Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.25 @ 17:49:46 Player: Jolley Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (3084) 3084 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6415 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -7/Waste Parts ------- Power (1) Propulsion (2) Utility (9) Weapon (2) Inventory (4) Advanced Sensor Array Peak State ------------ Power Deuterium Engine Propulsion Improved Titanium Leg Improved Titanium Leg Utility Improved Heat Sink High-capacity Storage Unit Compact Battery Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Reflective Plating Weapon Shock Rifle Minigun Inventory Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Improved Targeting Computer System Backup Module Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher Heavy Rocket Launcher Improved Datajack Axe [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Slots Evolved 7 | . 1 . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . 1 . 2 2 2 . Weapon . | . . . . . . . Parts Attached 98 | 10 6 2 35 20 22 3 Power 8 | 1 1 . 4 1 . 1 Engine 5 | 1 . . 3 1 . . Core 3 | . 1 . 1 . . 1 Reactor . | . . . . . . . Propulsion 24 | 4 . 2 9 4 5 . Treads 17 | 2 . 2 6 4 3 . Leg 7 | 2 . . 3 . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 1 . 6 9 11 . Device 4 | . . . 1 1 2 . Storage 5 | 1 . . 3 1 . . Processor 7 | 1 1 . 1 . 4 . Hackware . | . . . . . . . Protection 13 | . . . 1 7 5 . Artifact . | . . . . . . . Weapon 37 | 3 4 . 16 6 6 2 Energy Gun 6 | 1 1 . . . 4 . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 7 | 2 1 . 2 1 1 . Ballistic Cannon 6 | . . . 5 1 . . Launcher 7 | . . . 3 2 1 1 Special Weapon 5 | . 1 . 4 . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . 1 . 10 4 . 9 Power 4 | . . . 3 . . 1 Propulsion 6 | . 1 . 2 2 . 1 Utility 5 | . . . . 1 . 4 Weapon 9 | . . . 5 1 . 3 Highest Loss Streak 9 | . 1 . 3 3 . 9 Average Slot Usage (%) 97 | . 96 99 96 96 99 66 Engine 6 | . 7 . 6 8 7 4 Core 2 | . 4 12 3 . . . Treads 17 | . 23 24 17 15 13 9 Device 3 | . . . 4 2 7 9 Storage 16 | . 12 12 20 18 13 4 Processor 17 | . 24 25 21 8 13 9 Protection 11 | . . . 3 25 27 17 Energy Gun 2 | . 4 . . . 6 4 Energy Cannon 1 | . . . . 5 . . Ballistic Gun 6 | . 16 12 2 . 7 4 Ballistic Cannon 2 | . . . 7 . . . Launcher 1 | . . . . 8 . . Special Weapon 1 | . . 12 2 . . . Impact Weapon 1 | . . . 4 1 . . Naked Turns 29 | . . . . . . 29 Heaviest Build 126 | 17 17 16 116 126 96 96 Greatest Support 42 | 40 40 40 40 40 42 42 Greatest Overweight (x) 26 | 1 . . 6 5 26 11 Average Overweight (x) . | . . . 1 1 1 2 Largest Inventory Capacity 28 | 8 8 8 28 28 12 12 Average Capacity 14 | 6 8 8 18 19 12 9 Most Carried 28 | 5 8 8 28 28 12 12 Average Carried 12 | 1 7 8 13 17 11 8 Final Capacity 4 | . . . . . . 4 Final Carried 1 | . . . . . . 1 Class Distribution -------------------- 53% | Mutant 29% | Hauler-Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Matter Collected 2274 | 207 374 69 800 416 398 10 Remotely 30 | . . . . . 20 10 Salvage Created 3322 | . 686 134 892 729 881 . Parts 197 | . 38 8 59 43 49 . Haulers Intercepted 6 | . 1 . 5 . . . Recyclers Shooed 5 | . 4 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 77 | . 13 4 26 21 13 . Melee 3 | . . . . 3 . . Guns 32 | . 13 3 4 . 12 . Cannons 16 | . . 1 12 3 . . AOE 25 | . . . 10 14 1 . Classes Destroyed 12 | . 6 . 2 3 1 . Worker 4 | . 1 . 1 1 1 . Builder 2 | . . . . 1 1 . Tunneler 1 | . . . 1 . . . Hauler 6 | . 1 . 5 . . . Recycler 5 | . 1 . 1 1 2 . Operator 1 | . . . . 1 . . Watcher 8 | . 2 . 2 2 2 . Swarmer 19 | . 4 . 6 4 5 . Grunt 39 | . 9 4 12 11 3 . Brawler 2 | . . . . 1 1 . Sentry 16 | . . . 8 5 3 . Hunter 1 | . . . . . 1 . Best Kill Streak 11 | . 5 2 8 11 4 . Combat Bots Only 7 | . 5 2 7 6 3 . Max Kills in Single Turn 3 | . 1 1 2 3 3 . Gunslinging . | . . . . . . . Exploded 3 | . . . 2 3 1 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Damage Taken 4314 | . 500 157 1174 1289 464 730 Core 1325 | . 77 14 279 236 29 690 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 63 30 57 . . Volleys Fired 254 | . 72 13 92 31 45 1 Largest 2 | . 