Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 21:17:34 Player: Wintermute Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (2947) 2947 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 7259 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 67 Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Hovering (80) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Heavy Ion Engine Heavy Ion Engine High-powered Shock Rifle High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Structural Scanner Improved Sensor Array Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Ion Cannon Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Treads High-capacity Storage Unit Improved Targeting Computer High-powered Shock Rifle High-powered Shock Rifle Plasma Cannon Improved Assault Rifle Enhanced Autogun Enhanced Autogun Assault Cannon Improved Proton Missile Launcher Missile Launcher Missile Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . . . . 2 1 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 82 | 8 7 4 15 8 18 2 20 Power 11 | 1 . 2 1 2 2 . 3 Engine 8 | 1 . 1 1 2 1 . 2 Core 3 | . . 1 . . 1 . 1 Reactor . | . . . . . . . . Propulsion 21 | 2 2 . 8 . 3 1 5 Treads 18 | . 2 . 8 . 3 1 4 Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 15 | 2 3 . . . 6 1 3 Device 5 | 1 1 . . . 2 . 1 Storage 3 | 1 1 . . . . . 1 Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 5 | . . . . . 3 1 1 Artifact . | . . . . . . . . Weapon 35 | 3 2 2 6 6 7 . 9 Energy Gun 7 | 1 2 1 1 . . . 2 Energy Cannon 4 | . . . . 1 3 . . Ballistic Gun 16 | 2 . 1 3 5 2 . 3 Ballistic Cannon 4 | . . . 2 . . . 2 Launcher 3 | . . . . . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 . . Parts Lost 19 | . . 3 1 . 3 . 12 Power 2 | . . 1 . . . . 1 Propulsion 6 | . . . 1 . . . 5 Utility 6 | . . . . . 3 . 3 Weapon 5 | . . 2 . . . . 3 Highest Loss Streak 6 | . . 2 1 . 1 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 99 99 100 98 100 85 Engine 8 | . 14 8 11 11 8 . 1 Core 2 | . . 5 . . . 7 3 Treads 28 | . 28 28 32 33 26 30 21 Device 5 | . 13 . . . 10 15 11 Storage 10 | . 14 14 11 11 9 7 6 Processor 9 | . . 14 11 11 9 7 5 Protection 2 | . . . . . 7 7 8 Energy Gun 8 | . 27 22 1 . . . . Energy Cannon 3 | . . . . 5 8 7 5 Ballistic Gun 13 | . . 4 22 22 18 15 11 Ballistic Cannon 2 | . . . 9 5 . . 5 Peak Build Rating 47 | 7 11 13 20 23 32 33 47 Average Rating 20 | 5 10 11 16 19 27 32 37 On Entrance 16 | . 7 11 10 18 23 30 33 Naked Turns 67 | . . . . . . . 67 Heaviest Build 88 | 14 52 51 56 58 66 66 88 Greatest Support 91 | 20 40 40 69 69 69 86 91 Greatest Overweight (x) 4 | 4 1 1 1 . . . 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 17 Most Carried 20 | 5 17 20 20 20 20 20 20 Average Carried 17 | 3 12 18 19 20 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 5 17 20 20 20 20 20 4 Class Distribution -------------------- 45% | Gunner 38% | Mutant 7% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Matter Collected 2425 | 319 60 53 332 447 624 52 538 Remotely . | . . . . . . . . Salvage Created 3947 | 173 335 153 446 878 1121 102 739 Parts 268 | 23 25 17 30 53 68 10 42 Haulers Intercepted 9 | . 1 . 3 3 1 . 1 Recyclers Shooed 3 | . 1 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 78 | . 3 10 6 17 25 3 14 Guns 51 | . 2 7 4 13 17 1 7 Cannons 15 | . . . . 4 4 2 5 AOE 10 | . . 3 2 . 3 . 2 Classes Destroyed 14 | 3 5 1 1 1 1 . 2 Worker 7 | 2 . 1 1 . 1 . 2 Builder 4 | . 2 . . 1 . . 1 Tunneler 4 | 4 . . . . . . . Hauler 9 | . 1 . 3 3 1 . 1 Recycler 5 | 1 1 . 1 . 2 . . Operator 5 | . 1 . 1 1 . 1 1 Watcher 3 | . 1 . . 1 . . 1 Swarmer 30 | . . 10 3 3 8 3 3 Grunt 26 | . 