Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.07 @ 18:46:45 Player: haldagan Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (39) 195 Value Destroyed (1485) 1485 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 7290 Bonus ------- Follower Combat Kills 34 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 118/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (7) ------ High-capacity Storage Unit Core Analyzer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (12) --- Flexi-carbon Leg Armored Leg Myomer Leg Gyrokinetic Inverter Gyrokinetic Inverter Focal Shield Improved Shield Generator System Backup Module Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Core Analyzer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Particle Gun Improved EM Pulse Cannon KE Penetrator > --- INVENTORY -------- Flexi-carbon Leg Armored Leg Gyrokinetic Inverter Gyrokinetic Inverter Weight Redist. System Focal Shield Improved Shield Generator System Backup Module Particle Gun Heavy Machine Gun Missile Launcher Power Maul [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Improved Propulsion Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 3 | . . . . . . . 1 . 1 1 . Propulsion 3 | . . . 1 . . . 1 1 . . . Utility 5 | . . . 1 . . . . 1 1 . 2 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 81 | 6 1 . 6 4 5 . 11 24 4 12 8 Power 13 | 1 . . 1 2 . . 4 4 1 . . Engine 10 | 1 . . 1 2 . . 3 2 1 . . Core 3 | . . . . . . . 1 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . . 3 . . . 6 5 2 7 . Treads 2 | 2 . . . . . . . . . . . Leg 4 | . . . . . . . . 2 1 1 . Wheel . | . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 6 . Flight 13 | . . . 3 . . . 6 3 1 . . Utility 20 | 1 1 . 1 1 3 . . 7 1 2 3 Device 8 | . . . . . . . . 5 . 1 2 Storage 4 | 1 . . . . 2 . . 1 . . . Processor 4 | . 1 . 1 . . . . 1 . 1 . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 1 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . . 1 1 2 . 1 8 . 3 5 Energy Gun 9 | 1 . . 1 . . . . 4 . 1 2 Energy Cannon 6 | . . . . . 2 . 1 3 . . . Ballistic Gun 4 | 1 . . . 1 . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 2 | . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 . 1 . . . . Parts Lost 33 | . . . 1 . . . 1 14 . 1 16 Power 6 | . . . . . . . 1 2 . 1 2 Propulsion 7 | . . . . . . . . 3 . . 4 Utility 8 | . . . . . . . . 4 . . 4 Weapon 12 | . . . 1 . . . . 5 . . 6 Highest Loss Streak 16 | . . . 1 . . . 1 10 . 1 16 Average Slot Usage (%) 94 | . 96 100 94 100 99 100 97 88 93 92 58 Engine 10 | . 14 14 11 11 11 11 14 6 9 11 5 Core 2 | . . . . . . . 1 6 6 4 . Treads 3 | . 28 28 9 . . . . . . . . Leg 2 | . . . . . . . . 2 13 13 . Hover 1 | . . . . . . . . . . 11 20 Flight 23 | . . . 19 33 33 33 36 31 16 3 . Device 4 | . . . . . . . . 11 13 11 8 Storage 8 | . 14 14 11 11 11 11 9 5 6 5 5 Processor 8 | . 10 14 22 12 11 11 9 2 6 4 5 Protection 6 | . . . . 9 10 11 9 4 5 5 2 Energy Gun 7 | . 14 14 17 11 8 . . 2 6 7 1 Energy Cannon 6 | . . . . . 4 22 18 9 6 5 2 Ballistic Gun 4 | . 14 14 3 11 8 . . . . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 12 12 12 14 14 29 29 40 60 77 86 78 Greatest Support 80 | 40 40 40 40 18 18 12 24 31 36 80 54 Greatest Overweight (x) 11 | 2 . . 2 1 2 2 1 2 3 2 11 Average Overweight (x) . | . . . . . . 