Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 15:44:40 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (2792) 2792 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7432 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 52/700 Matter 126/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (90) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VSS Leg > --- UTILITY (8) ------ Lightpack 2.0 Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Gauss Rifle Katana > --- INVENTORY (40) --- Light Nuclear Core Improved Airjet Faulty Improved Airjet Faulty Improved Airjet Improved Airjet Faulty Improved Airjet Faulty Improved Airjet Improved Airjet Improved Airjet Improved Cooling System Large Storage Unit High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Propulsion Shielding Hacking Suite System Restoration Module Improved EM Shotgun Shock Rifle Shock Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Improved EM Pulse Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun EMP Blaster Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter Improved Signal Interpreter Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Improved Airjet Improved Airjet Improved Airjet Improved Airjet Improved Airjet Improved Airjet Improved Airjet Improved Airjet Improved Airjet Improved Cooling System Large Storage Unit High-capacity Battery High-capacity Battery High-capacity Battery High-capacity Battery Compact Matter Pod Improved Terrain Scanner Seismic Detector Core Shielding Improved Propulsion Shielding Hacking Suite System Restoration Module Improved EM Shotgun Shock Rifle Shock Rifle Shock Rifle Shock Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Improved EM Pulse Cannon High-powered Shotgun EMP Blaster Rocket Launcher Rocket Launcher Rocket Launcher Remote Datajack Remote Datajack Katana [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 81 | 7 9 9 19 . 2 . 10 25 . Power 8 | 1 2 2 2 . . . . 1 . Engine 8 | 1 2 2 2 . . . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 4 1 3 . . . 3 5 . Treads 9 | 2 2 1 . . . . 2 2 . Leg 2 | . . . . . . . . 2 . Wheel 6 | . 2 . 3 . . . 1 . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 23 | 2 2 . 4 . 2 . 5 8 . Device 2 | 1 . . . . . . . 1 . Storage 6 | 1 2 . 1 . 1 . 1 . . Processor 3 | . . . 1 . . . 1 1 . Hackware 2 | . . . . . . . . 2 . Protection 10 | . . . 2 . 1 . 3 4 . Artifact . | . . . . . . . . . . Weapon 32 | 2 1 6 10 . . . 2 11 . Energy Gun 6 | . . 3 1 . . . . 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 18 | 2 1 2 8 . . . 1 4 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 6 | . . 1 1 . . . . 4 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . Parts Lost 35 | . 2 3 5 . . . 5 20 . Power 4 | . 1 . 1 . . . . 2 . Propulsion 11 | . 1 1 3 . . . 1 5 . Utility 8 | . . . 1 . . . 2 5 . Weapon 12 | . . 2 . . . . 2 8 . Highest Loss Streak 12 | . 1 2 2 . . . 5 12 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 93 100 87 77 77 79 . Engine 10 | . 14 14 10 11 11 11 9 6 . Treads 9 | . 23 8 . . . . 5 12 . Wheel 12 | . 4 19 21 22 22 22 11 . . Device 7 | . 14 14 11 11 4 . . . . Storage 11 | . 14 14 17 11 11 11 9 7 . Processor 4 | . . . 7 11 4 . 8 7 . Hackware 2 | . . . . . . . . 13 . Protection 7 | . . . 3 11 10 11 15 11 . Energy Gun 1 | . . 9 2 . . . . . . Ballistic Gun 18 | . 27 18 18 22 22 22 11 13 . Ballistic Cannon 1 | . . . . . . . 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 12 29 29 43 38 38 26 29 28 . Greatest Support 40 | 40 40 26 32 28 28 28 28 40 . Greatest Overweight (x) 3 | . 2 1 2 1 1 . 2 3 . Average Overweight (x) . | . . 1 1 1 . . 1 . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 . Average Capacity 25 | 6 9 15 15 15 28 40 40 40 . Most Carried 40 | 6 15 15 15 15 19 19 40 40 . Average Carried 20 | 4 8 14 14 15 16 19 30 34 . Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 Final Carried 40 | 6 15 15 15 15 19 19 40 34 34 Class Distribution -------------------- 54% | Mutant 45% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 2664 | 298 320 124 850 46 . . 641 385 . Remotely . | . . . . . . . . . . Salvage Created 3245 | 109 588 193 1111 . . . 820 424 . Parts 202 | 6 39 26 59 . . . 43 29 . Haulers Intercepted 6 | . 1 . 2 . . . 3 . . Recyclers Shooed 3 | . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 69 | . 11 11 21 . . . 10 16 . Melee 2 | . . . . . . . . 2 . Guns 49 | . 11 8 18 . . . 7 5 . Cannons 4 | . . . . . . . 3 1 . AOE 14 | . . 3 3 . . . . 8 . Classes Destroyed 17 | 2 4 1 4 . . . 2 4 . Worker 4 | . 2 1 1 . . . . . . Builder 3 | . 1 . 2 . . . . . . Tunneler 2 | 1 1 . . . . . . . . Hauler 6 | . 1 . 2 . . . 3 . . Recycler 6 | 1 . . 2 . . . 2 1 . Mechanic 1 | . . . . . . . . 1 . Operator 4 | . . . 2 . . . 2 . . Watcher 1 | . . . . . . . 1 . . Swarmer 16 | . . 9 4 . . . . 3 . Grunt 29 | . 11 2 9 . . . 6 1 . Brawler 1 | . . . 1 . . . . . . Duelist 3 | . . . 1 . . . . 2 . Protector 2 | . . . . . . . . 2 . Sentry 9 | . . . 6 . . . 3 . . Specialist 5 | . . . . . . . . 5 . Hunter 3 | . . . . . . . 1 2 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 9 | 2 4 4 6 . . . 3 9 . Combat Bots Only 8 | . 3 3 4 . . . 3 8 . Max Kills in Single Turn 3 | 1 1 2 2 . . . 1 3 . Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 2 2 . . . . 3 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 5093 | . 593 232 846 43 . . 806 2573 . Core 1151 | . 99 51 206 . . . 147 648 . Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 269 | . . . . . . . 28 241 . Core Remaining (%) 65 | 100 . 40 . . . 48 73 . . Volleys Fired 282 | 7 60 19 85 . . . 81 30 . Largest 2 | 2 2 2 2 . . . 2 2 . Hottest 100 | 40 40 60 60 . . . 69 100 . Shots Fired 534 | 14 120 34 164 . . 1 147 54 . Gun 467 | 14 120 32 159 . . 1 99 42 . Cannon 49 | . . . . . . . 48 1 . Launcher 18 | . . 2 5 . . . . 11 . Special . | . . . . . . . . . . Kinetic 487 | 14 120 20 146 . . 1 147 39 . Thermal 25 | . . 12 13 . . . . . . Explosive 18 | . . 2 5 . . . . 11 . Electromagnetic 4 | . . . . . . . . 4 . Robot Hit Streak 23 | 5 23 17 15 . . . 11 5 . Robot Miss Streak 5 | 3 3 1 5 . . . 3 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 1 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . Shots Hit Robots 369 | 8 91 24 111 . . . 88 47 . Core Hits 167 | 4 32 16 38 . . . 31 46 . Critical Kills 2 | . 1 . 1 . . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . . . Critical Strikes 8 | . 2 . 3 . . . 2 1 . Destroy 5 | . 2 . 3 . . . . . . Blast 2 | . . . . . . . 2 . . Sever 1 | . . . . . . . . 1 . Melee Attacks 9 | . . . . . . . . 9 . Impact . | . . . . . . . . . . Slashing 9 | . . . . . . . . 9 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7706 | 63 1001 398 2190 . . . 1653 2401 . Guns 4763 | 63 1001 239 1825 . . . 1102 533 . Cannons 577 | . . . . . . . 551 26 . Explosions 2154 | . . 159 365 . . . . 1630 . Melee 212 | . . . . . . . . 212 . Ramming . | . . . . . . . . . . Kinetic 5108 | 63 1001 124 1718 . . . 1653 549 . Thermal 222 | . . 115 107 . . . . . . Explosive 2154 | . . 159 365 . . . . 1630 . Electromagnetic 10 | . . . . . . . . 10 . Impact . | . . . . . . . . . . Slashing 212 | . . . . . . . . 212 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 . 5 . Average Corruption 2 | . . . 2 2 2 2 . 2 . Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . 3 2 4 5 . 1 . Message Errors 5 | . . . 1 1 1 2 . . . Matter Fused 2 | . . . . . 1 1 . . . Energy Discharges 4 | . . . 1 . 1 1 . 1 . Data Loss (minor) 2 | . . . 1 1 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 78 | . . 2 15 . . . 13 48 . Projectiles 13 | . . . . . . . 13 . . Explosions 55 | . . 