Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.03 @ 21:52:28 Player: MoonDog Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (3942) 3942 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1169) 1169 TOTAL SCORE: 10466 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 671 Entered DSFs 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 177/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Compact Battery (200) Drone Bay (2/2) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Energy Filter Reaction Control System Focal Shield Improved Shield Generator Advanced System Shield > --- WEAPON ----------- Beamcaster Wave Gun Bore Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Beamcaster [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Slots Evolved 10 | . . 2 2 . 2 . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . Utility 6 | . . . 1 . 2 . 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 156 | 3 12 7 11 5 3 4 18 46 37 10 . Power 25 | . 4 2 . 2 . . 2 5 7 3 . Engine 14 | . 4 1 . 1 . . 2 4 2 . . Core 10 | . . 1 . 1 . . . 1 5 2 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 49 | 2 3 3 5 . 1 1 7 11 14 2 . Treads 1 | . . . . . . . . 1 . . . Leg 40 | . 2 3 5 . 1 1 7 10 10 1 . Wheel 3 | 2 1 . . . . . . . . . . Hover 3 | . . . . . . . . . 2 1 . Flight 2 | . . . . . . . . . 2 . . Utility 39 | . 3 . 1 . 2 . 3 15 10 5 . Device 17 | . . . . . . . 2 9 6 . . Storage 8 | . 1 . . . . . . . 2 5 . Processor 8 | . 2 . 1 . 1 . 1 2 1 . . Hackware 1 | . . . . . . . . . 1 . . Protection 5 | . . . . . 1 . . 4 . . . Artifact . | . . . . . . . . . . . . Weapon 43 | 1 2 2 5 3 . 3 6 15 6 . . Energy Gun 9 | . . . . . . . . 5 4 . . Energy Cannon 3 | . . . 1 . . . . . 2 . . Ballistic Gun 12 | 1 . . 3 2 . . 2 4 . . . Ballistic Cannon 14 | . 2 1 1 1 . 3 4 2 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 4 | . . 1 . . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . 1 . 1 . . Parts Lost 51 | . 1 1 1 1 . 1 6 12 16 12 . Power 7 | . 1 . . 1 . . . 1 2 2 . Propulsion 15 | . . . . . . 1 3 1 7 3 . Utility 19 | . . . . . . . 3 6 3 7 . Weapon 10 | . . 1 1 . . . . 4 4 . . Highest Loss Streak 11 | . 1 1 1 1 . 1 4 4 11 6 . To Critical Strikes 3 | . . . . . . . 1 . 2 . . Average Slot Usage (%) 86 | . 97 98 99 100 100 99 99 72 81 41 11 Engine 4 | . 12 9 . . 7 7 5 3 . . . Core 2 | . . 1 9 8 . . . 1 7 . . Leg 22 | . 8 43 36 36 30 30 25 16 17 . . Wheel 2 | . 19 . . . . . . . . . . Device 7 | . . . . . . . 9 12 24 3 . Storage 5 | . 7 11 9 9 7 7 6 . 3 10 . Processor 14 | . 19 11 18 18 23 23 25 8 5 11 11 Protection 2 | . . . . . 7 7 2 7 . . . Energy Gun 2 | . . . . . . . . 6 9 . . Ballistic Gun 5 | . . . 14 18 15 6 4 4 . . . Ballistic Cannon 8 | . 27 14 9 8 7 16 14 2 . . . Slashing Weapon 1 | . . 7 . . . . . 2 . . . Naked Turns 68 | . . . . . . . 6 62 . . . Heaviest Build 89 | 2 33 33 36 41 49 58 63 65 89 19 . Greatest Support 78 | 3 26 52 60 60 65 65 65 78 75 19 3 Greatest Overweight (x) 3 | . 3 . 2 . 1 . 1 3 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 5 20 5 5 Average Capacity 10 | 5 10 15 15 15 15 15 14 5 13 5 5 Most Carried 15 | 1 15 15 15 15 14 15 15 5 8 5 5 Average Carried 9 | . 8 14 14 14 13 14 14 3 4 4 4 Final Capacity 15 | 5 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 1 15 15 15 15 14 15 5 5 5 5 4 Class Distribution -------------------- 31% | Gunner 29% | Mutant 16% | Scavenger-Mutant 16% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Matter Collected 3943 | 233 317 413 365 387 . 208 611 1151 202 56 . Remotely . | . . . . . . . . . . . . Salvage Created 3965 | 23 267 355 178 178 . 212 626 1295 831 . . Parts 190 | 3 21 21 9 13 . 11 37 52 23 . . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Combat Hostiles Destroyed 79 | . 