2 1 1 2 1 1 Largest Inventory Capacity 12 | 6 6 6 6 6 12 6 6 12 12 12 12 Average Capacity 7 | 5 6 6 6 6 6 6 6 6 12 12 12 Most Carried 12 | 5 6 6 6 6 6 6 6 6 12 12 12 Average Carried 6 | 3 4 6 5 5 5 6 5 5 8 11 10 Final Capacity 12 | 6 6 6 6 6 6 6 6 12 12 12 12 Final Carried 12 | 4 6 6 6 5 6 6 6 6 12 12 8 Class Distribution -------------------- 82% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1442 | 205 44 . 242 70 97 . 110 252 99 303 20 Remotely . | . . . . . . . . . . . . Salvage Created 1567 | . 46 . 372 150 . . 312 319 . 310 58 Parts 69 | . 2 . 26 7 . . 6 24 . 3 1 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 34 | . 3 . 8 3 . . 5 10 . 3 2 Melee 1 | . . . . . . . . . . . 1 Guns 13 | . 2 . 7 3 . . . 1 . . . Cannons 9 | . . . . . . . 2 6 . 1 . AOE 10 | . 1 . 1 . . . 2 3 . 2 1 Classes Destroyed 11 | . 1 . 4 1 . . 2 2 . 1 . Builder 1 | . . . 1 . . . . . . . . Hauler 3 | . . . 2 . . . 1 . . . . Recycler 1 | . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . 1 . . . Swarmer 10 | . 3 . 4 . . . . 3 . . . Grunt 12 | . . . 3 1 . . 3 3 . 2 . Brawler 2 | . . . 1 1 . . . . . . . Sentry 2 | . . . . . . . 1 . . 1 . Hunter 3 | . . . . . . . 1 . . . 2 Programmer 4 | . . . . . . . . 4 . . . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 6 | . 3 . 6 5 . . 2 3 . 2 1 Combat Bots Only 5 | . 3 . 3 5 . . 2 3 . 2 1 Max Kills in Single Turn 4 | . 1 . 4 1 . . 1 3 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . 1 . 1 . . . 1 3 . 1 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 4962 | . 144 . 206 104 . . 408 1353 . 123 2624 Core 1730 | . 9 . 62 17 . . 169 293 . 14 1166 Absorbed by Shields 124 | . . . . . . . . . . 44 80 Core Remaining (%) 85 | 100 . 96 . . . 80 69 58 100 98 . Volleys Fired 160 | . 10 . 16 10 19 . 16 65 . 11 13 Largest 3 | . 2 . 2 2 2 . 2 2 . 3 3 Hottest 167 | . 60 . 85 65 65 . 123 134 . 167 138 Shots Fired 242 | . 20 . 27 20 38 . 19 77 . 18 23 Gun 146 | . 20 . 27 20 38 . . 20 . 4 17 Cannon 88 | . . . . . . . 19 57 . 11 1 Launcher 8 | . . . . . . . . . . 3 5 Special . | . . . . . . . . . . . . Kinetic 96 | . 10 . 1 10 19 . . 38 . 2 16 Thermal 25 | . . . . . . . 8 14 . 2 1 Explosive 8 | . . . . . . . . . . 3 5 Electromagnetic 113 | . 10 . 26 10 19 . 11 25 . 11 1 Robot Hit Streak 15 | . 4 . 8 11 . . 13 14 . 15 5 Robot Miss Streak 4 | . 2 . 2 2 . . 4 2 . . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 143 | . 10 . 22 19 . . 14 49 . 15 14 Core Hits 74 | . 4 . 15 8 . . 8 17 . 9 13 Critical Hits 3 | . . . 1 . . . 1 . . 1 . Critical Kills 2 | . . . 1 . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Melee Attacks 3 | . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4800 | . 165 . 504 230 . . 857 1436 . 808 800 Guns 1091 | . 88 . 294 230 . . . 172 . 57 250 Cannons 1617 | . . . . . . . 400 930 . 287 . Explosions 1992 | . 77 . 210 . . . 455 334 . 464 452 Melee 98 | . . . . . . . . . . . 98 Ramming 2 | . . . . . . . 2 . . . . Kinetic 1217 | . 7 . . 99 . . . 846 . 28 237 Thermal 856 | . 77 . 210 . . . 268 156 . 132 13 Explosive 883 | . . . . . . . 70 . . 361 452 Electromagnetic 1744 | . 81 . 294 131 . . 517 434 . 287 . Impact 98 | . . . . . . . . . . . 98 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 8 17 . . . Average Corruption 9 | . . . . . . . 5 10 . . . Corruption Purged 1 | . . . . . . . . 1 . . . Effects 40 | . . . . . . . 8 32 . . . Message Errors 10 | . . . . . . . 