Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.25 @ 06:26:27 Player: zapruda Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1369) 1369 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 6655 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 60/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Energy Well (448) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Triangulator Advanced Sensor Array Advanced Signal Interpreter Microactuators Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Datajack Heavy Pick > --- INVENTORY -------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Energy Well Improved Maneuvering Thrusters [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Field Propulsion Drive Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Pick Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Tri-rail Accelerator Launcher Heavy Missile Launcher Special Weapon Welding Torch Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 2 | . . . 1 . . . . . 1 Propulsion 3 | . . . 1 . . . . 1 1 Utility 7 | . . 2 . 2 . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 124 | . 8 7 5 4 1 4 37 26 32 Power 24 | . 2 1 . . . . 8 7 6 Engine 15 | . 1 . . . . . 7 5 2 Core 9 | . 1 1 . . . . 1 2 4 Reactor . | . . . . . . . . . . Propulsion 32 | . 2 4 3 2 . . 9 5 7 Treads 2 | . . . . . . . . . 2 Leg . | . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . Hover 9 | . 2 4 2 1 . . . . . Flight 19 | . . . 1 1 . . 7 5 5 Utility 47 | . 1 2 . 1 . 2 17 12 12 Device 31 | . 1 1 . . . . 12 9 8 Storage 4 | . . . . . . . 2 . 2 Processor 7 | . . 1 . 1 . 2 2 1 . Hackware 4 | . . . . . . . 1 2 1 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 21 | . 3 . 2 1 1 2 3 2 7 Energy Gun 2 | . . . . . . . 1 . 1 Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 6 | . 3 . 2 . . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 1 | . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon 6 | . . . . . . 1 2 1 2 Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 7 | . . . 1 . . . 2 3 1 Parts Lost 42 | . . 3 3 4 . 1 4 2 25 Power 7 | . . 1 1 . . . . . 5 Propulsion 13 | . . 2 1 3 . . . . 7 Utility 13 | . . . 1 . . . 2 2 8 Weapon 9 | . . . . 1 . 1 2 . 5 Highest Loss Streak 13 | . . 3 3 2 . 1 3 1 13 Average Slot Usage (%) 73 | . 91 94 83 38 35 45 84 86 64 Engine 4 | . 3 . . . . . 8 8 2 Core 2 | . 9 11 9 . . . . 1 4 Wheel 1 | . . . . . . . 3 . . Hover 4 | . 26 20 26 10 . . . . . Flight 10 | . . . . . 7 7 15 16 9 Device 15 | . 9 22 16 2 . . 20 25 15 Storage 5 | . 14 11 9 7 7 7 5 4 2 Processor 10 | . . 11 9 11 15 22 16 8 5 Hackware 6 | . . . . . . . 4 11 16 Ballistic Gun 4 | . 27 18 13 5 . 6 . . . Piercing Weapon 3 | . . . . . . . 6 5 3 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 12 16 18 18 12 11 7 33 33 41 Greatest Support 70 | 20 20 16 22 22 6 6 35 38 70 Greatest Overweight (x) 9 | . 1 5 . 3 1 1 2 1 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 6 6 6 4 4 Average Capacity 5 | . 6 6 6 6 6 6 5 4 4 Most Carried 6 | . 6 6 4 6 6 6 6 4 4 Average Carried 4 | . 5 4 2 5 4 4 4 2 2 Final Capacity 6 | 6 6 6 6 6 6 6 4 4 4 Final Carried 6 | 6 6 3 4 4 5 6 4 3 1 Class Distribution -------------------- 33% | Mutant 31% | Hacker-Mutant 13% | Infiltrator-Sprinter 8% | Scavenger-Mutant 6% | Hacker-Sprinter 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Infiltrator-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 2019 | 200 197 24 . . 83 244 797 239 235 Remotely . | . . . . . . . . . . Salvage Created 2121 | . 371 24 . . . 85 757 226 658 Parts 119 | . 24 3 . . . 7 45 17 23 Haulers Intercepted 6 | . 2 . . . . . 2 1 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 1 6 . . . Prevented 4 | . . . . . . 4 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 26 | . 