3 . 1 7 12 . 3 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . . 1 1 . 1 Sentry 11 | . . . 2 6 2 . 1 Hunter 3 | . . . . . 2 . 1 Programmer 4 | . . . . . . . 4 Best Kill Streak 7 | 7 2 4 6 3 5 3 4 Combat Bots Only 4 | . 2 3 4 2 4 3 3 Max Kills in Single Turn 3 | 1 1 3 2 2 3 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 2 . 3 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Hostile Shots Fired 483 | . 13 27 18 37 133 6 249 Missed 141 | . 2 6 5 10 33 2 83 Damage Taken 5134 | . 120 299 204 408 1251 58 2794 Core 1119 | . 11 71 27 31 127 . 852 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 186 | . . . . . 186 . . Core Remaining (%) 85 | 100 . 67 . 85 76 100 . Volleys Fired 229 | 13 16 13 16 43 67 5 56 Largest 4 | 2 2 2 3 3 3 3 4 Hottest 169 | 60 90 90 85 114 118 110 169 Shots Fired 603 | 26 32 25 48 128 174 15 155 Gun 434 | 26 32 25 38 85 131 10 87 Cannon 165 | . . . 10 43 42 5 65 Launcher 4 | . . . . . 1 . 3 Special . | . . . . . . . . Kinetic 423 | 13 . 4 42 112 131 10 111 Thermal 109 | 13 . . . 16 42 5 33 Explosive 3 | . . . . . 1 . 2 Electromagnetic 68 | . 32 21 6 . . . 9 Robot Hit Streak 16 | 3 7 2 9 9 16 7 14 Robot Miss Streak 6 | 2 6 4 3 3 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 364 | 11 20 15 28 71 121 7 91 Core Hits 186 | 8 15 13 14 28 47 5 56 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 4 | . . . 1 1 2 . . Critical Strikes 9 | . . . 1 4 4 . . Meltdown 1 | . . . . . 1 . . Destroy 5 | . . . 1 1 3 . . Blast 3 | . . . . 3 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8106 | 139 358 272 543 1254 2188 144 3208 Guns 4222 | 139 286 139 325 750 1392 51 1140 Cannons 2415 | . . . 87 464 669 93 1102 Explosions 1293 | . 37 118 72 . 114 . 952 Melee . | . . . . . . . . Ramming 176 | . 35 15 59 40 13 . 14 Kinetic 4427 | 82 . 24 329 970 1392 51 1579 Thermal 1908 | 57 37 118 72 244 669 93 618 Explosive 894 | . . . . . 114 . 780 Electromagnetic 701 | . 286 115 83 . . . 217 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 1 2 2 . 9 Average Corruption 2 | . . . 1 1 2 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . 5 8 . 8 Message Errors 4 | . . . . 1 . . 3 Matter Fused 4 | . . . . 1 2 . 1 Heat Flow Errors 2 | . . . . 1 1 . . Energy Discharges 2 | . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 2 | . . . . . 1 . 1 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . 1 1 . 1 Weapon Failures 2 | . . . . 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 85 | . . . 11 . 19 . 55 Projectiles 54 | . . . 2 . 1 . 51 Explosions 31 | . . . 9 . 18 . 4 Melee . | . . . . . . . . Knockbacks 8 | . . . 1 3 . . 4 Impact . | . . . . . . . . Kinetic 7 | . . . 1 2 . . 4 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 68 | . . . 35 . . . 33 Shots 4 | . . . 1 . . . 3 Rammed 26 | . 7 3 6 7 2 . 1 Targets Rammed 28 | . 7 3 7 7 2 . 2 Kicked . | . . . . . . . . Crushed 2 | . . . 1 . . . 1 Highest Temperature 490 | . 150 108 82 168 490 68 268 Average Temperature 94 | . 49 38 24 37 168 30 93 Received Heat Transfer 837 | . 66 . 63 78 531 . 99 Effects 5 | . . . . . 5 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 2 | . . . . . 2 . . Interference 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 3 | . 3 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 3 | . . . 1 . 2 . . Heat Transferred 2985 | 125 . 100 150 407 1147 148 908 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Peak Influence 558 | 35 114 173 197 487 558 340 395 Initial 249 | . 22 22 . 30 148 249 166 Average 182 | 11 69 61 77 273 354 278 259 Maximum Alert Level 2 | . . . . 2 2 1 1 Low Security (%) 59 | 100 100 100 100 19 12 . 