Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 00:57:45 Player: RKyeun Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (906) 906 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2714 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 328/550 Matter 293/300 Energy 1/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Heat Sink Improved Heat Sink Cooling System > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (5) ---- Ion Engine Improved Ion Engine Melee Analysis Suite Heavy EM Shotgun Flak Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Cooling System Sensor Array Light Armor Plating Shield Generator > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Flak Gun Flak Gun [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Sensor Array Device Sensor Array Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 44 | 7 9 9 19 Power 4 | 1 1 . 2 Engine 3 | 1 1 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 4 4 3 4 Treads 3 | 2 1 . . Leg 9 | 2 1 3 3 Wheel 2 | . 2 . . Hover . | . . . . Flight 1 | . . . 1 Utility 14 | 1 2 4 7 Device 11 | . 1 4 6 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 11 | 1 2 2 6 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 8 | 1 1 2 4 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 12 | . 2 . 10 Power 2 | . 1 . 1 Propulsion 5 | . 1 . 4 Utility 5 | . . . 5 Weapon . | . . . . Highest Loss Streak 8 | . 2 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 98 90 Engine 10 | . 13 11 4 Core 1 | . . . 3 Leg 18 | . 9 31 25 Wheel 8 | . 18 . . Device 21 | . 9 25 35 Storage 2 | . 4 . . Protection 8 | . 13 7 2 Energy Gun 1 | . . . 3 Ballistic Gun 19 | . 23 22 13 Launcher 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 24 | 9 15 15 24 Greatest Support 40 | 40 20 30 33 Greatest Overweight (x) 3 | . 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 6 5 5 Most Carried 8 | 7 8 5 5 Average Carried 5 | 5 5 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 7 | 7 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 984 | 183 132 281 388 Remotely . | . . . . Salvage Created 949 | . 263 215 471 Parts 56 | . 11 11 34 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 5 2 13 Guns 14 | . 2 2 10 AOE 6 | . 3 . 3 Classes Destroyed 8 | . 3 1 4 Worker 1 | . 1 . . Builder 2 | . . . 2 Recycler 2 | . 1 1 . Watcher 2 | . . 1 1 Swarmer 3 | . . . 3 Grunt 12 | . 5 2 5 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 6 | . 6 3 6 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 5 | . 2 1 5 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 128 | . 16 9 103 Missed 36 | . 3 1 32 Damage Taken 1557 | . 353 121 1083 Core 331 | . 109 . 222 Absorbed by Shields 130 | . . . 130 Redirected to Shielding 8 | . . 8 . Core Remaining (%) 85 | 100 56 100 . Volleys Fired 57 | . 12 15 30 Largest 2 | . 2 2 2 Hottest 78 | . 50 40 78 Shots Fired 114 | . 24 30 60 Gun 106 | . 16 30 60 Cannon . | . . . . Launcher 8 | . 8 . . Special . | . . . . Kinetic 96 | . 16 30 50 Thermal . | . . . . Explosive 8 | . 8 . . Electromagnetic 10 | . . . 10 Robot Hit Streak 10 | . 4 10 6 Robot Miss Streak 17 | . 4 7 17 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 80 | . 12 18 50 Core Hits 88 | . 15 9 64 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1904 | . 372 170 1362 Guns 1060 | . 58 170 832 Cannons . | . . . . Explosions 844 | . 314 . 530 Melee . | . . . . Ramming . | . . . . Kinetic 912 | . 58 170 684 Thermal 391 | . . . 391 Explosive 453 | . 314 . 139 Electromagnetic 148 | . . . 148 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 69 | . 20 . 49 Projectiles . | . . . . Explosions 69 | . 20 . 49 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 383 | . 181 . 202 Shots 8 | . 5 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 52 | . 52 . . Average Temperature 22 | . 22 . . Received Heat Transfer 497 | . 102 72 323 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . . . 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 504 | . 171 86 504 Initial 35 | . . 18 35 Average 98 | . 70 64 176 Maximum Alert Level 2 | . . . 2 Low Security (%) 88 | 100 100 100 62 Level 1 8 | . . . 27 Level 2 3 | . . . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 7 4 22 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 3 . 4 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 2 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 9 5 2 Successful 7 | . 5 2 . Failed 9 | . 4 3 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 6 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Record 3 | . 2 1 . Robot Analysis 1 | . . 1 . Maintenance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1472 | 87 652 275 458 Spaces Moved 768 | 57 308 170 233 Core 10 | 9 . 1 . Treads 16 | 16 . . . Legs 506 | 32 79 162 233 Wheels 236 | . 229 7 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 120 Average Speed 108 | 120 90 118 120 Slowest Speed 200 | 160 190 200 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 32 18 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 114 | . 36 . 78 Melee . | . . . . Projectile . | . . . . AOE 114 | . 36 . 78 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1302 | 73 659 217 353 Wait 381 | . 319 13 49 Move 765 | 56 307 169 233 Hop . | . . . . Pick Up 29 | 10 7 4 8 Fast Attach 13 | 2 . 3 8 Attach 16 | 3 5 2 6 Detach 1 | . . . 1 Swap 15 | 2 4 4 5 Drop 25 | . 5 7 13 Fire 57 | . 12 15 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 12) 740 | -10/Materials | Entered another Materials area 740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -9/Materials | Discovered new exit (range 15) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Utility x2 1473 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Beam Rifle. Acquired 42 matter. Slug penetrates Wall. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. Acquired Imp. Heat Sink. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Treads. Slug penetrates Wall. U-05 Engineer lays Concrete. Acquired 107 matter. W-25 Informer sends out distress signal. Penetrated by Slug. Aluminum Leg destroyed. Slug penetrates Wall. Penetrated by Slug. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | # # """ #????????????????????????????????? | | # """ #????????????????????????????????? | | + #????????????????????????????????? | | # """ #????????????????????????????????? | | # # """ #????????????????????????????????? | | ## ## """ #????????????????????????????????? | | ?# ## #?#######????????????????????????? | | ?# #############"""""###??????????????????????? | | ## #?######## ! 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