7 . . . . 4 7 1 7 Melee 15 | . . . . . . . 7 1 7 Guns 10 | . 7 . . . . 3 . . . AOE 1 | . . . . . . 1 . . . Classes Destroyed 11 | . 5 1 . . . 1 3 . 1 Worker 4 | . 1 . . . . . 1 1 1 Builder 3 | . . . . . . . 1 1 1 Tunneler 1 | . . . . . . . . . 1 Hauler 6 | . 2 . . . . . 2 1 1 Recycler 1 | . . . . . . . 1 . . Operator 4 | . . 2 . . . . 2 . . Watcher 4 | . 1 . . . . . 2 . 1 Swarmer 12 | . 3 . . . . 3 3 . 3 Grunt 4 | . 4 . . . . . . . . Sentry 5 | . . . . . . . 2 1 2 Programmer 5 | . . . . . . 1 2 . 2 Best Kill Streak 4 | . 4 1 . . . 4 3 2 2 Combat Bots Only 4 | . 3 . . . . 4 3 1 2 Max Kills in Single Turn 1 | . 1 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Damage Taken 5720 | . 190 627 136 410 . 263 671 265 3158 Core 1901 | . 39 142 . 90 . 115 325 24 1166 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 84 64 100 . . 70 61 97 . Volleys Fired 68 | . 29 9 9 4 1 11 1 . 4 Largest 2 | . 2 2 2 2 1 1 1 . 1 Hottest 88 | . 46 46 46 75 39 39 50 . 88 Shots Fired 107 | . 57 14 12 7 1 11 1 . 4 Gun 103 | . 57 14 12 6 . 10 1 . 3 Cannon 1 | . . . . 1 . . . . . Launcher 2 | . . . . . 1 1 . . . Special 1 | . . . . . . . . . 1 Kinetic 99 | . 57 14 12 6 . 10 . . . Thermal 5 | . . . . 1 . . . . 4 Explosive 2 | . . . . . 1 1 . . . Electromagnetic 1 | . . . . . . . 1 . . Robot Hit Streak 5 | . 5 3 3 5 . 4 . . 1 Robot Miss Streak 5 | . 5 2 3 3 . 3 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 132 | . 27 6 7 4 . 7 29 9 43 Core Hits 76 | . 15 4 2 5 . 7 18 6 19 Critical Hits 10 | . . 1 . . . . 4 . 5 Critical Kills 4 | . . 1 . . . . 1 . 2 Critical Parts Destroyed 4 | . . . . . . . 2 . 2 Melee Attacks 167 | . . . . . . . 44 38 85 Impact . | . . . . . . . . . . Slashing 21 | . . . . . . . . . 21 Piercing 146 | . . . . . . . 44 38 64 Sneak Attacks 18 | . . . . . . . 8 4 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5390 | . 484 108 63 105 . 332 1618 606 2074 Guns 837 | . 421 90 54 62 . 132 . . 78 Cannons 25 | . . . . 25 . . . . . Explosions 263 | . 63 . . . . 200 . . . Melee 4220 | . . . . . . . 1618 606 1996 Ramming 45 | . . 18 9 18 . . . . . Kinetic 759 | . 421 90 54 62 . 132 . . . Thermal 103 | . . . . 25 . . . . 78 Explosive 200 | . . . . . . 200 . . . Electromagnetic 63 | . 63 . . . . . . . . Impact . | . . . . . . . . . . Slashing 700 | . . . . . . . . . 700 Piercing 3520 | . . . . . . . 1618 606 1296 Highest Corruption 3 | . 2 . . 3 3 3 1 . 3 Average Corruption 1 | . 2 . . 1 3 3 1 . 1 Corruption Purged . | . . . . . . . . . . Effects 20 | . 4 . . 3 2 4 5 . 2 Message Errors 7 | . 1 . . . 1 1 4 . . Matter Fused 1 | . . . . . . 1 . . . Heat Flow Errors 2 | . . . . 1 1 . . . . Energy Discharges 3 | . . . . . . 2 . . 1 Data Loss (minor) 4 | . . . . 2 . . 1 . 1 Targeting Errors 2 | . 2 . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 480 | . . . . . . 13 227 52 188 Projectiles . | . . . . . . . . . . Explosions 13 | . . . . . . 13 . . . Melee 467 | . . . . . . . 227 52 188 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 226 | . 43 8 4 6 . 51 114 . . Shots 3 | . 1 . . . . 1 1 . . Rammed 16 | . . 4 2 10 . . . . . Targets Rammed 16 | . . 4 2 10 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 253 | . 56 . . 253 139 . 12 . 6 Average Temperature 32 | . 22 . . 109 75 . 3 . 3 Received Heat Transfer 699 | . 42 267 45 117 . . 81 36 111 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 148 | . . . . 37 . . . . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Peak Influence 451 | . 286 205 101 179 . . 451 212 322 Initial 172 | . . 120 86 32 . . 113 172 72 Average 172 | . 171 155 95 89 . . 240 135 163 Maximum Alert Level 2 | . 1 1 . . . . 2 1 1 Low Security (%) 67 | . 60 92 100 100 . . 27 99 71 Level 1 30 | . 