7 8 3 7 . 6 16 22 10 . . Melee 7 | . . 1 . . . . . 6 . . . Guns 18 | . . . . 6 . 2 . 5 5 . . Cannons 48 | . 7 7 3 1 . 4 16 9 1 . . Classes Destroyed 17 | 1 5 4 . 1 . 3 2 1 . . . Worker 5 | . 1 1 . 1 . . 2 . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 2 | 1 . . . . . . 1 . . . . Hauler 2 | . 1 . 1 . . . . . . . . Recycler 4 | . . 1 . . . . . 2 1 . . Operator 5 | . 1 1 . 1 . . 1 1 . . . Watcher 5 | . 2 . 1 . . . 1 1 . . . Swarmer 13 | . . . . 5 . . 5 3 . . . Grunt 36 | . 7 4 2 2 . 2 5 10 4 . . Brawler 3 | . . 1 . . . . . . 2 . . Duelist 2 | . . 1 . . . . 1 . . . . Sentry 12 | . . 2 1 . . . 2 5 2 . . Specialist 2 | . . . . . . 2 . . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 4 | . . . . . . 1 1 . 2 . . Heavy 2 | . . . . . . 1 1 . . . . Behemoth 2 | . . . . . . . . 2 . . . Thug 2 | . . . . . . . . 2 . . . Best Kill Streak 4 | 1 4 4 2 3 . 3 4 3 2 . . Combat Bots Only 4 | . 3 4 2 3 . 3 3 3 2 . . Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 2 2 1 . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Damage Taken 9643 | . 196 471 247 259 . 610 1397 3718 1493 862 390 Core 1854 | . 48 . 29 53 . 45 137 528 258 366 390 Absorbed by Shields 178 | . . . . . . . . 65 113 . . Core Remaining (%) 79 | 100 80 100 . 85 . 93 . 21 . . . Volleys Fired 255 | 1 37 36 15 17 . 12 43 48 46 . . Largest 3 | 1 2 2 3 3 . 3 3 3 3 . . Hottest 246 | 20 78 78 120 89 . 144 144 207 246 . . Shots Fired 610 | 1 74 56 40 51 . 36 118 124 110 . . Gun 275 | 1 . . 22 36 . 14 20 89 93 . . Cannon 335 | . 74 56 18 15 . 22 98 35 17 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 438 | 1 74 56 38 51 . 36 118 64 . . . Thermal 158 | . . . . . . . . 60 98 . . Explosive . | . . . . . . . . . . . . Electromagnetic 14 | . . . 2 . . . . . 12 . . Robot Hit Streak 21 | 1 4 6 7 8 . 21 15 11 16 . . Robot Miss Streak 6 | . 6 6 3 2 . 2 3 5 3 . . Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 1 | . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 415 | 1 35 35 28 30 . 25 78 102 81 . . Core Hits 193 | 1 13 13 9 11 . 11 33 73 29 . . Critical Kills 9 | . . . . . . . . 8 1 . . Critical Parts Destroyed 7 | . . . 1 . . . 1 5 . . . Critical Strikes 40 | . 3 1 1 . . 3 10 15 7 . . Burn 7 | . . . . . . . . 1 6 . . Meltdown 1 | . . . . . . . . . 1 . . Destroy 17 | . . . 1 . . . 3 13 . . . Blast 14 | . 3 1 . . . 3 7 . . . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks 48 | . . 8 . . . . . 40 . . . Impact 4 | . . . . . . . . 4 . . . Slashing 44 | . . 8 . . . . . 36 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . 3 . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 . . . Damage Inflicted 10771 | 11 750 909 592 675 . 580 2108 3129 2009 7 1 Guns 4065 | 11 . . 286 543 . 262 213 1222 1528 . . Cannons 4995 | . 750 622 306 132 . 318 1895 491 481 . . Explosions . | . . . . . . . . . . . . Melee 1703 | . . 287 . . . . . 1416 . . . Ramming 8 | . . . . . . . . . . 7 1 Kinetic 6307 | 11 750 622 573 675 . 580 2108 988 . . . Thermal 2529 | . . . . . . . . 725 1804 . . Explosive . | . . . . . . . . . . . . Electromagnetic 224 | . . . 19 . . . . . 205 . . Impact 67 | . . . . . . . . 67 . . . Slashing 1636 | . . 287 . . . . . 1349 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . 3 . . 7 7 3 4 4 Average Corruption 4 | . . . . 2 . . 1 7 3 3 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 82 | . . . . 7 . . 9 55 6 3 2 Message Errors 17 | . . . . 2 . . 2 9 2 1 1 Matter Fused 15 | . . . . 2 . . 3 9 . 1 . Heat Flow Errors 11 | . . . . 1 . . 1 8 1 . . Energy Discharges 15 | . . . . 1 . . 2 10 1 . 1 Parts Rejected 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 10 | . . . . 1 . . 1 7 1 . . Data Loss (major) 2 | . . . . . . . . 2 . . . Misfires 5 | . . . . . . . . 