2 2 2 2 2 1 Hottest 150 | . 60 120 120 150 105 28 Shots Fired 425 | . 119 15 141 59 90 1 Gun 251 | . 119 13 29 . 89 1 Cannon 85 | . . . 56 29 . . Launcher 51 | . . . 20 30 1 . Special 38 | . . 2 36 . . . Kinetic 241 | . 94 13 85 3 45 1 Thermal 73 | . . 2 36 26 9 . Explosive 51 | . . . 20 30 1 . Electromagnetic 60 | . 25 . . . 35 . Robot Hit Streak 50 | . 40 10 35 40 50 1 Robot Miss Streak 4 | . 1 1 3 1 4 . Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 362 | . 108 14 101 60 77 2 Core Hits 194 | . 31 8 59 54 37 5 Critical Hits 5 | . . . 3 . 2 . Critical Kills 3 | . . . 3 . . . Critical Parts Destroyed 2 | . . . . . 2 . Melee Attacks 33 | . 2 . 4 26 . 1 Impact 30 | . . . 4 26 . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 5 | . . . 3 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . 3 . . Damage Inflicted 8472 | . 1161 194 2485 2718 1801 113 Guns 3173 | . 1161 146 235 . 1609 22 Cannons 1386 | . . . 825 561 . . Explosions 2542 | . . . 866 1494 182 . Melee 942 | . . . 262 663 . 17 Ramming 86 | . . . 2 . 10 74 Kinetic 2944 | . 854 146 1060 61 801 22 Thermal 1459 | . . 48 617 500 294 . Explosive 2220 | . . . 544 1494 182 . Electromagnetic 821 | . 307 . . . 514 . Impact 925 | . . . 262 663 . . Slashing 17 | . . . . . . 17 Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 . . . Average Corruption 1 | . 1 1 1 . . . Corruption Purged . | . . . . . . . Effects 23 | . 3 2 18 . . . Message Errors 11 | . 1 1 9 . . . Energy Discharges 5 | . 1 . 4 . . . Data Loss (minor) 5 | . . 1 4 . . . Targeting Errors 1 | . . . 1 . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 320 | . 2 . 53 256 9 . Projectiles 97 | . . . 14 83 . . Explosions 90 | . 2 . 39 40 9 . Melee 133 | . . . . 133 . . Knockbacks 11 | . . . 8 3 . . Impact 2 | . . . . 2 . . Kinetic 7 | . . . 7 . . . Secondary 2 | . . . 1 1 . . Self-Inflicted Damage 250 | . 65 . 104 57 . 24 Shots 10 | . 1 . 5 4 . . Rammed 27 | . . . 1 . 2 24 Targets Rammed 27 | . . . 1 . 2 24 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 630 | . 96 78 96 630 289 . Average Temperature 81 | . 34 36 20 153 64 . Received Heat Transfer 1866 | . 354 147 633 598 134 . Effects 16 | . . . . 13 3 . Shutdowns 3 | . . . . 3 . . Energy Bleed 4 | . . . . 4 . . Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . 1 . . Damage (minor) 3 | . . . . 3 . . Damage (major) 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 1 . . 3 1 . Impact Corruptions 8 | . . . . 8 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 1 . Heat Transferred 2565 | . . 100 1050 740 675 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Peak Influence 418 | . 222 100 200 418 245 . Average Influence 57 | . 42 37 60 93 46 . Maximum Alert Level 2 | . 1 . 1 2 1 . Low Security (%) 92 | . . . . . . . Level 1 5 | . . . . . . . Level 2 1 | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 3 3 4 . Investigation 4 | . 1 . 2 1 . . Extermination 3 | . . . . . 3 . Reinforcement 4 | . . . 1 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Distress Signals 7 | . 2 . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 22 4 46 28 24 6 Peak Tracking Total 8 | . 5 2 8 4 4 6 Tactical Retreats 12 | . 1 . 5 1 5 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Traps Triggered 7 | . 1 . 2 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . 6 . . . Reused 6 | . . . 6 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 6 | . . . 6 . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Machines Disabled 6 | . 1 . 1 3 1 . Max in Single Turn 2 | . 1 . 1 2 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Machines Accessed 34 | . 11 . 12 6 5 . Terminals 22 | . 8 . 8 4 2 . Fabricators 1 | . . . . . 1 . Repair Stations 4 | . 1 . 2 1 . . Recycling Units 6 | . 2 . 1 1 2 . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 135 | . 46 . 46 29 14 . Successful 108 | . 39 . 36 25 8 . Failed 27 | . 7 . 10 4 6 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 57 | . 22 . 19 11 5 . Terminals 100 | . 41 . 36 16 7 . Fabricators 1 | . . . . . 1 . Repair Stations 17 | . 1 . 6 10 . . Recycling Units 15 | . 