Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 07:24:46 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (2864) 2864 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 6545 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 169 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -209 Cogmind --------- Core Integrity 113/550 Matter 295/300 Energy 290/290 System Corruption 6% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Relay Coupler [NC] (16) > --- WEAPON (2) ------- Improved Datajack Heavy Flail > --- INVENTORY (10) --- Hardlight Generator Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (17) Improved EM Shotgun Advanced Beam Rifle Gauss Rifle Shock Bomb Launcher Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit System Shield Relay Coupler [Sentry] > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Hardlight Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Gauss Rifle Shock Bomb Launcher Improved Datajack Ripper [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 69 | 8 1 1 1 . 14 13 31 Power 9 | 1 . . . . 1 3 4 Engine 6 | 1 . . . . . 1 4 Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 15 | 4 . . . . 2 1 8 Treads 13 | 2 . . . . 2 1 8 Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . 1 . 3 4 3 Device 5 | . 1 . . . 1 3 . Storage 2 | 1 . . . . 1 . . Processor 1 | . . . 1 . . . . Hackware 3 | . . . . . . 1 2 Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 32 | 2 . 1 . . 8 5 16 Energy Gun 15 | 2 . 1 . . 6 2 4 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . . . . 1 1 2 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . 1 2 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . . 3 Unidentified Prototypes 5 | . . . . . 2 . 3 Parts Lost 10 | . . . . . . 3 7 Power 2 | . . . . . . . 2 Propulsion 5 | . . . . . . 1 4 Utility 2 | . . . . . . 1 1 Weapon 1 | . . . . . . 1 . Highest Loss Streak 3 | . . . . . . 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 91 100 88 88 93 99 98 Engine 10 | . 14 14 11 11 9 9 15 Core 5 | . . . . . 7 9 1 Treads 25 | . 28 28 22 22 23 26 26 Device 9 | . 6 14 11 11 9 9 9 Storage 9 | . 14 14 11 11 9 9 9 Processor 3 | . . . 11 11 9 1 . Hackware 5 | . . . . . . 7 10 Protection 7 | . . . . . 8 9 7 Energy Gun 14 | . 28 28 22 22 16 12 10 Launcher 2 | . . . . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 41 | 14 15 16 16 16 32 35 41 Greatest Support 63 | 40 40 40 40 40 60 60 63 Greatest Overweight (x) 4 | 4 . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 Most Carried 10 | 5 3 4 3 3 10 10 10 Average Carried 8 | . 1 3 3 3 8 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 10 | . 3 4 3 3 10 10 9 Class Distribution -------------------- 36% | Scavenger-Mutant 35% | Mutant 27% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Matter Collected 1167 | 228 21 41 . . 193 325 359 Remotely . | . . . . . . . . Salvage Created 1962 | . 94 66 . . 481 530 791 Parts 113 | . 8 2 . . 21 41 41 Haulers Intercepted 3 | . . . . . 2 . 1 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 45 | . 2 2 . . 7 19 15 Melee 5 | . . . . . . . 5 Guns 22 | . 2 1 . . 5 8 6 AOE 16 | . . 1 . . 2 11 2 Classes Destroyed 10 | . 2 . . . 4 1 3 Tunneler 1 | . . . . . . . 1 Hauler 3 | . . . . . 2 . 1 Mechanic 2 | . . . . . . . 2 Operator 1 | . . . . . 1 . . Watcher 2 | . 1 . . . . . 1 Swarmer 16 | . . . . . . 11 5 Grunt 16 | . 2 2 . . 5 3 4 Duelist 1 | . . . . . . . 1 Sentry 9 | . . . . . 1 4 4 Hunter 3 | . . . . . 1 1 1 Thug 1 | . . . . . . 1 . Best Kill Streak 6 | . 3 2 . . 2 4 6 Combat Bots Only 4 | . 2 2 . . 2 4 4 Max Kills in Single Turn 3 | . 1 1 . . 1 3 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . . 1 3 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Damage Taken 2833 | . 33 99 61 . 506 788 1346 Core 496 | . . 44 15 . 77 143 217 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . 82 . 96 . . . Volleys Fired 127 | . 5 3 3 . 40 45 31 Largest 2 | . 2 2 2 . 2 2 2 Hottest 126 | . 90 90 105 . 126 122 122 Shots Fired 222 | . 10 6 6 . 72 81 47 Gun 204 | . 10 6 6 . 66 73 43 Cannon . | . . . . . . . . Launcher 18 | . . . . . 6 8 4 Special . | . . . . . . . . Kinetic 18 | . . . . . . 12 6 Thermal 142 | . 5 3 3 . 48 61 22 Explosive 8 | . . . . . . 8 . Electromagnetic 54 | . 5 3 3 . 24 . 19 Robot Hit Streak 12 | . 