Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 11:51:43 Player: Barbarossa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3878) 3878 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 8015 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 207/450 System Corruption 5% Temperature Cool (11) Movement Walking (270) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (5) ------ Large Storage Unit Energy Well Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Treads VSS Leg Disposable Heat Sink Matter Compressor (250) Advanced Targeting Computer Kinecellerator Weapon Cycler Weapon Cycler Phase Shifter System Restoration Module Recalibrator Improved Field Recycling Unit (0) Field Laser Heavy Laser Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Energy Filter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Plasma Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Nuclear Core Advanced Treads Carbon-fiber Leg Disposable Heat Sink Matter Compressor Advanced Targeting Computer Kinecellerator Weapon Cycler Weapon Cycler Phase Shifter System Restoration Module Recalibrator Improved Field Recycling Unit Heavy Laser Heavy Machine Gun [Rating: 65] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 . 1 . . 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 155 | . 10 14 34 35 14 5 43 Power 27 | . 1 3 7 6 3 2 5 Engine 20 | . 1 2 7 5 1 . 4 Core 7 | . . 1 . 1 2 2 1 Reactor . | . . . . . . . . Propulsion 47 | . 4 6 12 7 3 . 15 Treads 19 | . . . 8 7 3 . 1 Leg 26 | . 4 4 4 . . . 14 Wheel . | . . . . . . . . Hover 2 | . . 2 . . . . . Flight . | . . . . . . . . Utility 33 | . 3 1 5 11 1 1 11 Device 19 | . . . 3 8 . 1 7 Storage 8 | . 3 1 1 2 . . 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 5 | . . . 1 1 1 . 2 Artifact . | . . . . . . . . Weapon 48 | . 2 4 10 11 7 2 12 Energy Gun 26 | . 1 1 8 7 . . 9 Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 17 | . 1 2 1 3 6 2 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 7 | . . 2 4 1 . . . Parts Lost 67 | . 4 6 14 9 3 6 25 Power 17 | . 1 2 4 2 1 3 4 Propulsion 24 | . 2 3 6 3 1 . 9 Utility 9 | . . . 2 2 . . 5 Weapon 17 | . 1 1 2 2 1 3 7 Highest Loss Streak 12 | . 4 3 4 5 3 4 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 94 83 84 92 95 89 91 Engine 11 | . 14 6 15 14 9 3 6 Core 1 | . . 2 . . 1 9 4 Treads 15 | . . . 13 27 28 30 2 Leg 10 | . 27 21 10 . . . 21 Device 13 | . . . 9 18 18 19 17 Storage 10 | . 23 22 11 7 7 7 6 Protection 3 | . . . 4 2 3 2 5 Energy Gun 11 | . 23 5 16 10 . . 20 Ballistic Gun 9 | . 4 14 . 10 22 15 1 Naked Turns . | . . . . . . . . Heaviest Build 122 | 10 30 33 47 122 70 70 71 Greatest Support 112 | 20 26 36 86 109 112 112 112 Greatest Overweight (x) 7 | . 1 2 7 1 . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 15 15 Average Capacity 15 | 8 8 14 15 17 15 15 15 Most Carried 23 | 6 9 9 15 23 15 15 15 Average Carried 12 | 6 7 5 11 13 14 13 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 13 15 11 15 Class Distribution -------------------- 27% | Mutant 24% | Scavenger-Tank 21% | Scavenger-Mutant 19% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2911 | 200 64 310 452 687 320 29 849 Remotely . | . . . . . . . . Salvage Created 4498 | . 308 502 1253 1231 136 . 1068 Parts 231 | . 18 31 81 51 8 . 42 Haulers Intercepted 4 | . . 1 2 1 . . . Recyclers Shooed 3 | . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 95 | . 6 13 31 19 5 . 21 Melee 1 | . . . . . . . 1 Guns 85 | . 6 11 31 17 5 . 15 Cannons 7 | . . 2 . 1 . . 4 Classes Destroyed 14 | . 3 3 2 5 . . 