Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.02 @ 23:54:49 Player: CynicalBastard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1194) 1194 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4794 Bonus ------- None Cogmind --------- Core Integrity 797/850 Matter 58/300 Energy 700/700 System Corruption 1% Temperature Cool (0) Movement Flying (680) Ox8 Location -6/Factory Parts ------- > --- POWER (4) -------- Ion Engine Light Nuclear Core Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Visual Processing Unit Recoil Stabilizer Power Shielding > --- WEAPON (4) ------- Thermic Laser Minigun Rocket Array > --- INVENTORY (5) ---- Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Improved Medium Treads Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Recoil Stabilizer Power Shielding > --- WEAPON ----------- Arc Projector Thermic Laser Minigun Rocket Array > --- INVENTORY -------- Makeshift Spear [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Power Shielding Device Recoil Stabilizer Processor Visual Processing Unit Protection Power Shielding Weapon Minigun Energy Gun Arc Projector Ballistic Gun Minigun Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Slots Evolved 9 | . 1 2 2 2 . . 2 Power 3 | . 1 1 . . . . 1 Propulsion 2 | . . 1 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 2 | . . . . 2 . . . Parts Attached 28 | 8 1 5 3 3 2 . 6 Power 6 | 1 . 1 1 . 2 . 1 Engine 5 | 1 . 1 1 . 1 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 9 | 3 . 1 1 1 . . 3 Treads 7 | 2 . 1 1 1 . . 2 Leg 1 | 1 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 4 | 2 . 1 1 . . . . Device 2 | 1 . . 1 . . . . Storage . | . . . . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 1 | 1 . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 1 2 . 2 . . 2 Energy Gun 5 | 1 1 1 . 1 . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 86 73 87 92 95 100 89 Engine 16 | . 12 13 16 21 16 14 17 Core 2 | . . . . . . 7 6 Treads 24 | . 25 20 30 28 28 28 21 Device 6 | . 12 6 6 7 7 7 6 Processor 5 | . . 3 8 7 7 7 6 Protection 7 | . 12 10 8 7 7 7 6 Energy Gun 11 | . 11 9 8 10 14 14 11 Ballistic Gun 10 | . 12 9 8 10 14 14 6 Launcher 1 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 58 | 8 8 15 19 26 40 40 58 Greatest Support 92 | 40 40 60 80 82 82 82 92 Greatest Overweight (x) 9 | 2 . . . . . . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 3 | 2 2 3 1 2 3 1 3 Average Carried 1 | 1 2 1 . . 1 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 2 | 2 2 . . . 1 1 1 Class Distribution -------------------- 37% | Hacker-Gunner 30% | Hacker-Mutant 25% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Matter Collected 695 | 185 127 85 63 49 162 . 24 Remotely . | . . . . . . . . Salvage Created 1447 | . 129 115 153 278 240 . 532 Parts 78 | . 7 6 8 16 13 . 28 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 29 | . 3 4 5 5 5 . 7 Guns 23 | . 3 4 5 5 5 . 1 AOE 6 | . . . . . . . 6 Classes Destroyed 10 | . 1 2 1 . . . 6 Worker 3 | . . . . . . . 3 Builder 1 | . . . . . . . 1 Recycler 2 | . . . . . . . 2 Operator 1 | . . . . . . . 1 Swarmer 9 | . . 2 3 . 2 . 2 Grunt 13 | . 3 1 1 4 2 . 2 Brawler 2 | . . 1 . . 1 . . Sentry 2 | . . . 1 1 . . . Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 4 | . 3 2 4 2 3 . 4 Combat Bots Only 4 | . 3 2 4 2 3 . 2 Max Kills in Single Turn 4 | . 1 1 1 1 1 . 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Damage Taken 948 | . 118 54 133 254 81 . 308 Core 139 | . 39 7 8 21 11 . 53 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 40 | . 2 . 3 11 3 . 21 Core Remaining (%) 95 | 100 84 98 98 . . 95 . Volleys Fired 61 | . 11 8 11 13 10 . 8 Largest 4 | . 2 2 2 4 4 . 4 Hottest 210 | . 60 60 79 159 159 . 210 Shots Fired 181 | . 22 16 22 52 40 . 29 Gun 174 | . 22 16 22 52 40 . 22 Cannon . | . . . . . . . . Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 84 | . 11 8 11 26 20 . 8 Thermal 60 | . 11 8 11 13 10 . 7 Explosive 7 | . . . . . . . 7 Electromagnetic 30 | . . . . 13 10 . 7 Robot Hit Streak 25 | . 6 12 25 21 23 . 15 Robot Miss Streak 2 | . 2 1 2 2 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 144 | . 16 13 19 42 30 . 24 Core Hits 91 | . 7 6 7 16 12 . 43 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . 1 4 . . . Burn 4 | . . . 1 3 . . . Destroy 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3116 | . 180 153 277 622 425 . 1459 Guns 1913 | . 180 153 277 622 425 . 256 Cannons . | . . . . . . . . Explosions 1180 | . . . . . . . 1180 Melee . | . . . . . . . . Ramming 23 | . . . . . . . 23 Kinetic 984 | . 85 76 132 348 212 . 131 Thermal 683 | . 95 77 145 170 120 . 76 Explosive 1180 | . . . . . . . 1180 Electromagnetic 246 | . . . . 104 93 . 49 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 19 | . . . . . . . 19 Projectiles . | . . . . . . . . Explosions 16 | . . . . . . . 16 Melee 3 | . . . . . . . 3 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 149 | . . . . . . . 149 Shots 11 | . . . . . . . 11 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 564 | . 78 3 105 478 525 . 564 Average Temperature 135 | . 42 3 39 157 214 . 136 Received Heat Transfer 405 | . 108 36 36 144 45 . 36 Effects 19 | . . . . 6 5 . 8 Shutdowns 14 | . . . . 4 4 . 6 Energy Bleed 2 | . . . . 1 . . 1 Interference 1 | . . . . . 1 . . Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 1969 | . 225 175 444 629 296 . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Peak Influence 205 | . 