Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 20:26:51 Player: Powerlich_soros Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (39) 195 Value Destroyed (1027) 1027 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 9976 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 256 Entered DSFs 500 Friendly Fire -195 Cogmind --------- Core Integrity 0/1600 Matter 42/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Antimatter Reactor Quantum Reactor Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Weapon Cycler Improved Transmission Jammer > --- WEAPON ----------- Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Cesium-ion Thruster Field Propulsion Drive Gravity Neutralizer Improved Targeting Computer [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . . 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . 2 1 . . 1 . . . . . . . 1 . . Utility 12 | . . 2 . . 1 . . 1 . . 1 . . 2 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 65 | 7 5 1 3 2 10 3 6 7 4 1 7 2 . . 1 . 2 4 Power 11 | 2 . . 1 . 2 . 1 2 1 . . . . . 1 . . 1 Engine 5 | 2 . . 1 . 2 . . . . . . . . . . . . . Core 5 | . . . . . . . 1 2 1 . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 25 | 2 2 . . 1 5 2 . 3 1 . 4 1 . . . . 2 2 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 2 . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 5 2 . 3 1 . 4 1 . . . . 2 2 Utility 19 | 1 1 . 2 . 3 1 3 2 2 1 2 . . . . . . 1 Device 10 | . . . 1 . 2 1 1 2 1 . 2 . . . . . . . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 . 1 . 1 . 1 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 10 | 2 2 1 . 1 . . 2 . . . 1 1 . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 7 | . 2 1 . 1 . . 1 . . . 1 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . . . . . . . . Parts Lost 31 | . . 2 . 1 . . 2 1 7 . 1 . . 3 . . 7 7 Power 3 | . . 1 . . . . . . 1 . . . . 1 . . . . Propulsion 13 | . . . . . . . . 1 3 . . . . 1 . . 4 4 Utility 7 | . . . . . . . . . 2 . . . . 1 . . 1 3 Weapon 8 | . . 1 . 1 . . 2 . 1 . 1 . . . . . 2 . Highest Loss Streak 7 | . . 2 . 1 . . 1 1 4 . 1 . . 1 . . 7 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 64 78 76 82 92 99 99 82 65 67 86 88 73 60 56 47 27 Engine 4 | . 14 9 10 9 7 7 1 . . . . . . . . . . . Core 2 | . . . . . . . 5 6 5 6 5 5 5 3 . . . . Wheel 8 | . 28 22 22 22 . . . . . . . . . . . . . . Flight 17 | . . . . . 35 38 38 39 29 20 22 29 29 22 19 17 14 4 Device 9 | . . . 6 9 10 15 22 20 10 6 8 17 17 15 9 8 5 2 Storage 4 | . 14 11 11 9 . . . . . . . . . . . . . . Processor 12 | . . . 6 9 10 15 8 13 19 25 23 23 23 21 19 17 17 17 Ballistic Cannon 13 | . 26 22 22 18 15 15 12 6 6 6 6 9 11 10 9 8 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 12 38 33 36 36 36 17 22 20 20 11 18 22 22 22 24 24 24 9 Greatest Support 37 | 32 32 20 20 36 36 22 22 32 28 16 37 37 30 30 30 30 30 20 Greatest Overweight (x) 3 | 3 1 1 1 1 . . . . . . 3 1 . . . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 13 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 15 15 15 15 15 5 5 5 5 5 5 4 4 5 5 5 5 4 Average Carried 7 | 1 11 14 14 14 5 5 4 4 3 4 4 3 4 4 5 5 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 14 14 15 15 5 5 5 5 4 4 3 4 4 5 5 5 3 4 Class Distribution -------------------- 48% | Mutant 26% | Sprinter 25% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Matter Collected 1763 | 152 238 171 237 50 . 285 133 56 184 145 . 89 . . . . 23 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1103 | . 206 136 127 80 . 358 142 31 19 . . 4 . . . . . . Parts 70 | . 28 9 10 11 . . 8 2 1 . . 1 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 1 1 . . . . . . . . Prevented 2 | . . . . . . . . . 