Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 02:01:03 Player: Kotyk77 Result: Destroyed by P-70 Sage via exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (98) 490 Value Destroyed (3485) 3485 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 11889 Bonus ------- Follower Combat Kills 254 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 157/300 Energy 98/100 System Corruption 4% Temperature Cool (12) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Graphene Brace Hacking Suite > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Myomer Leg Advanced Heat Sink Experimental Thermal Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Improved VTOL Module Improved VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Medium Storage Unit Trap Scanner Advanced Terrain Scan Processor Layered Medium Armor Plating Experimental Thermal Shield Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Laser Gauss Rifle Makeshift Hammer > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Advanced Heat Sink Enhanced Optical Array Propulsion Shielding Improved Utility Shielding Layered Light Armor Plating Missile Launcher Remote Datajack Spear [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 2 . . . . . 1 . . 1 Utility 6 | . . . . . 2 . 2 . . . . 1 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 129 | 7 12 2 2 1 20 16 9 9 6 . 9 13 9 . 14 Power 16 | 1 2 . . . 3 2 1 3 3 . . 1 . . . Engine 10 | 1 2 . . . 2 2 1 1 1 . . . . . . Core 5 | . . . . . 1 . . 2 2 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 34 | 2 2 1 2 . 5 5 1 1 1 . 4 3 2 . 5 Treads 6 | 2 2 1 . . . . . . . . . . . . 1 Leg 16 | . . . 2 . 3 3 1 1 . . 3 3 . . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 3 Flight 9 | . . . . . 2 2 . . 1 . 1 . 2 . 1 Utility 48 | 2 4 1 . . 4 5 5 2 2 . 4 8 5 . 6 Device 20 | 1 1 1 . . . 1 2 1 . . 4 3 2 . 4 Storage 6 | 1 2 . . . . 1 . . . . . 1 1 . . Processor 6 | . . . . . 1 1 1 . . . . . 1 . 2 Hackware 2 | . . . . . . . . . . . . 2 . . . Protection 14 | . 1 . . . 3 2 2 1 2 . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 4 . . 1 8 4 2 3 . . 1 1 2 . 3 Energy Gun 4 | 1 1 . . . . . 1 . . . . 1 . . . Energy Cannon 3 | . . . . . 2 . . . . . . . . . 1 Ballistic Gun 13 | 1 2 . . . 5 1 1 1 . . 1 . 1 . . Ballistic Cannon 2 | . . . . . . 1 . 1 . . . . . . . Launcher 3 | . . . . 1 . 1 . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 4 4 . . . . 2 . . . 1 Corrupted Parts 3 | . . . . . . . . . . . 3 . . . . System Corruption 13 | . . . . . . . . . . . 13 . . . . Parts Lost 61 | . 2 . . . 4 . 2 7 1 . 11 3 20 . 11 Power 6 | . 1 . . . . . . 2 . . 1 . 2 . . Propulsion 18 | . . . . . . . . 2 1 . 5 . 7 . 3 Utility 25 | . 1 . . . 3 . 1 2 . . 3 3 7 . 5 Weapon 12 | . . . . . 1 . 1 1 . . 2 . 4 . 3 Highest Loss Streak 16 | . 2 . . . 2 . 1 4 1 . 6 2 16 . 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Backups 10 | 2 8 7 8 8 9 13 13 13 13 14 9 9 5 5 4 Power . | . . 1 1 1 1 1 1 . . 1 . . . 1 1 Propulsion 1 | 1 1 . . . 1 3 3 2 . 1 . . . 1 1 Utility 4 | . 1 3 4 4 3 5 6 7 9 10 6 5 3 3 2 Weapon 2 | . 5 3 3 3 3 2 2 2 2 1 1 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . 3 4 . . 7 5 1 3 2 . 3 1 1 . 7 Power 6 | . . 1 . . 1 . 1 . . . . . . . 3 Propulsion 7 | . 1 1 . . 2 . . 1 . . . . . . 2 Utility 12 | . . 1 . . 2 2 . 1 1 . 3 . . . 2 Weapon 10 | . 2 1 . . 2 3 . 1 1 . . . . . . Tool/Special 2 | . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 88 | . 95 100 100 100 94 99 99 87 100 85 75 84 43 47 43 Engine 6 | . 13 14 14 14 8 4 6 1 3 . 1 2 . . . Core 1 | . . . . . . 2 . 4 2 6 . . . . . Treads 6 | . 28 28 21 . . . . . . . . . . . . Leg 16 | . . . 6 28 25 32 33 22 20 20 10 13 3 . . Flight 4 | . . . . . . 5 . . 12 13 17 16 6 11 6 Device 9 | . 6 14 14 14 14 1 9 7 13 13 17 10 2 . 4 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 2 5 2 Processor 7 | . . . . . 1 14 18 13 13 13 6 5 7 11 13 Hackware 1 | . . . . . . . . . . . . 8 6 5 5 Protection 4 | . 4 . . . 8 6 3 9 6 6 3 4 2 . . Energy Gun 1 | . 10 . . . . . 3 . . . . 1 . . . Ballistic Gun 11 | . 14 19 28 27 12 9 8 7 9 3 2 2 1 5 3 Ballistic Cannon 1 | . . . . . . 4 . 4 3 . . . . . . Special Weapon 1 | . 3 8 . . 4 . . . . . . . . . . Impact Weapon 2 | . . . . . 2 4 . 1 6 1 6 5 . . . Slashing Weapon 1 | . . . . . . 2 6 5 . . . . . . . Peak Build Rating 82 | 9 9 16 34 34 52 66 74 75 75 71 71 82 76 30 59 Average Rating 43 | 5 7 12 20 34 44 62 71 64 70 59 47 67 30 30 37 On Entrance 43 | . 9 9 16 34 34 52 65 74 75 71 71 47 76 30 30 Avg Prop Armor Cover (%) 3 | . . . . . 3 1 . 1 1 2 5 4 2 . 10 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 52 | 14 20 20 19 21 42 52 52 51 51 50 50 45 44 6 14 Greatest Support 105 | 40 40 40 60 60 73 102 105 92 92 62 63 91 91 12 36 Greatest Overweight (x) 6 | . . . . . . . . . . . 6 . 5 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 20 15 15 15 15 15 15 10 10 5 5 Average Capacity 11 | 7 9 10 10 10 10 14 15 15 15 15 10 10 6 5 5 Most Carried 15 | 4 10 10 10 10 10 15 15 15 15 15 15 10 9 5 5 Average Carried 10 | 2 8 9 10 10 9 13 14 14 14 15 10 9 5 5 4 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 10 10 5 5 5 Final Carried 15 | 4 10 10 10 10 10 15 15 15 15 15 10 9 5 5 4 Class Distribution -------------------- 62% | Mutant 12% | Skirmisher 9% | Derelict-Assassin 8% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Assassin | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 3110 | 241 312 89 32 39 515 351 299 319 175 . 300 270 152 16 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3897 | 11 511 75 . 11 919 345 382 330 142 . 222 411 357 31 150 Parts 208 | 3 22 2 . 6 54 21 18 16 13 . 8 19 18 . 8 Haulers Intercepted 5 | . 1 . . . 4 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 15 12 . 9 . 12 . . Prevented 3 | . . . . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 72 | . 6 2 . 3 12 7 5 7 5 . 4 6 10 . 5 Melee 6 | . . . . . . . . . . . . 1 4 . 1 Guns 34 | . 6 2 . 1 6 . 5 5 2 . 2 2 3 . . Cannons 13 | . . . . . 4 4 . 2 3 . . . . . . AOE 15 | . . . . 2 . 3 . . . . . 3 3 . 4 Classes Destroyed 18 | 1 5 . . 1 4 2 1 2 . . . . 2 . . Worker 4 | . . . . . . 3 . . . . . . . . 1 Builder 3 | . . . . . 2 . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 4 . . . . . . . . . . Recycler 5 | . 2 . . . . 2 . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . Watcher 5 | . 1 . . . . 1 3 . . . . . . . . Swarmer 22 | . . . . 3 . 3 . 3 4 . . . 6 . 3 Grunt 27 | . 5 2 . . 6 1 3 2 . . 1 4 1 . 2 Brawler 2 | . . . . . . . . 1 . . . . 1 . . Duelist 2 | . . . . . . . . . . . . . 2 . . Sentry 7 | . . . . . 5 . 1 . 1 . . . . . . Hunter 4 | . . . . . 1 . . . . . 3 . . . . Programmer 6 | . . . . . . 3 1 . . . . 2 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 5 | 1 3 2 . 3 2 5 2 4 4 . 2 5 5 . 