5 . . . Alerts 3 | . . . . . . . . 2 1 . . Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 196 | . 18 32 . . . . 43 100 . 3 . Projectiles 87 | . 18 10 . . . . 43 16 . . . Explosions . | . . . . . . . . . . . . Melee 109 | . . 22 . . . . . 84 . 3 . Knockbacks 38 | . 11 6 . 1 . 1 17 2 . . . Impact . | . . . . . . . . . . . . Kinetic 36 | . 11 5 . 1 . 1 16 2 . . . Secondary 2 | . . 1 . . . . 1 . . . . Self-Inflicted Damage 3 | . . . . . . . . . . 3 . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 498 | . 189 256 232 239 . 90 372 404 498 . . Average Temperature 105 | . 58 125 70 67 . 27 131 111 137 . . Received Heat Transfer 2340 | . 117 153 135 72 . 54 198 1170 342 99 . Effects 7 | . . 1 . . . . 4 1 1 . . Shutdowns 2 | . . . . . . . 1 1 . . . Energy Bleed 1 | . . 1 . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . 2 . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 5 | . . . . . . . . 2 3 . . Combat Hostiles 5 | . . . . . . . . 2 3 . . Parts Melted 11 | . . . . . . . . 3 8 . . Heat Transferred 4596 | . . . . . . . . 1488 3108 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Peak Influence 511 | 5 162 330 167 420 97 207 511 269 269 . . Initial 161 | . 3 40 54 . 97 67 108 161 112 . . Average 182 | 2 93 200 114 271 97 136 355 120 145 . . Maximum Alert Level 2 | . . 1 . 2 . 1 2 1 1 . . Low Security (%) 62 | 100 100 39 100 11 100 66 14 90 73 . . Level 1 32 | . . 60 . 84 . 33 60 9 26 . . Level 2 4 | . . . . 4 . . 25 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 1 3 . 2 3 2 4 . . Investigation 4 | . . . 1 1 . . . 2 . . . Extermination 2 | . . . . . . . 1 . 1 . . Reinforcement 8 | . 1 1 . 2 . 2 2 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Distress Signals 7 | . 1 3 . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 187 | . 12 11 4 22 . 8 27 40 37 20 6 Peak Tracking Total 15 | . 2 3 2 4 . 3 9 5 15 12 4 Tactical Retreats 18 | . . 2 . . . . 2 1 5 7 1 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Traps Triggered 11 | . 2 . 1 3 . . 2 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Machines Disabled 7 | . . . . 1 . . 4 1 1 . . Max in Single Turn 1 | . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Machines Accessed 39 | . 4 1 4 13 1 . 2 10 4 . . Terminals 39 | . 4 1 4 13 1 . 2 10 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 101 | . 12 5 14 29 2 . 4 27 8 . . Successful 52 | . 7 3 7 19 1 . 2 12 1 . . Failed 49 | . 5 2 7 10 1 . 2 15 7 . . Catastrophic 7 | . 1 1 . 1 . . . 2 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 8 5 7 10 . . . 7 2 . . Terminals 101 | . 12 5 14 29 2 . 4 27 8 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 37 | . 5 1 4 13 1 . 2 10 1 . . Record 2 | . . . . . . . . 1 1 . . Part Schematic 2 | . . . . 1 . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 11 | . . . . 6 . . 1 4 . . . Open DSF 2 | . . . . . 1 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . Registered Components 2 | . . . . 1 . . . 1 . . . Zone Layout 3 | . . 1 . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 2 3 6 . . . 2 . . . Terminals 15 | . 2 2 3 6 . . . 2 . . . Botnet 11 | . 1 1 2 5 . . . 2 . . . Operators 4 | . 1 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 4 1 4 9 1 . 1 9 4 . . Full Trace Events 3 | . 1 . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 11 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Total Allies 17 | . . . . 3 . . . 14 . . . Largest Group 4 | . . . . 3 . . . 4 . . . Highest-Rated Group 135 | . . . . 93 . . . 135 . . . Highest-Rated Ally 39 | . . . . 31 . . . 39 . . . Total Orders 3 | . . . . . . . . . 3 . . ROAM 2 | . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . 1 . . Ally Attacks 147 | . . . . 29 . . . 118 . . . Total Damage 2793 | . . . . 