34 Level 1 35 | . . . . 74 61 100 65 Level 2 5 | . . . . 6 25 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 3 1 3 . 5 Investigation 4 | . . . 2 . 1 . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 1 . 1 1 1 . 2 Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Distress Signals 8 | . . . 1 3 3 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 9 28 11 22 37 4 36 Peak Tracking Total 17 | . 2 12 3 4 8 3 17 Tactical Retreats 15 | . . 2 1 4 5 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Traps Triggered 6 | . . . . 2 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Disabled 6 | . . . 1 . . . 5 Max in Single Turn 4 | . . . 1 . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Accessed 20 | . 3 . 4 6 4 1 2 Terminals 18 | . 3 . 3 6 3 1 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 63 | . 10 . 15 18 14 2 4 Successful 27 | . 5 . 8 8 5 1 . Failed 36 | . 5 . 7 10 9 1 4 Catastrophic 10 | . 1 . 1 3 4 . 1 Database Lockouts . | . . . . . . . . Manual 34 | . 7 . 1 17 7 . 2 Terminals 49 | . 10 . 8 18 7 2 4 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 7 . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . 7 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 5 . 1 8 . 1 . Robot Analysis 8 | . 2 . . 5 . 1 . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . . 1 . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . Scan Component 3 | . . . . . 3 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . 7 . . . . Insert Component 3 | . . . 3 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 5 | . 1 . 1 1 . 1 1 Used 3 | . . . 1 . . 1 1 Hacking Detections 18 | . 3 . 4 5 4 1 1 Full Trace Events 4 | . . . 2 . 1 . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 64 | . . . . . 64 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . 15 . . . . . Total Damage 145 | . . 145 . . . . . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Robot Analysis Total 8 | . 2 . . 5 . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Turns Passed 5661 | 126 583 1300 774 862 924 220 872 Spaces Moved 2572 | 48 227 515 401 396 375 128 482 Core 150 | 15 . . . . . . 135 Treads 2383 | . 227 515 401 396 375 128 341 Legs 33 | 33 . . . . . . . Wheels . | . . . . . . . . Hover 6 | . . . . . . . 6 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 50 Average Speed 176 | 146 210 240 160 160 160 160 138 Slowest Speed 250 | 250 240 240 240 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 33 97 33 56 35 6 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 31 | . 4 1 4 . 6 . 16 Melee . | . . . . . . . . Projectile 4 | . . . . . 1 . 3 AOE 27 | . 4 1 4 . 5 . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total 3258 | 73 293 552 506 532 581 136 585 Wait 240 | . 15 10 32 62 109 . 12 Move 2565 | 47 226 514 400 395 374 127 482 Hop . | . . . . . . . . Pick Up 67 | 5 17 7 16 7 7 2 6 Fast Attach 13 | 7 . . . . 3 . 3 Attach 20 | . . 3 3 . 4 2 8 Detach 1 | . . . . . . . 1 Swap 49 | 1 7 1 12 8 11 . 9 Drop 46 | . 5 1 20 10 4 . 6 Fire 229 | 13 16 13 16 43 67 5 56 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 28 | . 7 3 7 7 2 . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 11) 708 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Entered Mines 865 | -10/Mines | Learned location of Zion (-7) 1172 | -10/Mines | Received a Mining Laser from a helpful Derelict 1248 | -10/Mines | Discovered new exit (range 11) 1275 | -10/Mines | Identified exit to Exiles 1526 | -10/Mines | Assembled infested the area 1704 | -10/Mines | Discovered new exit (range 6) 1713 | -10/Mines | Identified exit to Materials 1986 | -10/Mines | Discovered exit to Materials (range 9) 2010 | -10/Mines | Entered Materials 2010 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2012 | -9/Materials | Discovered new exit (range 7) 2022 | -9/Materials | Identified exit to Storage 2227 | -9/Materials | Discovered new exit (range 12) 2316 | -9/Materials | Build established: Gunner 2482 | -9/Materials | Discovered new exit (range 3) 2485 | -9/Materials | Identified exit to Materials 2784 | -9/Materials | Entered Storage 3596 | -9/Storage | Discovered exit to Materials (range 16) 3646 | -9/Storage | Entered Materials 3646 | -8/Materials | Evolved 2 slots: Utility x2 3920 | -8/Materials | Repaired Imp. Treads 3954 | -8/Materials | Repaired Imp. Treads 4116 | -8/Materials | Discovered new exit (range 5) 4446 | -8/Materials | First assault squad dispatched 4539 | -8/Materials | Discovered new exit (range 10) 4570 | -8/Materials | Entered Factory 4570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4784 | -7/Factory | Discovered new exit (range 4) 4790 | -7/Factory | Entered another Factory area 4790 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5092 | -6/Factory | Build established: Scavenger-Tank 5259 | -6/Factory | Lost 3 parts (2n1u) 5524 | -6/Factory | Cargo convoy interrupted 5537 | -6/Factory | Released all parts (9) 5542 | -6/Factory | Core integrity fell below 50% 5567 | -6/Factory | Lost 6 parts (3n1u2w) 5570 | -6/Factory | Spotted B-75 Beast 5632 | -6/Factory | Core integrity fell below 20% 5662 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05541_ U-05 Engineer builds a Wall. 05541_ Penetrated by Slug. 05542_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 05545_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 05558_ System corrupted: Matter fused (-5). 05560_ Penetrated by Slug. 05560_ Slug penetrates Wall. 05572_ Acquired 5 matter. 05582_ 71APLP75GOT 05625_ Lgt. Nuclear Core destroyed. 05626_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05639_ P-60 Hacker destroyed. 05645_ Hpw. Shock Rifle destroyed. 05659_ P-60 Hacker destroyed. 05662_ Door malfunctions. Map ----- +----------------------------------------------------+ | ???? + """" # | | ???? """" # """" # | | ???? """" # # | | ############?????####### """" # # | | ### ????? #### """" #####+######## | | ### ???????? #### """" ##### | | ### ]???????? #### """" ##??? | | ### ???????? + """" ##??? | | ### "???????? #### ##??? | | ### ""???"??????## ##??? | | ### """" ""?????## #####+############??? | | ### """" """????## ## ########??? | | ### """" """????## ## """"##????????? | | ### """" "??????## ## """"##????????? | | ### ????????## ## """"##????????? | | ### #### ## """"##????????? | | #########+############## ## """"##????????? | | ##### # # ## """"##????????? | | ##?## # """ # ## ##????????? | | ##?## #! """S"" # + ##????????? | | ????## #[ ! """""" # ############????????? | | ##### # # ############????????? | | ######### ########+##### ##??????????????????? | | % #######?????????????? | | #######/#########?????????????? | | # @|p* ##?????????????? | | # =! ##?????????????? | | #################### """ """ ##?????????????? | | #################### [ """ """ ##?????????????? | | ??????????????????## """ """ ##?????????????? | | ??????????????????## ##?????????????? | | ??????????????????##################?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 396 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed CargoWardroneCarapace Manual? 0 Play Time 01:12:27 Cumulative 24.4 hours Start 2024.09.26 @ 17:14:15 End 2024.09.26 @ 21:17:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22d1ac8b-7346-4ccb-b699-a715887e4ebf