Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 21:19:13 Player: SilentMoose Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (177) 177 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2212 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Treads Light Treads Wheel Compact Wheel Airjet Medium Laser Medium Laser Assault Rifle Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 25 | 6 . 4 6 3 6 Power 5 | 1 . . 2 1 1 Engine 5 | 1 . . 2 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 3 1 2 Treads 1 | . . . . . 1 Leg 2 | 2 . . . . . Wheel 1 | . . . . . 1 Hover 4 | . . . 3 1 . Flight . | . . . . . . Utility 4 | 1 . 2 . . 1 Device 1 | . . . . . 1 Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 2 1 1 2 Energy Gun 3 | . . 1 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 1 . 6 6 Power 3 | . . 1 . 1 1 Propulsion 6 | . . . . 4 2 Utility 1 | . . . . . 1 Weapon 3 | . . . . 1 2 Highest Loss Streak 6 | . . 1 . 6 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 67 | . 85 93 80 49 28 Engine 10 | . 14 13 11 6 5 Treads 1 | . . . . . 6 Leg 14 | . 28 28 13 . . Hover 3 | . . . 12 18 . Device 1 | . . . . . 5 Storage 8 | . 14 14 11 6 . Processor 5 | . . 8 11 6 . Energy Gun 7 | . . 8 13 7 5 Ballistic Gun 7 | . 28 7 . . 5 Launcher 5 | . . 11 8 5 . Naked Turns 114 | . . . . 66 48 Heaviest Build 32 | 14 14 32 32 31 8 Greatest Support 24 | 20 20 20 24 24 20 Greatest Overweight (x) 4 | 4 . 1 3 3 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 Average Capacity 9 | 7 8 12 15 11 5 Most Carried 13 | 6 8 9 13 13 4 Average Carried 6 | 3 7 8 9 9 . Final Capacity 15 | 8 8 15 15 5 5 Final Carried 13 | 6 8 9 13 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 529 | 222 38 118 . 99 52 Remotely . | . . . . . . Salvage Created 175 | . . 91 . 19 65 Parts 12 | . . 7 . 1 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 7 | . . 2 . 3 2 Guns 2 | . . . . . 2 AOE 5 | . . 2 . 3 . Classes Destroyed 3 | . . 1 . 1 1 Swarmer 4 | . . . . 3 1 Grunt 1 | . . . . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 3 | . . 2 . 3 2 Combat Bots Only 3 | . . 2 . 3 2 Max Kills in Single Turn 2 | . . 2 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 241 | . . 52 . 42 147 Missed 64 | . . 11 . 9 44 Damage Taken 2063 | . . 400 24 691 948 Core 990 | . . 40 8 386 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . 84 . 1 . Volleys Fired 23 | . . 8 . 5 10 Largest 2 | . . 1 . 2 2 Hottest 83 | . . 33 . 83 70 Shots Fired 32 | . . 8 . 10 14 Gun 19 | . . . . 5 14 Cannon . | . . . . . . Launcher 13 | . . 8 . 5 . Special . | . . . . . . Kinetic 4 | . . . . . 4 Thermal 15 | . . . . 5 10 Explosive 13 | . . 8 . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . . . . 4 7 Robot Miss Streak 3 | . . 1 . 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 13 | . . . . 4 9 Core Hits 20 | . . 3 . 11 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 539 | . . 58 . 349 132 Guns 140 | . . . . 25 115 Cannons . | . . . . . . Explosions 339 | . . 53 . 286 . Melee . | . . . . . . Ramming 60 | . . 5 . 38 17 Kinetic 38 | . . . . . 38 Thermal 102 | . . . . 25 77 Explosive 339 | . . 53 . 286 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . . . 36 . Projectiles . | . . . . . . Explosions 36 | . . . . 36 . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . . 67 . 16 5 Shots 3 | . . 3 . . . Rammed 22 | . . . . 9 13 Targets Rammed 25 | . . 3 . 9 13 Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 96 | . . . . 96 39 Average Temperature 31 | . . . . 40 19 Received Heat Transfer 331 | . . 18 . 160 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 296 | . . . . 74 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 283 | . . 84 15 111 283 Initial 33 | . . . . 5 33 Average 50 | . . 43 1 81 106 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 79 Level 1 5 | . . . . . 20 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 1 . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . . 5 1 24 30 Peak Tracking Total 14 | . . 3 2 14 13 Tactical Retreats 9 | . . . . 1 8 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . 2 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 . 1 . 1 Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 1 . 1 . 1 Successful 3 | . 1 . 1 . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . 1 . . Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 . 1 Record 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1433 | 131 152 465 163 168 354 Spaces Moved 1083 | 100 126 277 95 186 299 Core 284 | 29 . . . 116 139 Treads 135 | . . . . . 135 Legs 524 | 71 126 277 50 . . Wheels 25 | . . . . . 25 Hover 115 | . . . 