Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 13:37:50 Player: Barbarossa Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (143) 715 Value Destroyed (4574) 4574 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 8259 Bonus ------- High Alert Combat Kills 610 Cogmind --------- Core Integrity 0/700 Matter 211/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Advanced Treads Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Transmission Jammer Backup Plating III > --- WEAPON (3) ------- Heavy Laser Gatling Laser Gauss Cannon > --- INVENTORY (20) --- Armored Huge Wheel Advanced Heat Sink Improved Cooling System Advanced Visual Processing Unit Improved Sensor Array Matter Filter Improved Weapon Shielding Hacking Suite Hacking Suite System Shield System Shield System Restoration Module Improved Medium Laser Heavy Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating System Restoration Module > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Wheel Wheel Compact Wheel Compact Wheel Advanced Visual Processing Unit Improved Sensor Array Transmission Jammer Hacking Suite Hacking Suite System Shield Heavy Assault Cannon Datajack [Rating: 49] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 89 | 1 6 11 23 48 Power 10 | . 1 1 2 6 Engine 7 | . 1 1 1 4 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 34 | . 3 5 10 16 Treads 16 | . . 4 4 8 Leg . | . . . . . Wheel 18 | . 3 1 6 8 Hover . | . . . . . Flight . | . . . . . Utility 27 | . 2 2 5 18 Device 11 | . . . 3 8 Storage 3 | . 1 1 1 . Processor 4 | . . . 1 3 Hackware . | . . . . . Protection 9 | . 1 1 . 7 Artifact . | . . . . . Weapon 18 | 1 . 3 6 8 Energy Gun 8 | 1 . 1 2 4 Energy Cannon . | . . . . . Ballistic Gun 9 | . . 2 4 3 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 36 | . 2 3 7 24 Power 7 | . 1 1 1 4 Propulsion 16 | . . . 5 11 Utility 6 | . . 1 1 4 Weapon 7 | . 1 1 . 5 Highest Loss Streak 9 | . 2 1 3 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 81 96 94 88 Engine 6 | . 13 9 7 4 Core 1 | . . . 1 2 Treads 13 | . . 22 17 10 Wheel 14 | . 26 22 16 10 Device 7 | . . . 8 10 Storage 8 | . 14 11 9 7 Processor 6 | . . . 4 9 Protection 6 | . 8 10 2 6 Energy Gun 7 | . 18 11 5 5 Ballistic Gun 12 | . . 9 21 11 Ballistic Cannon 2 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 72 | 12 28 52 58 72 Greatest Support 56 | 20 26 26 32 56 Greatest Overweight (x) 7 | . 1 2 3 7 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 19 | 8 14 18 20 20 Most Carried 20 | 6 14 20 20 20 Average Carried 17 | 6 7 15 19 18 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 6 14 20 20 17 Class Distribution -------------------- 44% | Gunner 26% | Scavenger-Gunner 16% | Mutant 7% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3240 | 200 60 209 588 2183 Remotely . | . . . . . Salvage Created 5957 | . 471 479 1404 3603 Parts 312 | . 27 32 76 177 Haulers Intercepted 6 | . 1 . 2 3 Recyclers Shooed 5 | . 1 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 99 | . 11 9 22 57 Guns 79 | . 6 9 21 43 Cannons 14 | . . . . 14 AOE 5 | . 5 . . . Classes Destroyed 15 | . 4 2 3 6 Worker 10 | . . . 3 7 Builder 7 | . . . . 7 Hauler 6 | . 1 . 2 3 Recycler 12 | . 1 1 1 9 Mechanic 1 | . . . . 1 Operator 2 | . . . 2 . Watcher 7 | . . 4 1 2 Swarmer 22 | . 6 4 2 10 Grunt 46 | . 5 1 18 22 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 10 | . . 4 . 6 Specialist 4 | . . . 2 2 Hunter 8 | . . . . 8 Programmer 7 | . . . . 7 Best Kill Streak 17 | . 10 5 10 17 Combat Bots Only 12 | . 9 4 10 12 Max Kills in Single Turn 3 | . 3 1 2 3 Gunslinging 1 | . . . 1 1 Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 680 | . 30 49 87 514 Missed 198 | . 12 14 15 157 Damage Taken 7170 | . 252 457 1171 5290 Core 921 | . 21 32 153 715 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 513 | . 24 28 90 371 Core Remaining (%) 88 | 100 91 92 72 . Volleys Fired 323 | . 27 40 76 180 Largest 3 | . 2 2 3 3 Hottest 197 | . 80 63 146 197 Shots Fired 843 | . 33 77 227 506 Gun 774 | . 33 77 227 437 Cannon 69 | . . . . 69 Launcher . | . . . . . Special . | . . . . . Kinetic 596 | . . 38 142 416 Thermal 212 | . . 37 85 90 Explosive . | . . . . . Electromagnetic 35 | . 33 2 . . Robot Hit Streak 21 | . 7 8 13 21 Robot Miss Streak 6 | . 3 3 3 6 Penetration Max 1 | . . . . 1 Secondary Targets 18 | . . 