1 Worker 2 | . . . 1 1 . . . Hauler 4 | . . 1 2 1 . . . Recycler 4 | . . . 1 2 . . 1 Mechanic 1 | . . . . . . . 1 Operator 5 | . 1 1 3 . . . . Watcher 4 | . 1 . 2 1 . . . Swarmer 33 | . . 6 16 . 4 . 7 Grunt 35 | . 6 5 10 6 . . 8 Brawler 1 | . . . . 1 . . . Sentry 13 | . . 2 5 4 1 . 1 Specialist 2 | . . . . 2 . . . Hunter 3 | . . . . 2 . . 1 Programmer 7 | . . . . 3 . . 4 Heavy 1 | . . . . 1 . . . Best Kill Streak 6 | . 3 5 4 6 4 . 3 Combat Bots Only 6 | . 3 4 4 6 4 . 3 Max Kills in Single Turn 3 | . 1 1 3 2 1 . 2 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 1146 | . 71 110 210 286 70 58 341 Missed 332 | . 22 25 40 100 26 14 105 Damage Taken 11192 | . 654 896 2186 2595 547 637 3677 Core 1940 | . 117 174 247 430 89 22 861 Absorbed by Shields 368 | . . . . 368 . . . Regen/Repaired (Parts) 297 | . . . 61 . . . 236 Core Remaining (%) 57 | 100 53 56 55 . . 22 . Volleys Fired 378 | . 40 61 105 88 16 9 59 Largest 4 | . 2 2 2 3 3 3 4 Hottest 282 | . 80 113 121 186 86 91 282 Shots Fired 866 | . 80 116 197 207 39 27 200 Gun 823 | . 80 101 196 202 39 27 178 Cannon 42 | . . 15 . 5 . . 22 Launcher 1 | . . . 1 . . . . Special . | . . . . . . . . Kinetic 273 | . 17 80 18 48 39 27 44 Thermal 550 | . 63 15 157 159 . . 156 Explosive . | . . . . . . . . Electromagnetic 43 | . . 21 22 . . . . Robot Hit Streak 16 | . 13 10 11 14 5 5 16 Robot Miss Streak 7 | . 5 7 5 4 2 2 6 Penetration Max . | . . . . . . . . Secondary Targets 11 | . 2 . 5 1 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 542 | . 52 68 134 141 22 17 108 Core Hits 241 | . 18 20 82 64 7 . 50 Critical Kills 2 | . 1 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 21 | . 1 2 11 3 . . 4 Burn 18 | . . . 11 3 . . 4 Destroy 3 | . 1 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10228 | . 555 993 2218 2993 511 301 2657 Guns 9420 | . 555 831 2119 2806 511 301 2297 Cannons 539 | . . 161 . 82 . . 296 Explosions 197 | . . . 99 98 . . . Melee . | . . . . . . . . Ramming 72 | . . 1 . 7 . . 64 Kinetic 3055 | . 81 583 170 791 511 301 618 Thermal 6548 | . 474 161 1743 2195 . . 1975 Explosive . | . . . . . . . . Electromagnetic 553 | . . 248 305 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 2 . 1 . . 5 Average Corruption 1 | . . 2 . 1 . . 2 Corruption Purged 4 | . . . . 1 . . 3 Corruption Blocked 8 | . . . . 8 . . . Effects 9 | . . 2 . 4 . . 3 Message Errors 3 | . . 1 . . . . 2 Matter Fused 2 | . . . . 2 . . . Energy Discharges 1 | . . 1 . . . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 93 | . . . 35 26 . . 32 Projectiles 32 | . . . . . . . 32 Explosions 61 | . . . 35 26 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 128 | . . . 14 114 . . . Shots 2 | . . . 1 1 . . . Rammed . | . . . . . . . . Targets Rammed 26 | . . 1 1 1 . . 23 Kicked 25 | . . 1 1 . . . 23 Crushed 1 | . . . . 1 . . . Highest Temperature 612 | . 276 417 279 612 14 52 460 Average Temperature 122 | . 113 120 85 135 7 27 164 Received Heat Transfer 2433 | . 381 225 783 540 42 96 366 Effects 33 | . 1 2 1 22 . . 7 Shutdowns 8 | . . . . 5 . . 3 Energy Bleed 6 | . 1 . 1 1 . . 3 Interference 8 | . . . . 8 . . . Matter Decay 3 | . . . . 3 . . . Short Circuit 2 | . . 2 . . . . . Damage (minor) 4 | . . . . 3 . . 1 Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 28 | . 1 1 9 4 . . 13 Heat Transferred 14050 | . 1075 296 4306 4224 . . 4149 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 435 | . 165 298 435 396 . . 183 Initial 168 | . . 3 39 168 . . . Average 153 | . 45 148 175 251 . . 52 Maximum Alert Level 2 | . . 