2 8 . . . Matter Fused 3 | . . . . . . . . 3 . . . Heat Flow Errors 6 | . . . . . . . 1 5 . . . Energy Discharges 2 | . . . . . . . 1 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . 2 . . . Targeting Errors 11 | . . . . . . . 4 7 . . . Weapon Failures 4 | . . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 104 | . . . . . . . . 81 . 23 . Projectiles 44 | . . . . . . . . 43 . 1 . Explosions 60 | . . . . . . . . 38 . 22 . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 7 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 376 | . 39 . . . . . 128 189 . . 20 Shots 8 | . 1 . . . . . 2 2 . . 3 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 690 | . 52 . 140 26 6 . 690 432 . 472 150 Average Temperature 136 | . 30 . 55 17 5 . 207 99 . 219 102 Received Heat Transfer 596 | . . . 63 38 . . 45 99 . 36 315 Effects 26 | . . . . . . . 14 2 . 10 . Shutdowns 10 | . . . . . . . 4 2 . 4 . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 4 | . . . . . . . 2 . . 2 . Matter Decay 2 | . . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . 2 . . 1 . Damage (minor) 3 | . . . . . . . 2 . . 1 . Damage (major) 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . 2 . . . 4 3 . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 3 | . . . . . . . 2 1 . . . Heat Transferred 1654 | . 100 . 350 . . . 610 333 . 224 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . 3 . . . 1 1 . 2 . Missiles Intercepted . | . . . . . . . . . . . . Latent Energy Used 860 | . . . . . . . 460 400 . . . LE Corruption 13 | . . . . . . . 7 6 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 348 | . 85 33 348 185 . . 326 308 42 194 123 Initial 147 | . . 33 12 135 . . . 147 42 20 94 Average 100 | . 43 33 110 182 . . 102 138 42 84 66 Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . Low Security (%) 93 | 100 100 100 74 100 . 100 79 92 100 100 100 Level 1 6 | . . . 25 . . . 20 7 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . . . . . 3 . 1 4 Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 3 | . . . . . . . . 1 . 1 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 1 | . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 65 | . 2 . 19 10 . . 8 15 . 6 5 Peak Tracking Total 12 | . 3 . 4 12 . . 3 4 . 3 3 Tactical Retreats 8 | . . . 2 1 . . . 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . . . . . 1 . . 1 Indirectly 1 | . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 13 | . 1 . 1 . . . 6 3 . 1 1 Max in Single Turn 2 | . 1 . 1 . . . 2 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 9 | . 1 . . . 4 . 3 1 . . . Terminals 2 | . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 56 | . 1 . . . 49 . 5 1 . . . Successful 55 | . 1 . . . 49 . 4 1 . . . Failed 1 | . . . . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . Terminals 3 | . . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 51 | . . . . . 49 . 2 . . . . Record 50 | . . . . . 49 . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . Report Inventory 2 | . 1 . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 4 | . . 2 . . . . . 2 . . . Largest Group 2 | . . 2 2 . . . . 2 . . . Highest-Rated Group 62 | . . 38 38 . . . . 62 . . . Highest-Rated Ally 31 | . . 31 31 . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . 10 . . . . 9 . . . Total Damage 258 | . . . 105 . . . . 