4 . 2 3 6 . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 56 | . 26 . 19 9 2 . Record 5 | . 5 . . . . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 3 | . 2 . 1 . . . Level Access Points 3 | . 1 . 1 1 . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 4 | . 1 . 2 1 . . Terminal Index 4 | . 1 . 1 1 1 . Recycling Unit Index 1 | . . . 1 . . . Alert Level 7 | . 2 . 4 1 . . Unreport Threat 5 | . 1 . 2 2 . . Locate Traps 2 | . 1 . 1 . . . Reprogram Traps 1 | . . . 1 . . . Dispatch Records 3 | . 1 . 1 1 . . Maintenance Status 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Investigation Status 3 | . 3 . . . . . Reinforcement Status 3 | . 2 . 1 . . . Recall Investigation 1 | . . . 1 . . . Recall Extermination 1 | . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . Recall Assault 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 15 | . . . 5 10 . . Scan Component 7 | . . . 2 5 . . Repair 7 | . . . 2 5 . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 10 | . 2 . 1 3 4 . Process 2 | . . . . 1 1 . Report Inventory 2 | . . . 1 . 1 . Retrieve Matter 5 | . 1 . . 2 2 . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 49 | . 22 . 19 6 2 . Terminals 20 | . 8 . 8 3 1 . Botnet 20 | . 8 . 8 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . Monitor 1 | . 1 . . . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 7 . 11 6 3 . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . 1 . Matter 153 | . . . . . 153 . Time 81 | . . . . . 81 . Total Robot Build Rating 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . . 2 5 . . Time 181 | . . . 39 142 . . Parts Recycled . | . . . . . . . Recycled Matter 363 | . . . . 115 248 . Retrieved Matter 363 | . . . . 115 248 . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat . | . . . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 1 | . 1 . . . . . parse_system 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 9 | . . . . . 9 . Highest-Rated Ally 9 | . . . . . 9 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Turns Passed 8966 | 174 1778 557 2816 1772 1771 98 Spaces Moved 4185 | 153 953 326 1291 664 766 32 Core 82 | 74 . . 6 . 1 1 Treads 4049 | 42 953 326 1283 664 750 31 Legs 54 | 37 . . 2 . 15 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 192 Average Speed 174 | 98 160 160 180 196 185 204 Slowest Speed 1350 | 160 160 160 310 260 1350 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 6 88 82 64 40 20 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 12 | . . . 12 . . . Terrain Destroyed 296 | . 32 . 94 164 6 . Melee . | . . . . . . . Projectile 17 | . . . 12 5 . . AOE 279 | . 32 . 82 159 6 . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Total 5316 | 175 1091 343 1586 1031 1029 61 Wait 581 | 3 43 2 116 260 157 . Move 4180 | 152 952 325 1290 663 766 32 Hop . | . . . . . . . Pick Up 50 | 5 6 . 23 5 11 . Fast Attach 63 | 9 6 1 19 11 17 . Attach 25 | 1 . . 12 7 2 3 Detach 34 | 3 2 . 19 8 2 . Swap 10 | . . 1 4 2 3 . Drop 63 | 2 8 1 7 21 24 . Fire 254 | . 72 13 92 31 45 1 Melee 29 | . 2 . 3 23 . 1 Ram 23 | . . . . . . 23 Kick . | . . . . . . . Crush 4 | . . . 1 . 2 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 15) 175 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Evolved 1 slot: Utility x1 199 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Discovered exit to Mines (range 11) 300 | -10/Materials | Build established: Mutant 367 | -10/Materials | Identified exit to Materials 1953 | -10/Materials | Entered Mines 1996 | -10/Mines | Discovered exit to Materials (range 7) 2459 | -10/Mines | Discovered exit to Materials (range 6) 2468 | -10/Mines | Learned location of Storage (-7) 2510 | -10/Mines | Entered Materials 2510 | -9/Materials | Evolved 2 slots: Utility x2 2880 | -9/Materials | Repaired Mining Laser 3133 | -9/Materials | Destroyed 7 combat bots 3138 | -9/Materials | Lost 3 parts (1p2n) 3195 | -9/Materials | Identified exit to Mines 3426 | -9/Materials | Build established: Scavenger-Mutant 3471 | -9/Materials | Identified exit to Materials 3563 | -9/Materials | Core