1 2 1 . . . Low Security (%) 63 | 100 100 78 58 20 . . 100 Level 1 35 | . . 21 39 79 . . . Level 2 . | . . . 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 1 2 3 13 . . 11 Investigation 4 | . . . . 1 . . 3 Extermination 9 | . . . . 4 . . 5 Reinforcement 11 | . 1 2 3 5 . . . Assault . | . . . . . . . . Garrison 6 | . . . . 3 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . . . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 14 22 52 35 5 2 32 Peak Tracking Total 6 | . 5 4 6 6 4 1 5 Tactical Retreats 14 | . . 2 7 1 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . 1 . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 9 | . . 1 1 4 . . 3 Max in Single Turn 4 | . . 1 1 4 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 19 | . 5 1 5 3 1 . 4 Terminals 8 | . 5 . 3 . . . . Fabricators 1 | . . . . 1 . . . Repair Stations 4 | . . . 1 1 . . 2 Recycling Units 2 | . . 1 . 1 . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access 1 | . . . 1 . . . . Total Hacks 45 | . 13 1 10 4 1 . 16 Successful 25 | . 6 1 7 1 1 . 9 Failed 20 | . 7 . 3 3 . . 7 Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 14 | . 11 . 3 . . . . Terminals 19 | . 13 . 6 . . . . Fabricators 2 | . . . . 2 . . . Repair Stations 10 | . . . 2 1 . . 7 Recycling Units 2 | . . 1 . 1 . . . Scanalyzers 9 | . . . . . . . 9 Garrison Access 2 | . . . 2 . . . . Terminal Hacks 5 | . 2 . 2 . 1 . . Record 1 | . . . 1 . . . . Open Door 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 6 | . . . 2 . . . 4 Scan Component 3 | . . . 1 . . . 2 Repair 3 | . . . 1 . . . 2 Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 5 | . . . . . . . 5 Insert Component 2 | . . . . . . . 2 Analyze 3 | . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . . Terminals 7 | . 4 . 3 . . . . Botnet 7 | . 4 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 . 3 2 . . 4 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 Time 123 | . . . 32 . . . 91 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 10024 | 2 785 998 2013 2252 1790 428 1756 Spaces Moved 4814 | 2 517 464 712 1075 1082 219 743 Core 2 | . . . 2 . . . . Treads 2911 | . . . 450 1075 1082 219 85 Legs 1760 | 2 517 323 260 . . . 658 Wheels . | . . . . . . . . Hover 141 | . . 141 . . . . . Flight . | . . . . . . . . Fastest Speed 97 | 120 120 120 145 148 156 160 97 Average Speed 163 | 120 120 162 219 165 157 160 147 Slowest Speed 400 | 120 190 260 400 232 160 160 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 2 81 45 62 31 91 21 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 3 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 65 | . . . 3 58 1 . 3 Melee . | . . . . . . . . Projectile 4 | . . . . . 1 . 3 AOE 61 | . . . 3 58 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 6244 | 1 606 593 964 1391 1144 283 1262 Wait 674 | . 20 36 59 132 10 50 367 Move 4807 | 1 516 463 711 1074 1081 218 743 Hop . | . . . . . . . . Pick Up 116 | . 11 12 36 32 9 1 15 Fast Attach 27 | . 2 . 5 4 2 . 14 Attach 69 | . 4 10 21 16 3 5 10 Detach 2 | . . . . . . . 2 Swap 60 | . 4 4 9 15 9 . 19 Drop 81 | . 9 6 17 29 10 . 10 Fire 378 | . 40 61 105 88 16 9 59 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 25 | . . 1 1 . . . 23 Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . 4 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 338 | -10/Materials | Lost 4 parts (1p2n1w) 422 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 9) 661 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1215 | -9/Materials | Lost 3 parts (1p2n) 1301 | -9/Materials | Discovered new exit (range 5) 1761 | -9/Materials | Discovered new exit (range 10) 1786 | -9/Materials | Entered another Materials area 1786 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1964 | -8/Materials | Lost 4 parts (2n1u1w) 2273 | -8/Materials | Build established: Scavenger-Mutant 2704 | -8/Materials | Lost 4 parts (1p2n1w) 2795 | -8/Materials | Lost 4 parts (2p1n1u) 2873 | -8/Materials | Repaired Beam Rifle 3786 | -8/Materials | Discovered new exit (range 10) 3799 | -8/Materials | Entered Factory 3799 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3932 | -7/Factory | Garrison activated, responded to threat 4382 | -7/Factory | Build established: Tank 4744 | -7/Factory | Build established: Mutant 4891 | -7/Factory | Core integrity fell below 50% 4933 | -7/Factory | Lost 5 parts (1p2n1u1w) 5355 | -7/Factory | Build established: Scavenger-Gunner 5456 | -7/Factory | Discovered new exit (range 8) 5532 | -7/Factory | Cargo convoy interrupted 6022 | -7/Factory | Discovered new exit (range 6) 6051 | -7/Factory | Entered Lower Caves 6305 | -7/Lower Caves | Encountered a Warlord checkpoint 6621 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7168 | -7/Lower Caves | Build established: Scavenger-Tank 7211 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7443 | -7/Lower Caves | Learned Factory stockpile data 7456 | -7/Lower Caves | Discovered new exit (range 12) 7841 | -7/Lower Caves | Entered another Lower Caves area 7842 | -7/Lower Caves | Encountered a Warlord checkpoint 7865 | -7/Lower Caves | Discovered new exit (range 6) 7969 | -7/Lower Caves | Spotted B-75 Beast 8073 | -7/Lower Caves | Lost 4 parts (2p2w) 8269 | -7/Lower Caves | Entered Factory 8269 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8617 | -6/Factory | Repaired Broken Adv. Treads 8860 | -6/Factory | Repaired Hrd. Medium Armor Plating 9116 | -6/Factory | Spotted B-75 Beast 9756 | -6/Factory | Garrison activated, responded to threat 9833 | -6/Factory | Core integrity fell below 50% 9879 | -6/Factory | Lost 12 parts (3p3n3u3w) 9952 | -6/Factory | Lost 4 parts (1p1n1u1w) 9998 | -6/Factory | Core integrity fell below 20% 10025 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09966_ Kicked S-27 Virus. 09971_ Kicked S-27 Virus out of the way. 09973_ Kicked S-27 Virus. 09975_ Kicked S-27 Virus out of the way. 09975_ Field Laser destroyed. 09977_ U-05 Engineer lays Concrete. 09977_ Kicked S-27 Virus. 09979_ Kicked S-27 Virus out of the way. 09979_ S-27 Virus destroyed. 09979_ Plasma Rifle destroyed. 09984_ System corrupted: Flexi-carbon Leg rejected. 09989_ Acquired Flexi-carbon Leg. 09996_ Kicked M-13 Machinist. 10002_ X3IM%S&B#OTC/HQ MP6JZLFA 10006_ Flexi-carbon Leg destroyed. 10013_ Plasma Rifle destroyed. 10017_ Critical hit (Burn: +37). 10019_ ALERT: Rogue bot located, Programmers report to Factory Zone 8Z. 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""" [ """ #?? | | ???????????????????######### ! """ [[[ """ #?? | | ???????????????????????????# !! """ [[ """ #?? | | ???????????????????????????# #?? | | ???????????????????????????# ### | | ???????????????????????????# | | ???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 32 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Adv. Treads | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneGuidedWeb Manual? 0 Play Time 01:07:12 Cumulative 101.6 hours Start 2024.04.16 @ 16:46:10 End 2024.04.17 @ 11:51:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1346999c-ec2e-41bf-817c-8a7ab29ff722