448 . . . 2345 . . . Kills 21 | . . . . 8 . . . 13 . . . Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . Drone Launches 3 | . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Turns Passed 6272 | 32 645 456 407 834 68 209 915 1747 634 194 131 Spaces Moved 4272 | 45 477 244 268 602 53 107 558 877 499 399 143 Core 414 | 45 19 . . . . . 14 102 87 4 143 Treads 172 | . . . . . . . . 172 . . . Legs 2655 | . 75 244 268 602 53 107 544 603 159 . . Wheels 383 | . 383 . . . . . . . . . . Hover 195 | . . . . . . . . . 80 115 . Flight 453 | . . . . . . . . . 173 280 . Fastest Speed 37 | 50 50 120 120 120 120 122 50 50 37 37 50 Average Speed 109 | 50 100 120 120 120 124 122 131 143 79 43 50 Slowest Speed 320 | 50 260 120 260 120 190 122 193 320 190 100 50 Overloaded Moves 105 | . . . . . . . . . 73 32 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 3 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 65 25 26 84 2 77 15 86 18 59 24 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . . 2 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 42 | . 6 1 1 3 . 6 15 8 2 . . Melee . | . . . . . . . . . . . . Projectile 42 | . 6 1 1 3 . 6 15 8 2 . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Ext Fac Upp Upp Total 5355 | 52 568 341 334 689 55 172 666 1212 648 414 204 Wait 319 | 2 14 32 14 53 . 23 32 57 35 . 57 Move 4253 | 44 476 243 267 601 52 106 557 876 496 392 143 Hop 4 | . . . . . . . . . 1 3 . Pick Up 83 | 2 20 7 11 5 . 11 3 12 9 3 . Fast Attach 82 | 2 8 2 3 2 . 2 7 31 17 8 . Attach 46 | 1 4 3 3 1 2 1 5 8 16 2 . Detach 23 | . 4 1 1 . . 1 1 5 9 1 . Swap 28 | . . 2 5 2 1 1 6 7 4 . . Drop 102 | . 5 7 15 8 . 13 12 20 15 4 3 Fire 255 | 1 37 36 15 17 . 12 43 48 46 . . Melee 43 | . . 8 . . . . . 35 . . . Ram 2 | . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 17 . . . Rewire 98 | . . . . . . 2 . 96 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 33 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Propulsion x2 1096 | -9/Materials | Discovered new exit (range 16) 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1347 | -8/Materials | Discovered new exit (range 4) 1502 | -8/Materials | Discovered new exit (range 5) 1516 | -8/Materials | Build established: Gunner 1525 | -8/Materials | Identified exit to Storage 1541 | -8/Materials | Entered Storage 1622 | -8/Storage | Allied Derelicts emerged from ambush trap array 2007 | -8/Storage | Discovered new exit (range 5) 2375 | -8/Storage | Entered Factory 2375 | -7/Factory | Evolved 2 slots: Utility x2 2442 | -7/Factory | Identified exit to DSF 2443 | -7/Factory | Entered DSF 2498 | -7/DSF | Additional patrols routed to DSF 2624 | -7/DSF | Discovered new exit (range 16) 2652 | -7/DSF | Entered Factory 2652 | -6/Factory | Evolved 2 slots: Utility x2 3561 | -6/Factory | Released all parts (11) 3562 | -6/Factory | Discovered new exit (range 10) 3565 | -6/Factory | Discovered new exit (range 6) 3567 | -6/Factory | Entered Extension 3585 | -6/Extension | Rescued a captive Derelict 3591 | -6/Extension | Lost 4 parts (2n2u) 3930 | -6/Extension | Build established: Scavenger-Mutant 4394 | -6/Extension | Spotted B-75 Beast 4399 | -6/Extension | Spotted B-75 Beast 4422 | -6/Extension | Destroyed B-75 Beast 4428 | -6/Extension | Core integrity fell below 50% 4452 | -6/Extension | Destroyed B-75 Beast 4502 | -6/Extension | Discovered new exit (range 3) 4570 | -6/Extension | Rescued a captive Derelict 4590 | -6/Extension | Rescued a captive Derelict 4767 | -6/Extension | Disrupted transfer network 4780 | -6/Extension | Lost 4 parts (1n2u1w) 4994 | -6/Extension | Build established: Scavenger-Tank 5176 | -6/Extension | Discovered new exit (range 10) 5178 | -6/Extension | Discovered new exit (range 