Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 01:40:31

Player: Angry Canadian

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (609)      609
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1149

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     277/300
Energy                     250/250
System Corruption          0%
Temperature                Warm (180)
Movement                   Walking (190) Ox1
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
         Ion Engine
>        --- PROPULSION (2) ---
         Aluminum Leg
>        --- UTILITY (2) ------
  Medium Storage Unit
         Hacking Suite
>        --- WEAPON (2) -------
         Assault Rifle
>        --- INVENTORY (10) ---
   Light Ion Engine
   Light Treads
   Light Treads
   Light Armor Plating
         Sensor Drone Bay
         Particle Gun
         Beam Cannon
         Grenade Launcher
         Grenade Launcher

 Peak State 
------------
>       --- POWER ------------
  Light Nuclear Core
>       --- PROPULSION -------
        Hover Unit
        Hover Unit
>       --- UTILITY ----------
  Small Storage Unit
        Hacking Suite
>       --- WEAPON -----------
        Beam Cannon
        Assault Rifle
>       --- INVENTORY --------
        Hover Unit
  Light Armor Plating
        Beam Cannon
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Hover Unit
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
Utility                    Hacking Suite
  Storage                  Small Storage Unit
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             32   | 6   25  1   
  Power                    7    | 1   5   1   
    Engine                 6    | 1   4   1   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               11   | 2   9   .   
    Treads                 2    | 2   .   .   
    Leg                    2    | .   2   .   
    Wheel                  .    | .   .   .   
    Hover                  7    | .   7   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               1    | .   1   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   8   .   
    Energy Gun             3    | 1   2   .   
    Energy Cannon          3    | .   3   .   
    Ballistic Gun          3    | 1   2   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   1    | .   1   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   6   3   
  Power                    3    | .   2   1   
  Propulsion               2    | .   1   1   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   3   1   
  Highest Loss Streak      3    | .   3   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   94  98  
  Engine                   11   | .   11  14  
  Core                     1    | .   1   .   
  Treads                   4    | .   5   .   
  Leg                      10   | .   6   27  
  Hover                    11   | .   14  .   
  Storage                  14   | .   14  14  
  Hackware                 11   | .   11  14  
  Energy Gun               1    | .   1   .   
  Energy Cannon            11   | .   10  13  
  Ballistic Gun            13   | .   13  14  
  Special Melee Weapon     1    | .   1   .   
Peak Build Rating          11   | 6   11  10  
  Average Rating           8    | 4   8   9   
  On Entrance              5    | .   6   9   
Naked Turns                .    | .   .   .   
Heaviest Build             20   | 14  20  20  
  Greatest Support         40   | 40  40  20  
  Greatest Overweight (x)  1    | .   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         8    | 7   8   10  
  Most Carried             9    | 5   9   9   
  Average Carried          6    | 1   5   8   
  Final Capacity           10   | 8   10  10  
  Final Carried            9    | 2   8   9   

