Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 09:52:07 Player: Zaz Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (143) 715 Value Destroyed (4476) 4476 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (2371) 2371 TOTAL SCORE: 15642 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 785 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -348 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Cooled Particle Cannon Scythe Ripper Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Advanced Thermal Shield > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher Chainsword > --- INVENTORY -------- Cooled Deuterium Engine Wheel Compact Wheel Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Actuator Array Transmission Jammer Advanced Transmission Jammer Makeshift ECM Suite Layered Medium Armor Plating Layered Medium Armor Plating Improved Hardlight Generator Dynamic Insulation System Advanced System Restoration Module Improved Recalibrator Z-Drone Bay Phasing AFG Transdimensional Reconstructor Cooled Particle Cannon Power Maul Scythe Axe Chainsword [Rating: 102] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Utility Advanced Melee Analysis Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . Utility 8 | . . . . . 2 1 . . . 1 2 . . . . 2 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 267 | 7 14 9 1 10 17 53 1 5 6 33 9 9 6 3 10 22 16 16 10 10 Power 13 | 1 1 . . 1 1 4 . . . 1 . 1 . . 1 . . . 1 1 Engine 8 | 1 1 . . . 1 1 . . . 1 . 1 . . . . . . 1 1 Core 5 | . . . . 1 . 3 . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 44 | 2 7 2 . . 5 12 . 1 . 2 4 2 . . . 5 . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . Wheel 40 | 2 5 2 . . 5 10 . 1 . 2 4 2 . . . 5 . 2 . . Hover 2 | . . . . . . 2 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 143 | 2 4 3 1 2 6 28 1 4 6 27 5 . 2 3 7 17 12 5 2 6 Device 99 | 1 1 2 1 2 4 21 1 2 5 17 4 . 1 2 6 13 8 3 1 4 Storage 6 | 1 2 . . . . 1 . . . . . . . 1 . . . . 1 . Processor 13 | . . . . . 2 1 . . . 5 1 . . . . 2 . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 25 | . 1 1 . . . 5 . 2 1 5 . . 1 . 1 2 4 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 4 . 7 5 9 . . . 3 . 6 4 . 2 . 4 9 7 3 Energy Gun 7 | 1 . 1 . 2 1 . . . . . . . . . . . . . 2 . Energy Cannon 8 | . . . . . 4 4 . . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 . . 3 . 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 3 . . . . . . . . . . . . . . Launcher 18 | . 1 3 . 2 . . . . . . . 3 2 . 1 . 2 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . . . . 3 . 3 2 . 1 . 2 5 5 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . 2 5 . 2 . 1 . . . 2 . . 1 1 2 . Parts Lost 28 | . 1 . . 1 . 2 . . . . . 1 . . . 1 . 6 . 16 Power 3 | . . . . . . . . . . . . 1 . . . . . . . 2 Propulsion 7 | . . . . . . 1 . . . . . . . . . 1 . 2 . 3 Utility 10 | . 1 . . . . . . . . . . . . . . . . 2 . 7 Weapon 8 | . . . . 1 . 1 . . . . . . . . . . . 2 . 4 Highest Loss Streak 11 | . 1 . . 1 . 1 . . . . . 1 . . . 1 . 4 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 100 100 98 91 92 92 92 92 92 93 94 94 94 92 89 88 84 75 Engine 5 | . 14 14 14 8 3 6 7 7 7 6 5 4 5 5 4 . . . 3 4 Core 1 | . . . . 5 5 . . . . . . . . . . 5 5 5 1 . Wheel 25 | . 27 28 28 28 36 33 30 30 30 25 21 23 23 23 23 18 15 14 15 6 Device 11 | . 9 13 14 14 16 9 7 7 7 11 16 17 16 17 17 17 6 10 11 17 Storage 7 | . 14 14 14 14 9 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 Processor 17 | . . . . . 8 14 15 15 15 19 23 23 23 23 23 27 31 29 26 26 Protection 3 | . 1 . . . . 5 7 6 7 1 . . . . . 1 8 4 4 . Energy Gun 1 | . 14 . . 7 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 14 7 15 15 15 . . . . . . . . . . . Ballistic Gun 1 | . 13 7 . 18 3 . . . . . . . . . . . . . . . Launcher 1 | . . 20 28 1 . . . . . . . . . . 1 . . . . . Slashing Weapon 8 | . . . . . . . . . . 19 17 16 16 17 15 15 14 14 13 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 15 51 56 56 56 68 115 113 113 113 113 107 115 120 109 112 111 115 109 110 105 Greatest Support 68 | 26 26 24 20 20 44 68 68 68 64 64 64 62 62 62 62 68 68 68 54 54 Greatest Overweight (x) 31 | . 