1 1 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Combat Hostiles Destroyed 30 | . 9 5 7 2 . 2 3 . 1 . . 1 . . . . . . Guns 1 | . . . . . . . 1 . . . . . . . . . . . Cannons 29 | . 9 5 7 2 . 2 2 . 1 . . 1 . . . . . . Classes Destroyed 9 | . 5 1 . . . 1 2 . . . . . . . . . . . Worker 4 | . 2 . . . . . . 2 . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . Swarmer 13 | . 7 . 4 . . . . . 1 . . 1 . . . . . . Grunt 9 | . 2 3 3 . . . 1 . . . . . . . . . . . Sentry 5 | . . 2 . 2 . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . Compactor 2 | . . . . . . 2 . . . . . . . . . . . . Wasp 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 5 | . 5 3 4 1 . 1 1 1 1 . . 1 . . . . . . Combat Bots Only 4 | . 3 3 4 1 . 1 1 . 1 . . 1 . . . . . . Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 1 1 . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Hostile Shots Fired 413 | . 46 23 28 8 . . 53 . 61 . 5 13 . 24 . . 10 142 Missed 184 | . 18 5 12 1 . . 30 . 33 . 2 7 . 13 . . 2 61 Damage Taken 4496 | . 228 255 173 104 . . 368 48 474 . 68 83 . 234 . . 604 1857 Core 2221 | . 60 57 47 . . . 47 . 105 . . . . 62 . . 236 1607 Absorbed by Shields 95 | . . . . . . . . . . . . . . 26 . . 69 . Redirected to Shielding 53 | . . . . . . . 25 5 23 . . . . . . . . . Regen/Repaired (Parts) 49 | . . . . . . 9 15 . . . 25 . . . . . . . Core Remaining (%) 90 | 100 76 . 74 100 . . 93 . . 87 . . 100 94 100 . 83 . Volleys Fired 128 | . 29 14 14 6 . 19 30 5 7 . . 3 . 1 . . . . Largest 2 | . 2 2 2 2 . 2 2 2 2 . . 2 . 2 . . . . Hottest 101 | . 78 78 78 78 . 78 83 69 69 . . 101 . 101 . . . . Shots Fired 246 | . 58 28 28 12 . 38 51 10 13 . . 6 . 2 . . . . Gun 17 | . . . . . . . 6 5 6 . . . . . . . . . Cannon 229 | . 58 28 28 12 . 38 45 5 7 . . 6 . 2 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 246 | . 58 28 28 12 . 38 51 10 13 . . 6 . 2 . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 3 11 3 3 . 7 7 7 3 . . 2 . . . . . . Robot Miss Streak 8 | . 8 2 3 2 . 2 5 1 1 . . 1 . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 130 | . 16 22 12 6 . 27 27 7 9 . . 4 . . . . . . Core Hits 56 | . 12 8 7 3 . 9 11 2 2 . . 1 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 2 . . 1 . . 1 1 . . . 1 . . . . . . Blast 6 | . 2 . . 1 . . 1 1 . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3261 | . 354 434 287 179 . 722 708 192 221 . . 118 . . . . . 46 Guns 190 | . . . . . . . 75 57 58 . . . . . . . . . Cannons 3025 | . 354 434 287 179 . 722 633 135 163 . . 118 . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 46 | . . . . . . . . . . . . . . . . . . 46 Kinetic 3215 | . 354 434 287 179 . 722 708 192 221 . . 118 . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . . 1 4 Average Corruption 2 | . . . . . . . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 43 | . 6 . 19 . . . 12 . 6 . . . . . . . . . Projectiles 43 | . 6 . 19 . . . 12 . 6 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 25 | . 1 1 3 3 . . 12 2 1 . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 22 | . 1 1 3 3 . . 9 2 1 . . 2 . . . . . . Secondary 3 | . . . . . . . 3 . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . . . . . . . . . . 21 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . 138 87 60 36 . 310 178 301 84 . 64 273 . 28 . . . . Average Temperature 72 | . 50 35 27 21 . 139 69 81 35 . 30 114 . 21 . . . . Received Heat Transfer 639 | . 6 96 36 54 . . 45 . 186 . 9 . . 45 . . . 162 Effects 4 | . . . . . . 1 . 3 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Peak Influence 758 | . 318 290 287 96 73 69 758 456 . . 359 . . 229 65 36 27 365 Initial 371 | . . 133 112 33 43 25 48 371 . . 322 . . 132 20 36 27 . Average 206 | . 156 195 206 39 43 41 530 430 . . 325 . . 