Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 16:25:53 Player: mehbark Result: Destroyed by H-61 Shepherd via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1867) 1867 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5162 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 80/100 System Corruption 7% Temperature Cool (31) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Compact Battery (200) Advanced Signal Interpreter System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Particle Charger > --- WEAPON ----------- Plasma Cannon Gauss Cannon > --- INVENTORY -------- Improved Gravmag System Compact Battery Advanced ECM Suite System Shield Shock Rifle [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 4 | . . 2 . . 2 Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 100 | 6 4 19 18 32 21 Power 15 | . 1 2 4 6 2 Engine 12 | . 1 2 4 3 2 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 28 | 2 . 6 2 8 10 Treads 4 | . . 4 . . . Leg 8 | 2 . . 2 2 2 Wheel 2 | . . 2 . . . Hover 5 | . . . . . 5 Flight 9 | . . . . 6 3 Utility 26 | 1 1 3 9 9 3 Device 10 | . . . 2 7 1 Storage 5 | 1 1 . 2 . 1 Processor 2 | . . 1 . 1 . Hackware 1 | . . . . . 1 Protection 8 | . . 2 5 1 . Artifact . | . . . . . . Weapon 31 | 3 2 8 3 9 6 Energy Gun 8 | 2 . 2 . . 4 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 7 | 1 . 3 2 1 . Ballistic Cannon 10 | . 1 3 1 4 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 21 | . . 3 2 2 14 Power 3 | . . . 1 . 2 Propulsion 10 | . . 1 1 1 7 Utility 4 | . . 1 . 1 2 Weapon 4 | . . 1 . . 3 Highest Loss Streak 10 | . . 2 1 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 79 77 80 68 45 Engine 8 | . 8 11 13 5 2 Treads 6 | . . 13 16 . . Leg 10 | . 28 10 6 10 2 Flight 5 | . . . . 12 14 Device 4 | . . . 1 11 3 Storage 8 | . 14 11 9 7 4 Protection 5 | . . 8 15 1 . Energy Gun 2 | . 3 4 . . 2 Energy Cannon 1 | . . . . 3 3 Ballistic Gun 7 | . . 5 18 7 . Ballistic Cannon 5 | . 10 10 . 4 . Launcher 1 | . 14 . . . . Peak Build Rating 41 | 5 7 18 26 39 41 Average Rating 20 | 3 5 16 22 28 24 On Entrance 14 | . 5 7 18 26 29 Naked Turns . | . . . . . . Heaviest Build 50 | 9 31 45 50 41 32 Greatest Support 45 | 20 20 40 40 45 34 Greatest Overweight (x) 10 | . 1 10 1 5 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 Average Capacity 11 | 6 14 15 13 8 7 Most Carried 15 | 5 11 15 15 8 8 Average Carried 9 | 3 8 13 12 7 5 Final Capacity 15 | 8 15 15 8 8 8 Final Carried 14 | 5 11 14 7 8 3 Class Distribution -------------------- 76% | Mutant 13% | Gunner 4% | Sprinter 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1676 | 230 43 438 245 443 277 Remotely . | . . . . . . Salvage Created 1629 | . 43 572 276 367 371 Parts 89 | . 3 35 13 21 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 39 | . 2 12 7 12 6 Melee 2 | . . . 1 . 1 Guns 16 | . . 9 6 1 . Cannons 15 | . . 1 . 9 5 AOE 6 | . 2 2 . 2 . Classes Destroyed 9 | . 1 6 1 1 . Worker 3 | . . 2 . 1 . Builder 2 | . . 1 . 1 . Recycler 2 | . . 2 . . . Watcher 5 | . . 3 1 1 . Swarmer 9 | . . 3 . 6 . Grunt 19 | . 2 5 5 3 4 Sentry 8 | . . 4 1 2 1 Hunter 1 | . . . 1 . . Programmer 2 | . . . . 1 1 Best Kill Streak 5 | . 2 5 2 4 2 Combat Bots Only 3 | . 2 2 2 3 2 Max Kills in Single Turn 4 | . 2 4 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . 2 . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 401 | . 5 73 66 107 150 Missed 123 | . . 20 15 42 46 Damage Taken 4566 | . 129 818 540 1169 1910 Core 1408 | . 59 88 101 240 920 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 76 78 81 65 . Volleys Fired 124 | . 3 32 22 30 37 Largest 3 | . 2 2 2 3 1 Hottest 168 | . 65 88 50 168 85 Shots Fired 212 | . 6 62 44 63 37 Gun 128 | . . 50 44 21 13 Cannon 81 | . 3 12 . 42 24 Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 134 | . 3 43 44 44 . Thermal 64 | . . 14 . 16 34 Explosive 3 | . 