2 2 2 2 1 9 1 1 1 2 2 1 1 1 1 1 1 1 2 31 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 20 20 20 20 20 25 24 25 25 25 24 25 24 25 25 25 25 25 25 23 Average Carried 22 | 5 15 19 20 19 19 22 24 24 25 24 22 24 24 24 24 24 24 24 23 19 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 19 20 20 20 20 24 24 25 25 25 24 24 24 25 24 25 25 18 24 4 Class Distribution -------------------- 45% | Gladiator 42% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Warlord Derelict-Gladiator | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 4435 | 291 115 388 31 223 182 1239 10 50 60 310 110 77 61 243 122 222 257 211 233 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4626 | 92 346 84 . 189 170 1250 . . 223 721 210 104 79 284 90 327 98 103 80 176 Parts 271 | 13 25 10 . 17 15 59 . . 11 40 11 12 6 4 7 19 2 9 6 5 Haulers Intercepted 4 | . 1 . . . . 2 . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 7 . . 7 1 4 5 . 16 8 . 6 Prevented 6 | . . . . . . . . . 6 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 104 | . 10 8 . 10 2 24 . . 3 7 . 9 8 . 7 6 2 6 . 2 Melee 18 | . . . . . . . . . . 7 . . . . 2 6 1 . . 2 Guns 13 | . 10 1 . 1 1 . . . . . . . . . . . . . . . Cannons 27 | . . . . . 1 23 . . 3 . . . . . . . . . . . AOE 45 | . . 7 . 9 . . . . . . . 9 8 . 5 . 1 6 . . Classes Destroyed 21 | 1 4 4 . 1 1 5 . . 2 . . . . . 1 . . 1 1 . Worker 7 | . . 1 . 1 2 2 . . . 1 . . . . . . . . . . Builder 5 | . . 2 . . 2 1 . . . . . . . . . . . . . . Tunneler 6 | 4 . . . . . . . . . 1 1 . . . . . . . . . Hauler 4 | . 1 . . . . 2 . . . 1 . . . . . . . . . . Recycler 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . Watcher 10 | . 2 . . . . 3 . . . 4 1 . . . . . . . . . Swarmer 43 | . 6 3 . 7 . . . . . . . 9 8 . 4 . . 6 . . Grunt 28 | . 4 2 . 3 1 13 . . . 1 . . . . . . 2 . . 2 Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 7 | . . . . . 1 4 . . . 2 . . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Programmer 16 | . . . . . . 5 . . . 4 . . . . 1 6 . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . 1 . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 4 4 3 . 8 4 3 . . 1 1 3 5 8 . 5 2 1 4 . 2 Combat Bots Only 8 | . 3 3 . 7 1 3 . . 1 1 . 5 8 . 5 2 1 4 . 2 Max Kills in Single Turn 5 | 1 2 2 . 5 2 1 . . 1 1 1 5 4 . 2 1 1 3 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . 4 . . . . . . . 5 4 . 2 . 1 3 . . Melee 1 | . . . . . . . . . . 1 . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 557 | . 47 11 . 11 2 145 . . 3 76 . 11 12 . 16 14 12 50 12 135 Missed 145 | . 10 3 . 3 1 36 . . 1 23 . 3 3 . 3 1 4 17 1 36 Damage Taken 6860 | . 466 224 . 137 15 1462 . . 67 589 . 155 250 . 216 267 193 1031 114 1674 Core 1543 | . 91 13 . 45 . 154 . . . 27 . 32 55 . 18 58 64 196 22 768 Absorbed by Shields 141 | . . . . . . . . . . . . . . . . . . . 110 31 Ignored by Resistances 405 | . . . . . . . . . . . . . . . . . 49 . . 356 Regen/Repaired (Parts) 722 | . 92 . . . . . . . . 189 . . . . . 388 . . 53 . Core Remaining (%) 83 | 100 . . . 40 100 . . . 78 96 . . . . 89 . . . . . Volleys Fired 235 | 7 30 16 . 13 8 125 . 2 9 . . 6 4 . 3 . 3 9 . . Largest 2 | 2 2 2 . 2 2 2 . 2 2 . . 2 2 . 1 . 2 2 . . Hottest 170 | 70 70 70 . 70 130 170 . 110 110 . . 78 78 . 39 . 78 78 . . Shots Fired 364 | 14 60 31 . 20 16 167 . 4 18 . . 8 6 . 3 . 6 11 . . Gun 101 | 14 60 14 . 11 2 . . . . . . . . . . . . . . . Cannon 203 | . . . . . 14 167 . 4 18 . . . . . . . . . . . Launcher 60 | . . 17 . 9 . . . . . . . 8 6 . 3 . 6 11 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 140 | 7 30 10 . 8 2 83 . . . . . . . . . . . . . . Thermal 164 | 7 30 4 . 3 14 84 . 4 18 . . . . . . . . . . . Explosive 60 | . . 17 . 9 . . . . . . . 8 6 . 3 . 6 11 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 4 13 7 . 5 7 15 . 8 5 . . . 5 . 6 . 3 1 . . Robot Miss Streak 7 | 2 2 2 . 7 1 5 . 2 1 . . . . . 1 . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 279 | 7 44 13 . 5 11 85 . 2 14 39 5 . 2 5 7 22 6 4 2 6 Core Hits 196 | 4 20 20 . 15 7 39 . . 8 15 2 10 12 3 8 7 9 12 1 4 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 2 . . . . 7 . . . 4 . . . . 1 4 . . . 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . Blast 6 | . . . . . . 6 . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . 4 . . . . 1 4 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 142 | . . . . . . 1 . . . 58 13 . . 7 10 31 6 7 2 7 Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . . . 58 13 . . 7 10 31 6 7 2 5 Piercing 2 | . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 7 | . . . . . . . . . . 4 2 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . 10 2 . . . 1 7 . 1 . 1 Damage Inflicted 13228 | 86 548 656 . 731 302 3479 . 78 377 1699 305 637 821 442 674 925 375 710 147 236 Guns 829 | 86 544 141 . 39 19 . . . . . . . . . . . . . . . Cannons 4215 | . . . . . 283 3477 . 78 377 . . . . . . . . . . . Explosions 3930 | . . 515 . 692 . . . . . . . 637 821 . 461 . 209 595 . . Melee 4231 | . . . . . . . . . . 1699 305 . . 442 213 925 166 115 130 236 Ramming 23 | . 4 . . . . 2 . . . . . . . . . . . . 17 . Kinetic 3013 | 23 259 102 . 39 19 2571 . . . . . . . . . . . . . . Thermal 2031 | 63 285 39 . . 283 906 . 78 377 . . . . . . . . . . . Explosive 3930 | . . 515 . 692 . . . . . . . 637 821 . 461 . 209 595 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4162 | . . . . . . . . . . 1699 305 . . 442 213 925 166 115 130 167 Piercing 69 | . . . . . . . . . . . . . . . . . . . . 69 Highest Corruption 9 | . . . . . 2 9 . . . 2 . . . . 2 2 2 7 7 . Average Corruption 3 | . . . . . 2 5 . . . 1 . . . . 1 1 2 3 7 . Corruption Purged 19 | . . . . . . 12 . . . 5 . . . . 2 . . . . . Corruption Blocked 39 | . . . . . . . . . . . . . . . . . . . 39 . Effects 89 | . . . . . 6 42 . . . 8 . . . . . 5 9 17 2 . Message Errors 21 | . . . . . . 12 . . . 1 . . . . . 2 2 3 1 . Matter Fused 17 | . . . . . 2 7 . . . . . . . . . . 3 5 . . Heat Flow Errors 7 | . . . . . . 1 . . . 2 . . . . . 1 1 2 . . Energy Discharges 12 | . . . . . . 6 . . . 1 . . . . . 1 1 2 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . . 3 8 . . . 3 . . . . . . 1 4 . . Data Loss (major) 5 | . . . . . . 3 . . . . . . . . . 1 1 . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . Alerts 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 762 | . . 13 . 24 . 120 . . . 190 83 36 35 154 62 22 . 23 . . Projectiles 120 | . . . . . . 120 . . . . . . . . . . . . . . Explosions 148 | . . 13 . 24 . . . . . . . 36 35 . 17 . . 23 . . Melee 494 | . . . . . . . . . . 190 83 . . 154 45 22 . . . . Knockbacks 16 | . . . . . . 16 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . 13 . . . . . . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . 2 56 . 64 . 1 . . . . . 34 113 . . . . . 8 . Shots 10 | . . 4 . 3 . . . . . . . 1 2 . . . . . . . Rammed 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . Targets Rammed 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | 47 135 99 . 59 44 159 . 42 42 218 . . . . . 180 244 314 . 196 Average Temperature 45 | 17 49 25 . 13 20 38 . 22 19 96 . . . . . 105 124 158 . 112 Received Heat Transfer 1884 | . 129 60 . 30 9 525 . . 12 90 . . . . . . 57 415 . 557 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 15 | 1 3 . . . . 4 . . 4 . . . . . . . 3 . . . Heat Transferred 3825 | 185 999 111 . . 407 1403 . 124 596 . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 651 | 20 188 168 . 205 154 374 . . . 180 111 . . . . 651 . . . . Initial 621 | . 13 . . . 65 16 . . . 25 42 . . . . 621 . . . . Average 148 | 5 77 70 . 149 89 176 . . . 64 78 . . . . 382 . . . . Maximum Alert Level 2 | . . . . 1 . 1 . . . . . . . . . 2 . . . . Low Security (%) 71 | 100 100 100 . 73 100 51 . . . 100 100 . . . . 12 . . . . Level 1 23 | . . . . 26 . 48 . . . . . . . . . 49 . . . . Level 2 4 | . . . . . . . . . . . . . . . . 37 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 1 14 . . . 