5 Combat Bots Only 5 | . 2 2 . 3 2 3 2 4 4 . 2 4 5 . 4 Max Kills in Single Turn 3 | 1 1 1 . 2 2 3 1 1 1 . 1 3 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . . . . . 2 2 . 2 Melee 1 | . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 848 | . 36 14 . 8 74 35 115 72 50 . 125 46 137 . 136 Missed 275 | . 5 5 . 2 23 10 45 17 17 . 31 15 40 . 65 Hits 573 | . 31 9 . 6 51 25 70 55 33 . 94 31 97 . 71 Melee 14 | . . . . . . . . 4 . . . . 10 . . Projectile 559 | . 31 9 . 6 51 25 70 51 33 . 94 31 87 . 71 AOE 2 | . . 1 . . . . . . . . . . . . 1 Critical Strikes 21 | . 1 . . . 1 2 1 1 1 . 4 4 4 . 2 Actively Blocked 2 | . . . . . . . . . . . . . 1 . 1 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . Damage Taken 10528 | . 478 142 . 50 785 566 885 1105 324 . 1770 636 1896 . 1891 Core 2825 | . 25 76 . 14 56 44 151 180 43 . 336 62 587 . 1251 Absorbed by Shields 24 | . . . . . . . . . . . . . 24 . . Redirected to Shielding 159 | . 19 . . . . . . . 12 . . 31 97 . . Regen/Repaired (Parts) 67 | . 36 . . . 31 . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 54 89 93 . . . . 16 . . 35 . Volleys Fired 262 | 3 41 17 . 3 64 18 32 25 9 . 14 21 10 . 5 Largest 3 | 2 2 2 . 2 3 2 2 2 2 . 2 2 2 . 1 Hottest 236 | 70 100 120 . 50 236 68 97 70 70 . 60 97 105 . 49 Shots Fired 502 | 6 78 29 . 4 145 33 62 49 18 . 26 33 14 . 5 Gun 416 | 6 77 27 . 3 100 18 62 46 9 . 26 30 10 . 2 Cannon 65 | . . . . . 41 12 . 3 9 . . . . . . Launcher 14 | . . . . 1 . 3 . . . . . 3 4 . 3 Special 7 | . 1 2 . . 4 . . . . . . . . . . Kinetic 365 | 3 45 27 . 3 100 30 42 49 18 . 26 14 6 . 2 Thermal 123 | 3 33 2 . . 45 . 20 . . . . 16 4 . . Explosive 14 | . . . . 1 . 3 . . . . . 3 4 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 2 8 15 . 1 13 12 13 8 4 . 7 3 3 . 5 Robot Miss Streak 5 | 1 5 3 . 1 4 3 2 3 3 . 2 4 2 . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 4 | . . 1 . . . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . . . . . . Shots Hit Robots 338 | 4 49 20 . 2 86 27 50 29 9 . 23 18 12 2 7 Core Hits 177 | 2 17 8 . 3 31 14 19 17 6 . 9 17 22 1 11 Critical Kills 3 | . 1 . . . 2 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . . . Critical Strikes 12 | . 5 . . . 2 2 . . . . 2 . 1 . . Burn 4 | . 4 . . . . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 . . . . Impale 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 72 | . . . . . 4 7 4 . 2 . 11 8 16 2 18 Impact 31 | . . . . . 4 5 . . 2 . 11 8 1 . . Slashing 6 | . . . . . . 2 4 . . . . . . . . Piercing 35 | . . . . . . . . . . . . . 15 2 18 Sneak Attacks 10 | . . . . . 1 4 1 . . . . 1 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9416 | 42 621 255 . 165 1376 1300 1209 643 232 . 695 866 1166 116 730 Guns 4483 | 42 621 231 . 13 677 253 1041 594 127 . 440 314 112 . 18 Cannons 1044 | . . . . . 592 298 . 49 105 . . . . . . Explosions 2268 | . . . . 152 . 393 . . . . . 358 843 . 522 Melee 1519 | . . . . . 66 356 168 . . . 255 194 211 116 153 Ramming 78 | . . . . . 41 . . . . . . . . . 37 Kinetic 4214 | 17 396 231 . 13 677 551 758 643 232 . 440 182 56 . 18 Thermal 1337 | 25 225 24 . . 592 . 283 . . . . 132 56 . . Explosive 2268 | . . . . 152 . 393 . . . . . 358 843 . 522 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 723 | . . . . . 66 208 . . . . 255 194 . . . Slashing 316 | . . . . . . 148 168 . . . . . . . . Piercing 480 | . . . . . . . . . . . . . 