39 7 . . . . 67 . 28 Level 2 1 | . . . . . . . 4 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . 2 . 4 . . 7 . 4 Investigation 2 | . . . . 1 . . 1 . . Extermination 5 | . . . . 1 . . 2 . 2 Reinforcement 9 | . . 2 . 2 . . 3 . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 7 | . 1 3 1 2 . . . . . Communications Jammed 26 | . . . . . . . 12 . 14 Distress Signals 26 | . . . . . . . 12 . 14 Times Spotted 115 | . 10 20 8 16 . 3 27 6 25 Peak Tracking Total 18 | . 3 18 7 8 . 2 5 2 9 Tactical Retreats 15 | . 1 1 . 3 . . 4 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 12 | . 1 . . . . . 3 5 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . 2 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 4 | . 2 1 . . . . 1 . . Max in Single Turn 2 | . 2 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 18 | . 1 1 . 2 . . 5 6 3 Terminals 7 | . 1 1 . 1 . . 1 2 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 3 | . . . . 1 . . 1 . 1 Scanalyzers 5 | . . . . . . . 3 1 1 Garrison Access 1 | . . . . . . . . 1 . Total Hacks 56 | . 3 3 . 6 . . 12 16 16 Successful 33 | . 1 1 . 3 . . 7 11 10 Failed 23 | . 2 2 . 3 . . 5 5 6 Catastrophic 2 | . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 20 | . 3 3 . 3 . . 2 4 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 7 | . . . . 3 . . 1 . 3 Scanalyzers 26 | . . . . . . . 9 9 8 Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 9 | . 1 1 . 2 . . 1 1 3 Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 2 | . . . . . . . 1 . 1 Scanalyzer Index 1 | . . . . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . 1 Report Inventory 2 | . . . . 1 . . . . 1 Scanalyzer 21 | . . . . . . . 6 9 6 Insert Component 10 | . . . . . . . 3 4 3 Analyze 11 | . . . . . . . 3 5 3 Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 1 . 2 . . 4 5 3 Full Trace Events 2 | . . . . 1 . . 1 . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 2 4 3 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 3 4 3 Part Schematics Acquired 9 | . . . . . . . 2 4 3 Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies 3 | . . . . . . . 3 . . Largest Group 3 | . . . . . . . 3 . . Highest-Rated Group 93 | . . . . . . . 93 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . . . . 26 . . Total Damage 337 | . . . . . . . 337 . . Kills 2 | . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 3644 | . 282 156 100 283 171 209 976 670 797 Spaces Moved 5211 | 1 305 130 132 291 263 192 1597 1457 843 Core 147 | . . 4 . 64 . . . . 79 Treads 35 | . . . . . . . . . 35 Legs 14 | 1 13 . . . . . . . . Wheels 72 | . . . . . . . 72 . . Hover 732 | . 292 126 132 182 . . . . . Flight 4211 | . . . . 45 263 192 1525 1457 729 Fastest Speed 28 | 120 56 56 52 35 35 35 28 32 31 Average Speed 48 | 120 58 93 52 66 63 94 42 34 52 Slowest Speed 500 | 120 120 300 56 200 105 105 194 117 500 Overloaded Moves 77 | . . . . . . . 77 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . . . 4 1 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 2 62 19 17 12 52 21 42 24 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . 2 2 . . . Spaces Dug 55 | . . . . . . . 8 24 23 Terrain Destroyed 120 | . . . . . 8 15 50 24 23 Melee 55 | . . . . . . . 8 24 23 Projectile 1 | . . . . . . 1 . . . AOE 64 | . . . . . 8 14 42 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Total 5955 | . 363 152 152 376 266 210 1805 1575 1056 Wait 207 | . . . . 59 . . 90 . 58 Move 5190 | . 304 129 131 290 262 191 1588 1454 841 Hop 6 | . . . . . . . 4 1 1 Pick Up 67 | . 9 2 4 5 2 3 18 12 12 Fast Attach 38 | . 5 . . . . 1 17 6 9 Attach 59 | . 1 5 2 4 1 3 10 16 17 Detach 16 | . . . . . . 1 3 7 5 Swap 28 | . 2 2 3 . . . 11 4 6 Drop 59 | . 13 1 1 4 . . 19 11 10 Fire 68 | . 