9 1 . . . . 5 . . . . Investigation 9 | . 1 . . . . 4 . . . 2 1 . . . . 1 . . . . Extermination 13 | . . . . . . 5 . . . 4 . . . . . 4 . . . . Reinforcement 5 | . . . . . 1 4 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 8 | . . . . . 2 2 . . . . . . . . 1 . . . 3 . Communications Jammed 12 | . . . . . . . . . . . . . . . 1 . . . 11 . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . 11 . Times Spotted 190 | . 14 6 . 11 2 45 . 1 6 23 3 2 8 . 7 10 7 10 19 16 Peak Tracking Total 18 | . 4 2 . 4 1 4 . 1 3 3 1 5 4 . 5 2 3 4 18 9 Tactical Retreats 9 | . . . . . . 5 . . . . . . . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 15 | . 3 . . . . 9 . . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . 16 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 3 | . . 1 . . . 2 . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 49 | . 5 1 1 . 4 16 . . . 9 . . 1 4 . 3 . 1 4 . Terminals 16 | . 4 . . . 3 8 . . . . . . 1 . . . . . . . Fabricators 5 | . . . . . . 2 . . . 2 . . . . . 1 . . . . Repair Stations 8 | . 1 . . . 1 2 . . . 3 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . 2 . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . 2 . . . . . 1 . . . . Total Hacks 124 | . 13 1 4 . 11 34 . . . 22 . . 1 14 . 14 . 1 9 . Successful 67 | . 7 1 4 . 5 4 . . . 10 . . 1 14 . 11 . 1 9 . Failed 57 | . 6 . . . 6 30 . . . 12 . . . . . 3 . . . . Catastrophic 7 | . 1 . . . 1 3 . . . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 4 . . . 7 14 . . . 17 . . . . . 11 . . . . Terminals 39 | . 9 . . . 7 22 . . . . . . 1 . . . . . . . Fabricators 6 | . . . . . . 2 . . . 2 . . . . . 2 . . . . Repair Stations 30 | . 4 . . . 4 4 . . . 7 . . . . . 11 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 3 . . . 8 . . . . . . . . . . Garrison Access 9 | . . . . . . 3 . . . 5 . . . . . 1 . . . . Terminal Hacks 34 | . 3 1 4 . . 1 . . . . . . 1 14 . . . 1 9 . Record 9 | . . . 4 . . . . . . . . . 1 2 . . . . 2 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . 4 . . . . 5 . Open Door 4 | . . 1 . . . . . . . . . . . . . . . 1 2 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 19 | . 3 . . . 1 1 . . . 5 . . . . . 9 . . . . Scan Component 12 | . 2 . . . 1 1 . . . 3 . . . . . 5 . . . . Repair 7 | . 1 . . . . . . . . 2 . . . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 5 . . . . . . . . . . Insert Component 3 | . . . . . . . . . . 3 . . . . . . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 4 1 . . . . . . . . . . . . . . Terminals 5 | . 1 . . . 4 . . . . . . . . . . . . . . . Botnet 3 | . . . . . 3 . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . . . 3 14 . . . 8 . . 1 . . 2 . . . . Full Trace Events 6 | . . . . . . 3 . . . 2 . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . 20 . . . 14 . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . 187 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . 7 . . . . Parts Repaired 7 | . 1 . . . . . . . . 2 . . . . . 4 . . . . Time 348 | . 26 . . . . . . . . 88 . . . . . 234 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 21 | . . 3 . 3 . . . 7 . 1 . . . . . 3 . . 4 . Largest Group 5 | . . 3 . 3 1 1 . 5 5 5 . . . . . 3 3 2 4 1 Highest-Rated Group 288 | . . 40 . 90 31 31 . 174 174 165 . . . . . 288 288 192 206 58 Highest-Rated Ally 96 | . . 16 . 31 31 31 . 40 40 40 . . . . . 96 96 96 65 58 Zionite Dispatches 3 | . . . . . . . . . . 1 . . . . . 2 . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . Total Orders 9 | . . . . . . . . . . 2 . . . . . . 6 1 . . EXPLORE 8 | . . . . . . . . . . 2 . . . . . . 5 1 . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 135 | . . 5 . 13 2 6 . 6 26 19 . . . . . . 20 10 26 2 Total Damage 3417 | . . 40 . 210 . 84 . 141 576 473 . . . . . . 904 347 598 44 Kills 20 | . . . . 2 . . . . 2 5 . . . . . . 5 3 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . 1 1 . . . 2 1 . 2 . 2 3 . . Drone Launches 9 | . . . . . . . . . . 2 . . . . . . 6 1 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . 5 1 . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . . . . . 41 . . . . Traps 7 | . . . . . . . . . . . . . . . . 7 . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . 3 . . . . Items 29 | . . . . . . . . . . . . . . . . 29 . . . . Guards 2 | . . . . . . . . . . . . . . . . 2 . . . . Zionite Intel Received 5 | . . . . . . . . . . 4 . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 18812 | 97 894 826 194 765 599 3790 14 1346 765 2650 213 558 549 301 714 1301 758 806 1379 293 Spaces Moved 13008 | 63 611 632 176 613 517 2486 12 1152 451 1666 168 487 445 269 476 636 384 621 980 163 Core 4 | 1 . . . . . . . . . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 13004 | 62 611 632 176 613 517 2486 12 1152 451 1666 168 487 445 269 476 636 384 621 980 160 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 110 100 99 110 107 107 107 105 105 105 105 105 102 111 108 108 50 Average Speed 108 | 89 110 115 110 110 100 104 110 107 107 107 109 105 105 105 105 106 111 110 112 166 Slowest Speed 1600 | 100 120 120 110 110 100 225 110 110 107 120 125 105 105 105 105 111 111 111 123 1600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 4 92 98 57 93 42 62 3 90 64 46 5 56 77 62 68 12 95 88 95 40 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 4 | . . . 1 . . . . 1 . . . . . . . . 1 1 . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 2 . 2 . . 2 4 3 . . 2 2 . 2 . 3 1 . . Spaces Dug 246 | . . 14 . 36 . 5 . . . 5 1 . 28 . 3 5 32 117 . . Terrain Destroyed 672 | . . 104 . 103 3 31 . . 1 5 1 85 73 . 34 5 56 171 . . Melee 19 | . . . . . . 1 . . . 5 1 . . . 3 5 1 3 . . Projectile 34 | . . . . . 3 30 . . 1 . . . . . . . . . . . AOE 619 | . . 104 . 103 . . . . . . . 85 73 . 31 . 55 168 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 17188 | 86 768 698 176 681 589 3487 12 1253 712 2467 185 521 516 281 672 1237 695 714 1256 182 Wait 3249 | 1 97 28 . 44 21 706 . 87 247 692 . 19 62 . 174 536 282 63 190 . Move 12988 | 62 610 631 175 612 516 2485 11 1151 450 1665 167 486 444 268 475 635 383 619 980 163 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 110 | 9 9 6 . 1 9 32 . 3 . 16 2 . . 2 1 13 1 . 5 1 Fast Attach 59 | 6 4 1 . . 5 15 . 3 . 4 6 . . 2 1 3 3 . 6 . Attach 45 | 1 . . . 1 3 8 . . . 4 3 1 . 1 1 5 . 7 1 9 Detach 14 | . 2 1 . . 2 5 . . . 3 . . . . . . . . 1 . Swap 165 | . 10 8 1 9 9 30 1 2 6 25 . 8 6 1 8 14 13 10 3 1 Drop 126 | . 5 7 . 1 16 47 . 5 . 16 . 1 . 2 2 11 4 . 6 3 Fire 235 | 7 30 16 . 13 8 125 . 2 9 . . 6 4 . 3 . 3 9 . . Melee 100 | . . . . . . 1 . . . 42 7 . . 5 7 20 6 5 2 5 Ram 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 32 . . . . . . . . . . . 1 . . Rewire 62 | . . . . . . . . . . . . . . . . . . . 62 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 14) 322 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 550 | -10/Materials | Repaired Assault Rifle 696 | -10/Materials | Discovered new exit (range 3) 841 | -10/Materials | Discovered new exit (range 14) 890 | -10/Materials | Discovered new exit (range 11) 992 | -10/Materials | Entered Mines 1057 | -10/Mines | Assembled infested the area 1140 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1143 | -10/Mines | Found Prototype Device 1143 | -10/Mines | Identified Exp. Sensor Array 1223 | -10/Mines | Discovered new exit (range 9) 1314 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1359 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1454 | -10/Mines | Lost 3 allies 1614 | -10/Mines | Discovered new exit (range 8) 1813 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1813 | -10/Mines | Discovered new exit (range 5) 1818 | -10/Mines | Entered Exiles 1845 | -10/Exiles | Met 8R-AWN 1865 | -10/Exiles | Met EX-HEX 1898 | -10/Exiles | Met EX-BIN 1932 | -10/Exiles | Met EX-DEC 1950 | -10/Exiles | Learned location of Zion (-7) 1998 | -10/Exiles | Discovered new exit (range 14) 2012 | -10/Exiles | Entered Mines 2020 | -9/Mines | Discovered new exit (range 9) 2044 | -9/Mines | Destroyed 7 combat bots 2044 | -9/Mines | Learned