211 116 153 Highest Corruption 19 | . . . . . . 2 1 7 7 7 19 3 8 8 4 Average Corruption 6 | . . . . . . 1 1 6 7 7 10 2 6 8 3 Corruption Purged 17 | . . . . . . 3 . . . . 14 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 86 | . . . . . . 7 . 25 12 4 19 2 11 3 3 Message Errors 21 | . . . . . . 2 . 8 2 1 6 . 2 . . Matter Fused 20 | . . . . . . 2 . 5 1 1 6 . 1 2 2 Heat Flow Errors 9 | . . . . . . . . 2 2 1 2 1 1 . . Energy Discharges 9 | . . . . . . 3 . 1 1 . 1 . 2 1 . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . . . 2 2 1 1 1 2 . . Data Loss (major) 3 | . . . . . . . . . 1 . . . 1 . 1 Misfires 3 | . . . . . . . . 2 1 . . . . . . Alerts 5 | . . . . . . . . 2 1 . 2 . . . . Weapon Failures 4 | . . . . . . . . 3 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 475 | . . . . 3 53 198 . . . . 122 60 . 35 4 Projectiles 7 | . . . . . 7 . . . . . . . . . . Explosions 55 | . . . . 3 . 48 . . . . . . . . 4 Melee 413 | . . . . . 46 150 . . . . 122 60 . 35 . Knockbacks 7 | . . . . . 1 3 . . . . 2 1 . . . Impact 5 | . . . . . 1 1 . . . . 2 1 . . . Kinetic 2 | . . . . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . . . . . . 15 . . 101 Shots 2 | . . . . . . . . . . . . 1 . . 1 Rammed 8 | . . . . . . . . . . . . . . . 8 Targets Rammed 12 | . . . . . 4 . . . . . . . . . 8 Kicked 4 | . . . . . 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 261 | 50 201 30 . . 261 5 46 139 185 158 217 187 246 . . Average Temperature 53 | 26 46 16 . . 77 5 15 23 79 90 37 45 73 . . Received Heat Transfer 1970 | . 222 42 . . 288 72 285 201 36 . 382 112 180 . 150 Effects 2 | . . . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 1 . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Fried 6 | . . . . . 2 3 . . . . 1 . . . . Impact Corruptions 10 | . . . . . 2 3 . . . . 4 1 . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Melted 8 | . 2 . . . 5 . 1 . . . . . . . . Heat Transferred 2925 | 74 914 50 . . 1036 . 518 . . . . 222 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 Low Security (%) 97 | 100 100 100 . 100 100 100 100 . . . . 100 . . 67 Level 1 2 | . . . . . . . . . . . . . . . 28 Level 2 . | . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 411 | . 79 59 . 78 62 144 99 . . . . 130 . . 411 Initial 25 | . . . . . . 20 25 . . . . . . . . Average 38 | . 12 10 . 15 19 58 33 . . . . 37 . . 141 Influence Increases 3182 | 5 206 175 . 78 399 386 244 185 110 . 187 220 300 . 687 Destroy 0b10 Robot/C 1580 | . 100 140 . 60 240 140 100 140 100 . 140 120 200 . 100 Destroy 0b10 Robot/NC 130 | 5 20 . . . 35 30 25 . . . . 10 . . 5 Destroy Leader 280 | . 24 10 . 10 68 32 36 30 10 . 30 20 10 . . Allied During Kill 27 | . . 10 . . . . . . . . 17 . . . . Successful Hack 104 | . 16 . . . 35 19 34 . . . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . Disable Machine 180 | . . . . . 15 . . . . . . 30 . . 135 Destroy Structure 116 | . 1 . . 8 6 15 4 . . . . 40 . . 42 Partial Spotted 45 | . 15 . . . . 15 . . . . . . . . 15 Lose Combat Pursuer 690 | . . 15 . . . 135 45 15 . . . . 90 . 390 Influence Decreases 2797 | 5 206 175 . 78 353 379 257 225 110 . 187 170 334 16 302 Entered New Map 92 | . . . . . . 26 28 15 . . . . 19 4 . Time Decay 2171 | 5 186 140 . 78 322 353 209 145 100 . 125 140 164 12 192 Lost Part 499 | . 20 . . . 31 . 20 65 10 . 62 30 151 . 110 Lost Ally 35 | . . 35 . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 1 6 6 . . . . 2 . . 2 Investigation 6 | . 1 . . . . 2 3 . . . . . . . . Extermination 7 | . . . . . . 3 2 . . . . 1 . . 1 Reinforcement 5 | . . . . . 1 1 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 8 | . 2 . . . 1 1 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 154 | . 12 8 . 3 18 14 16 7 7 . 7 7 17 . 38 Peak Tracking Total 9 | . 4 3 . 3 3 5 4 3 3 . 5 4 9 . 8 Tactical Retreats 24 | . 2 1 . . . 5 2 1 . . . . 3 . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 8 | . . . . . . 5 . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 13 | . . . . . 1 . . . . . . 2 1 . 9 Max in Single Turn 5 | . . . . . 1 . . . . . . 1 1 . 5 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 34 | . 6 . 3 . 7 9 3 . . 4 . 1 . . 1 Terminals 18 | . 4 . . . 6 4 3 . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 4 | . 1 . . . 1 2 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 123 | . 12 . 29 . 21 17 12 . . 29 . 1 . . 2 Successful 95 | . 8 . 29 . 14 6 9 . . 29 . . . . . Failed 26 | . 3 . . . 7 10 3 . . . . 1 . . 2 Catastrophic 7 | . 1 . . . 1 2 2 . . . . 1 . . . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . Manual 30 | . 7 . 1 . 14 4 4 . . . . . . . . Terminals 48 | . 9 . . . 19 7 12 . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 10 | . 2 . . . 2 6 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . . . . 2 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 78 | . 3 . 29 . 8 1 8 . . 29 . . . . . Record 41 | . . . 28 . 2 . . . . 11 . . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . Robot Analysis 6 | . 1 . . . 3 . 2 . . . . . . . . Prototype ID Bank 7 | . 2 . . . 1 . 1 . . 3 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 2 2 . . . . . . . . . Scan Component 4 | . 1 . . . 1 2 . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . 4 . 1 . . . . . . . . Terminals 7 | . 2 . . . 4 . 1 . . . . . . . . Botnet 7 | . 2 . . . 4 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 18 | . 2 . . . 5 6 3 . . . . 1 . . 1 Full Trace Events 4 | . . . . . . 1 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . Time 79 | . 26 . . . 53 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 6 | . . 3 . . . . . . . . 1 . 2 . . Largest Group 3 | . . 3 . . . . . . . . 1 . 1 . . Highest-Rated Group 96 | . . 40 . . . . . . . . 96 . 30 . . Highest-Rated Ally 96 | . . 16 . . . . . . . . 96 . 30 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 36 | . . 26 . . . . . . . . 5 . 5 . . Total Damage 662 | . . 316 . . . . . . . . 302 . 44 . . Kills 9 | . . 6 . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Active Infowar (turns) 7191 | 5 425 882 609 414 1164 170 715 713 416 120 118 642 199 125 474 Optics 2082 | . 150 464 . . 674 . . . . . . . 197 125 472 Sensors 2778 | . . 418 609 414 1164 170 . . . . . 1 . . 2 Terrain 1451 | 5 275 . . . . . 400 117 416 120 118 . . . . Traps 2680 | . . . . . . . 714 713 416 120 75 642 . . . Seismic 25 | . . . . . . . . . . . . . 25 . . Robot Analysis Total 6 | . 1 . . . 3 . 2 . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . 2 . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 10155 | 93 978 882 609 414 1164 1605 715 713 416 120 612 690 440 125 579 Spaces Moved 8278 | 47 480 510 447 449 839 1483 564 661 359 115 340 380 576 286 742 Core 252 | 4 . . . . . . . . . . 1 . 62 . 