2 15 . . . . 38 . Melee 10 | . . . . . . . . 10 . Knockbacks 4 | . . . . . . . 4 . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . 20 . Shots 1 | . . . . . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 318 | . 18 52 318 . . 3 78 6 . Average Temperature 21 | . 7 25 23 . . 3 22 3 . Received Heat Transfer 1092 | . 294 66 258 . . . 351 123 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 475 | . . 250 225 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 404 | 10 202 140 404 157 . . 170 164 . Initial 157 | . 6 22 . 157 . . . 2 . Average 75 | 4 62 72 177 157 . . 57 33 . Maximum Alert Level 2 | . 1 . 2 . . . . . . Low Security (%) 92 | 100 91 100 67 100 . 100 100 100 . Level 1 6 | . 8 . 28 . . . . . . Level 2 . | . . . 4 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . 4 . . . 4 3 . Investigation 3 | . 1 . 1 . . . 1 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 9 | . 1 . 3 . . . 3 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 10 | . 5 . 2 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 29 11 33 9 . 1 19 23 . Peak Tracking Total 12 | . 6 3 4 12 . 3 6 11 . Tactical Retreats 5 | . . . 2 . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 9 | . 6 . . . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . . . . . . . 3 1 . Max in Single Turn 1 | . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 12 | . 2 1 4 . 1 . 1 3 . Terminals 9 | . 2 1 4 . . . 1 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 20 | . 5 1 9 . 1 . 1 3 . Successful 10 | . 2 . 4 . 1 . . 3 . Failed 10 | . 3 1 5 . . . 1 . . Catastrophic 4 | . 1 . 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 7 | . 4 . 1 . 1 . . 1 . Terminals 17 | . 5 1 9 . . . 1 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 8 | . 2 . 4 . 1 . . 1 . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Locate Traps 2 | . . . 2 . . . . . . Recall Extermination 1 | . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . 3 . . . 1 1 . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 6068 | 125 1100 818 1022 107 294 212 1252 1138 . Spaces Moved 3901 | 57 660 682 602 94 278 197 722 609 . Core 7 | 1 . . . . . . . 6 . Treads 1049 | 56 373 . . . . . 92 528 . Legs 36 | . . . . . . . . 36 . Wheels 2805 | . 287 682 602 94 278 197 630 35 . Hover 4 | . . . . . . . . 4 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 105 100 110 95 95 95 50 . Average Speed 123 | 158 134 110 109 110 101 95 127 153 . Slowest Speed 240 | 160 160 115 130 110 110 95 240 200 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 99 97 57 32 63 33 40 12 1 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 157 | . . 10 49 . . . 9 89 . Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . 9 . . AOE 148 | . . 10 49 . . . . 89 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Total 4668 | 76 766 712 837 97 291 221 925 743 . Wait 282 | . 24 1 93 4 . 25 87 48 . Move 3892 | 56 659 681 601 93 277 196 721 608 . Hop . | . . . . . . . . . . Pick Up 84 | 6 10 1 18 . 7 . 26 16 . Fast Attach 32 | 7 4 . 11 . 1 . 4 5 . Attach 29 | . 2 3 5 . 1 . 3 15 . Detach 6 | . 1 . . . 2 . . 3 . Swap 20 | . 3 6 3 . . . 3 5 . Drop 32 | . 3 1 21 . 3 . . 4 . Fire 282 | 7 60 19 85 . . . 81 30 . Melee 9 | . . . . . . . . 