Materials stockpile data 2324 | -9/Mines | Received a Mining Laser from a helpful Derelict 2384 | -9/Mines | Learned Materials emergency access door positions 2483 | -9/Mines | Core integrity fell below 50% 2558 | -9/Mines | Discovered new exit (range 9) 2777 | -9/Mines | Entered Materials 2777 | -8/Materials | Accompanied by 1 ally 2777 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2782 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3180 | -8/Materials | Discovered new exit (range 15) 3194 | -8/Materials | Identified exit to Storage 3319 | -8/Materials | Met 7R-MNS 3345 | -8/Materials | Discovered new exit (range 15) 3372 | -8/Materials | Identified exit to Factory 3376 | -8/Materials | Entered Factory 3376 | -7/Factory | Accompanied by 1 ally 3376 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3377 | -7/Factory | Caught up to 7R-MNS 3770 | -7/Factory | Build established: Scavenger-Mutant 3811 | -7/Factory | Discovered new exit (range 10) 4092 | -7/Factory | Discovered new exit (range 10) 4170 | -7/Factory | Garrison activated, responded to threat 4183 | -7/Factory | Identified exit to Factory 4416 | -7/Factory | Build established: Mutant 4869 | -7/Factory | Build established: Scavenger-Mutant 4950 | -7/Factory | Discovered exit to Factory (range 9) 5468 | -7/Factory | Build established: Mutant 6495 | -7/Factory | Discovered exit to Factory (range 15) 6749 | -7/Factory | Identified exit to Lower Caves 7166 | -7/Factory | Entered Lower Caves 7176 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7176 | -7/Lower Caves | Identified exit to Lower Caves 7179 | -7/Lower Caves | Identified exit to Zion 7180 | -7/Lower Caves | Entered Zion 7240 | -7/Zion | Gained Derelict followers 7246 | -7/Zion | Discovered new exit (range 15) 7419 | -7/Zion | Given A8's code to call for help 7496 | -7/Zion | Found Prototype Device 7496 | -7/Zion | Identified Phasing AFG 7625 | -7/Zion | Learned location of Data Miner (-6) 7789 | -7/Zion | Learned Factory emergency access door positions 8006 | -7/Zion | Given the Hacking Drone Bay 8007 | -7/Zion | Found Prototype Device 8007 | -7/Zion | Identified Hacking Drone Bay 8208 | -7/Zion | Imprinted 8210 | -7/Zion | Declared Zion's savior 8442 | -7/Zion | Identified exit to Proximity Caves 8526 | -7/Zion | Entered Proximity Caves 8526 | -6/Proximity Caves | Accompanied by 5 allies 8876 | -6/Proximity Caves | Spotted B-75 Beast 8906 | -6/Proximity Caves | Destroyed B-75 Beast 9177 | -6/Proximity Caves | Discovered exit to Factory (range 3) 9263 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9291 | -6/Proximity Caves | Entered Factory 9291 | -6/Factory | Accompanied by 4 allies 9291 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9316 | -6/Factory | Zion Infowar Resupply teleported in 9604 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9635 | -6/Factory | Build established: Gladiator 10027 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10096 | -6/Factory | Retrieved Zion intel report: Trap Installations 10269 | -6/Factory | Garrison activated, responded to threat 10326 | -6/Factory | Lost 4 allies 10335 | -6/Factory | Retrieved Zion intel report: Component Schematics 10797 | -6/Factory | Terminal network hard line cut 11071 | -6/Factory | Repaired Arm. Huge Wheel 11123 | -6/Factory | Repaired System Restoration Module 11239 | -6/Factory | Discovered new exit (range 5) 11242 | -6/Factory | Identified exit to Factory 11440 | -6/Factory | Discovered exit to Factory (range 4) 11941 | -6/Factory | Entered another Factory area 11941 | -5/Factory | Evolved 2 slots: Utility x2 11942 | -5/Factory | Identified exit to Upper Caves 12154 | -5/Factory | Entered Upper Caves 12170 | -5/Upper Caves | Encountered a Warlord checkpoint 12561 | -5/Upper Caves | Identified exit to Upper Caves 12600 | -5/Upper Caves | Learned Factory machine intel 12712 | -5/Upper Caves | Entered another Upper Caves area 12758 | -5/Upper Caves | P-70 Sage assimilated allied 8V-FWB(r) 12763 | -5/Upper