185 Treads 1322 | 43 480 510 289 . . . . . . . . . . . . Legs 5259 | . . . 158 449 839 1483 564 661 359 115 207 380 44 . . Wheels . | . . . . . . . . . . . . . . . . Hover 47 | . . . . . . . . . . . . . . . 47 Flight 1398 | . . . . . . . . . . . 132 . 470 286 510 Fastest Speed 42 | 50 160 160 90 90 90 90 96 90 97 100 100 120 42 42 42 Average Speed 98 | 150 160 160 135 90 93 94 97 91 99 100 123 120 55 42 48 Slowest Speed 350 | 160 160 160 160 90 100 97 102 97 100 100 350 120 300 42 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 54 72 78 87 43 42 17 84 50 74 59 7 80 41 22 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 5 | . 1 . 1 2 . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 12 | . . . . 1 . . . 4 4 . 2 . 1 . . Spaces Dug 27 | . 1 . . . 3 3 2 . . . 1 5 3 . 9 Terrain Destroyed 115 | . 1 . . 8 4 17 2 1 1 . 4 22 31 . 24 Melee 26 | . . . . . 3 3 2 . . . 1 5 3 . 9 Projectile 12 | . 1 . . . 1 1 . 1 1 . 3 3 1 . . AOE 77 | . . . . 8 . 13 . . . . . 14 27 . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Total 9688 | 60 613 548 451 453 1086 1650 659 721 400 120 492 569 651 287 928 Wait 681 | . 52 9 1 . 98 83 42 9 9 . 105 134 7 . 132 Move 8257 | 46 479 509 446 448 838 1482 563 660 358 114 339 379 575 285 736 Hop 3 | . . . . . . . . . . . . . . . 3 Pick Up 86 | 4 12 4 . . 21 16 4 8 4 . 3 3 4 . 3 Fast Attach 86 | 7 5 1 2 . 7 9 2 5 4 3 11 8 8 . 14 Attach 41 | . 4 . . . 7 4 4 4 2 . 3 6 6 . 1 Detach 9 | . 2 . . . . 2 . . 1 . 1 2 . . 1 Swap 51 | . 7 2 . 2 17 8 3 2 2 . 2 5 1 . . Drop 104 | . 11 6 2 . 25 21 5 8 9 3 3 3 1 . 7 Fire 262 | 3 41 17 . 3 64 18 32 25 9 . 14 21 10 . 5 Melee 72 | . . . . . 4 7 4 . 2 . 11 8 16 2 18 Ram 8 | . . . . . . . . . . . . . . . 8 Kick 4 | . . . . . 4 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . 23 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -6/Factory (discovered 2 exits: [*Low] / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Discovered new exit (range 11) 557 | -10/Materials | Central database locked down 573 | -10/Materials | Discovered new exit (range 6) 694 | -10/Materials | Derelicts attacked the area 738 | -10/Materials | Discovered new exit (range 8) 1040 | -10/Materials | Repaired Ion Engine 1072 | -10/Materials | Entered Mines 1081 | -10/Mines | Assembled infested the area 1096 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1513 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1536 | -10/Mines | Found Prototype Device 1536 | -10/Mines | Identified Exp. Sensor Array 1594 | -10/Mines | Discovered new exit (range 15) 1743 | -10/Mines | Discovered new exit (range 14) 1794 | -10/Mines | Learned Materials security intel 1947 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1947 | -10/Mines | Discovered new exit (range 5) 1954 | -10/Mines | Entered Exiles 1991 | -10/Exiles | Met 8R-AWN 2018 | -10/Exiles | Met EX-HEX 2063 | -10/Exiles | Met EX-BIN 2121 | -10/Exiles | Met EX-DEC 2169 | -10/Exiles | Visited The Gauntlet 2347 | -10/Exiles | Aligned with FarCom system 2349 | -10/Exiles | Given EX-Vault access code 2407 | -10/Exiles | Opened EX-Vault 2418 | -10/Exiles | Found Potential Leg 2421 | -10/Exiles | Found Potential Leg 2442 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2490 | -10/Exiles | Learned location of Zion (-7) 2552 | -10/Exiles | Discovered new exit (range 14) 2563 | -10/Exiles | Left Exiles lab with Potential Leg 2563 | -10/Exiles | Entered Mines 2628 | -9/Mines | Learned 2 Materials zone layouts 2869 | -9/Mines | Build established: Skirmisher 2951 | -9/Mines | Discovered new exit (range 6) 2977 | -9/Mines | Entered Materials 2977 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3684 | -8/Materials | Repaired Broken VSS Leg 3793 | -8/Materials | Identified exit to Factory 4110 | -8/Materials | Build established: Assassin 4141 | -8/Materials | Entered Factory 4141 | -7/Factory | Evolved 2 slots: Propulsion x2 4249 | -7/Factory | Identified exit to Storage 4249 | -7/Factory | Identified exit to Lower Caves 4360 | -7/Factory | Central database locked down 4636 | -7/Factory | Build established: Mutant 5697 | -7/Factory | Discovered new exit (range 8) 5746 | -7/Factory | Entered another Factory area 5746 | -6/Factory | Evolved 2 slots: Utility x2 5918 | -6/Factory | Discovered new exit (range 16) 6049 | -6/Factory | Build established: Assassin 6345 | -6/Factory | Discovered new exit (range 8) 6449 | -6/Factory | Build established: Mutant 6461 | -6/Factory | Entered Lower Caves 6502 | -6/Lower Caves | Lost 3 parts (1p1n1u) 6504 | -6/Lower Caves | Spotted B-75 Beast 6566 | -6/Lower Caves | Destroyed B-75 Beast 6619 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 6863 | -6/Lower Caves | Learned 8 Factory zone layouts 7041 | -6/Lower Caves | Found DCF Scrap (11 items) 7162 | -6/Lower Caves | Discovered new exit (range 11) 7174 | -6/Lower Caves | Entered another Lower Caves area 7221 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7314 | -6/Lower Caves | Found DCF Scrap (14 items) 7349 | -6/Lower Caves | Build established: Derelict-Assassin 7482 | -6/Lower Caves | Entered a destroyed Warlord outpost 7536 | -6/Lower Caves | Discovered new exit (range 17) 7590 | -6/Lower Caves | Entered Data Miner 7590 | -6/Data Miner | Discovered new exit (range 6) 7623 | -6/Data Miner | Met Data Miner 7654 | -6/Data Miner | Learned location of Section 7 (-3) 7654 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7670 | -6/Data Miner | Received God Mode back door access code from Data Miner 7710 | -6/Data Miner | Entered Proximity Caves 7721 | -5/Proximity Caves | Core integrity fell below 50% 7725 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7789 | -5/Proximity Caves | Escorted by Enhanced Grunt 7804 | -5/Proximity Caves | System corruption reached 10% 7813 | -5/Proximity Caves | Lost 6 parts (1p3n2w) 7900 | -5/Proximity Caves | Learned 8 Factory zone layouts 8099 | -5/Proximity Caves | Core integrity fell below 20% 8157 | -5/Proximity Caves | Lost 5 parts (2n3u) 8157 | -5/Proximity Caves | Found Prototype Device 8157 | -5/Proximity Caves | Identified Exp. Thermal Shield 8181 | -5/Proximity Caves | Identified exit to Factory 8322 | -5/Proximity Caves | Entered Factory 8322 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8421 | -5/Factory | Build established: Mutant 8855 | -5/Factory | Discovered new exit (range 16) 8977 | -5/Factory | Build established: Scavenger-Mutant 9012 | -5/Factory | Entered Upper Caves 9034 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9140 | -5/Upper Caves | Lost 16 parts (2p6n4u4w) 9210 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9292 | -5/Upper Caves | Core integrity fell below 50% 9382 | -5/Upper Caves | Build established: Mutant 9421 | -5/Upper Caves | Discovered