2 4 7 . 9 12 10 Robot Miss Streak 6 | . 2 1 1 . 4 6 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 166 | . 4 4 4 . 49 42 63 Core Hits 77 | . 4 3 . . 18 30 22 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 11 | . . . . . 3 5 3 Burn 9 | . . . . . 3 4 2 Destroy 1 | . . . . . . 1 . Smash 1 | . . . . . . . 1 Melee Attacks 39 | . . . . . . . 39 Impact 24 | . . . . . . . 24 Slashing 8 | . . . . . . . 8 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 4883 | . 64 215 78 . 1038 1661 1827 Guns 2363 | . 64 49 78 . 756 841 575 Cannons . | . . . . . . . . Explosions 1607 | . . 166 . . 282 820 339 Melee 913 | . . . . . . . 913 Ramming . | . . . . . . . . Kinetic 259 | . . . . . . 181 78 Thermal 1957 | . . 191 14 . 597 660 495 Explosive 820 | . . . . . . 820 . Electromagnetic 934 | . 64 24 64 . 441 . 341 Impact 737 | . . . . . . . 737 Slashing 176 | . . . . . . . 176 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 3 3 6 Average Corruption 3 | . . . . . 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 63 | . . . . . 9 26 28 Message Errors 16 | . . . . . 1 7 8 Matter Fused 14 | . . . . . 4 5 5 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 7 | . . . . . 1 4 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 5 4 Data Loss (major) 3 | . . . . . . 1 2 Misfires 4 | . . . . . 2 . 2 Alerts 3 | . . . . . 1 2 . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 183 | . . . . . . 37 146 Projectiles . | . . . . . . . . Explosions 37 | . . . . . . 37 . Melee 146 | . . . . . . . 146 Knockbacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 339 | . . 54 . . 29 110 146 Shots 16 | . . 2 . . 3 5 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 390 | . 138 141 72 . 390 257 183 Average Temperature 72 | . 59 79 32 . 92 69 31 Received Heat Transfer 954 | . 18 27 27 . 234 252 396 Effects 3 | . . . . . 3 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . . 5 Impact Corruptions 5 | . . . . . . . 5 Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 2 1 1 Heat Transferred 4159 | . . 224 37 . 1443 1365 1090 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . 4 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Peak Influence 1153 | . 62 115 89 34 215 1153 719 Initial 561 | . . 24 44 34 13 56 561 Average 423 | . 19 112 65 34 65 628 556 Maximum Alert Level 4 | . . . . . 1 4 3 Low Security (%) 35 | 100 100 100 100 100 93 9 . Level 1 5 | . . . . . 6 9 . Level 2 39 | . . . . . . 40 93 Level 3 14 | . . . . . . 30 6 Level 4 4 | . . . . . . 9 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . 3 . 1 Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 2 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Distress Signals 3 | . . . . 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 4 1 5 . 12 23 33 Peak Tracking Total 5 | . 2 1 2 . 2 4 5 Tactical Retreats 4 | . . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Traps Triggered 3 | . . . . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Disabled 13 | . . 2 . . 2 7 2 Max in Single Turn 2 | . . 2 . . 2 1 1 Garrison Relay 6 | . . . . . . 6 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Accessed 12 | . 1 . . . 4 4 3 Terminals 11 | . 1 . . . 3 4 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 24 | . 3 . . . 8 5 8 Successful 13 | . 1 . . . 4 3 5 Failed 11 | . 2 . . . 4 2 3 Catastrophic 3 | . . . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 3 . . . 6 5 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 12 | . 1 . . . 3 3 5 Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Locate Traps 2 | . . . . . 2 . . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 2 | . 1 . . . . . 1 Patrol Navigation 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . . . 4 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 4 | . . . . . . . 4 Non-combat 2 | . . . . . . . 2 Combat 2 | . . . . . . . 2 Robot Hacks Applied 5 | . . . . . . . 5 drop_inventory 2 | . . . . . . . 2 find_garrison 1 | . . . . . . . 1 reboot_system 1 | . . . . . . . 1 streamctrl_high 1 | . . . . . . . 1 Relay Couplers Released 21 | . . . . . . 21 . Machine Destruction 21 | . . . . . . 21 . Attached 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Total Allies 3 | . . . . . . 2 1 Largest Group 2 | . . . . . . 