Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 01:55:23 Player: cptwinky Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (175) 875 Value Destroyed (6739) 6739 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4823) 4823 TOTAL SCORE: 15297 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4249 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Medium Matter Pod (100) Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Deuterium Engine Armored Treads Cooling System Medium Matter Pod Medium Matter Pod Hardened Medium Armor Plating Hardened Heavy Armor Plating System Restoration Module Long-range Tractor Beam Arc Projector Gauss Rifle Gauss Rifle Heavy Assault Cannon Advanced EMP Blaster Rocket Launcher Heavy Rocket Launcher Improved Datajack Chainsword [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 148 | 3 1 . 1 8 57 78 Power 11 | . 1 . . 2 4 4 Engine 9 | . 1 . . 2 2 4 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 36 | 2 . . . 2 11 21 Treads 31 | 2 . . . 2 11 16 Leg 5 | . . . . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | . . . 1 . 16 18 Device 13 | . . . . . 5 8 Storage 2 | . . . 1 . 1 . Processor 6 | . . . . . 4 2 Hackware 1 | . . . . . . 1 Protection 13 | . . . . . 6 7 Artifact . | . . . . . . . Weapon 66 | 1 . . . 4 26 35 Energy Gun 4 | 1 . . . . 2 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 41 | . . . . 3 16 22 Ballistic Cannon 1 | . . . . . . 1 Launcher 16 | . . . . 1 5 10 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 6 | . . . . . 4 2 Parts Lost 41 | . . . . 5 5 31 Power 6 | . . . . 2 2 2 Propulsion 14 | . . . . 2 1 11 Utility 9 | . . . . . 1 8 Weapon 12 | . . . . 1 1 10 Highest Loss Streak 14 | . . . . 2 3 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 85 85 85 84 98 95 Engine 6 | . 14 14 14 13 4 5 Core 2 | . . . . . 4 1 Treads 27 | . 28 28 28 27 26 28 Device 6 | . . . . . 10 5 Storage 9 | . 14 14 14 14 9 6 Processor 8 | . . . . . 6 14 Protection 6 | . . . . . 8 6 Energy Gun 3 | . 28 28 28 2 2 . Ballistic Gun 21 | . . . . 25 24 21 Naked Turns . | . . . . . . . Heaviest Build 86 | 14 16 16 31 33 70 86 Greatest Support 92 | 40 40 40 40 46 69 92 Greatest Overweight (x) 8 | . . . . 1 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 Average Capacity 18 | 8 8 8 12 15 19 19 Most Carried 20 | 6 8 8 13 14 20 20 Average Carried 17 | 6 7 8 9 11 19 19 Final Capacity 20 | 8 8 8 15 15 20 5 Final Carried 20 | 6 8 8 13 14 20 3 Class Distribution -------------------- 55% | Gunner 23% | Mutant 6% | Scavenger-Gunner 4% | Tank 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 5276 | 216 24 . 40 179 1863 2954 Remotely 938 | . . . . . 322 616 Salvage Created 7808 | . 124 . . 243 2661 4780 Parts 414 | . 6 . . 14 131 263 Haulers Intercepted 8 | . . . . . 6 2 Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 163 | . 3 . . 12 50 98 Melee 2 | . . . . . . 2 Guns 99 | . 2 . . 10 37 50 Cannons 4 | . . . . . . 4 AOE 58 | . 1 . . 2 13 42 Classes Destroyed 20 | . 1 . . 4 7 8 Worker 9 | . . . . . 4 5 Builder 2 | . . . . . 2 . Tunneler 1 | . . . . . . 1 Hauler 8 | . . . . . 6 2 Recycler 9 | . . . . 1 3 5 Mechanic 5 | . . . . . . 5 Operator 1 | . . . . . . 1 Watcher 7 | . . . . . 5 2 Swarmer 19 | . . . . 6 9 4 Grunt 80 | . 3 . . . 33 44 Brawler 3 | . . . . . . 3 Duelist 9 | . . . . . . 9 Protector 3 | . . . . . . 3 Sentry 17 | . . . . . 6 11 Demolisher 1 | . . . . 1 . . Specialist 3 | . . . . . . 3 Hunter 18 | . . . . . 1 17 Programmer 3 | . . . . . . 3 Heavy 2 | . . . . . 1 1 Assembled 5 | . . . . 5 . . Best Kill Streak 30 | . 2 . . 3 7 30 Combat Bots Only 26 | . 2 . . 2 5 26 Max Kills in Single Turn 4 | . 1 . . 2 2 4 Gunslinging 1 | . . . . . . 1 Exploded 4 | . 1 . . 2 2 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 9583 | . 48 . . 