new exit (range 13) 9452 | -5/Upper Caves | Entered another Upper Caves area 9454 | -5/Upper Caves | Identified exit to Warlord 9460 | -5/Upper Caves | Discovered new exit (range 10) 9577 | -5/Upper Caves | Entered Factory 9577 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9964 | -4/Factory | Spotted B-86 Titan 9979 | -4/Factory | Spotted B-86 Titan 10003 | -4/Factory | Core integrity fell below 50% 10018 | -4/Factory | Lost 8 parts (2n3u3w) 10057 | -4/Factory | Core integrity fell below 20% 10156 | -4/Factory | Destroyed by P-70 Sage via exploding Power Conduit Last Messages --------------- 10057_ System corrupted: Substantial component data lost. 10067_ Acquired Imp. Gyrokinetic Inverter. 10088_ Acquired Lance. 10105_ S-27 Virus destroyed. 10108_ Drone sends a signal. 10115_ TF Node disabled. 10115_ Adv. Sensor Array tumbles out of TF Node. 10115_ Adv. Signal Interpreter tumbles out of TF Node. 10119_ Acquired Adv. Signal Interpreter. 10123_ Acquired Adv. Sensor Array. 10125_ Dropped Adv. Sensor Array. 10130_ System corrupted: Matter fused (-9). 10132_ R-10 Processor collects Adv. Sensor Array. 10133_ Slug penetrates Wall. 10134_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10136_ Penetrated by Slug. 10136_ Adv. Melee Analysis Suite destroyed. 10138_ O-24 Administrator sends out distress signal. 10155_ System corrupted: Matter fused (-6). 10156_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ??????????############???????????????? | | ??????????# !#?????????????? | | ??????????# ?????????????? | | ??????????# #???????####### | | ??????????# #???????# | | ??????????# ! """ #???????#""" "" | | ??????????# """ #???????#""" "" | | ??????????# """ #???????#"S "" | | ??????????# !! #???????#""" "" | | ??????????# !! #???????# "" | | ??????????? " " #???????# | | ????????????? ! "Y"?????????# = | | ???????????????! "???????????#####+# | | ??????????????###+################# | | ??????????????# | | ??????????????# ##+############ | | ??????????????# # ??????????#### | | ??????????????# #!! ?????????????? | | ??############# #! ????????????? | | ?# # # ????????????? | | ?# """"""""" # # ???????????? | | ?# # # ???????????? | | ?#! """"""""" # # / ??????????? | | ?# # # ??????????? | | ?# p + ?????????? | | ?# @# # ?????????? | | ?# """"""""" # # ????????? | | ?? # # ????????? | | ?#! """"""""" + ##########???????? | | ?#? # #????????????????? | | ??! * !# #????????????????? | | ??############# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ?Y????????????? #????????????????? | | ??????????????? #????????????????? | | ??????????????? #????????????????? | | ??????????????? +????????????????? | | ??????????????? #????????????????? | | ??????????????? #????????????????? | | ??????????????? #????????????????? | | ??????????????? ????????????????? | | ??????????????? ?????????????????? | | ??????????????? ???????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 800 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Ion Engine | 40% | -10/Materials VSS Leg | 65% | -8/Materials | Broken Studied --------- Great Maul | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed GhostDamperDirector Manual? 0 Play Time 02:31:24 Cumulative 144.2 hours Start 2026.09.15 @ 09:16:15 End 2026.09.16 @ 02:01:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6b4c5cc-2333-4523-b501-01ed814da64b