153 . . . Kills 4 | . . . 3 . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 4235 | 68 219 189 254 330 1045 34 383 910 332 336 135 Spaces Moved 3007 | 43 118 112 274 312 839 18 270 618 154 194 55 Core 22 | 20 . . . . . . . . . . 2 Treads 311 | 23 118 112 58 . . . . . . . . Legs 323 | . . . . . . . . 58 153 112 . Wheels . | . . . . . . . . . . . . Hover 135 | . . . . . . . . . . 82 53 Flight 2216 | . . . 216 312 839 18 270 560 1 . . Fastest Speed 34 | 50 160 160 34 34 34 197 111 34 180 94 66 Average Speed 118 | 127 160 160 62 90 116 197 111 115 207 139 119 Slowest Speed 600 | 160 160 160 240 117 197 197 114 200 294 180 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . Exploration Rate (%) 26 | 3 22 36 20 75 93 10 32 21 4 4 2 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 150 | . 2 . 7 . . . 90 29 . 19 3 Melee . | . . . . . . . . . . . . Projectile 6 | . . . . . . . 1 4 . . 1 AOE 144 | . 2 . 7 . . . 89 25 . 19 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 3427 | 54 130 122 328 338 871 17 333 731 166 241 96 Wait 103 | . . 11 21 13 . . 26 9 . 7 16 Move 2994 | 42 117 111 271 311 838 17 269 617 153 193 55 Hop 1 | . . . 1 . . . . . . . . Pick Up 52 | 6 2 . 6 . 5 . 4 11 8 9 1 Fast Attach 24 | 4 1 . 3 . . . 1 8 2 2 3 Attach 23 | 2 . . 1 1 1 . 2 8 1 2 5 Detach . | . . . . . . . . . . . . Swap 34 | . . . 2 3 4 . 8 8 1 8 . Drop 32 | . . . 7 . 4 . 6 5 1 9 . Fire 160 | . 10 . 16 10 19 . 16 65 . 11 13 Melee 3 | . . . . . . . . . . . 3 Ram 1 | . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Entered Mines 296 | -10/Mines | Learned location of Storage (-8) 303 | -10/Mines | Build established: Mutant 432 | -10/Mines | Discovered new exit (range 12) 477 | -10/Mines | Entered Materials 477 | -9/Materials | Accompanied by 2 allies 477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 482 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 685 | -9/Materials | Discovered new exit (range 11) 731 | -9/Materials | Entered Mines 767 | -9/Mines | Assembled infested the area 792 | -9/Mines | Met 8R-AWN 843 | -9/Mines | Learned Materials stockpile data 958 | -9/Mines | Found a hidden stash of uninstalled traps 965 | -9/Mines | Learned Materials non-interactive machine intel 1012 | -9/Mines | Discovered new exit (range 9) 1056 | -9/Mines | Discovered new exit (range 5) 1061 | -9/Mines | Entered Exiles 1079 | -9/Exiles | Discovered new exit (range 15) 1105 | -9/Exiles | Welcomed by 8R-AWN 1126 | -9/Exiles | Met EX-HEX 1199 | -9/Exiles | Met EX-DEC 1250 | -9/Exiles | Visited The Gauntlet 1410 | -9/Exiles | Learned location of Zion (-6) 1445 | -9/Exiles | Met EX-BIN 1751 | -9/Exiles | Discovered new exit (range 14) 1842 | -9/Exiles | Aligned with FarCom system 1844 | -9/Exiles | Given EX-Vault access code 1870 | -9/Exiles | Opened EX-Vault 1878 | -9/Exiles | Found Prototype Energy Cannon 1879 | -9/Exiles | Identified Gui. Plasma Cannon 1883 | -9/Exiles | Found Prototype Energy Cannon 1884 | -9/Exiles | Identified Latent Energy Streamer 1902 | -9/Exiles | Found Prototype Device 1903 | -9/Exiles | Identified Chronowheel 1903 | -9/Exiles | Activated Chronowheel 1903 | -9/Exiles | Spacetime reconverged on an earlier point 1948 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2106 | -9/Exiles | Stole two prototypes: Gui. Plasma Cannon, Latent Energy Streamer 