Caves | Destroyed 8 combat bots 12859 | -5/Upper Caves | Discovered new exit (range 7) 12864 | -5/Upper Caves | Identified exit to Factory 13037 | -5/Upper Caves | Learned 4 Factory zone layouts 13241 | -5/Upper Caves | Discovered new exit (range 14) 13260 | -5/Upper Caves | Identified exit to Zhirov 13261 | -5/Upper Caves | Entered Zhirov 13261 | -5/Zhirov | Discovered new exit (range 3) 13280 | -5/Zhirov | Met Zhirov 13319 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13339 | -5/Zhirov | Found Alien Artifact 13340 | -5/Zhirov | Identified Integrated Reactor 13340 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13354 | -5/Zhirov | Found Alien Artifact 13561 | -5/Zhirov | Identified exit to Proximity Caves 13562 | -5/Zhirov | Entered Proximity Caves 13565 | -4/Proximity Caves | Spotter reported a threat 13566 | -4/Proximity Caves | Spotter reported a threat 13784 | -4/Proximity Caves | Spotter reported a threat 14058 | -4/Proximity Caves | Learned location of 1 exit from Research 14066 | -4/Proximity Caves | Learned Research emergency access door positions 14076 | -4/Proximity Caves | Spotter reported a threat 14244 | -4/Proximity Caves | Discovered exit to Factory (range 13) 14276 | -4/Proximity Caves | Entered Factory 14276 | -4/Factory | Evolved 2 slots: Utility x2 14277 | -4/Factory | Identified exit to Research 14278 | -4/Factory | Loaded intel: 239 machine locations 14553 | -4/Factory | Search patrols dispatched 14632 | -4/Factory | Repaired Exp. Sensor Array 14692 | -4/Factory | Fabricated Exp. Optical Array? 14899 | -4/Factory | Repaired Arm. Huge Wheel 14932 | -4/Factory | Repaired Arm. Wheel 14984 | -4/Factory | Repaired Imp. Actuator Array 15026 | -4/Factory | Search patrols dispatched 15068 | -4/Factory | Discovered exit to Research (range 13) 15068 | -4/Factory | Discovered new exit (range 6) 15073 | -4/Factory | Identified exit to Upper Caves 15084 | -4/Factory | Retrieved Zion intel report: Branch Access 15084 | -4/Factory | Identified exit to Armory 15266 | -4/Factory | Zion Recon squad teleported in 15568 | -4/Factory | Zion Light squad teleported in 15577 | -4/Factory | Entered Upper Caves 15577 | -4/Upper Caves | Accompanied by 3 allies 16181 | -4/Upper Caves | Discovered new exit (range 14) 16216 | -4/Upper Caves | Identified exit to Upper Caves 16258 | -4/Upper Caves | Learned location of Testing (-2) 16335 | -4/Upper Caves | Entered another Upper Caves area 16335 | -4/Upper Caves | Accompanied by 2 allies 16342 | -4/Upper Caves | Discovered exit to Research (range 18) 16797 | -4/Upper Caves | Learned location of Quarantine (-3) 16810 | -4/Upper Caves | Identified exit to Warlord 16824 | -4/Upper Caves | Learned Research emergency access door positions 16972 | -4/Upper Caves | Crushed by falling debris 16994 | -4/Upper Caves | Spotted B-86 Titan 17019 | -4/Upper Caves | Identified Transdimensional Reconstructor 17019 | -4/Upper Caves | Warped through subspace 17132 | -4/Upper Caves | Lost 4 parts (2n1u1w) 17141 | -4/Upper Caves | Entered Warlord 17188 | -4/Warlord | Discovered new exit (range 8) 17246 | -4/Warlord | System corruption cleaned by Quarantine Array 17718 | -4/Warlord | Warlord's base attacked by MAIN.C 17872 | -4/Warlord | Found Prototype Energy Gun 17872 | -4/Warlord | Identified Vortex Rifle 17877 | -4/Warlord | Found Prototype Energy Gun 17877 | -4/Warlord | Identified Vortex Rail 17980 | -4/Warlord | Build established: Commander-Gladiator 18068 | -4/Warlord | Warlord forces counterattacked 18106 | -4/Warlord | Lost 6 allies 18137 | -4/Warlord | Rebuked by Warlord 18189 | -4/Warlord | Spotted B-90 Cyclops 18368 | -4/Warlord | Opened side exit 18393 | -4/Warlord | Warlord base infiltrated, sounded retreat 18426 | -4/Warlord | Build established: Gladiator 18499 | -4/Warlord | Lost 3 allies 18518 | -4/Warlord | Spotted Executioner 18518 | -4/Warlord | Spotted Executioner 18520 | -4/Warlord | Entered Proximity Caves 18520 | -3/Proximity Caves | Accompanied by 2 allies 18579 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18722 | -3/Proximity Caves | Spotted B-86 Titan 18778 | -3/Proximity Caves | Core integrity fell below 50% 18802 | -3/Proximity Caves | Core integrity fell below 20% 18813 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18795_ Penetrated by Slug. 18795_ Microactuators destroyed. 