Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 22:30:49 Player: Noname Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1628) 1628 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 5428 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (1) Propulsion (2) Utility (7) High-capacity Storage Unit High-capacity Storage Unit Improved Melee Analysis Suite Target Analyzer Hacking Suite Weapon (3) Inventory (20) Large Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Advanced Targeting Computer Energy Filter Peak State ------------ Power Light Nuclear Core Propulsion Cooled VTOL Module Cooled VTOL Module Utility Large Storage Unit Large Storage Unit Advanced Targeting Computer Target Analyzer Kinecellerator Improved Light Armor Plating Hacking Suite Weapon AWS/Thermal Flak Gun Inventory Light Deuterium Engine Light Angular Momentum Engine Improved Hover Unit Gravmag System Improved Heat Sink Superbattery Compact Matter Pod Advanced Targeting Computer Energy Filter Hardened Medium Armor Plating Gatling Laser Gatling Laser Improved EM Pulse Cannon Gauss Rifle Rocket Launcher Scythe [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Improved Titanium Leg Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . 4 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 108 | . 4 4 6 1 17 52 22 2 Power 8 | . . . 1 . 1 2 3 1 Engine 4 | . . . 1 . 1 . 2 . Core 4 | . . . . . . 2 1 1 Reactor . | . . . . . . . . . Propulsion 21 | . 2 . . . 4 7 7 1 Treads . | . . . . . . . . . Leg 3 | . . . . . . . 3 . Wheel . | . . . . . . . . . Hover 10 | . 2 . . . 2 5 1 . Flight 8 | . . . . . 2 2 3 1 Utility 36 | . 1 2 4 . 9 15 5 . Device 9 | . . 1 . . 2 4 2 . Storage 8 | . . . 4 . 2 2 . . Processor 7 | . 1 1 . . 2 2 1 . Hackware 1 | . . . . . 1 . . . Protection 11 | . . . . . 2 7 2 . Artifact . | . . . . . . . . . Weapon 43 | . 1 2 1 1 3 28 7 . Energy Gun 8 | . . . . . 2 4 2 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 16 | . . 1 . . . 13 2 . Ballistic Cannon 4 | . 1 1 . 1 . 1 . . Launcher 3 | . . . 1 . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 11 | . . . . . 1 9 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 2 3 . . Parts Lost 28 | . . . . . . 1 20 7 Power 4 | . . . . . . . 2 2 Propulsion 8 | . . . . . . 1 4 3 Utility 7 | . . . . . . . 5 2 Weapon 9 | . . . . . . . 9 . Highest Loss Streak 8 | . . . . . . 1 8 7 Average Slot Usage (%) 89 | . 93 99 99 100 90 93 82 73 Engine 7 | . 14 14 14 14 9 2 6 . Core 1 | . . . . . . 4 . 6 Hover 12 | . 18 28 28 28 17 14 . . Flight 4 | . . . . . . . 13 . Device 2 | . . . . . 5 5 . 6 Storage 19 | . 14 14 24 28 30 15 15 15 Processor 13 | . 10 13 3 . 5 13 22 15 Hackware 4 | . . . . . 3 7 7 7 Protection 6 | . . . . . 8 9 6 6 Energy Gun 3 | . . . . . 8 7 . . Ballistic Gun 5 | . 24 14 14 14 . 4 3 . Launcher 2 | . . . 13 9 . . . . Slashing Weapon 1 | . . . . . . 4 1 . Naked Turns . | . . . . . . . . . Heaviest Build 92 | 12 14 17 44 45 61 89 92 82 Greatest Support 40 | 20 20 16 16 16 16 22 40 40 Greatest Overweight (x) 28 | . 1 1 3 2 3 5 28 4 Average Overweight (x) 2 | . . . 1 2 2 2 6 1 Largest Inventory Capacity 20 | . 6 6 16 16 16 20 20 20 Average Capacity 16 | . 6 6 13 16 16 16 20 20 Most Carried 20 | . 6 6 16 16 16 20 20 7 Average Carried 11 | . 5 5 9 16 14 16 8 6 Final Capacity 20 | 6 6 6 16 16 16 20 20 20 Final Carried 20 | 6 6 6 16 16 16 20 7 5 Class Distribution -------------------- 50% | Mutant 38% | Hauler-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 1845 | 200 42 49 50 131 234 670 417 52 Remotely . | . . . . . . . . . Salvage Created 1669 | . 42 . . . 329 721 577 . Parts 98 | . 2 . . . 28 47 21 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 21 14 Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 36 | . 1 . . . 7 17 11 . Melee 3 | . . . . . . . 3 . Guns 30 | . 1 . . . 7 15 7 . Cannons 2 | . . . . . . 2 . . Classes Destroyed 10 | . 1 . . . 5 2 2 . Worker 1 | . . . . . . 1 . . Operator 1 | . . . . . 1 . . . Watcher 3 | . . . . . 2 1 . . Swarmer 11 | . . . . . 3 6 2 . Grunt 6 | . 1 . . . . 3 2 . Brawler 2 | . . . . . . . 2 . Duelist 3 | . . . . . . . 3 . Sentry 7 | . . . . . 2 3 2 . Hunter 3 | . . . . . 2 1 . . Programmer 4 | . . . . . . 4 . . Best Kill Streak 6 | . 1 . . . 