Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 23:07:19 Player: Exp. Geonium Core Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (3985) 3985 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2465) 2465 TOTAL SCORE: 11465 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 205 Entered Garrisons 800 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 99/100 System Corruption 15% Temperature Cool (30) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (43) Chronowheel YOLO Cannon Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Melee Analysis Suite Hardened Heavy Armor Plating Corruption Screen > --- WEAPON ----------- Improved EM Pulse Cannon Chainsword > --- INVENTORY -------- Compact Wheel Improved Cooling System Large Storage Unit Improved Melee Analysis Suite Chronowheel Improved EM Pulse Cannon YOLO Cannon Autogun Improved Assault Rifle Gauss Cannon Gauss Cannon Rocket Launcher Field Lobotomy Kit Plasma Cutter Scythe Scythe [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Splice Drone Bay Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 4 | . . . . . 3 . . . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 139 | . . 12 1 . 36 3 19 14 29 11 . 14 Power 10 | . . 2 . . 1 . 1 1 2 2 . 1 Engine 4 | . . 2 . . 1 . . . 1 . . . Core 6 | . . . . . . . 1 1 1 2 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 44 | . . 4 . . 13 . 10 2 10 4 . 1 Treads 23 | . . 2 . . 7 . 3 2 6 3 . . Leg 5 | . . 2 . . . . 2 . . 1 . . Wheel 16 | . . . . . 6 . 5 . 4 . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | . . 1 1 . 11 1 4 3 6 3 . 1 Device 8 | . . 1 . . 3 1 . . 1 2 . . Storage 2 | . . . 1 . 1 . . . . . . . Processor 4 | . . . . . . . 1 . 3 . . . Hackware 3 | . . . . . 1 . 1 . . . . 1 Protection 14 | . . . . . 6 . 2 3 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 54 | . . 5 . . 11 2 4 8 11 2 . 11 Energy Gun 3 | . . 1 . . . 1 . 1 . . . . Energy Cannon 8 | . . . . . . . 1 3 1 1 . 2 Ballistic Gun 18 | . . 3 . . 3 . 1 4 3 . . 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . . 1 . . 5 1 . . 1 1 . 2 Special Weapon 4 | . . . . . . . . . 3 . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 3 . 2 . 3 . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . Parts Lost 64 | . . 5 . . 14 . 10 1 17 5 . 12 Power 8 | . . . . . 1 . 2 . 3 1 . 1 Propulsion 23 | . . 2 . . 4 . 3 . 6 3 . 5 Utility 19 | . . . . . 6 . 4 1 5 1 . 2 Weapon 14 | . . 3 . . 3 . 1 . 3 . . 4 Highest Loss Streak 9 | . . 3 . . 8 . 4 1 9 5 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 82 100 100 86 88 91 97 86 85 92 63 Engine 6 | . 14 14 14 14 9 9 7 . 3 . . . Core 2 | . . . . . . . 1 8 2 4 7 5 Treads 17 | . . 11 28 28 16 27 11 26 16 23 23 5 Leg 1 | . 28 14 . . . . . . . 2 7 . Wheel 5 | . . . . . 10 . 14 . 9 . . 3 Device 6 | . . 2 14 14 15 7 1 . 3 7 15 6 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 7 6 Processor 7 | . . . . . . . 6 9 15 23 23 20 Hackware 3 | . . . . . 1 . 8 9 3 . . 4 Protection 9 | . . . . . 8 18 16 18 9 2 . . Energy Gun 3 | . 14 5 14 14 5 8 . . . . . . Ballistic Gun 7 | . 14 17 14 14 4 . 2 16 4 . . 2 Launcher 1 | . . 1 . . 1 8 1 . . . . . Slashing Weapon 3 | . . . . . 3 . 8 . 4 7 7 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 115 | 13 13 19 34 34 109 109 109 106 111 115 91 94 Greatest Support 112 | 20 20 40 40 40 60 60 60 60 84 112 68 68 Greatest Overweight (x) 30 | . . 3 . . 