2 1 Highest-Rated Group 56 | . . . . . . 56 15 Highest-Rated Ally 31 | . . . . . . 31 15 Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . . 19 4 Total Damage 465 | . . . . . . 390 75 Kills 6 | . . . . . . 5 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Turns Passed 4524 | 114 130 73 143 146 883 1992 1043 Spaces Moved 2301 | 85 66 37 81 90 443 1070 429 Core 29 | 29 . . . . . . . Treads 2232 | 16 66 37 81 90 443 1070 429 Legs . | . . . . . . . . Wheels 40 | 40 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 166 160 Average Speed 162 | 107 160 160 160 160 162 166 164 Slowest Speed 250 | 250 160 160 160 160 166 170 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 19 12 14 38 38 68 48 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 43 | . . 11 . . . 23 9 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 43 | . . 11 . . . 23 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Total 2825 | 109 81 44 89 92 535 1205 670 Wait 186 | 6 6 3 5 3 16 21 126 Move 2294 | 84 65 36 80 89 443 1068 429 Hop . | . . . . . . . . Pick Up 42 | 8 4 1 . . 13 9 7 Fast Attach 14 | 1 . . . . 4 2 7 Attach 18 | 7 1 . 1 . 4 2 3 Detach 1 | . . . . . 1 . . Swap 37 | . . 1 . . 6 9 21 Drop 30 | 3 . . . . 8 8 11 Fire 127 | . 5 3 3 . 40 45 31 Melee 35 | . . . . . . . 35 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 41 | . . . . . . 41 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 115 | -11/Junkyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 8) 245 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 308 | -10/Mines | Discovered new exit (range 5) 318 | -10/Mines | Entered Materials 318 | -9/Materials | Evolved 2 slots: Utility x2 439 | -9/Materials | Discovered new exit (range 15) 460 | -9/Materials | Identified exit to Mines 461 | -9/Materials | Entered Mines 466 | -9/Mines | Assembled infested the area 511 | -9/Mines | Learned Materials interactive machine intel 568 | -9/Mines | Discovered new exit (range 7) 605 | -9/Mines | Identified exit to Materials 607 | -9/Mines | Entered Materials 607 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 608 | -8/Materials | Loaded intel: 18 interactive machine locations 1409 | -8/Materials | Discovered new exit (range 6) 1490 | -8/Materials | Identified exit to Garrison 1490 | -8/Materials | Entered Garrison 1660 | -8/Garrison | Triggered checkpoint 1660 | -8/Garrison | Triggered checkpoint 1744 | -8/Garrison | Triggered checkpoint 1815 | -8/Garrison | Discovered new exit (range 13) 1858 | -8/Garrison | Triggered checkpoint 1878 | -8/Garrison | Triggered checkpoint 1910 | -8/Garrison | Learned Materials security intel 1994 | -8/Garrison | Build established: Scavenger-Mutant 2094 | -8/Garrison | Discovered new exit (range 13) 2298 | -8/Garrison | Discovered new exit (range 11) 2402 | -8/Garrison | Triggered checkpoint 2442 | -8/Garrison | Garrison Relay disabled 2464 | -8/Garrison | Garrison Relay disabled 2622 | -8/Garrison | Triggered checkpoint 2720 | -8/Garrison | Garrison Relay disabled 2882 | -8/Garrison | Triggered checkpoint 2911 | -8/Garrison | Garrison Relay disabled 3042 | -8/Garrison | Triggered checkpoint 3128 | -8/Garrison | Installed Relay Interface Framework 3144 | -8/Garrison | Garrison Relay disabled 3482 | -8/Garrison | Entered Materials 3517 | -8/Materials | Identified exit to Storage 3599 | -8/Materials | Build established: Bothacker-Mutant 3919 | -8/Materials | Core integrity fell below 50% 4282 | -8/Materials | First assault squad dispatched 4511 | -8/Materials | Lost 3 parts (1p1n1u) 4525 | -8/Materials | Self-destructed Last Messages --------------- 04468_ Lgt. Angular Momentum Engine destroyed. 04468_ Ripper follow-up attack on Y-45 Defender. 04471_ Critical hit (Burn: +37). 04474_ Imp. Treads destroyed. 04480_ Imp. Light Armor Plating destroyed. 04481_ Y-45 Defender destroyed. 04484_ Acquired 20 matter. 04487_ Acquired Lgt. Treads. 04488_ Acquired 10 matter. 04491_ D6TSPU&DHFEB2CNYHV|YEFG3GIX1EKGTZQ|=9 04504_ Sneak attack on A-02 Transporter. 04504_ Jacked A-02 Transporter... >>drop_inventory Inventory empty. 04505_ Sneak attack on A-02 Transporter. 04505_ Jacked A-02 Transporter... 04514_ Hvy. Ion Engine destroyed. 04520_ Arm. Treads destroyed. 04522_ Lgt. Treads destroyed. 04524_ 2WLTFDK/|/L#>=KZNRSS/EZ2QF9KWEM,