Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 18:29:15 Player: MoYuYu Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1184) 1184 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6924 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 51/100 System Corruption 19% Temperature Cool (3) Movement Flying (45) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Field Propulsion Drive > --- UTILITY (11) ----- Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Graphene Brace (fused) System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Field Propulsion Drive Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Reflective Plating System Shield > --- WEAPON ----------- Heavy Plasma Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Light Antimatter Reactor Wheel Armored Wheel Field Propulsion Drive Field Propulsion Drive Improved Datajack [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . 1 . . Utility 9 | . . . . . 3 1 2 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 78 | 6 3 . 1 2 24 6 7 3 4 22 Power 9 | 1 1 . . . 3 1 1 1 . 1 Engine 6 | 1 1 . . . 3 . . 1 . . Core 2 | . . . . . . 1 1 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 27 | 2 . . . . 8 1 2 1 4 9 Treads 2 | . . . . . 2 . . . . . Leg 5 | 2 . . . . 1 . . . . 2 Wheel 2 | . . . . . . . . . . 2 Hover 2 | . . . . . . . . . . 2 Flight 16 | . . . . . 5 1 2 1 4 3 Utility 29 | 1 2 . 1 2 9 3 3 1 . 7 Device 9 | . . . 1 . 2 1 . 1 . 4 Storage 2 | 1 . . . . 1 . . . . . Processor 9 | . . . . . 3 1 3 . . 2 Hackware 2 | . . . . . 1 1 . . . . Protection 7 | . 2 . . 2 2 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 13 | 2 . . . . 4 1 1 . . 5 Energy Gun 2 | 1 . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 5 | 1 . . . . 2 . . . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . Parts Lost 42 | . . . . . 9 . 2 . 6 25 Power 4 | . . . . . 2 . . . . 2 Propulsion 15 | . . . . . . . 1 . 2 12 Utility 14 | . . . . . 4 . . . 3 7 Weapon 9 | . . . . . 3 . 1 . 1 4 Highest Loss Streak 13 | . . . . . 5 . 1 . 6 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 2 5 6 6 5 7 7 6 5 6 3 Power 1 | 1 1 1 1 1 1 2 2 2 2 1 Propulsion 2 | 1 3 3 2 2 2 1 1 1 1 1 Utility 1 | . . 2 3 1 2 2 1 1 2 . Weapon . | . . . . . . 1 1 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . . 1 1 1 1 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . Utility 2 | . . . . 1 . 1 . . . . Weapon 1 | . . . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 93 100 98 98 84 88 88 92 80 46 Engine 7 | . 14 14 14 14 7 1 . 3 5 1 Treads 1 | . . . . . 5 . . . . . Leg 14 | . 28 28 28 28 11 . . . . 1 Flight 8 | . . . . . 10 30 24 29 25 7 Device 3 | . . . . . 3 12 13 15 9 3 Storage 8 | . 14 14 13 13 9 7 6 5 5 1 Processor 10 | . . . . . 14 15 23 23 23 18 Hackware 1 | . . . . . . 5 6 5 5 5 Protection 7 | . 7 14 13 13 9 . . . . 1 Energy Gun 6 | . 14 14 14 14 2 . . . . . Ballistic Gun 7 | . 14 14 14 14 5 . . . . 1 Slashing Weapon 1 | . . . . . 4 7 6 5 3 . Peak Build Rating 71 | 6 7 9 19 19 29 36 51 55 57 71 Average Rating 21 | 4 6 8 8 8 18 33 45 54 50 40 On Entrance 23 | . 6 7 9 9 9 20 36 50 55 57 Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | 14 15 15 15 19 21 18 18 21 21 30 Greatest Support 40 | 20 20 20 20 20 20 22 23 27 34 40 Greatest Overweight (x) 1 | . . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 7 8 8 8 8 8 5 Most Carried 8 | 5 6 8 8 8 8 8 8 6 8 8 Average Carried 6 | 3 5 7 7 6 7 7 7 5 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 6 8 8 8 8 8 7 6 8 3 Class Distribution -------------------- 64% | Mutant 14% | Sprinter 11% | Gladiator 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Matter Collected 1153 | 260 56 19 . 118 356 . 140 . . 204 Remotely . | . . . . . . . . . . . Salvage Created 1490 | . 225 30 . 61 716 53 142 . . 263 Parts 72 | . 7 2 . 8 32 3 7 . . 13 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 36 | . 3 . . 4 18 . 4 . . 7 Melee 18 | . . . . . 14 . 4 . . . Guns 14 | . 3 . . 4 4 . . . . 3 Cannons 2 | . . . . . . . . . . 2 AOE 2 | . . . . . . . . . . 2 Classes Destroyed 7 | . 2 1 . 1 1 1 . . . 1 Worker 1 | . . 1 . . . . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 2 | . 1 . . . 1 . . . . . Swarmer 19 | . . . . 4 8 . 3 . . 4 Grunt 11 | . 3 . . . 7 . . . . 1 Sentry 4 | . . . . . 3 . 1 . . . Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 7 | . 2 1 . 4 7 1 3 . . 4 Combat Bots Only 6 | . 2 . . 4 6 . 3 . . 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 1 . . 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Hostile Shots Fired 455 | . 11 . . 25 133 . 46 . 6 234 Missed 173 | . 6 . . 9 42 . 25 . 1 90 Hits 282 | . 5 . . 16 91 . 21 . 5 144 Projectile 282 | . 5 . . 16 91 . 21 . 5 144 AOE 2 | . . 1 . . . . . . . 1 Critical Strikes 11 | . . . . . 1 . 1 . . 9 Damage Taken 5171 | . 54 28 . 133 1153 . 653 . 289 2861 Core 1730 | . . . . 26 188 . 340 . 15 1161 Absorbed by Shields 99 | . . . . . . . . . 99 . Redirected to Shielding 71 | . 3 9 . 9 50 . . . . . Ignored by Resistances 10 | . . . . . . . . . . 10 Core Remaining (%) 85 | 100 . . . 89 65 100 60 . 98 . Volleys Fired 99 | . 12 5 . 4 33 . . . . 45 Largest 2 | . 2 2 . 2 2 . . . . 2 Hottest 90 | . 70 70 . 70 73 . . . . 90 Shots Fired 159 | . 24 10 . 8 58 . . . . 59 Gun 142 | . 24 10 . 8 58 . . . . 42 Cannon 17 | . . . . . . . . . . 17 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 96 | . 12 5 . 4 42 . . . . 33 Thermal 54 | . 12 5 . 4 16 . . . . 17 Explosive . | . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . 9 Robot Hit Streak 10 | . 4 3 . 10 5 . . . . 10 Robot Miss Streak 5 | . 2 4 . . 5 . . . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 136 | . 18 4 . 7 68 1 6 . . 32 Core Hits 59 | . 9 2 . 4 25 1 4 . . 14 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 Critical Strikes 7 | . . . . . 4 . 2 . . 1 Destroy 3 | . . . . . 2 . . . . 1 Sever 4 | . . . . . 2 . 2 . . . Melee Attacks 54 | . . . . . 43 2 8 . . 1 Impact . | . . . . . . . . . . . Slashing 54 | . . . . . 43 2 8 . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3258 | . 222 61 . 94 1709 104 320 . . 748 Guns 1174 | . 222 61 . 94 439 . . . . 358 Cannons 310 | . . . . . . . . . . 310 Explosions . | . . . . . . . . . . . Melee 1694 | . . . . . 1270 104 320 . . . Ramming 80 | . . . . . . . . . . 80 Kinetic 824 | . 111 36 . 43 302 . . . . 332 Thermal 634 | . 111 25 . 51 137 . . . . 310 Explosive . | . . . . . . . . . . . Electromagnetic 26 | . . . . . . . . . . 26 Impact . | . . . . . . . . . . . Slashing 1694 | . . . . . 1270 104 320 . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 1 . . 19 Average Corruption 10 | . . . . . . . 1 . . 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . . . . . . 1 . . 18 Message Errors 8 | . . . . . . . 1 . . 7 Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . Overflow Damage 139 | . . . . . 105 . . . . 34 Projectiles 34 | . . . . . . . . . . 34 Explosions . | . . . . . . . . . . . Melee 105 | . . . . . 105 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . . . 36 Shots . | . . . . . . . . . . . Rammed 23 | . . . . . . . . . . 23 Targets Rammed 23 | . . . . . . . . . . 23 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 237 | . 93 27 . 36 237 . 50 . . 36 Average Temperature 59 | . 33 12 . 19 99 . 22 . . 15 Received Heat Transfer 651 | . 30 . . 6 441 . 72 . . 102 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . . . . Heat Transferred 1412 | . 333 74 . 148 407 . . . . 450 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 89 100 100 100 100 100 Level 1 2 | . . . . . 10 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 244 | . 30 5 . 80 244 107 130 58 44 90 Initial 107 | . . . . . . 107 26 58 44 . Average 29 | . 8 . . 16 54 81 32 58 14 18 Influence Increases 1119 | . 75 5 . 90 496 8 162 5 . 278 Destroy 0b10 Robot/C 720 | . 60 . . 80 360 . 80 . . 140 Destroy 0b10 Robot/NC 20 | . 5 5 . . 5 5 . . . . Destroy Leader 142 | . 10 . . 10 70 2 20 . . 30 Successful Hack 40 | . . . . . 16 . . 5 . 19 Disable Machine 45 | . . . . . 30 . . . . 15 Destroy Structure 17 | . . . . . . 1 2 . . 14 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 120 | . . . . . 15 . 60 . . 45 Influence Decreases 1099 | . 75 5 . 90 260 189 97 62 63 258 Entered New Map 239 | . . . . . . 