45 70 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 112 50 50 Average Speed 119 | 117 120 155 157 74 102 Slowest Speed 330 | 250 120 190 330 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 28 43 11 59 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 37 | . . 37 . . . Terrain Destroyed 144 | . . 95 . 49 . Melee . | . . . . . . Projectile . | . . . . . . AOE 144 | . . 95 . 49 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1178 | 111 127 300 106 204 330 Wait 7 | . . 5 . . 2 Move 1079 | 99 125 276 94 186 299 Hop . | . . . . . . Pick Up 14 | 6 2 2 4 . . Fast Attach 11 | 6 . 1 3 . 1 Attach 8 | . . . 1 2 5 Detach . | . . . . . . Swap 6 | . . 3 2 1 . Drop 4 | . . 2 2 . . Fire 23 | . . 8 . 5 10 Melee . | . . . . . . Ram 17 | . . . . 8 9 Kick 3 | . . 3 . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 13) 284 | -10/Materials | Entered Mines 291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 313 | -10/Mines | Build established: Mutant 505 | -10/Mines | Learned location of Storage (-9) 599 | -10/Mines | Discovered new exit (range 5) 677 | -10/Mines | Learned location of Zion (-7) 686 | -10/Mines | Learned location of Mines (-8) 749 | -10/Mines | Entered Materials 749 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 905 | -9/Materials | Discovered new exit (range 7) 912 | -9/Materials | Entered Mines 981 | -9/Mines | Assembled infested the area 986 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1014 | -9/Mines | Released all parts (3) 1016 | -9/Mines | Core integrity fell below 50% 1036 | -9/Mines | Core integrity fell below 20% 1043 | -9/Mines | Lost 6 parts (1p4n1w) 1065 | -9/Mines | Learned Materials emergency access door positions 1075 | -9/Mines | Discovered new exit (range 9) 1080 | -9/Mines | Entered Materials 1080 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1295 | -8/Materials | Garrison activated, responded to threat 1366 | -8/Materials | Core integrity fell below 50% 1393 | -8/Materials | Lost 5 parts (1p1n1u2w) 1402 | -8/Materials | Core integrity fell below 20% 1434 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01365_ K-01 Serf collects debris. 01366_ Slammed into S-10 Pest. 01369_ S-10 Pest destroyed. 01391_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 01392_ Slammed into S-10 Pest. 01394_ R-06 Scavenger inserts Particle Gun into recycling unit. 01397_ M-13 Machinist repairs S-10 Pest. 01397_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 01399_ Wheel destroyed. 01401_ W-25 Informer sends out distress signal. 01401_ Critical hit (Burn: +37). 01405_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01413_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01426_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. Map ----- +----------------------------------------------------+ | #?????????# # #?# #?????????????? | | #?????????# ###/###?# #?????????????? | | #?????????# # ???# #?????????????? | | ??????????######## ??# #?????????????? | | ?????????????????# ??# #?????????????? | | ?????????????????# ?# #?????????????? | | ?????????????????# ## ##/##/#####?????????? | | ?????????????????# ## ?# #?????????? | | ???????????????????######+## ?# /?????????? | | ???????????????????????????# ?# #?????????? | | ???????????????????????????# ?# #?????????? | | ???????????????????????????# ?# #?????????? | | ???????????????????????????? ?# #?????????? | | ?????????????????????????+?? ?# #?????????? | | ???????????????????????????? ?# #?????????? | | ???????????????????????????? ?# #?????????? | | ???????????????????????????? ######/########?????? | | ???????????????????????????? #???# +??? | | ???????????????????????????# ##### #######?????? | | ???????????????????????????# #???????????? | | ???????????????????######??# ##### #?######????? | | ???????????????????# !#??# #???# ## #????? | | ???????????????????#! #??# #???# #????? | | ???????????????????# #??# #???# #????? | | ???????????????????# ! #### #???# #????? | | ???????????????????#! /@ #######+## #????? | | ???????????????????# # # ## ##????? | | ???????????????????# * #s # """ #? #?????? | | ???????????????????# + sss/ """"" !#?? #?????? | | ???????????????????# [ ###### """"" #?? #?????? | | ???????????????????######????# """"" #??? #?????? | | ?????????????????????????????# """ #???? ?????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????##########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed FlyingPointDrive Manual? 0 Play Time 00:19:00 Cumulative 3.9 hours Start 2024.03.23 @ 20:54:42 End 2024.03.23 @ 21:19:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b4c52cc-600c-4553-9fa0-d869e04bd0c6