85 107 165 205 . . 169 Initial 54 | . . 30 . 54 . . . Average 60 | . 22 44 36 102 . . 70 Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 87 . . 100 Level 1 1 | . . . . 12 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 . 5 . . 4 Investigation 3 | . 1 1 . 1 . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 5 | . . . . 2 . . 3 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . . 2 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 43 | . 6 4 7 8 5 . 13 Peak Tracking Total 5 | . 5 2 5 3 3 . 3 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Disabled 5 | . . . . . . . 5 Max in Single Turn 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Accessed 9 | . 1 5 . 1 . . 2 Terminals 8 | . 1 4 . 1 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 3 12 . 2 . . 2 Successful 11 | . 1 8 . . . . 2 Failed 8 | . 2 4 . 2 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 16 | . 3 9 . 2 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 1 6 . . . . 2 Record 1 | . . 1 . . . . . Open DSF 2 | . . . . . . . 2 Branch Access Points 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Registered Prototypes 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . Recycle Component 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 2 . 1 . . . Full Trace Events 3 | . 1 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . 1 . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Turns Passed 3108 | 68 156 477 273 345 811 40 938 Spaces Moved 1710 | 45 75 277 142 187 473 26 485 Core 20 | 20 . . . . . . . Treads 1671 | 24 75 277 142 187 473 26 467 Legs 1 | 1 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 18 | . . . . . . . 18 Fastest Speed 50 | 50 160 160 160 158 158 158 158 Average Speed 163 | 122 160 160 161 158 158 158 179 Slowest Speed 760 | 160 160 160 162 162 158 158 760 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 5 19 31 19 4 62 7 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 4 | . . . . . 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 110 | . . . . . . . 110 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 110 | . . . . . . . 110 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Total 1882 | 55 89 296 164 206 515 25 532 Wait 53 | . 3 . 6 . 26 . 18 Move 1703 | 44 74 276 141 186 472 25 485 Hop . | . . . . . . . . Pick Up 21 | 2 . 4 3 3 3 . 6 Fast Attach 9 | 8 1 . . . . . . Attach 19 | . . 5 3 3 2 . 6 Detach . | . . . . . . . . Swap . | . . . . . . . . Drop 15 | 1 . 3 . 1 2 . 8 Fire 61 | . 11 8 11 13 10 . 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Identified exit to Materials 2 | -11/Junkyard | Discovered exit to Materials (range 16) 69 | -11/Junkyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Power x1 127 | -10/Materials | Identified exit to Mines 127 | -10/Materials | Discovered exit to Mines (range 8) 146 | -10/Materials | Identified exit to Materials 146 | -10/Materials | Discovered exit to Materials (range 16) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 267 | -9/Materials | Identified exit to Mines 312 | -9/Materials | Build established: Hacker-Mutant 656 | -9/Materials | Identified exit to Materials 656 | -9/Materials | Discovered exit to Materials (range 9) 702 | -9/Materials | Entered another Materials area 702 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 957 | -8/Materials | Identified exit to Factory 957 | -8/Materials | Discovered exit to Factory (range 10) 960 | -8/Materials | Identified exit to Storage 960 | -8/Materials | Discovered exit to Storage (range 15) 975 | -8/Materials | Entered Factory 975 | -7/Factory | Evolved 2 slots: Weapon x2 1281 | -7/Factory | Garrison activated, responded to threat 1304 | -7/Factory | Identified exit to Lower Caves 1304 | -7/Factory | Discovered exit to Lower Caves (range 8) 1320 | -7/Factory | Entered Lower Caves 1454 | -7/Lower Caves | Build established: Scavenger-Gunner 2101 | -7/Lower Caves | Identified exit to Lower Caves 2101 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 2131 | -7/Lower Caves | Entered another Lower Caves area 2162 | -7/Lower Caves | Identified exit to Factory 2162 | -7/Lower Caves | Discovered exit to Factory (range 4) 2163 | -7/Lower Caves | Learned Factory emergency access door positions 2171 | -7/Lower Caves | Entered Factory 2171 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2306 | -6/Factory | Found Prototype Launcher 2308 | -6/Factory | Identified Rocket Array 2500 | -6/Factory | Build established: Hacker-Gunner 3109 | -6/Factory | Self-destructed Last Messages --------------- 03051_ O-24 Administrator locks terminal. 03054_ C-30 ARC bursts open, deploying its payload. 03054_ H-66 Slayer unfolds itself. 03054_ Arc Projector destroyed. 03057_ P-60 Hacker destroyed. 03057_ H-66 Slayer destroyed. 03064_ U-05 Engineer builds a Wall. 03067_ U-05 Engineer lays Concrete. 03072_ R-10 Processor collects Gauss Rifle. 03073_ U-05 Engineer builds a Door. 03074_ U-05 Engineer lays Concrete. 03080_ U-05 Engineer builds a Wall. 03080_ U-05 Engineer lays Concrete. 03085_ ALERT: Cargo convoy en route, clear transfer corridor. 03085_ U-05 Engineer lays Concrete. 03087_ U-05 Engineer builds a Wall. 03088_ U-05 Engineer lays Concrete. 03098_ U-05 Engineer builds a Wall. 03098_ U-05 Engineer lays Concrete. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????#?? | | ???????????????????# | | ???????????????????# | | ???????????????????? 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