129 29 62 19 . Time Decay 632 | . 75 5 . 90 190 60 57 . . 155 Lost Part 228 | . . . . . 70 . 11 . 44 103 Squads Dispatched 11 | . 3 . . . 3 . . . . 5 Investigation 3 | . 2 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 4 | . 1 . . . . . . . . 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Distress Signals 3 | . 1 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 78 | . 4 3 . 10 30 . 11 . 1 19 Peak Tracking Total 9 | . 2 2 . 4 9 . 8 . 1 7 Tactical Retreats 4 | . . . . . 1 . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Traps Triggered 5 | . 1 . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Disabled 3 | . . . . . 2 . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Accessed 15 | . 1 1 . . 3 2 1 1 . 6 Terminals 12 | . 1 . . . 3 1 . 1 . 6 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 34 | . 2 1 . . 8 3 1 1 . 18 Successful 14 | . 1 1 . . 3 . 1 1 . 7 Failed 20 | . 1 . . . 5 3 . . . 11 Catastrophic 7 | . . . . . 3 2 . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 25 | . . . . . 8 1 1 . . 15 Terminals 30 | . 2 . . . 8 1 . 1 . 18 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 7 | . 1 1 . . 2 . . 1 . 2 Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 1 . 1 . . 5 Terminals 6 | . . . . . 1 . . . . 5 Track 1 | . . . . . . . . . . 1 Botnet 4 | . . . . . 1 . . . . 3 Operators 1 | . . . . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . Report 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 3 2 . . . 5 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . RETURN 1 | . . . . 1 . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Active Infowar (turns) 582 | . . . . . 249 138 162 17 10 6 Sensors 441 | . . . . . 112 138 162 17 6 6 Terrain 137 | . . . . . 137 . . . . . Structural 24 | . . . . . . . . 14 10 . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 4 | . . . . 4 . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Turns Passed 2454 | 70 282 99 171 424 576 138 162 17 29 486 Spaces Moved 2455 | 52 199 63 136 327 398 317 310 45 34 574 Core 272 | 8 . . . . . . . . . 264 Treads 1 | . . . . . 1 . . . . . Legs 954 | 44 199 63 136 327 173 . . . . 12 Wheels 1 | . . . . . . . . . . 1 Hover 20 | . . . . . . . . . . 20 Flight 1207 | . . . . . 224 317 310 45 34 277 Fastest Speed 26 | 50 120 120 120 120 30 31 32 28 26 32 Average Speed 69 | 109 120 120 120 120 71 33 34 28 28 47 Slowest Speed 190 | 120 120 120 120 120 190 34 37 28 32 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . . 2 4 8 . . 3 Potential Cave-ins 4 | . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 32 18 49 75 40 12 11 1 40 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 6 | . . . . . . 1 2 . . 3 Terrain Destroyed 10 | . . . . . . 1 2 . . 7 Melee 3 | . . . . . . 1 2 . . . Projectile 7 | . . . . . . . . . . 7 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total 2926 | 62 217 76 144 351 565 340 344 48 53 726 Wait 129 | . . 8 . 2 40 13 18 . . 48 Move 2411 | 51 198 62 135 326 393 308 293 44 33 568 Hop 17 | . . . . . 2 4 8 . . 3 Pick Up 40 | 5 2 1 3 5 7 3 4 1 2 7 Fast Attach 51 | 5 2 . 2 5 18 3 3 . 2 11 Attach 29 | 1 . . 1 2 7 1 2 2 . 13 Detach 8 | . . . 1 2 3 . . . . 2 Swap 14 | . 1 . . . 3 2 3 1 2 2 Drop 38 | . 2 . 2 5 16 4 5 . 2 2 Fire 99 | . 12 5 . 4 33 . . . . 45 Melee 54 | . . . . . 43 2 8 . . 1 Ram 24 | . . . . . . . . . . 24 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Met 8R-AWN 251 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 355 | -10/Mines | Followed 8R-AWN into the Mines 356 | -10/Mines | Found the Drone Emporium 362 | -10/Mines | Assembled infested the area 362 | -10/Mines | Found Prototype Device 369 | -10/Mines | Discovered new exit (range 13) 447 | -10/Mines | Discovered new exit (range 5) 452 | -10/Mines | Entered Exiles 485 | -10/Exiles | Welcomed by 8R-AWN 503 | -10/Exiles | Met EX-HEX 552 | -10/Exiles | Met EX-DEC 578 | -10/Exiles | Identified Bomb Drone Bay 607 | -10/Exiles | Discovered new exit (range 14) 623 | -10/Exiles | Entered Mines 635 | -9/Mines | Met a Derelict bent on vengeance 909 | -9/Mines | Learned location of Zion (-6) 