1 7 10 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 538 | . 22 49 142 325 Core Hits 257 | . 18 22 57 160 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 25 | . 1 . 4 20 Burn 9 | . . . 3 6 Destroy 4 | . . . 1 3 Blast 11 | . . . . 11 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10013 | . 534 592 2318 6569 Guns 8277 | . 297 592 2318 5070 Cannons 1211 | . . . . 1211 Explosions 525 | . 237 . . 288 Melee . | . . . . . Ramming . | . . . . . Kinetic 6764 | . . 294 1454 5016 Thermal 2642 | . 237 276 864 1265 Explosive 288 | . . . . 288 Electromagnetic 319 | . 297 22 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged 7 | . . . . 7 Corruption Blocked . | . . . . . Effects 18 | . . . . 18 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 57 | . . . . 57 Projectiles 31 | . . . . 31 Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 64 | . 64 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 376 | . 72 18 376 257 Average Temperature 78 | . 31 9 145 50 Received Heat Transfer 1920 | . 90 168 576 1086 Effects 4 | . . . 3 1 Shutdowns 1 | . . . 1 . Interference 1 | . . . . 1 Short Circuit 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 18 | . 2 2 7 7 Heat Transferred 6434 | . 350 625 2297 3162 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 979 | . 289 226 452 979 Initial 121 | . . 121 61 18 Average 373 | . 179 95 192 527 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 38 | 100 29 93 49 22 Level 1 20 | . 70 6 41 10 Level 2 19 | . . . 9 29 Level 3 21 | . . . . 37 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 36 | . 1 1 8 26 Investigation 6 | . . . 3 3 Extermination 3 | . . . . 3 Reinforcement 18 | . 1 1 5 11 Assault 1 | . . . . 1 Garrison 8 | . . . . 8 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 3 | . . . . 3 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 3 1 2 Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 146 | . 12 15 26 93 Peak Tracking Total 10 | . 6 4 7 10 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . . . 1 7 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 1 . . 7 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 27 | . 3 9 5 10 Terminals 17 | . 2 7 3 5 Fabricators 2 | . . . . 2 Repair Stations 5 | . 1 1 1 2 Recycling Units . | . . . . . Scanalyzers 3 | . . 1 1 1 Garrison Access . | . . . . . Total Hacks 84 | . 9 30 18 27 Successful 58 | . 6 20 13 19 Failed 26 | . 3 10 5 8 Catastrophic 7 | . . 4 2 1 Database Lockouts . | . . . . . Manual 43 | . 6 17 9 11 Terminals 53 | . 7 22 9 15 Fabricators 2 | . . . . 2 Repair Stations 16 | . 2 2 4 8 Recycling Units . | . . . . . Scanalyzers 13 | . . 6 5 2 Garrison Access . | . . . . . Terminal Hacks 13 | . 2 5 2 4 Part Schematic 1 | . . 1 . . Terminal Index 2 | . 1 1 . . Alert Level 2 | . . 1 . 1 Unreport Threat 5 | . . 1 2 2 Locate Traps 3 | . 1 1 . 1 Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks 14 | . 2 2 4 6 Scan Component 7 | . 1 1 2 3 Repair 7 | . 1 1 2 3 Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . 6 4 2 Insert Component 4 | . . 2 1 1 Analyze 8 | . . 4 3 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 2 7 3 5 Terminals 17 | . 2 7 3 5 Botnet 17 | . 2 7 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 23 | . 2 8 5 8 Full Trace Events 6 | . . . 3 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 3 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 1 1 2 3 Time 265 | . 26 26 100 113 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 2 1 1 Part Schematics Acquired 4 | . . 2 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4580 | 2 303 684 904 2687 Spaces Moved 2661 | 1 183 430 471 1576 Core . | . . . . . Treads 20 | . . 16 . 4 Legs 1 | 1 . . . . Wheels 2640 | . 183 414 471 1572 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 90 105 110 115 Average Speed 119 | 120 103 110 114 125 Slowest Speed 320 | 120 105 320 145 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 2 39 39 47 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 9 . . 28 Melee . | . . . . . Projectile 15 | . . . . 15 AOE 22 | . 9 . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3546 | 1 262 561 718 2004 Wait 353 | . 34 68 105 146 Move 2657 | . 182 429 470 1576 Hop . | . . . . . Pick Up 69 | . 10 10 22 27 Fast Attach 21 | . 4 1 3 13 Attach 36 | . . 5 11 20 Detach 1 | . . . . 1 Swap 32 | 1 2 5 9 15 Drop 54 | . 