9 1 6 4 4 3 1 30 Average Overweight (x) 2 | . . . . . 3 1 3 1 1 . 1 5 Largest Inventory Capacity 25 | . 8 8 15 15 25 25 25 25 25 25 25 25 Average Capacity 22 | . 8 8 9 15 23 25 25 25 25 25 25 24 Most Carried 25 | . 6 7 8 10 25 18 25 25 24 23 23 25 Average Carried 17 | . 6 6 7 9 18 17 20 21 18 18 23 22 Final Capacity 25 | 8 8 8 15 15 25 25 25 25 25 25 25 5 Final Carried 24 | 6 6 6 8 10 18 17 24 21 20 23 23 5 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 2021 | 172 31 180 . 10 560 90 176 228 381 129 . 64 Remotely . | . . . . . . . . . . . . . Salvage Created 4461 | . 44 413 . . 1199 340 1216 236 581 265 . 167 Parts 243 | . 7 34 . . 63 8 62 11 27 13 . 18 Haulers Intercepted 3 | . . . . . 2 . 1 . . . . . Recyclers Shooed 5 | . . 1 . . 1 . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 99 | . 3 15 . . 22 8 16 8 8 8 . 11 Melee 25 | . . . . . 7 . 12 . 3 2 . 1 Guns 29 | . 3 15 . . 2 1 . 6 1 . . 1 Cannons 5 | . . . . . . . 1 1 1 . . 2 AOE 36 | . . . . . 13 5 2 1 2 6 . 7 Classes Destroyed 13 | . 1 1 . . 7 . 1 . 1 . . 2 Worker 9 | . . . . . 4 . 2 . 3 . . . Builder 5 | . . . . . 2 . 2 . 1 . . . Hauler 3 | . . . . . 2 . 1 . . . . . Recycler 9 | . . . . . 2 . 4 . 3 . . . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 28 | . 3 9 . . 1 3 1 3 1 . . 7 Cutter 2 | . . . . . . . . . . . . 2 Grunt 51 | . . 6 . . 14 5 10 5 4 7 . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 13 | . . . . . 5 . 5 . 2 1 . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . 1 . . 1 Best Kill Streak 8 | . 3 5 . . 6 6 6 3 8 7 . 4 Combat Bots Only 7 | . 3 5 . . 5 6 5 3 3 7 . 4 Max Kills in Single Turn 3 | . 1 1 . . 3 3 1 2 2 2 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 3 1 1 2 2 . 1 Melee 1 | . . . . . 1 . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 9425 | . 80 865 . . 2385 307 854 545 2418 744 . 1227 Core 1489 | . . 244 . . 372 18 124 28 210 156 . 337 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 37 | . . . . . . . . . 37 . . . Core Remaining (%) 34 | 100 . . . 2 . . . 1 . . . . Volleys Fired 235 | . 3 63 . . 68 17 5 27 25 7 . 20 Largest 2 | . 2 2 . . 2 1 1 2 2 1 . 2 Hottest 100 | . 60 70 . . 70 65 100 100 69 69 . 100 Shots Fired 312 | . 6 88 . . 88 17 5 48 27 8 . 25 Gun 237 | . 6 88 . . 65 7 . 46 14 . . 11 Cannon 17 | . . . . . . . 5 2 5 1 . 4 Launcher 53 | . . . . . 23 10 . . 3 7 . 10 Special 5 | . . . . . . . . . 5 . . . Kinetic 187 | . 3 82 . . 34 . . 43 14 . . 11 Thermal 53 | . . 1 . . 31 7 5 5 2 . . 2 Explosive 41 | . . . . . 21 . . . 3 7 . 10 Electromagnetic 28 | . 3 5 . . 2 10 . . 5 1 . 2 Robot Hit Streak 11 | . 1 9 . . 9 8 6 11 7 5 . 6 Robot Miss Streak 6 | . 1 3 . . 2 1 1 2 2 1 . 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 289 | . 3 60 . . 76 10 43 31 37 14 . 15 Core Hits 199 | . 3 28 . . 64 14 26 14 17 16 . 17 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 . . . . Critical Strikes 15 | . . . . . 3 1 5 1 2 3 . . Burn 2 | . . . . . 1 1 . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . Destroy 2 | . . . . . 1 . . 1 . . . . Sever 10 | . . . . . 1 . 4 . 2 3 . . Melee Attacks 144 | . . . . . 34 . 63 . 28 12 1 6 Impact . | . . . . . . . . . . . . . Slashing 144 | . . . . . 34 . 63 . 28 12 1 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 4 . 10 . 5 . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11084 | . 40 556 . 7 3155 618 2280 898 1296 1089 . 1145 Guns 1890 | . 40 533 . . 