179 25 36 13 184 Maximum Alert Level 3 | . 1 1 1 . . . 3 2 . . 1 . . 1 . . . 1 Low Security (%) 51 | 100 56 75 35 100 100 100 1 . . . . . . 54 100 100 100 45 Level 1 38 | . 43 24 64 . . . 38 7 . . 100 . . 45 . . . 54 Level 2 9 | . . . . . . . 46 92 . . . . . . . . . . Level 3 1 | . . . . . . . 13 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . 1 . . . 2 . . . . . . . 1 . . 1 Investigation 2 | . . . 1 . . . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . 1 Reinforcement 3 | . 1 . . . . . 1 . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Distress Signals 8 | . 2 . 1 . . . 2 . . . . . . . . . . 3 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . 4 Times Spotted 143 | . 14 6 10 4 2 4 14 2 27 5 3 9 . 6 1 . 2 34 Peak Tracking Total 18 | . 5 3 3 3 2 1 3 2 17 4 5 8 . 4 1 . 2 18 Tactical Retreats 24 | . 2 . 1 . . . . 2 9 1 . 1 . 3 . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Traps Triggered 7 | . . . . . 1 . 1 1 . . . . . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Machines Disabled 7 | . 1 1 . 1 . . 4 . . . . . . . . . . . Max in Single Turn 1 | . 1 1 . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Machines Accessed 8 | . . . 1 1 . . 2 . . . 2 1 . . . 1 . . Terminals 5 | . . . . 1 . . 1 . . . 1 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Total Hacks 17 | . . . 1 2 . . 2 . . . 6 5 . . . 1 . . Successful 13 | . . . 1 1 . . 2 . . . 3 5 . . . 1 . . Failed 4 | . . . . 1 . . . . . . 3 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . . . . . . . . Terminals 11 | . . . . 2 . . 1 . . . 2 5 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 9 | . . . 1 1 . . 1 . . . . 5 . . . 1 . . Record 5 | . . . . . . . . . . . . 5 . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . 1 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . Time 50 | . . . . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Total Allies 19 | . . . . . . 19 . . . . . . . . . . . . Largest Group 19 | . . . . . . 19 14 . . . . . . . . . . . Highest-Rated Group 475 | . . . . . . 475 405 . . . . . . . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . . 84 60 . . . . . . . . . . . Total Damage 5154 | . . . . . . 2751 2403 . . . . . . . . . . . Kills 23 | . . . . . . 9 14 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . 2 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Turns Passed 4256 | 71 362 327 594 189 168 258 319 200 251 192 249 221 20 413 60 18 33 311 Spaces Moved 7140 | 57 239 282 518 183 351 399 771 520 768 631 373 471 65 444 182 56 80 750 Core 186 | 17 . . . . . . . . . . 10 . . . . . . 159 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1267 | 40 239 282 518 183 5 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5687 | . . . . . 346 399 771 520 768 631 363 471 65 444 182 56 80 591 Fastest Speed 22 | 50 95 95 95 86 27 25 25 22 23 30 28 28 31 31 31 31 31 34 Average Speed 42 | 106 105 95 95 90 27 26 25 22 27 30 34 43 31 31 31 31 32 39 Slowest Speed 200 | 200 115 95 95 95 86 27 25 23 30 30 200 114 31 32 32 31 39 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . 1 . 16 2 9 1 . 1 . 2 5 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 38 27 60 21 7 92 19 17 73 80 10 76 10 10 6 1 88 25 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 4 | . . . 2 . . . . . . . . 2 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 8 | . . . 2 . . . . . 2 2 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 10 | . 1 1 . 1 . . 3 . 1 . . 2 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 10 | . 1 1 . 1 . . 3 . 1 . . 2 . 1 . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Total 8085 | 64 292 315 591 194 424 521 844 595 790 631 489 479 64 713 179 55 86 759 Wait 706 | . . 10 50 . 52 99 43 60 20 . 