29 9 9 4 1 11 1 . 4 Melee 167 | . . . . . . . 44 38 85 Ram 16 | . . 4 2 10 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 26 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 11) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 356 | -9/Materials | Discovered new exit (range 14) 426 | -9/Materials | Lost 3 parts (1p2n) 436 | -9/Materials | Discovered new exit (range 4) 439 | -9/Materials | Entered another Materials area 439 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 534 | -8/Materials | Discovered new exit (range 5) 539 | -8/Materials | Entered Factory 539 | -7/Factory | Evolved 2 slots: Utility x2 567 | -7/Factory | Lost 3 parts (1p1n1u) 820 | -7/Factory | Discovered new exit (range 8) 822 | -7/Factory | Entered Lower Caves 980 | -7/Lower Caves | Learned 4 Factory zone layouts 980 | -7/Lower Caves | Discovered new exit (range 12) 993 | -7/Lower Caves | Entered another Lower Caves area 1064 | -7/Lower Caves | Spotted B-75 Beast 1105 | -7/Lower Caves | Discovered new exit (range 11) 1202 | -7/Lower Caves | Entered Factory 1202 | -6/Factory | Evolved 2 slots: Utility x2 1203 | -6/Factory | Identified exit to Lower Caves 1209 | -6/Factory | Garrison activated, responded to threat 1316 | -6/Factory | Allied Derelicts emerged from ambush trap array 1915 | -6/Factory | Build established: Infiltrator-Sprinter 2019 | -6/Factory | Lost 3 parts (2u1w) 2109 | -6/Factory | Discovered new exit (range 8) 2177 | -6/Factory | Identified exit to Factory 2178 | -6/Factory | Entered another Factory area 2178 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2452 | -5/Factory | Discovered new exit (range 6) 2455 | -5/Factory | Identified exit to Upper Caves 2555 | -5/Factory | Build established: Hacker-Mutant 2764 | -5/Factory | Discovered new exit (range 13) 2847 | -5/Factory | Identified exit to Factory 2848 | -5/Factory | Entered another Factory area 2848 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3205 | -4/Factory | Lost 7 parts (2p3n1u1w) 3436 | -4/Factory | Lost 3 parts (2n1w) 3559 | -4/Factory | Core integrity fell below 50% 3622 | -4/Factory | Core integrity fell below 20% 3645 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03614_ K-01 Serf collects debris. 03615_ Adv. Cryofiber Web destroyed. 03617_ Welding Torch destroyed. 03618_ K-01 Serf collects debris. 03619_ Dropped Mic. Fission Core. 03621_ Acquired 7 matter. 03621_ K-01 Serf collects debris. 03629_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03630_ Acquired Phase Gun. 03632_ Destroyed VTOL Module. 03636_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 03637_ Phase Gun destroyed. 03637_ Nuclear Reactor explodes. 03637_ T-07 Excavator destroyed. 03637_ Nuclear Reactor explodes. 03637_ U-05 Engineer destroyed. 03637_ Nuclear Reactor explodes. 03637_ Matter Pump disabled. 03637_ Nuclear Reactor explodes. 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""" #??????????????? | | ?????????????????????????? ??]#??????????????? | | ???????????????????????????/ ""??????????????????? | | ??????????????????????????? ""??????????????????? | | ??????????????????????????? "???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 57 Energy Capacity 1110 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Imp. Maneuvering Thrusters | -6/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed Adv. System Shield | -4/Factory | Scanalyzed Microactuators | -4/Factory | Scanalyzed Hvy. Pick | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed SniperInsulatedStripper Manual? 0 Play Time 01:01:20 Cumulative 46.0 hours Start 2021.07.25 @ 05:29:52 End 2021.07.25 @ 06:26:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 949553f6-b50d-42be-922c-2576e6027d34