736 1799 7000 Core 849 | . 12 . . 55 45 737 Absorbed by Shields 76 | . . . . . . 76 Redirected to Shielding 95 | . . . . . 95 . Regen/Repaired (Parts) 797 | . . . . . 557 240 Core Remaining (%) 88 | 100 . . . 73 91 . Volleys Fired 360 | . 4 . . 30 118 208 Largest 3 | . 2 . . 2 3 3 Hottest 106 | . 80 . . 80 106 81 Shots Fired 914 | . 8 . . 59 335 512 Gun 856 | . 8 . . 58 327 463 Cannon 12 | . . . . . . 12 Launcher 46 | . . . . 1 8 37 Special . | . . . . . . . Kinetic 802 | . . . . 30 299 473 Thermal 28 | . . . . . 28 . Explosive 44 | . . . . 1 8 35 Electromagnetic 40 | . 8 . . 28 . 4 Robot Hit Streak 21 | . 3 . . 9 18 21 Robot Miss Streak 9 | . 1 . . 9 6 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 18 | . 1 . . . 7 10 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 613 | . 6 . . 31 239 337 Core Hits 417 | . 3 . . 18 135 261 Critical Kills 3 | . . . . 1 1 1 Critical Parts Destroyed 5 | . . . . . 1 4 Critical Strikes 16 | . . . . 1 8 7 Burn 6 | . . . . . 6 . Destroy 8 | . . . . 1 2 5 Blast 2 | . . . . . . 2 Melee Attacks 10 | . . . . . 1 9 Impact . | . . . . . . . Slashing 10 | . . . . . 1 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 18987 | . 108 . . 526 5246 13107 Guns 10402 | . 76 . . 442 4181 5703 Cannons 551 | . . . . . . 551 Explosions 7839 | . 32 . . 76 999 6732 Melee 94 | . . . . . . 94 Ramming 101 | . . . . 8 66 27 Kinetic 10302 | . . . . 271 3798 6233 Thermal 1875 | . 32 . . . 383 1460 Explosive 6199 | . . . . 76 999 5124 Electromagnetic 416 | . 76 . . 171 . 169 Impact . | . . . . . . . Slashing 94 | . . . . . . 94 Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 1 1 Average Corruption 1 | . . . . 3 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . 1 1 4 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 187 | . . . . . 12 175 Projectiles 11 | . . . . . . 11 Explosions 176 | . . . . . 12 164 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 788 | . 26 . . 32 . 730 Shots 24 | . 1 . . 1 . 22 Rammed 6 | . . . . 2 1 3 Targets Rammed 13 | . . . . 2 5 6 Kicked . | . . . . . . . Crushed 7 | . . . . . 4 3 Highest Temperature 483 | . 42 . . 132 56 483 Average Temperature 106 | . 20 . . 62 16 128 Received Heat Transfer 2489 | . 12 . . . 630 1847 Effects 10 | . . . . . . 10 Energy Bleed 2 | . . . . . . 2 Interference 6 | . . . . . . 6 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2208 | . 50 . . . 1258 900 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 2963 | . 153 59 . 121 1144 2963 Initial 520 | . . 59 . . . 520 Average 620 | . 62 59 . 43 484 1009 Maximum Alert Level 5 | . . . . . 4 5 Low Security (%) 33 | 100 100 100 . 100 38 . Level 1 7 | . . . . . 16 . Level 2 22 | . . . . . 8 47 Level 3 22 | . . . . . 29 22 Level 4 8 | . . . . . 6 13 Level 5 1 | . . . . . . 2 High Security 5 | . . . . . . 13 Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 57 | . 3 . . 1 11 42 Investigation 17 | . 2 . . 1 8 6 Extermination 3 | . . . . . . 3 Reinforcement 11 | . 1 . . . 3 7 Assault 17 | . . . . . . 17 Garrison 9 | . . . . . . 9 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 231 | . 4 . . 14 71 142 Peak Tracking Total 14 | . 3 . . 3 5 14 Tactical Retreats 3 | . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 13 | . . . . . 5 8 Indirectly 2 | . . . . . . 2 Trap Hack Attempts 30 | . . . . . 30 . Triggered . | . . . . . . . Disarmed 2 | . . . . . 2 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 37 | . . . . . 6 31 Max in Single Turn 6 | . . . . . 2 6 Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 27 | . 3 . 1 2 10 11 Terminals 13 | . 2 . . 1 5 5 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . 2 1 Recycling Units 4 | . 1 . . . 1 2 Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . . . 1 2 Total Hacks 79 | . 9 . 1 4 35 30 Successful 48 | . 