493 92 . 461 152 . . 119 Cannons 714 | . . . . . . . 372 78 120 32 . 112 Explosions 5038 | . . . . . 2139 526 321 359 183 724 . 786 Melee 3388 | . . . . . 523 . 1587 . 817 333 . 128 Ramming 30 | . . 23 . 7 . . . . . . . . Kinetic 1440 | . 10 469 . . 229 . . 461 152 . . 119 Thermal 2508 | . . . . . 910 190 658 437 24 . . 289 Explosive 2873 | . . . . . 1383 . . . 183 724 . 583 Electromagnetic 845 | . 30 64 . . 110 428 35 . 120 32 . 26 Impact . | . . . . . . . . . . . . . Slashing 3388 | . . . . . 523 . 1587 . 817 333 . 128 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 1 2 2 15 15 15 15 Average Corruption 6 | . . . . . 1 1 1 2 14 15 15 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . 4 Effects 87 | . . . . . . 4 5 11 24 13 2 28 Message Errors 17 | . . . . . . . . 3 3 3 1 7 Matter Fused 24 | . . . . . . 1 2 2 8 2 1 8 Heat Flow Errors 11 | . . . . . . 2 1 1 2 2 . 3 Energy Discharges 10 | . . . . . . 1 1 1 5 1 . 1 Data Loss (minor) 9 | . . . . . . . . 2 . 3 . 4 Data Loss (major) 6 | . . . . . . . . 1 3 1 . 1 Misfires 3 | . . . . . . . . 1 . 1 . 1 Alerts 3 | . . . . . . . 1 . 1 . . 1 Misdirections 2 | . . . . . . . . . 1 . . 1 Weapon Failures 2 | . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 637 | . . . . . 123 1 184 107 62 58 . 102 Projectiles 132 | . . . . . . . 10 58 . . . 64 Explosions 245 | . . . . . 99 1 . 49 . 58 . 38 Melee 260 | . . . . . 24 . 174 . 62 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 604 | . . . . . 256 16 . . . 89 . 243 Shots 18 | . . . . . 8 1 . . . 2 . 7 Rammed 2 | . . 1 . 1 . . . . . . . . Targets Rammed 4 | . . 3 . 1 . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 275 | . 20 98 . . 2 222 226 229 115 275 . 233 Average Temperature 65 | . 15 29 . . 2 79 112 47 54 153 . 95 Received Heat Transfer 3198 | . . 318 . . 963 189 396 297 609 318 . 108 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . Parts Fried 5 | . . . . . . 4 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . Parts Melted 5 | . . . . . 1 1 2 . 1 . . . Heat Transferred 2971 | . . . . . 1251 446 480 400 74 . . 320 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 639 | . 85 338 . . 554 639 600 567 384 357 187 331 Initial 377 | . . 33 . . . 342 311 377 297 170 186 130 Average 313 | . 49 194 . . 174 598 427 494 234 266 186 261 Maximum Alert Level 2 | . . 1 . . 2 2 2 2 1 1 . 1 Low Security (%) 36 | . 100 69 . 100 77 . . . 52 38 100 16 Level 1 29 | . . 30 . . 7 11 34 7 47 61 . 83 Level 2 33 | . . . . . 15 88 65 92 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 8 . 2 . 2 . . . Investigation 5 | . 1 . . . 2 . 1 . 1 . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 8 | . 1 . . . 6 . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 5 | . 1 . . . 1 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 165 | . 5 15 . . 49 8 32 7 26 8 . 15 Peak Tracking Total 7 | . 2 3 . . 7 6 7 3 7 6 . 5 Tactical Retreats 6 | . . . . . 1 1 2 . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 8 | . 1 . . . 1 . 2 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 14 | . . . . . 12 . 2 . . . . . Max in Single Turn 8 | . . . . . 8 . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 19 | . . 1 1 . 6 . 5 . 4 . 2 . Terminals 12 | . . . . . 5 . 4 . 2 . 1 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . Total Hacks 51 | . . 1 1 . 22 . 16 . 9 . 2 . Successful 26 | . . 1 1 . 11 . 8 . 4 . 