2106 | -9/Exiles | Entered Mines 2128 | -8/Mines | Discovered new exit (range 7) 2140 | -8/Mines | Entered Materials 2140 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2142 | -8/Materials | Loaded intel: 32 non-interactive machine locations 2510 | -8/Materials | Discovered new exit (range 11) 2523 | -8/Materials | Entered Factory 2523 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -7/Factory | FarCom data flow suspended 2883 | -7/Factory | Allied Derelicts emerged from ambush trap array 3141 | -7/Factory | System corruption reached 10% 3193 | -7/Factory | Lost 10 parts (1p2n4u3w) 3378 | -7/Factory | Discovered new exit (range 14) 3433 | -7/Factory | Entered another Factory area 3433 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3579 | -6/Factory | Build established: Scavenger-Mutant 3732 | -6/Factory | Discovered new exit (range 5) 3765 | -6/Factory | Entered another Factory area 3765 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4081 | -5/Factory | Discovered new exit (range 4) 4101 | -5/Factory | Entered another Factory area 4101 | -4/Factory | Evolved 2 slots: Utility x2 4204 | -4/Factory | Core integrity fell below 50% 4228 | -4/Factory | Core integrity fell below 20% 4236 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04199_ U-05 Engineer destroyed. 04201_ Penetrated by Slug. 04203_ Gyrokinetic Inverter destroyed. 04203_ Penetrated by Slug. 04205_ Gyrokinetic Inverter destroyed. 04205_ Penetrated by Slug. 04206_ H-77 Assassin destroyed. 04206_ Slug penetrates Y-64 Sentinel. 04206_ Y-64 Sentinel destroyed. 04209_ Y-64 Sentinel emerges from the garrison. 04209_ Slug penetrates Wall. 04209_ Penetrated by Slug. 04209_ Gyrokinetic Inverter destroyed. 04211_ Penetrated by Slug. 04212_ Acquired 20 matter. 04214_ Penetrated by Slug. 04220_ Particle Gun destroyed. 04220_ Slug penetrates Wall. 04222_ Slug penetrates Earth. 04222_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???#??????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???# ????????##???????????????? | | ???# ??????? ????????????????? | | ???# #######;####?????????????? | | ???# ^ ??????????????? | | ???# ^ #???????????????? | | ???# ^"""" #???????????????? | | ??## %""" #???????????????? | | ??# % % #???????????????? | | ???# #???????????????? | | ???#"" #???????????????? | | ???#"" % #???????????????? | | ???#GY@ #####???????????? | | ???#""%! #???????????? | | ??# ""=Y #???????????? | | ??## ; ????????? | | ???# ; "??????? | | ???# ######## # ""?????? | | ???# #??????# #? ""?????? | | ???# #??????# #??? ?????? | | ???# #??????# #????"""????? | | ???# #??????# #???????????? | | ####+######## #???????????? | | # # #???????????? | | # """ """ # #???????????? | | # """ """ # #???????????? | | # """ """ # ######### ?? | | # # ? | | # """ """ # ? | | # """ """ + | | # """ """ # | | # # | | # """ """ # #########???? | | # """ """ # #???????????? | | # """ """ #######???????????? | | # #?????????????????? | | #############?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Leap Before You Look Please Form A Line Challenges ------------ None Game ------ Seed MakeshiftFieldComputer Manual? 0 Play Time 01:03:26 Cumulative 7.8 hours Start 2021.04.07 @ 17:44:36 End 2021.04.07 @ 18:46:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0d375cd-3c15-4eeb-b68c-3149c280d6a3