107 3 . 262 . . . . Move 7043 | 56 238 281 517 182 349 398 741 515 749 628 372 468 64 439 171 55 79 741 Hop 38 | . . . . . 1 . 13 2 9 1 . 1 . 2 5 . . 4 Pick Up 39 | 1 12 5 4 3 . . 4 3 . 1 2 1 . 1 1 . . 1 Fast Attach 30 | 6 3 . 3 . 5 1 4 . 1 . 4 1 . . 1 . . 1 Attach 24 | . . 1 . 2 5 . 1 3 2 1 3 1 . . . . 2 3 Detach 9 | . 3 . . . . . 1 . 1 . . 1 . . . . . 3 Swap 11 | 1 2 . . . . 2 1 4 1 . . . . . . . . . Drop 38 | . 5 4 3 1 12 2 6 3 . . 1 . . . 1 . . . Fire 128 | . 29 14 14 6 . 19 30 5 7 . . 3 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 8 . . 5 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Utility x2 748 | -9/Materials | Discovered new exit (range 14) 761 | -9/Materials | Entered Mines 931 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 987 | -9/Mines | Met a Derelict shopkeep closing up shop 1118 | -9/Mines | Learned location of Storage (-9) 1234 | -9/Mines | Assembled infested the area 1239 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1296 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1308 | -9/Mines | Learned location of Zion (-6) 1348 | -9/Mines | Discovered new exit (range 4) 1355 | -9/Mines | Entered Materials 1355 | -8/Materials | Evolved 2 slots: Propulsion x2 1540 | -8/Materials | Discovered new exit (range 3) 1544 | -8/Materials | Entered Factory 1544 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1712 | -7/Factory | Sucked down chute 1712 | -7/Factory | Entered Waste 1715 | -7/Waste | Spotted C-40 Crusher 1715 | -7/Waste | Spotted C-40 Crusher 1746 | -7/Waste | Destroyed C-40 Crusher 1754 | -7/Waste | Spotted C-40 Crusher 1789 | -7/Waste | Destroyed C-40 Crusher 1826 | -7/Waste | Warlord forces began an assault 1853 | -7/Waste | Build established: Scavenger-Sprinter 1861 | -7/Waste | Spotted C-40 Crusher 1869 | -7/Waste | Allies destroyed C-40 Crusher 1869 | -7/Waste | Spotted C-40 Crusher 1876 | -7/Waste | Allies destroyed C-40 Crusher 1884 | -7/Waste | Allies destroyed C-40 Crusher 1890 | -7/Waste | Spotted C-40 Crusher 1892 | -7/Waste | Allies destroyed C-40 Crusher 1913 | -7/Waste | Lost 5 allies 1930 | -7/Waste | Discovered new exit (range 12) 1970 | -7/Waste | Entered Factory 1970 | -7/Factory | Accompanied by 14 allies 2137 | -7/Factory | Lost 5 allies 2276 | -7/Factory | Discovered new exit (range 17) 2289 | -7/Factory | Entered another Factory area 2289 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2453 | -6/Factory | Discovered new exit (range 11) 2489 | -6/Factory | Entered Lower Caves 2559 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2567 | -6/Lower Caves | Learned Factory trap positions 2648 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2680 | -6/Lower Caves | Lost 4 parts (2n2u) 2704 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 2735 | -6/Lower Caves | Discovered new exit (range 16) 2740 | -6/Lower Caves | Entered another Lower Caves area 2843 | -6/Lower Caves | Encountered a Warlord checkpoint 2856 | -6/Lower Caves | Spotted B-75 Beast 2900 | -6/Lower Caves | Learned Factory emergency access door positions 2928 | -6/Lower Caves | Discovered new exit (range 10) 2930 | -6/Lower Caves | Build established: Sprinter 2932 | -6/Lower Caves | Entered Factory 2932 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2933 | -5/Factory | Loaded intel: 94 trap records 2999 | -5/Factory | Repaired Nuclear Pulse Thruster 3179 | -5/Factory | Discovered new exit (range 9) 3181 | -5/Factory | Entered Upper Caves 3231 | -5/Upper Caves | Learned Extension emergency access door positions 3231 | -5/Upper Caves | Learned Factory security intel 3378 | -5/Upper Caves | Learned location of Armory (-3) 3382 | -5/Upper Caves | Identified exit to Upper Caves 