1 . Failed 25 | . . . . . 11 . 8 . 5 . 1 . Catastrophic 5 | . . . . . 1 . 2 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . . . 1 . 18 . 12 . 5 . . . Terminals 41 | . . . . . 21 . 15 . 4 . 1 . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 3 . 1 . Terminal Hacks 11 | . . 1 1 . 5 . 4 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . Machine Index 1 | . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 10 | . . . . . 5 . 3 . 2 . . . Terminals 9 | . . . . . 5 . 3 . 1 . . . Track 2 | . . . . . 2 . . . . . . . Botnet 3 | . . . . . 2 . 1 . . . . . Disrupt 1 | . . . . . . . 1 . . . . . Operators 3 | . . . . . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 5 . 4 . 4 . 1 . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 10 | . . . . . 7 . . . 3 . . . Largest Group 3 | . . . . . 2 . . . 3 . . . Highest-Rated Group 68 | . . . . . 29 . . . 68 . . . Highest-Rated Ally 32 | . . . . . 29 . . . 32 . . . Total Orders 7 | . . . . 2 5 . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . RETURN 6 | . . . . 1 5 . . . . . . . Ally Attacks 82 | . . . . . 45 . . . 37 . . . Total Damage 1172 | . . . . . 330 . . . 842 . . . Kills 12 | . . . . . 6 . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . 3 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches 48 | . . . . 6 42 . . . . . . . Drone Recoveries 47 | . . . . 6 41 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 7759 | . 49 689 444 77 1658 605 1071 1078 1004 333 51 700 Spaces Moved 3416 | 1 31 377 275 45 755 236 534 314 476 114 20 238 Core 31 | . . 2 . . . . . . . . . 29 Treads 1633 | . . 173 275 45 185 236 43 313 187 114 20 42 Legs 234 | 1 31 202 . . . . . . . . . . Wheels 1518 | . . . . . 570 . 491 1 289 . . 167 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 125 240 135 140 116 160 240 50 Average Speed 182 | 120 120 140 160 160 171 240 152 249 166 234 240 249 Slowest Speed 1550 | 120 120 200 160 160 243 240 560 250 240 400 240 1550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 9 58 69 18 77 39 65 43 14 38 1 51 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 67 | . . . . . 30 . 18 . 7 . 1 11 Terrain Destroyed 454 | . . . . . 197 2 70 25 26 31 1 102 Melee 44 | . . . . . 18 . 18 . 7 . 1 . Projectile 4 | . . . . . . . 2 1 . . . 1 AOE 406 | . . . . . 179 2 50 24 19 31 . 101 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total 4398 | . 37 462 281 50 981 258 682 560 606 153 21 307 Wait 337 | . 4 3 . 3 63 3 30 194 28 2 . 7 Move 3408 | . 30 376 274 44 755 235 534 313 476 113 20 238 Hop . | . . . . . . . . . . . . . Pick Up 68 | . . 3 3 2 18 . 17 1 13 4 . 7 Fast Attach 29 | . . 5 . . 4 . 6 1 6 6 . 1 Attach 61 | . . 3 . . 17 1 8 11 11 4 . 6 Detach 23 | . . . . . 5 . 5 7 2 2 . 2 Swap 49 | . . 4 1 . 15 2 5 2 12 1 . 7 Drop 26 | . . 2 3 . 2 . 9 . 5 . . 5 Fire 235 | . 3 63 . . 68 17 5 27 25 7 . 20 Melee 144 | . . . . . 34 . 63 . 28 12 1 6 Ram . | . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . . . Escape Stasis 14 | . . . . . . . . 4 . 2 . 