3 5 6 . Combat Bots Only 6 | . 1 . . . 3 5 6 . Max Kills in Single Turn 1 | . 1 . . . 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 3674 | . 24 40 . . 59 570 2352 629 Core 763 | . 24 . . . 23 60 454 202 Absorbed by Shields 90 | . . . . . . . 90 . Core Remaining (%) 95 | 100 . . . 90 95 . . . Volleys Fired 77 | . 4 . . . . 36 37 . Largest 3 | . 2 . . . . 3 3 . Hottest 177 | . 55 . . . . 136 177 . Shots Fired 170 | . 8 . . . 24 93 45 . Gun 152 | . 5 . . . 24 82 41 . Cannon 15 | . 3 . . . . 11 1 . Launcher 3 | . . . . . . . 3 . Special . | . . . . . . . . . Kinetic 77 | . 8 . . . . 39 30 . Thermal 89 | . . . . . 24 54 11 . Explosive 3 | . . . . . . . 3 . Electromagnetic 1 | . . . . . . . 1 . Robot Hit Streak 17 | . 2 . . . 12 14 17 . Robot Miss Streak 5 | . 2 . . . 1 5 2 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Autonomous 76 | . . . . . 24 52 . . Shots Hit Robots 155 | . 4 . . . 22 81 48 . Core Hits 81 | . 3 . . . 11 32 32 3 Critical Hits 4 | . . . . . . 2 2 . Critical Kills 3 | . . . . . . 1 2 . Critical Parts Destroyed 1 | . . . . . . 1 . . Melee Attacks 59 | . . . . . 5 45 9 . Impact . | . . . . . . . . . Slashing 59 | . . . . . 5 45 9 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4145 | . 34 . . . 593 2208 1291 19 Guns 3535 | . 34 . . . 593 2002 906 . Cannons 230 | . . . . . . 206 24 . Explosions 178 | . . . . . . . 178 . Melee 175 | . . . . . . . 175 . Ramming 27 | . . . . . . . 8 19 Kinetic 1319 | . 34 . . . . 679 606 . Thermal 2422 | . . . . . 593 1529 300 . Explosive 178 | . . . . . . . 178 . Electromagnetic 24 | . . . . . . . 24 . Impact . | . . . . . . . . . Slashing 175 | . . . . . . . 175 . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 4 Average Corruption 1 | . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . Effects 48 | . . . . . . 8 38 2 Message Errors 15 | . . . . . . 3 12 . Heat Flow Errors 13 | . . . . . . 2 11 . Energy Discharges 11 | . . . . . . 2 8 1 Data Loss (minor) 7 | . . . . . . 1 5 1 Targeting Errors 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . 4 6 Shots . | . . . . . . . . . Rammed 6 | . . . . . . . 1 5 Targets Rammed 7 | . . . . . . . 1 6 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 269 | . 12 . . . . 124 269 . Average Temperature 80 | . 8 . . . . 53 89 . Received Heat Transfer 423 | . 12 . . . . 54 357 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 6 | . . . . . 1 4 1 . Heat Transferred 3303 | . . . . . 740 1864 699 . Parts Sabotaged . | . . . . . . . . . Parts Stolen 5 | . . . . . . . 4 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 234 | . 75 28 . . 117 234 . . Average Influence 61 | . 17 28 . . 29 106 . . Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 93 | . . . . . . . . . Level 1 6 | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 10 . . Investigation 3 | . . . . . 1 2 . . Extermination 4 | . . . . . . 4 . . Reinforcement 3 | . 1 . . . 1 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 59 | . 3 . . . 9 24 18 5 Peak Tracking Total 9 | . 1 . . . 4 4 9 3 Tactical Retreats 3 | . . . . . 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 16 | . 1 1 4 . 4 6 . . Terminals 5 | . . . . . 3 2 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access . | . . . . . . . . . Total Hacks 95 | . 2 1 48 . 21 23 . . Successful 83 | . 2 1 48 . 15 17 . . Failed 12 | . . . . . 6 6 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . . . 1 . 3 6 . . Terminals 19 | . . . . . 8 11 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . Recycling Units 3 | . 2 . . . . 1 . . Scanalyzers 18 | . . . . . 13 5 . . Garrison Access . | . . . . . . . . . Terminal Hacks 57 | . . 1 48 . 3 5 . . Record 48 | . . . 48 . . . . . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . Locate Traps 2 | . . . . . 1 1 . . Assault Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 2 | . . . . . . 2 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . Report Inventory 2 | . 1 . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 17 | . . . . . 12 5 . . Insert Component 9 | . . . . . 6 3 . . Analyze 8 | . . . . . 6 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . . . . . 1 8 . . Terminals 3 | . . . . . . 3 . . Track 1 | . . . . . . 1 . . Botnet 2 | . . . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . . . 2 5 . . Full Trace Events 3 | . . . . . 1 2 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . . 6 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 19 | . . . . . . 19 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 8 | . . . . . 6 2 . . Part Schematics Acquired 7 | . . . . . 6 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 16 | . . . . . . . 16 . Highest-Rated Ally 16 | . . . . . . . 16 . Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . . . 24 . Total Damage 282 | . . . . . . . 282 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 5 | . . 2 . . . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 10425 | . 124 319 1327 516 1862 2371 3677 229 Spaces Moved 3791 | 1 131 361 827 288 419 887 758 119 Core 3 | . . . . . . . 3 . Treads . | . . . . . . . . . Legs 198 | 1 28 . . . . . 50 119 Wheels . | . . . . . . . . . Hover 2926 | . 103 361 827 288 419 887 41 . Flight 664 | . . . . . . . 664 . Fastest Speed 56 | 120 56 56 56 176 176 176 160 160 Average Speed 232 | 120 70 79 156 176 233 221 463 162 Slowest Speed 1450 | 120 120 116 240 176 236 360 1450 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 2 33 75 93 43 25 22 86 17 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 4 | . . 1 . 1 . . 2 . Spaces Dug 49 | . . . . . 5 44 . . Terrain Destroyed 87 | . . . . . 9 48 30 . Melee 49 | . . . . . 5 44 . . Projectile 8 | . . . . . 4 4 . . AOE 30 | . . . . . . . 30 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 5190 | . 156 394 863 297 1303 1188 856 133 Wait 1006 | . 6 18 15 9 820 114 19 5 Move 3783 | . 130 360 826 287 418 886 757 119 Hop . | . . . . . . . . . Pick Up 69 | . 4 4 10 . 22 24 4 1 Fast Attach 22 | . 4 2 4 . . 8 4 . Attach 32 | . . 1 . . 8 5 16 2 Detach 8 | . 1 2 1 . 2 1 1 . Swap 54 | . . 1 2 1 9 39 2 . Drop 67 | . 7 6 5 . 19 30 . . Fire 77 | . 4 . . . . 36 37 . Melee 59 | . . . . . 5 45 9 . Ram 3 | . . . . . . . 1 2 Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 6 | . . . . . . . 6 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Dat]) -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 7) 124 | -10/Materials | Identified exit to Mines 125 | -10/Materials | Entered Mines 135 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 164 | -10/Mines | Learned Materials interactive machine intel 251 | -10/Mines | Discovered new exit (range 10) 259 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 302 | -10/Mines | Build established: Mutant 394 | -10/Mines | Learned location of Zion (-6) 439 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 439 | -10/Mines | Discovered new exit (range 5) 444 | -10/Mines | Entered Exiles 481 | -10/Exiles | Discovered new exit (range 15) 518 | -10/Exiles | Met 8R-AWN 530 | -10/Exiles | Met EX-HEX 581 | -10/Exiles | Met EX-BIN 706 | -10/Exiles | Met EX-DEC 829 | -10/Exiles | Discovered new exit (range 11) 993 | -10/Exiles | Visited The Gauntlet 1483 | -10/Exiles | Aligned with FarCom system 1485 | -10/Exiles | Given EX-Vault access code 1530 | -10/Exiles | Opened EX-Vault 1538 | -10/Exiles | Found Prototype Storage 1538 | -10/Exiles | Identified Superbattery 1551 | -10/Exiles | Found Prototype Energy Gun 1557 | -10/Exiles | Found Prototype Device 1595 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1771 | -10/Exiles | Stole three prototypes: Superbattery, AWS/Thermal, PSU Rigger 1771 | -10/Exiles | Entered Mines 1784 | -9/Mines | Discovered new exit (range 7) 2052 | -9/Mines | Assembled infested the area 2057 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2287 | -9/Mines | Entered Materials 2287 | -8/Materials | Evolved 4 slots: Utility x4 2288 | -8/Materials | Loaded intel: 19 interactive machine locations 2289 | -8/Materials | Identified PSU Rigger 2362 | -8/Materials | Identified AWS/Thermal 4061 | -8/Materials | Discovered new exit (range 18) 4149 | -8/Materials | Entered Factory 4149 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4151 | -7/Factory | FarCom data flow suspended 4309 | -7/Factory | Repaired Lgt. Deuterium Engine 5967 | -7/Factory | Garrison activated, responded to threat 6198 | -7/Factory | Identified exit to Lower Caves 6520 | -7/Factory | Entered Lower Caves 6521 