18795_ Slug penetrates Wall. 18795_ Adv. Thermal Shield destroyed. 18796_ Adv. Heat Sink fries itself beyond repair. 18796_ Phase Gun fries itself beyond repair. 18797_ Myomer Leg fries itself beyond repair. 18798_ Ripper destroyed. 18798_ 0b10 Decoder Chip [Generic] destroyed. 18801_ Imp. Actuator Array destroyed. 18801_ Penetrated by Slug. 18804_ Slug penetrates Wall. 18806_ B-86 Titan exits siege mode. 18808_ Mak. Spear destroyed. 18810_ Dropped Huge Storage Unit. 18811_ Slug penetrates Wall. 18811_ Dropped Imp. Hardlight Generator. 18812_ Dropped Dynamic Insulation System. 18812_ Acquired Ripper. 18813_ B-86 Titan activates siege mode. Map ----- +----------------------------------------------------+ | ##???????# #??# #????## ##### | | ?????????## ??????## ####???# | | ??????????# ## ####?????######??????# | | ??????????# ?##### ##????#"###???????# | | ???????????? ### ???## #???## "#??????## | | ???????????? ???##??### ##??# "######## | | ?????????????????????# #### | | ??????????????????????# ## | | ???????????????????????# % ########## | | ??????????????????## #### ######## #????????? | | ?????????????????## ##??????#" #????????? | | ?????????????????# # ### #???????## % #????????? | | ?????????????????# ### ##???????# ##????????? | | ?????????????????# # ##??????# "#?????????? | | ??????????????????# ##????? ????????? | | ???????????????# # ## ## ##?#### #???? | | ???????????????## ? ??# "" #";### #???? | | ?????????????????# ???# ## BB ???? | | ?????????????????##????# ##"$ BB # ???? | | ???????????????????????# " " #;;# #? ??? | | ???????????????????????# ### ; #?? # ###??##?? | | ?????????????????????### #?? ;;##? ## #???????? | | ????????????????????## ### # #?# #???????? | | ????????????????????# %% #??###???????? | | ?????????????######## !!]%! #????????????? | | ??????????# !@]!*g #????????????? | | ??????????# ##### # ;##;!! #????????????? | | ?????????????????#?## ;#???/% ##????????????? | | ????????????????????####?????# ##?????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 EM Shielding 2 Armor Coverage 625 Resistance: TH 30 Propulsion Shielding 33 Melee Speed Boost 40 Evasion (%) 42 Melee Accuracy 40 Core Analysis 6 Item Schematics ----------------- Wheel | -7/Factory | Extracted Imp. Light Armor Plating | -7/Factory | Extracted System Shield | -7/Factory | Extracted Deuterium Engine | -7/Factory | Extracted Cld. VTOL Module | -7/Factory | Extracted Med. Matter Pod | -7/Factory | Extracted Weight Redist. System | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Shotgun | -7/Factory | Extracted System Restoration Module | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Great Axe | -7/Factory | Extracted Mining Claw | -7/Factory | Extracted Component Analysis Suite | -7/Factory | Extracted Adv. Treads | -7/Factory | Extracted Imp. EM Pulse Cannon | -7/Factory | Extracted Armor Integrity Analyzer | -7/Factory | Extracted Targeting Computer | -7/Factory | Extracted Weapon Shielding | -7/Factory | Extracted Remote Datajack | -7/Factory | Extracted Imp. Melee Analysis Suite | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Hrd. Heavy Armor Plating | -6/Factory | Z-intel Adv. Assault Cannon | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Lgt. Nuclear Core | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Knowing Is Half The Battle Challenges ------------ None Game ------ Seed CouplerFactoryEdition Manual? 0 Play Time 03:33:34 Cumulative 43.4 hours Start 2024.04.12 @ 23:41:34 End 2024.04.15 @ 09:52:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 140x60 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e99996ac-cf61-4ecc-be89-7670f17ed1f5