4 . 1 2 28 13 Failed 31 | . 5 . . 2 7 17 Catastrophic 6 | . 1 . . . 1 4 Database Lockouts . | . . . . . . . Manual 43 | . 7 . . 3 19 14 Terminals 44 | . 7 . . 3 19 15 Fabricators 2 | . . . . . . 2 Repair Stations 16 | . . . . . 11 5 Recycling Units 9 | . 2 . . . 3 4 Scanalyzers 1 | . . . . . 1 . Garrison Access 5 | . . . . . 1 4 Terminal Hacks 14 | . 3 . 1 2 6 2 Record 1 | . . . 1 . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 5 | . 2 . . 1 2 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Garrison Index 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Locate Traps 2 | . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 14 | . . . . . 10 4 Scan Component 7 | . . . . . 5 2 Repair 7 | . . . . . 5 2 Recycling Unit Hacks 2 | . . . . . 1 1 Retrieve Components 2 | . . . . . 1 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 15 | . 1 . . . 10 4 Terminals 10 | . . . . . 8 2 Track 3 | . . . . . 3 . Botnet 4 | . . . . . 2 2 Disrupt 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . . . 1 2 Mask 3 | . . . . . 1 2 Tunnel 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 20 | . 3 . . 1 7 9 Full Trace Events 7 | . . . . . 2 5 Feedback Events 2 | . . . . . 1 1 Corruption 2 | . . . . . 1 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . . . . 5 2 Time 236 | . . . . . 166 70 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . . . . . 9 3 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 22 | . . . . 2 20 . Total Damage 254 | . . . . 23 231 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . . 1 2 . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 8597 | 16 240 110 325 1012 3597 3297 Spaces Moved 4096 | 7 113 67 199 513 1705 1492 Core 1 | . . . . . . 1 Treads 4056 | 7 113 67 199 513 1705 1452 Legs 39 | . . . . . . 39 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 160 160 160 160 160 150 120 Average Speed 159 | 160 160 160 160 161 160 158 Slowest Speed 450 | 160 160 160 160 240 240 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 2 25 25 53 94 83 46 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 49 | . . . . . 19 30 Terrain Destroyed 484 | . 2 . . 7 135 340 Melee 1 | . . . . . 1 . Projectile 10 | . . . . . . 10 AOE 473 | . 2 . . 7 134 330 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5577 | 10 168 70 206 633 2357 2133 Wait 787 | 1 36 4 . 74 386 286 Move 4090 | 6 112 66 198 512 1704 1492 Hop . | . . . . . . . Pick Up 60 | . 8 . 5 6 24 17 Fast Attach 52 | . . . 1 1 26 24 Attach 30 | . . . . 4 6 20 Detach 9 | . . . 1 . 5 3 Swap 66 | 3 1 . . 3 25 34 Drop 69 | . 7 . 1 1 27 33 Fire 360 | . 4 . . 30 118 208 Melee 10 | . . . . . 1 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | . . . . 2 5 6 Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap 30 | . . . . . 30 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 17 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Met 8R-AWN 200 | -10/Materials | Discovered new exit (range 8) 257 | -10/Materials | Entered Mines 258 | -10/Mines | Followed 8R-AWN into the Mines 310 | -10/Mines | Build established: Mutant 361 | -10/Mines | Discovered new exit (range 5) 367 | -10/Mines | Entered Exiles 407 | -10/Exiles | Welcomed by 8R-AWN 435 | -10/Exiles | Met EX-HEX 540 | -10/Exiles | Met EX-DEC 566 | -10/Exiles | Learned location of Zion (-7) 676 | -10/Exiles | Discovered new exit (range 12) 692 | -10/Exiles | Entered Mines 693 | -9/Mines | Assembled infested the area 698 | -9/Mines | Assisted by a Guerilla fighting off Assembled 762 | -9/Mines | Met a Derelict bent on vengeance 1300 | -9/Mines | Discovered new exit (range 15) 1354 | -9/Mines | Met a Derelict shopkeep closing up shop 1450 | -9/Mines | Learned Materials stockpile data 1460 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1535 | -9/Mines | Discovered new exit (range 8) 1550 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1704 | -9/Mines | Entered Materials 1704 | -8/Materials | Accompanied by 3 allies 1704 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1808 | -8/Materials | Repaired Shotgun 2487 | -8/Materials | Build established: Tank 2670 | -8/Materials | Lost 3 parts (1p1n1u) 2678 | -8/Materials | Discovered new exit (range 4) 3082 | -8/Materials | Discovered new exit (range 15) 3225 | -8/Materials | Repaired Hrd. Medium Armor Plating 3258 | -8/Materials | Repaired Imp. Treads 3291 | -8/Materials | Repaired Imp. Treads 3331 | -8/Materials | Build established: Gunner 4263 | -8/Materials | Repaired Hrd. Light Armor Plating 5130 | -8/Materials | Sterilization system engaged 5130 | -8/Materials | Non-combat units ordered to evacuate 5230 | -8/Materials | Combat units ordered to evacuate 5301 | -8/Materials | Entered Factory 5301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5995 | -7/Factory | Identified exit to Lower Caves 6895 | -7/Factory | Discovered new exit (range 14) 6914 | -7/Factory | Cargo convoy interrupted 7353 | -7/Factory | Lost 3 parts (1p1u1w) 7701 | -7/Factory | First assault squad dispatched 8033 | -7/Factory | Repaired Lgt. Treads 8066 | -7/Factory | Garrison activated, responded to threat 8079 | -7/Factory | Repaired Gauss Rifle 8164 | -7/Factory | High security lockdown imminent 8244 | -7/Factory | High security lockdown engaged 8317 | -7/Factory | Destroyed 7 combat bots 8428 | -7/Factory | Core integrity fell below 50% 8458 | -7/Factory | Core integrity fell below 20% 8493 | -7/Factory | Lost 14 parts (1p3n4u6w) 8500 | -7/Factory | Destroyed 26 combat bots 8558 | -7/Factory | Lost 3 parts (2n1u) 8598 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08587_ Aluminum Leg destroyed. 08587_ Destroyed Aluminum Leg. 08587_ I-36 Angel destroyed. 08588_ Hvy. Rocket Launcher destroyed. 08589_ Destroyed Assault Rifle. 08589_ H-55 Commando destroyed. 08590_ Lgt. Treads destroyed. 08591_ The unstable cave ceiling collapses. 08591_ Gauss Rifle crushed. 08591_ Slug penetrates Subcomponent Replicator. 08592_ Cooling System destroyed. 08593_ Slug penetrates L-41 Fighter. 08593_ L-41 Fighter suffers critical hit (Destroy). 08594_ Hvy. Assault Cannon destroyed. 08595_ H-55 Commando suffers critical hit (Destroy). 08595_ Destroyed Carbon-fiber Leg. 08596_ Penetrated by Slug. 08597_ Lgt. Treads destroyed. 08597_ Imp. Light Armor Plating destroyed. 08597_ Slug penetrates H-55 Commando. 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""" =%!%# ## # %[ %% | | ???????????????"""" [ ![%[ % %#=#/ !#[/ % | | ???????????????"""" =%h! # !! | | ??????????? ^ =%[ # ! ## *%! | | ?????????? """ " mh # #####=## %% | | ??????????? ? ??""" """ % # # # ## # ## | | ????????????????""" """" @ ## ## # ## ## | | ???????????# lll###### # # #######? | | ??????????????? """ """ #???## # ###??????? | | ????????????????""" """"" m#????### ?????????? | | ????????????????""" """"" g ??????######?????????? | | ??????????????????? m ?????????????????????? | | ???????????????????? ????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ???????????????????? | | ????????????????????### % ???????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????+ ??????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????#### ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalScanSteel Manual? 0 Play Time 00:45:33 Cumulative 1091.9 hours Start 2022.03.28 @ 01:10:01 End 2022.03.28 @ 01:55:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 770 Rogue 766 Adventurer 4 Explorer 0 Win Type - Total 119 Types 91/9/8/5/2/0/0/2/2 Lore% 94 Gallery% 97 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b9e902a-cea5-4e66-b3ce-9e4c6d8155fe