3 . . . . Electromagnetic 11 | . . 5 . 3 3 Robot Hit Streak 8 | . . 7 7 6 8 Robot Miss Streak 20 | . . 7 3 20 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 137 | . . 42 34 31 30 Core Hits 116 | . 4 31 22 38 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4189 | . 348 1281 601 1179 780 Guns 1484 | . . 517 594 213 160 Cannons 1300 | . . 154 . 550 596 Explosions 1374 | . 348 610 . 416 . Melee . | . . . . . . Ramming 31 | . . . 7 . 24 Kinetic 1640 | . . 496 594 550 . Thermal 2059 | . . 746 . 605 708 Explosive 348 | . 348 . . . . Electromagnetic 111 | . . 39 . 24 48 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 4 7 Average Corruption 3 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 5 5 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . 1 2 Energy Discharges 2 | . . . . 2 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 330 | . 26 188 . 116 . Projectiles . | . . . . . . Explosions 330 | . 26 188 . 116 . Melee . | . . . . . . Knockbacks 5 | . . 2 . 3 . Impact . | . . . . . . Kinetic 5 | . . 2 . 3 . Secondary . | . . . . . . Self-Inflicted Damage 420 | . 74 154 . 184 8 Shots 6 | . 2 2 . 2 . Rammed 27 | . . . 2 . 25 Targets Rammed 28 | . . . 3 . 25 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 422 | . 33 349 137 391 422 Average Temperature 105 | . 10 99 56 101 144 Received Heat Transfer 1455 | . 33 363 72 207 780 Effects 13 | . . 4 . 2 7 Shutdowns 4 | . . . . 1 3 Energy Bleed 2 | . . . . 1 1 Interference 5 | . . 3 . . 2 Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . . 2 Heat Transferred 2568 | . . 696 . 600 1272 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 413 | . 112 413 386 291 368 Initial 138 | . . 46 138 98 123 Average 162 | . 59 174 215 158 212 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 66 | 100 100 67 52 68 45 Level 1 32 | . . 28 47 31 54 Level 2 1 | . . 4 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 1 1 5 4 Investigation 2 | . . 1 . . 1 Extermination 2 | . . . . 1 1 Reinforcement 4 | . . . 1 1 2 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 1 2 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 5 24 19 14 22 Peak Tracking Total 7 | . 4 5 5 3 7 Tactical Retreats 11 | . . 2 4 . 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 1 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . 2 10 . 3 . Max in Single Turn 7 | . 1 7 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 6 | . 2 2 1 . 1 Terminals 5 | . 2 2 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 8 3 3 . 4 Successful 7 | . 3 2 1 . 1 Failed 11 | . 5 1 2 . 3 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 15 | . 8 3 . . 4 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 2 . . 1 Record 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 2 | . 1 . . . 1 Maintenance Status 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 1 . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3552 | 141 358 944 572 1060 477 Spaces Moved 2030 | 114 191 387 228 716 394 Core 123 | 16 . 3 . 75 29 Treads 334 | . . 186 148 . . Legs 861 | 98 191 147 80 304 41 Wheels 51 | . . 51 . . . Hover 53 | . . . . . 53 Flight 608 | . . . . 337 271 Fastest Speed 24 | 50 120 105 160 31 24 Average Speed 134 | 110 176 192 188 121 58 Slowest Speed 550 | 120 190 550 240 300 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 6 34 26 22 17 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 88 | . 27 35 . 25 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 87 | . 27 35 . 25 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2655 | 130 206 532 328 859 600 Wait 185 | . . 41 22 29 93 Move 2021 | 113 190 386 227 711 394 Hop 2 | . . . . 2 . Pick Up 105 | 10 8 31 22 21 13 Fast Attach 11 | . . . . 8 3 Attach 62 | 6 2 9 14 14 17 Detach 15 | 1 . . . 7 7 Swap 27 | . 2 10 4 10 1 Drop 75 | . 1 23 14 27 10 Fire 124 | . 