8 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 16) 50 | -10/Materials | Entered Mines 51 | -10/Mines | Assembled infested the area 162 | -10/Mines | Core integrity fell below 50% 176 | -10/Mines | Lost 3 parts (2n1w) 347 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 423 | -10/Mines | Discovered new exit (range 7) 437 | -10/Mines | Core integrity fell below 20% 623 | -10/Mines | Found the Drone Emporium 628 | -10/Mines | Learned location of Storage (-8) 633 | -10/Mines | Found Prototype Device 634 | -10/Mines | Identified Splice Drone Bay 702 | -10/Mines | Learned Materials stockpile data 733 | -10/Mines | Discovered new exit (range 5) 739 | -10/Mines | Entered Exiles 750 | -10/Exiles | Build established: Mutant 779 | -10/Exiles | Met 8R-AWN 807 | -10/Exiles | Met EX-HEX 850 | -10/Exiles | Met EX-BIN 869 | -10/Exiles | Aligned with FarCom system 871 | -10/Exiles | Given EX-Vault access code 912 | -10/Exiles | Opened EX-Vault 922 | -10/Exiles | Found YOLO Cannon 927 | -10/Exiles | Found Chronowheel 931 | -10/Exiles | Found Field Lobotomy Kit 966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1014 | -10/Exiles | Met EX-DEC 1168 | -10/Exiles | Discovered new exit (range 11) 1183 | -10/Exiles | Stole three prototypes: Chronowheel, YOLO Cannon, Field Lobotomy Kit 1183 | -10/Exiles | Entered Mines 1207 | -9/Mines | Discovered new exit (range 22) 1260 | -9/Mines | Entered Materials 1260 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1349 | -8/Materials | Discovered new exit (range 11) 1419 | -8/Materials | Discovered new exit (range 33) 2317 | -8/Materials | Lost 3 parts (2u1w) 2559 | -8/Materials | Build established: Scavenger-Mutant 2671 | -8/Materials | Core integrity fell below 50% 2696 | -8/Materials | Lost 8 parts (1p3n3u1w) 2755 | -8/Materials | Identified exit to Storage 2918 | -8/Materials | Identified exit to Garrison 2918 | -8/Materials | Entered Garrison 2986 | -8/Garrison | Triggered checkpoint 2986 | -8/Garrison | Triggered checkpoint 3144 | -8/Garrison | Discovered new exit (range 12) 3185 | -8/Garrison | Installed Relay Interface Framework 3275 | -8/Garrison | Build established: Mutant 3523 | -8/Garrison | Entered Materials 3541 | -8/Materials | Identified exit to Factory 3674 | -8/Materials | Lost 4 parts (2n1u1w) 3899 | -8/Materials | Core integrity fell below 20% 4594 | -8/Materials | Identified exit to Garrison 4594 | -8/Materials | Entered Garrison 4649 | -8/Garrison | Triggered checkpoint 4801 | -8/Garrison | Triggered checkpoint 5007 | -8/Garrison | Discovered exit to Factory (range 9) 5672 | -8/Garrison | Entered Factory 5672 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5674 | -7/Factory | FarCom data flow suspended 5893 | -7/Factory | Discovered new exit (range 5) 5971 | -7/Factory | Build established: Scavenger-Mutant 6061 | -7/Factory | Lost 5 parts (2p1n2u) 6123 | -7/Factory | System corruption reached 10% 6125 | -7/Factory | Assimilated B-48 Gladiator with FLK Orb 6128 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 6131 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 6154 | -7/Factory | Lost 9 parts (5n3u1w) 6292 | -7/Factory | Build established: Mutant 6514 | -7/Factory | P-60 Hacker assimilated allied Trooper 4a 6676 | -7/Factory | Identified exit to Garrison 6676 | -7/Factory | Entered Garrison 6688 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6792 | -7/Garrison | Triggered checkpoint 6856 | -7/Garrison | Core integrity fell below 50% 6878 | -7/Garrison | Destroyed 7 combat bots 6886 | -7/Garrison | Lost 5 parts (1p3n1u) 6966 | -7/Garrison | Discovered new exit (range 12) 7009 | -7/Garrison | Entered Factory 7060 | -7/Factory | Identified exit to Garrison 7060 | -7/Factory | Entered Garrison 7221 | -7/Garrison | Lost 4 parts (3n1w) 7335 | -7/Garrison | Lost 3 parts (1p1n1w) 7362 | -7/Garrison | Discovered new exit (range 13) 7478 | -7/Garrison | Triggered checkpoint 7553 | -7/Garrison | Lost 3 parts (1n2u) 7750 | -7/Garrison | Discovered new exit (range 17) 7755 | -7/Garrison | Core integrity fell below 20% 7760 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07617_ System corrupted: Component data lost. 07641_ System corrupted: Matter fused (-8). 