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6621 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6717 | -7/Lower Caves | Lost 8 parts (1p3n1u3w) 6770 | -7/Lower Caves | Lost 4 parts (2u2w) 6926 | -7/Lower Caves | Build established: Hauler-Mutant 7134 | -7/Lower Caves | Spotted WU-EEX(f) 7135 | -7/Lower Caves | Encountered a Master Thief 7147 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 7523 | -7/Lower Caves | Spotted QX-HOW(f) 7524 | -7/Lower Caves | Encountered a Master Thief 7525 | -7/Lower Caves | Superbattery stolen by Master Thief 7652 | -7/Lower Caves | Spotted MT-SJY(f) 7654 | -7/Lower Caves | Encountered a Master Thief 7659 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 8873 | -7/Lower Caves | Learned location of 1 exit from Factory 9320 | -7/Lower Caves | Spotted W7-H1Q(f) 9322 | -7/Lower Caves | Encountered a Master Thief 9329 | -7/Lower Caves | Cld. VTOL Module stolen by Master Thief 9784 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9813 | -7/Lower Caves | Core integrity fell below 50% 9856 | -7/Lower Caves | Lost 3 parts (1n1u1w) 10114 | -7/Lower Caves | Spotted B-75 Beast 10191 | -7/Lower Caves | Discovered new exit (range 5) 10197 | -7/Lower Caves | Entered another Lower Caves area 10208 | -7/Lower Caves | Lost 4 parts (1p1u2w) 10254 | -7/Lower Caves | Learned Factory emergency access door positions 10265 | -7/Lower Caves | Discovered new exit (range 11) 10322 | -7/Lower Caves | Spotted 4Q-LFC(f) 10324 | -7/Lower Caves | Encountered a Master Thief 10327 | -7/Lower Caves | Adv. Terrain Scan Processor stolen by Master Thief 10406 | -7/Lower Caves | Core integrity fell below 20% 10426 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10257_ System corrupted: Energy discharge (-49). 10265_ EXIT=FOUND 10327_ Adv. Terrain Scan Processor stolen. 10370_ Acquired 52 matter. 10374_ Acquired Neutrino Core. 10387_ Imp. Titanium Leg destroyed. 10394_ Lgt. Nuclear Core destroyed. 10399_ Slammed into S-27 Virus. 10401_ Destabilizing: System corrupted (+2). 10404_ Slammed into S-27 Virus. 10405_ Dynamic Insulation System destroyed. 10406_ Kicked S-27 Virus out of the way. 10407_ System corrupted: Component data lost. 10407_ Imp. Titanium Leg destroyed. 10408_ Slammed into S-27 Virus. 10409_ Imp. Power Shielding destroyed. 10412_ Neutrino Core destroyed. 10413_ Cld. VTOL Module destroyed. 10422_ Slammed into S-27 Virus. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????? ## | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????? ?????????????????????????# | | ????????????????? ##???????????????????????# | | ?????????????????# ???????????????????????# | | ????????????????## ???????????????????????# | | ???????????????## ??????????????????????# | | ??????????????## ??????????????????????# | | ???????????#### ??????????????????????# | | ??????????? ???????????????????????# | | ??????????? ???????????????????????? | | ?????????? ???????####????????####### | | ?????????? ??????## ##???##??# | | ????????? # ####### #### ##?# | | ?????????# $!s@%s## #?# """ | | ????????????????# %!% % #???# "" | | ????????????????# ####s ### ##?### """ | | ??????????? ????## ##?# ###??# "" | | ??????????# ??????# #??# #????## """ | | ??????????# ????????# #### #?????## "" | | ??????????? ???????### ## ##?????# " | | ??????????? ?????#### ##?#### | | ????????????? #???????# ### | | ????????????????# ## | | ????????????????# ## ## ## | | ????????????????# % #####?# #### ## | | ????????????????# %???????###??# | | ????????????????##??????????????# ####### #### | | ????????????????????????????????## ##????###??## | | ?????????????????????????????????## #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# ##??????????? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 2250 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Power Shielding 66 Evasion (%) 53 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... root@ Challenges ------------ None Game ------ Seed LauncherQuantumBuckler Manual? 0 Play Time 01:12:21 Cumulative 26.1 hours Start 2019.10.29 @ 21:16:52 End 2019.10.29 @ 22:30:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 14 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bf21b88-e901-431f-bbf0-71443dfcb0fe