6) 5314 | -6/Extension | Entered Factory 5314 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5522 | -5/Factory | Garrison activated, responded to threat 5695 | -5/Factory | Lost 11 parts (1p5n3u2w) 5772 | -5/Factory | Lost 5 parts (1p2n2w) 5945 | -5/Factory | Discovered new exit (range 9) 5948 | -5/Factory | Entered Upper Caves 5973 | -5/Upper Caves | Learned 8 Factory zone layouts 5980 | -5/Upper Caves | Learned location of 1 exit from Factory 6024 | -5/Upper Caves | Attracted the attention of an 0b10 base 6024 | -5/Upper Caves | Lost 5 parts (2p1n2u) 6069 | -5/Upper Caves | Spotted B-75 Beast 6106 | -5/Upper Caves | Build established: Mutant 6120 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6121 | -5/Upper Caves | Core integrity fell below 50% 6134 | -5/Upper Caves | Discovered new exit (range 6) 6142 | -5/Upper Caves | Entered another Upper Caves area 6165 | -5/Upper Caves | Core integrity fell below 20% 6168 | -5/Upper Caves | Lost 6 parts (1n5u) 6180 | -5/Upper Caves | Encountered a Warlord checkpoint 6180 | -5/Upper Caves | Discovered new exit (range 18) 6273 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06138_ NJ-3TH(S) system terminally corrupted. 06140_ Acquired Corrupted Unknown Treads. LOCATION=UNKNOWN GOAL=ESCAPE 06142_ Dropped Com. Battery. 06143_ Dropped Matter Compressor. 06144_ Extracted 5 energy. 06144_ Dropped Corrupted Unknown Treads. 06160_ System corrupted: Energy discharge (-40). 06164_ Slammed into S-27 Virus. 06178_ Searching scrap... 06178_ Found Shock Absorption System. 06178_ Found Authchip [R/Combat]. 06178_ Found 37 Matter. 06180_ 0A-Y3X(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 06180_ EXIT=FOUND 06196_ Autogun fries itself beyond repair. 06197_ 0A-Y3X(M) destroyed. 06207_ X/PVRMI8&UNQNEJNNTK,&Y Map ----- +----------------------------------------------------+ | ??????####???????????????????????????????????????? | | ?????## #???????????????????###?????????????????? | | ?????# #????????????####??## ##????????????????? | | ????## ##??????????## #?## #????????????????? | | ???## #????????### ### #######??????????? | | #### #????????# #??????????? | | # #####???## #??????????? | | # ## ##?## #???????????? | | # ! #?# ## ##???????????? | | !% #?# ### #????????????? | | ## ## #?## ### ##???????????? | | ## ### #??## ## ##??????????? | | # #?# ;#### #??????????? | | # #?# ;;# #??????????? | | # #?# % #??????????? | | #?# % s #??????????? | | #?## = ## ##??????????? | | ##??# !%s ### ###???????????? | | =!! ##??# [ ### ##?????????????? | | ##?## ##?????????????? | | #??# #?????????????? | | ##??##### ## ##????????????? | | ##??###### ### ##???????????? | | # ## ### ###?????????? | | #?# #?????????? | | @##?# ##?????????? | | ### #??## ####??????????? | | #?## ## < ???## #?????????????? | | ### #?# ### #???# ###???????????? | | ##?? ## ## #???# ##??????????? | | ##??? ##### ???# #??????????? | | ##???? #???? ??## #??????????? | | ?????? #??? ### #??????????? | | ##???? #??## ###### #??????????? | | ##??? #???## ###?????## ##?????????? | | #????? ##????# ?????????#### #?????????? | | #???????##?????## #????????????## ##?????????? | | ##???????????????##??????????????#####??????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1350 Resistance: KI 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 24 Recoil Reduction 1 Energy Filtering 30 Kinecelleration 30 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Imp. Gyrokinetic Inverter | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeHelicalPenetrator Manual? 0 Play Time 01:39:35 Cumulative 123.5 hours Start 2023.05.02 @ 23:35:59 End 2023.05.03 @ 21:52:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02c342fc-850b-4b5e-b707-5eec9e8c7d83