Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.02 @ 01:10:05 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (308) 308 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1398 Bonus ------- None Cogmind --------- Core Integrity 92/400 Matter 104/300 Energy 265/265 System Corruption 0% Temperature Hot (201) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aerolev Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Shield Generator > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 32 | 6 3 23 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 19 | 2 2 15 Treads . | . . . Leg 10 | 2 2 6 Wheel . | . . . Hover 4 | . . 4 Flight 5 | . . 5 Utility 4 | 1 1 2 Device 1 | . 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 93 97 Engine 12 | . 14 11 Leg 28 | . 28 28 Hover 8 | . . 13 Device 5 | . 7 4 Storage 12 | . 14 11 Protection 2 | . . 4 Energy Gun 14 | . 14 15 Ballistic Gun 9 | . 14 6 Naked Turns . | . . . Heaviest Build 29 | 14 16 29 Greatest Support 52 | 20 26 52 Greatest Overweight (x) 4 | 1 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 9 | 7 8 9 Most Carried 10 | 4 7 10 Average Carried 5 | 1 4 7 Final Capacity 10 | 8 8 10 Final Carried 7 | 2 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 549 | 177 66 306 Remotely . | . . . Salvage Created 416 | . 90 326 Parts 37 | . 13 24 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 14 | . 6 8 Guns 9 | . 1 8 AOE 5 | . 5 . Classes Destroyed 6 | . 2 4 Hauler 1 | . . 1 Operator 2 | . 1 1 Watcher 1 | . . 1 Swarmer 10 | . 6 4 Grunt 2 | . . 2 Sentry 2 | . . 2 Best Kill Streak 6 | . 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 930 | . 62 868 Core 315 | . 7 308 Absorbed by Shields 44 | . 24 20 Core Remaining (%) 98 | 100 97 . Volleys Fired 51 | . 15 36 Largest 2 | . 2 2 Hottest 130 | . 60 130 Shots Fired 102 | . 30 72 Gun 102 | . 30 72 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 36 | . 15 21 Thermal 30 | . . 30 Explosive . | . . . Electromagnetic 36 | . 15 21 Robot Hit Streak 11 | . 6 11 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | . 15 40 Core Hits 27 | . 11 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1117 | . 447 670 Guns 866 | . 248 618 Cannons . | . . . Explosions 229 | . 199 30 Melee . | . . . Ramming 22 | . . 22 Kinetic 256 | . 89 167 Thermal 456 | . 199 257 Explosive . | . . . Electromagnetic 383 | . 159 224 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . 19 11 Shots 1 | . 1 . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 834 | . 9 834 Average Temperature 254 | . 9 258 Received Heat Transfer 237 | . . 237 Effects 32 | . . 32 Shutdowns 4 | . . 4 Energy Bleed 3 | . . 3 Matter Decay 5 | . . 5 Short Circuit 5 | . . 5 Damage (minor) 5 | . . 5 Damage (major) 7 | . . 7 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 929 | . 250 679 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 235 | . 215 235 Initial 90 | . . 90 Average 115 | . 78 155 Maximum Alert Level 1 | . 1 1 Low Security (%) 76 | 100 75 73 Level 1 23 | . 24 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 13 16 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 9 3 Successful 4 | . 2 2 Failed 8 | . 7 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . 1 . Security Status 1 | . 1 . Transport Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 1 1 Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 958 | 94 316 548 Spaces Moved 527 | 70 214 243 Core 15 | 15 . . Treads . | . . . Legs 437 | 55 214 168 Wheels . | . . . Hover 66 | . . 66 Flight 9 | . . 9 Fastest Speed 38 | 50 120 38 Average Speed 110 | 116 120 100 Slowest Speed 345 | 190 120 345 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 32 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 8 3 Melee . | . . . Projectile . | . . . AOE 11 | . 8 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 796 | 83 242 471 Wait 144 | . 4 140 Move 525 | 69 213 243 Hop . | . . . Pick Up 27 | 8 6 13 Fast Attach 5 | . . 5 Attach 11 | 6 1 4 Detach . | . . . Swap 16 | . 2 14 Drop 14 | . 1 13 Fire 51 | . 15 36 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 95 | -11/Junkyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 6) 324 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 4) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x2 916 | -9/Materials | Core integrity fell below 50% 959 | -9/Materials | Self-destructed Last Messages --------------- 00929_ Imp. Aluminum Leg broken. 00929_ Overheating: Short circuit. 00930_ Overheating: Imp. Aluminum Leg damaged (-5). 00932_ Power failure, Ion Engine shutdown. 00932_ Imp. Aluminum Leg broken. 00932_ Overheating: Short circuit. 00934_ Particle Gun broken. 00934_ Overheating: Short circuit. 00936_ Overheating: Energy bleed (-21). 00936_ Acquired Imp. Ion Engine. 00937_ Overheating: Hrd. Medium Armor Plating damaged (-42). 00938_ Imp. Aluminum Leg broken. 00938_ Overheating: Short circuit. 00941_ Overheating: Core damaged (-80). 00949_ K-01 Serf collects debris. 00951_ R-06 Scavenger collects Lgt. Ion Engine. 00952_ Overheating: Imp. Aluminum Leg damaged (-31). 00952_ K-01 Serf collects debris. 00954_ R-06 Scavenger collects Flight Unit. 00956_ K-01 Serf collects debris. 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"" # #??# # #??????? | | ????????????????????# =# ####+#######??????? | | ????????????????????# ! =*# # #????????? | | ????????????????????# [*# # """ #????????? | | ??????????? ############/## # """"" #????????? | | ?????????? ! # """"" #????????? | | ?????????? + """"" #????????? | | ?????????? # """ #????????? | | ??????????? ############+## # #????????? | | ???????????????????# # # #????????? | | ???????????????????# # # #????????? | | ???????????????????# # ##########????????? | | ???????????????????# "T" # #?????????????????? | | ???????????????????# """ # #?????????????????? | | ???????????????????#####+### #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# T #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 231 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed yeet123 Manual? 1 Play Time 00:12:52 Cumulative 12.2 hours Start 2023.10.02 @ 00:56:00 End 2023.10.02 @ 01:10:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 24 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b5acd5e-0b52-44e8-8734-252f75311032