3386 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3402 | -5/Upper Caves | Entered another Upper Caves area 3419 | -5/Upper Caves | Discovered new exit (range 14) 3422 | -5/Upper Caves | Entered Factory 3422 | -4/Factory | Evolved 2 slots: Utility x2 3831 | -4/Factory | Discovered new exit (range 11) 3835 | -4/Factory | Entered Research 3835 | -3/Research | Evolved 2 slots: Utility x2 3893 | -3/Research | Discovered new exit (range 6) 3895 | -3/Research | Entered another Research area 3895 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3913 | -2/Research | Identified exit to DSF 3913 | -2/Research | Entered DSF 3938 | -2/DSF | Discovered new exit (range 15) 3946 | -2/DSF | Additional patrols routed to DSF 3946 | -2/DSF | Entered Access 3946 | -1/Access | Evolved 2 slots: Utility x2 3971 | -1/Access | Lost 7 parts (4n1u2w) 4221 | -1/Access | Core integrity fell below 50% 4243 | -1/Access | Build established: Mutant 4244 | -1/Access | Core integrity fell below 20% 4257 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04216_ Impulse Thruster destroyed. 04216_ Slug penetrates Wall. 04220_ Penetrated by Slug. 04220_ Slug penetrates Wall. 04222_ Slammed into P-80 Master. 04222_ Imp. Targeting Computer destroyed. 04223_ Slammed into P-80 Master. 04225_ System corrupted: Matter fused (-8). 04226_ P-80 Master resets P-80 Master, system corruption cleaned. 04227_ W-44 Eye sends out distress signal. 04230_ Slug penetrates Wall. 04232_ Slammed into G-73 Enforcer. 04233_ Slug penetrates Wall. 04233_ Imp. Targeting Computer destroyed. 04233_ Slug penetrates Wall. 04235_ W-44 Eye sends out distress signal. 04236_ Slammed into W-44 Eye. 04247_ System corrupted: Substantial component data lost. 04249_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????#""" | | ??????????????????????????????????????????????#""" | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ?????????????????????????????????????###########+# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ??????????????????????????????####+### | | ??????????????????????????????# ##### | | ???????????? ?????????????????# #???? | | ????????????? "???????????????# #???? | | ?????????????? ""?????????????# #???? | | ???????????????? ????????????# #???? | | ?????????????????? ??????????# #???? | | ????????############/########## #???? | | ?????? u R ########???? | | ?????? R #??????????? | | ?????? @ #??????????? | | ?????? #??????????? | | ?????? #??????????? | | ??????? p k#??????????? | | ??????? R u k ku pR ku ############ | | ????????#+#####################k | | ??????????????????????????????# p | | ??????????????????????????????# p gg | | ??????????????????????????????# u | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????###########+######## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ] | | ????????????????????????????????# | | ????????????????????????????????# "" "" | | ????????????????????????????????# ""R"" | | ????????????????????????????????# """" | | ???????????????????????########################### | | ??????????????????????? #???## | | ?????????????????????? #???#! | | ?????????????????????? ##### | | ?????????????????????? + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 200 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 18 Melee Accuracy 6 Armor Integrity Analysis 30 Kinecelleration 30 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Denied? The More The Merrier Challenges ------------ None Game ------ Seed OpticalSapperDerivative Manual? 0 Play Time 01:20:42 Cumulative 25.6 hours Start 2024.04.22 @ 18:00:14 End 2024.04.22 @ 20:26:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 279397f0-60c8-40f8-988e-fda5b6c6defe