07657_ System corrupted: Component data lost. 07688_ System corrupted: Matter fused (-6). 07704_ %O<0 YFOWX0ZXNPELD#C7X/XXWMM%TM#B0F 07708_ Y-54 Guardian springs to life. 07723_ C0X P&YAR7X||IHE/BZID>H#TUH 07733_ System corrupted: Autogun jammed. 07742_ Autogun destroyed. 07743_ L-41 Fighter destroyed. 07745_ Dropped Huge Storage Unit. 07746_ Dropped Hrd. Heavy Armor Plating. 07746_ Dropped Relay Coupler [Brawler]. 07749_ Dropped Lgt. Nuclear Core. 07749_ Dropped Imp. Cooling System. 07750_ EXIT=FOUND 07750_ Acquired Relay Coupler [NC]. 07751_ Autogun destroyed. 07753_ Acquired Chronowheel. 07755_ Acquired Field Lobotomy Kit. Map ----- +----------------------------------------------------+ | ##??????# ###???????# #?????# #??????????????? | | #????### # ######### ####### #??????????????? | | = #????# # #??????????????? | | ## #???## # #??????????????? | | ## #??## # ######### ##########??????????????? | | # #??# # ### #### #???????????????????????? | | ## #??# # # ! ## #???????????????????????? | | ?# #??# ##### ## #???????????????????????? | | ?# ######## ###?????# #???????????????????????? | | ?# ## # #?????# #???????????????????????? | | ## ## ## ###?????# #???????????????????????? | | # ######## #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | # ## # ###########???????????????????????? | | # ## # ###???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | # ## ## ###???????????????????????????????? | | # ## ## ############??????????????????????? | | #??????????????????????? | | ^ #??????????????????????? | | # ^ ###????????????????????? | | ## ##""""############# @; ##???????????????????? | | ?# ???????????????## #???????????????????? | | ?# ???????????????# #???????????????????? | | ?? ???????????????# * #???????????????????? | | ???????????????????# #???????????????????? | | ?????????????????#?## ;;#######?????????????? | | ???????????# #### #### ; ^ #?????? | | ???????????# / ############???????????? | | ???????????# !%] #??????????????????????? | | ???????????###### ##### !#??????????????????????? | | ??????????????????????#!*/#??????????????????????? | | ??????????????????????#!/Y#??????????????????????? | | ??????????????????????#!Y]#??????????????????????? | | ??????????????????????#Y!!#########??????????????? | | ??????????????????????# !=+%/! ??????? | | ????????????????????# +/!=#########??????????????? | | ????????????????????###]][#??????????????????????? | | ??????????????????????#*!]#??????????????????????? | | ??????????????????????# ! #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 11 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 43 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageHypercooledVibroblade Manual? 0 Play Time 01:14:51 Cumulative 216.8 hours Start 2022.06.06 @ 21:32:19 End 2022.06.06 @ 23:07:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 63 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87d737a3-5afe-4570-997a-9f0869260636