integrity fell below 50% 3734 | -9/Materials | Lost 3 parts (1p2w) 4054 | -9/Materials | Repaired Lgt. Treads 4116 | -9/Materials | Build established: Hauler-Mutant 5326 | -9/Materials | Entered another Materials area 5326 | -8/Materials | Evolved 2 slots: Utility x2 5553 | -8/Materials | Lost 3 parts (2n1u) 6721 | -8/Materials | Build established: Mutant 6734 | -8/Materials | Repaired Grenade Launcher 6775 | -8/Materials | Repaired Reactive Plating 6803 | -8/Materials | Repaired Lgt. Treads 6830 | -8/Materials | Repaired Lgt. Treads 6858 | -8/Materials | Repaired Lgt. Treads 7018 | -8/Materials | Identified exit to Factory 7018 | -8/Materials | Discovered exit to Factory (range 12) 7098 | -8/Materials | Entered Factory 7098 | -7/Factory | Evolved 2 slots: Utility x2 7908 | -7/Factory | Fabricated T-07 Excavator (x1) 8128 | -7/Factory | Build established: Scavenger-Mutant 8869 | -7/Factory | Sucked down chute 8869 | -7/Factory | Entered Waste 8891 | -7/Waste | Spotted C-40 Crusher 8912 | -7/Waste | Spotted C-40 Crusher 8914 | -7/Waste | Spotted C-40 Crusher 8916 | -7/Waste | Spotted C-40 Crusher 8923 | -7/Waste | Spotted C-40 Crusher 8928 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8929 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8931 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8932 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8935 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8937 | -7/Waste | Crushed by Compactor (1 part destroyed) 8940 | -7/Waste | Crushed by Compactor (1 part destroyed) 8943 | -7/Waste | Crushed by Compactor (1 part destroyed) 8944 | -7/Waste | Crushed by Compactor (1 part destroyed) 8953 | -7/Waste | Core integrity fell below 50% 8961 | -7/Waste | Core integrity fell below 20% 8965 | -7/Waste | Build established: Mutant 8967 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08956_ Slammed into C-40 Crusher. 08956_ 2 Matter crushed. 08957_ Slammed into C-40 Crusher. 08958_ 5 Matter crushed. 08958_ 4 Matter crushed. 08959_ Slammed into C-40 Crusher. 08959_ 5 Matter crushed. 08960_ Slammed into C-40 Crusher. 08960_ Destabilizing: Core damaged (-35). 08961_ Slammed into C-40 Crusher. 08961_ 2 Matter crushed. 08962_ Slammed into C-40 Crusher. 08962_ 3 Matter crushed. 08963_ Slammed into C-40 Crusher. 08964_ 2 Matter crushed. 08965_ Slammed into C-40 Crusher. 08965_ 4 Matter crushed. 08965_ 5 Matter crushed. 08966_ Slammed into C-40 Crusher. 08967_ 4 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????????# ???????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #???????? ?????????????????????????? | | ?????????# #??????? ???????????????????????? | | ???????### #??????? ###????????????????????? | | ???????# #??????# ????????????????????? | | ???????# #??????# ????????????????????? | | ???????? #??????# ?????????????????????? | | ????????? ! #??????# ??????????????????????? | | ?????????# #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #??# #??????# #????????? ????????????? | | ! #### ######## CC ######## ?????????????? | | * CC ????????????? | | CC ????????????? | | % CC C ???????????? | | CCC ????????????? | | #### ######## CC####???????????????????? | | #??# #??????# CC@#??????????????????????? | | #??# #??????# CC!#??????????????????????? | | #######??# #??????# =!#??????????????????????? | | ?????????# #??????# #??????????????????????? | | ????????? #??????# #??????????????????????? | | ???????? #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????#* #??????# #??????????????????????? | | ???????### /#??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# ???????# #??????????????????????? | | ?????????#####???????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 825 Resistance: KI 65 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Remodeling True Hacker root@ Challenges ------------ None Game ------ Seed ForceMobilePick Manual? 0 Play Time 02:07:55 Cumulative 44.6 hours Start 2019.10.25 @ 05:29:08 End 2019.10.25 @ 17:49:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7228fdd8-690e-495f-9b1a-e6a6d9863a57