 Class Distribution 
--------------------
 64% | Scavenger-Mutant
 35% | Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           671  | 248 370 53  
  Remotely                 .    | .   .   .   
Salvage Created            752  | .   625 127 
  Parts                    65   | .   48  17  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  23   | .   14  9   
  Guns                     13   | .   8   5   
  Cannons                  10   | .   6   4   
Classes Destroyed          5    | .   5   .   
  Hauler                   1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  12   | .   3   9   
  Grunt                    11   | .   11  .   
Best Kill Streak           4    | .   4   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        134  | .   69  65  
  Missed                   30   | .   19  11  
Damage Taken               1051 | .   539 512 
  Core                     257  | .   143 114 
  Absorbed by Shields      .    | .   .   .   
  Regen/Repaired (Parts)   93   | .   93  .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              73   | .   46  27  
  Largest                  2    | .   2   2   
  Hottest                  80   | .   80  80  
Shots Fired                141  | .   87  54  
  Gun                      82   | .   55  27  
  Cannon                   59   | .   32  27  
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  72   | .   45  27  
  Thermal                  59   | .   32  27  
  Explosive                .    | .   .   .   
  Electromagnetic          10   | .   10  .   
  Robot Hit Streak         9    | .   9   5   
  Robot Miss Streak        4    | .   4   4   
  Penetration Max          .    | .   .   .   
  Secondary Targets        2    | .   2   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           82   | .   55  27  
  Core Hits                39   | .   30  9   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              3    | .   3   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            1    | .   1   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1252 | .   841 411 
  Guns                     691  | .   509 182 
  Cannons                  561  | .   332 229 
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  607  | .   425 182 
  Thermal                  561  | .   332 229 
  Explosive                .    | .   .   .   
  Electromagnetic          84   | .   84  .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        206  | .   206 180 
  Average Temperature      64   | .   59  74  
  Received Heat Transfer   228  | .   228 .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   .   1   
  Heat Transferred         1184 | .   703 481 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             305  | .   251 305 
  Initial                  55   | .   .   55  
  Average                  104  | .   100 152 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         93   | 100 95  77  
  Level 1                  6    | .   4   22  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              31   | .   18  13  
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          11   | .   10  1   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   21  1   
  Successful               16   | .   15  1   
  Failed                   6    | .   6   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                13   | .   13  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   8   1   
  Record                   1    | .   1   .   
  Open Door                1    | .   .   1   
  Branch Access Points     1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Recycling Unit Index     1    | .   1   .   
  Alert Level              1    | .   1   .   
  Transport Status         1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       3    | .   3   .   
  Report Inventory         2    | .   2   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     52   | .   52  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     10   | .   10  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              2    | .   2   .   
  Non-combat               1    | .   1   .   
  Combat                   1    | .   1   .   
Robot Hacks Applied        2    | .   2   .   
  parse_system             2    | .   2   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1390 | 56   1122 212  
Spaces Moved               873  | 33   735  105  
  Core                     17   | 9    8    .    
  Treads                   129  | 24   105  .    
  Legs                     320  | .    215  105  
  Wheels                   .    | .    .    .    
  Hover                    407  | .    407  .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   56   120  
  Average Speed            110  | 130  108  120  
  Slowest Speed            160  | 160  160  120  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       40   | 3    92   25   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1155 | 46  972 137 
  Wait                     119  | .   117 2   
  Move                     871  | 32  734 105 
  Hop                      .    | .   .   .   
  Pick Up                  43   | 8   33  2   
  Fast Attach              .    | .   .   .   
  Attach                   20   | 6   13  1   
  Detach                   .    | .   .   .   
  Swap                     12   | .   12  .   
  Drop                     14   | .   14  .   
  Fire                     73   | .   46  27  
  Melee                    3    | .   3   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines

 History 
---------
 Turn | Location      | Event
   31 | -11/Scrapyard | Discovered new exit (range 15)
   57 | -11/Scrapyard | Entered Materials
  292 | -10/Materials | Discovered new exit (range 4)
  301 | -10/Materials | Build established: Mutant
  462 | -10/Materials | Discovered new exit (range 13)
  569 | -10/Materials | Lost 3 parts (1p1n1w)
  631 | -10/Materials | Discovered new exit (range 9)
  672 | -10/Materials | Core integrity fell below 50%
  737 | -10/Materials | Repaired Beam Cannon
  765 | -10/Materials | Repaired Hover Unit
  820 | -10/Materials | Discovered new exit (range 16)
  834 | -10/Materials | Identified exit to Mines
  940 | -10/Materials | Discovered new exit (range 9)
 1083 | -10/Materials | Build established: Scavenger-Mutant
 1179 | -10/Materials | Entered Mines
 1288 | -10/Mines     | Found the Drone Emporium
 1295 | -10/Mines     | Found Prototype Device
 1321 | -10/Mines     | Assembled infested the area
 1359 | -10/Mines     | Core integrity fell below 20%
 1391 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
Acquired 10 matter.
Acquired 14 matter.
K-01 Serf collects debris. <x2>
K-01 Serf cleans the Laser Drill.
K-01 Serf collects debris.
S-10 Pest destroyed.
K-01 Serf collects debris. <x3>
K-01 Serf cleans the Laser Drill.
Flight Unit melted.
S-10 Pest destroyed.
K-01 Serf collects debris.
Aluminum Leg destroyed.
S-10 Pest destroyed.
K-01 Serf collects debris.
C-30 ARC bursts open, deploying its payload.
D-53 Grenadier unfolds itself. <x2>
Laser Drill disabled.
K-01 Serf destroyed.
Beam Cannon destroyed.
K-01 Serf destroyed.

 Map 
-----
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|     #????????????????????????????????????????????? |
|     #????????????????????????????????????????????? |
|    ##????????????????????????????????????????????? |
| ####?????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BiocellLongswordTerrabomb
  Manual?         0
Play Time         00:25:23
  Cumulative      7.8 hours
  Start           2025.01.05 @ 00:49:31
  End             2025.01.05 @ 01:40:31
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          7
  Rogue           7
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          8
Achievement%      13
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b0ca35c2-057e-4892-bff1-6e5fb2b5e16a