3 3 22 26 Fire 323 | . 27 40 76 180 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Destroyed 9 combat bots 154 | -10/Materials | Repaired Com. Wheel 284 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x2 328 | -9/Materials | Build established: Mutant 568 | -9/Materials | Repaired Wheel 847 | -9/Materials | Discovered new exit (range 10) 987 | -9/Materials | Build established: Scavenger-Mutant 990 | -9/Materials | Entered another Materials area 990 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1329 | -8/Materials | Lost 3 parts (3n) 1330 | -8/Materials | Destroyed 10 combat bots 1441 | -8/Materials | Discovered new exit (range 6) 1485 | -8/Materials | Identified exit to Factory 1554 | -8/Materials | Repaired Adv. Heat Sink 1605 | -8/Materials | Repaired Lgt. Angular Momentum Engine 1616 | -8/Materials | Met 7R-MNS 1625 | -8/Materials | Build established: Scavenger-Gunner 1858 | -8/Materials | Discovered exit to Factory (range 16) 1894 | -8/Materials | Entered Factory 1894 | -7/Factory | Evolved 2 slots: Utility x2 1895 | -7/Factory | Caught up to 7R-MNS 1958 | -7/Factory | Discovered new exit (range 15) 2003 | -7/Factory | Identified exit to Storage 2221 | -7/Factory | Garrison activated, responded to threat 2317 | -7/Factory | Destroyed 12 combat bots 2397 | -7/Factory | Discovered new exit (range 5) 2405 | -7/Factory | Identified exit to Lower Caves 2575 | -7/Factory | Garrison activated, responded to threat 2616 | -7/Factory | Cargo convoy interrupted 2703 | -7/Factory | Destroyed 9 combat bots 2713 | -7/Factory | Lost 9 parts (1p4n2u2w) 2764 | -7/Factory | Garrison activated, responded to threat 2798 | -7/Factory | Core integrity fell below 50% 2823 | -7/Factory | Lost 4 parts (2n1u1w) 3117 | -7/Factory | Build established: Gunner 3317 | -7/Factory | Repaired Adv. Heat Sink 3363 | -7/Factory | Repaired Arm. Huge Wheel 3484 | -7/Factory | Garrison activated, responded to threat 3593 | -7/Factory | Core integrity fell below 20% 3857 | -7/Factory | Repaired Adv. Treads 4294 | -7/Factory | First assault squad dispatched 4528 | -7/Factory | Lost 3 parts (2n1u) 4581 | -7/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 04497_ Backup Propulsion III tumbles out of repair station. 04497_ Backup Plating III tumbles out of repair station. 04497_ Arm. Huge Wheel destroyed. 04499_ K-01 Serf cleans the Neutrino Reactor. 04501_ Melted Lgt. Treads. 04501_ Y-54 Guardian destroyed. 04501_ Slug penetrates Wall. 04503_ Overheating: System interference. 04503_ Gatling Laser temporarily disabled. 04503_ K-01 Serf cleans the Neutrino Reactor. 04506_ Neutrino Reactor explodes. 04506_ K-01 Serf destroyed. 04506_ Neutrino Reactor explodes. 04506_ Fusion Modulator explodes. 04511_ Neutrino Reactor explodes. 04515_ Acquired Backup Plating III. 04559_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ???#######??????? | | ????????????????????########### # #??????? | | ????????????????????# # # """ #??????? | | ????????????????????#[ # # """ #??????? | | ?????????????????H??# # # """ ######## | | ????????????????????+ c # # # | | ????????????????????#c # # """ # | | ????????????????????# # # """ # | | ????????????????????# ?# + """ " | | ??????????????# ???? ???# # " | | ??????????????# ####@###### #####+###" | | ??????????????# " | | ??????????????+ " | | ??????????????# # | | ??????????????# # | | ??????????????# #! % | | ??????????????################+##### # | | ???????????????????# #??# ## | | ???????????????????# #??# | | ???????????????????# #??# ] | | ???????????????????# """ """ #??# | | ???????????????????# """ """ #??# % | | ???????????????????# """ """ #??# | | ???????????????????# #??# | | ???????????????????# """ """ #??# | | ???????????????????# """ """ #??# " | | ???????????????????? """ """ #??# " """ | | ?????????????????????? #??# | | ??????????????????????? ? #??# | | ???????????????????????###?######??# | | ????????????????????################ | | ????????????????????# # | | ????????????????????# # | | ????????????????????# + | | ????????????????????# ! !!! [%#[ = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalCatalystBox Manual? 0 Play Time 00:42:53 Cumulative 140.4 hours Start 2024.05.01 @ 12:54:17 End 2024.05.01 @ 13:37:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c6caf01-34ee-4258-a763-cbc83c838780