9 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 126 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 12) 595 | -10/Materials | Discovered new exit (range 15) 1005 | -10/Materials | Discovered new exit (range 6) 1110 | -10/Materials | Discovered new exit (range 8) 1226 | -10/Materials | Entered Mines 1328 | -10/Mines | Found a hidden stash of uninstalled traps 1682 | -10/Mines | Discovered new exit (range 6) 1767 | -10/Mines | Discovered new exit (range 8) 1771 | -10/Mines | Core integrity fell below 50% 2044 | -10/Mines | Entered Materials 2044 | -9/Materials | Evolved 2 slots: Utility x2 2045 | -9/Materials | Identified exit to Mines 2327 | -9/Materials | Discovered new exit (range 8) 2868 | -9/Materials | Discovered new exit (range 3) 2984 | -9/Materials | Core integrity fell below 50% 3066 | -9/Materials | Entered Mines 3153 | -9/Mines | Assembled infested the area 3168 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3168 | -9/Mines | Discovered new exit (range 5) 3173 | -9/Mines | Entered Exiles 3174 | -9/Exiles | Identified exit to Mines 3203 | -9/Exiles | Met 8R-AWN 3220 | -9/Exiles | Met EX-HEX 3248 | -9/Exiles | Met EX-BIN 3267 | -9/Exiles | Aligned with FarCom system 3268 | -9/Exiles | Given EX-Vault access code 3297 | -9/Exiles | Opened EX-Vault 3308 | -9/Exiles | Found Lightpack 2.0 3313 | -9/Exiles | Found YOLO Cannon 3346 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3374 | -9/Exiles | Met EX-DEC 3458 | -9/Exiles | Discovered exit to Mines (range 10) 3467 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3467 | -9/Exiles | Entered Mines 3495 | -8/Mines | Discovered new exit (range 9) 3611 | -8/Mines | Build established: Hauler-Mutant 3679 | -8/Mines | Entered Materials 3679 | -8/Materials | Evolved 2 slots: Utility x2 4103 | -8/Materials | Lost 5 parts (1n2u2w) 4864 | -8/Materials | Discovered new exit (range 16) 4929 | -8/Materials | Identified exit to Factory 4931 | -8/Materials | Entered Factory 4931 | -7/Factory | Evolved 2 slots: Utility x2 5040 | -7/Factory | Lost 7 parts (2n2u3w) 5571 | -7/Factory | Discovered new exit (range 4) 5576 | -7/Factory | Identified exit to Factory 5858 | -7/Factory | Discovered new exit (range 13) 5875 | -7/Factory | Identified exit to Storage 5955 | -7/Factory | Cargo convoy interrupted 5972 | -7/Factory | Core integrity fell below 50% 5993 | -7/Factory | Destroyed 8 combat bots 6006 | -7/Factory | Core integrity fell below 20% 6036 | -7/Factory | Lost 12 parts (2p2n3u5w) 6065 | -7/Factory | Discovered new exit (range 5) 6067 | -7/Factory | Identified exit to Lower Caves 6069 | -7/Factory | Entered Lower Caves 6069 | -7/Lower Caves | Self-destructed Last Messages --------------- 06029_ Acquired 71 matter. Imp. Airjet swallowed by quantum anomaly within Lightpack 2.0. 06032_ U-05 Engineer builds a Wall. 06033_ The unstable cave ceiling collapses. 06033_ U-05 Engineer lays Concrete. 06034_ Acquired Carbon-fiber Leg. 06034_ U-05 Engineer builds a Wall. 06036_ The unstable cave ceiling collapses. 06037_ U-05 Engineer lays Concrete. 06039_ U-05 Engineer builds a Wall. 06040_ Acquired Gauss Rifle. 06041_ Slug penetrates Wall. 06043_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06048_ Acquired 61 matter. 06060_ Carbon-fiber Leg destroyed. 06065_ EXIT=FOUND 06067_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????#?????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ???????????????????????? | | ??????????????????### #??????????????????????? | | ??????????????????# ???? ##??????????????? | | ?????????????????# # ## #??????????????? | | ??????????????????# @ #??????????????? | | ??????????????????# ## # # #??????????????? | | ??????????????????????## ? #??????????????? | | ???????????????????????#??? # ##??????????????? | | ???????????????????????????# ?#???????????????? | | ????????????????????????????##????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 530 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportSeismicLeg Manual? 0 Play Time 00:45:14 Cumulative 617.4 hours Start 2023.04.03 @ 16:52:04 End 2023.04.04 @ 15:44:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 635 Rogue 634 Adventurer 0 Explorer 1 Win Type - Total 30 Types 21/0/6/3/0/0/0/0/0 Lore% 84 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f99a960e-d5e5-4918-bde1-f2ee05d3cca9