 1241 | -9/Mines | Met a Derelict shopkeep closing up shop 1293 | -9/Mines | Learned Materials emergency access door positions 1438 | -9/Mines | Discovered new exit (range 9) 1446 | -9/Mines | Identified exit to Materials 1538 | -9/Mines | Entered Materials 1538 | -8/Materials | Accompanied by 1 ally 1538 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -8/Materials | Lost 3 parts (1p1n1w) 1764 | -8/Materials | Core integrity fell below 50% 1864 | -8/Materials | Lost 5 parts (1n3u1w) 2073 | -8/Materials | Repaired Carbon-fiber Leg? 2200 | -8/Materials | Core integrity fell below 20% 2417 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02349_ K-01 Serf collects debris. 02351_ K-01 Serf destroyed. The Hardlight Generator is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. 02377_ K-01 Serf collects debris. 02379_ Kicked G-47 Trooper out of the way. 02381_ Kicked G-47 Trooper. 02381_ K-01 Serf collects debris. 02383_ Kicked G-47 Trooper out of the way. 02384_ K-01 Serf collects debris. 02385_ Kicked G-47 Trooper. 02385_ Critical hit (Burn: +26). 02387_ Kicked G-47 Trooper. 02389_ Kicked G-47 Trooper out of the way. 02390_ K-01 Serf collects debris. 02391_ Kicked G-47 Trooper out of the way. 02395_ Kicked G-47 Trooper. 02397_ Kicked G-47 Trooper out of the way. 02399_ Kicked G-47 Trooper. 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