3 32 22 30 37 Melee . | . . . . . . Ram 25 | . . . . . 25 Kick . | . . . . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 4) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x2 1390 | -9/Materials | Discovered new exit (range 16) 1444 | -9/Materials | Entered another Materials area 1444 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1927 | -8/Materials | Discovered new exit (range 10) 2016 | -8/Materials | Entered Factory 2016 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2472 | -7/Factory | Build established: Gunner 2577 | -7/Factory | Garrison activated, responded to threat 3062 | -7/Factory | Discovered new exit (range 5) 3076 | -7/Factory | Entered another Factory area 3076 | -6/Factory | Evolved 2 slots: Propulsion x2 3264 | -6/Factory | Lost 4 parts (3n1u) 3479 | -6/Factory | Core integrity fell below 50% 3546 | -6/Factory | Core integrity fell below 20% 3553 | -6/Factory | Destroyed by H-61 Shepherd via exploding Fusion Modulator Last Messages --------------- Hvy. Laser destroyed. K-01 Serf collects debris. Slammed into G-50 Soldier. Acquired 9 matter. K-01 Serf collects debris. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Acquired Thermic Laser. System corrupted: Matter fused (-6). Slug penetrates Wall. Acquired 7 matter. Penetrated by Slug. Thermic Laser destroyed. Fusion Modulator explodes. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | """ #??????????????# #??????????????????????? | | #??????????????# #??????????????????????? | | """ #????????????### ###????????????????????? | | """ #????????????# #????????????????????? | | """ #?????######## #????????????????????? | | ####??# #????????????????????? | | +#####T #### #????????????????????? | | H #????????????????????? | | +########### #????????????????????? | | """""?# #????????????????????? | | [ ""T"" # ## #????????????????????? | | # ## #????????????????????? | | # ### s ##????????????????????? | | """"""""" # #?# s ####+#####????????????? | | + #?# s #????????????? | | """"""""" # #?# ######???????? | | # #?# ???????? | | """"""""" ##### #?# ##???????????? | | #???? #?# #????????????? | | """"""""" #???? #?# R #????????????? | | #???? #?# R #????????????? | | #######+####???#+#####;/;;### #????????????? | | ??????# #??????# # #????????????? | | ??????# #??????# #? #????????????? | | ??????# #??????# # #????????????? | | ??????# #??????# g @ + +????????????? | | ??????# #??????# """% # #????????????? | | ??????# #??????# """ #?? #????????????? | | ??????# #??????# """ #??? #????????????? | | ????### ###????# #??? #????????????? | | ????# #????# """R""" #?? #????????????? | | ##### "" #????# """ """ #? ####?????????? | | T" #????# """ """ #? ??????????? | | ##### #????# # #????????????? | | ????# #????#####/#####+## #????????????? | | ????## ##??????### ###?# #????????????? | | ?????# ######### #?# #????????????? | | ?????# + !%#%% ### #????????????? | | ###### # %/ #????????????? | | # %# #########+####????????????? | | ######+########## #?????????????????????????? | | ## #????#######?????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | + #????????????????????????????????????? | | ### """ """ #????????????????????????????????????? | | ??# """ """ #????????????????????????????????????? | | ??# """ """ #????????????????????????????????????? | | ??###########????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 64 Target Analysis 5 Recoil Reduction 2 Matter Filtering 45 Particle Charging 20 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Fist Fight Made in Tau Ceti IV More Dakka Please Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed InsulationMomentumMachine Manual? 0 Play Time 00:57:45 Cumulative 2.8 hours Start 2025.01.01 @ 20:59:24 End 2025.01.02 @ 16:25:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29fd8d52-8357-48be-b54e-bcb160d41182