1016 | -9/Mines | Discovered new exit (range 8) 1047 | -9/Mines | Entered Materials 1047 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1151 | -8/Materials | Garrison activated, responded to threat 1268 | -8/Materials | Lost 5 parts (1p2u2w) 1619 | -8/Materials | Identified exit to Factory 1623 | -8/Materials | Entered Factory 1623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1755 | -7/Factory | Discovered new exit (range 6) 1757 | -7/Factory | Identified exit to Factory 1761 | -7/Factory | Entered another Factory area 1761 | -6/Factory | Evolved 2 slots: Utility x2 1921 | -6/Factory | Discovered new exit (range 5) 1923 | -6/Factory | Identified exit to Factory 1923 | -6/Factory | Entered another Factory area 1923 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1940 | -5/Factory | Identified exit to DSF 1940 | -5/Factory | Entered DSF 1957 | -5/DSF | Discovered new exit (range 13) 1964 | -5/DSF | Additional patrols routed to DSF 1969 | -5/DSF | Identified exit to Factory 1969 | -5/DSF | Entered Factory 1969 | -4/Factory | Evolved 2 slots: Utility x2 1987 | -4/Factory | Lost 6 parts (2n3u1w) 2154 | -4/Factory | Lost 13 parts (1p8n3u1w) 2234 | -4/Factory | System corruption reached 10% 2256 | -4/Factory | Core integrity fell below 50% 2292 | -4/Factory | Lost 10 parts (1p3n3u3w) 2351 | -4/Factory | Core integrity fell below 20% 2455 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02437_ K-01 Serf collects debris. 02437_ Slug penetrates Wall. 02440_ U-05 Engineer lays Concrete. 02441_ K-01 Serf collects debris. 02442_ U-05 Engineer lays Concrete. 02445_ TF Node disabled. 02445_ Adv. Sensor Array tumbles out of TF Node. 02445_ Adv. Signal Interpreter tumbles out of TF Node. 02447_ K-01 Serf collects debris. 02449_ Acquired Adv. Sensor Array. 02449_ Slug penetrates K-01 Serf. 02449_ Penetrated by Slug. 02449_ K-01 Serf destroyed. 02450_ Acquired 22 matter. 02451_ U8IBH%%DXRA< JFO=5QJJNMKYZ4VFN#D 02451_ Acquired Adv. Signal Interpreter. 02452_ Penetrated by Slug. 02452_ Slug penetrates Wall. 02455_ Penetrated by Slug. <x2> Map ----- +----------------------------------------------------+ | ?????????# """ # ^ #??????????? | | ?????????# """ / #??????????? | | ?????????# "" # #??????????? | | ?????????# "" ## %%% #??????????? | | ?????????# ## %%" #############??????????? | | ?????????# ## """ #??????????????????????? | | ?????????# ! * ## #??????????????????????? | | ?????????########## #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# h #??????????????????????? | | ??????????????????#/##### #??????????????????????? | | ??????????????????k ????# #??????????????????????? | | ?????????????????? ????#h#??????????????????????? | | ????????????????? ????# #??????????????????????? | | ????????????????? ????# #??????????????????????? | | ????????????????? ???## ##?????????????????????? | | ????????????????? ????# #######???????????????? | | ???????????????????????# ! ?????????? | | ???????????????????????# #######???????????????? | | ???????????????????????## #######????????????????? | | ??????????????????????### # #????????????????? | | ??????????????????????+ + """ #????????????????? | | ??????????????????????### #^"T" #??k?????????????? | | ????????????????????????# # " " #????????????????? | | ???????????????t????????# #? #????????????????? | | ????????????????????????#@#? ^ #????????????????? | | ????????????????????????# #?? =#????????????????? | | ????????????????????????# #??####????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????o???????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ???u??????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 64 Melee Accuracy 14 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilDimensionalTube Manual? 0 Play Time 00:47:45 Cumulative 155.3 hours Start 2025.05.13 @ 19:15:38 End 2025.05.15 @ 18:29:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 70 Adventurer 5 Explorer 5 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0/0 Lore% 43 Gallery% 59 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 4ff70c4a-5d4b-4e92-bf84-bb1beda3e6ff