Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 17:10:35 Player: Lyupin Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3559) 3559 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (992) 992 TOTAL SCORE: 11056 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 259 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/1150 Matter 236/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Recalibrator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Myomer Leg Biometal Leg Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Trap Scanner Visual Processing Unit Advanced Terrain Scan Processor Transmission Jammer Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Phase Gun Quantum Rifle > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Light Fission Core Light Antimatter Reactor Biometal Medium Treads Improved Titanium Leg Myomer Leg Antigrav Array Improved Heat Sink Advanced Heat Sink Energy Well Advanced Weight Redist. System Improved Terrain Scanner Core Analyzer Energy Filter Advanced Reaction Control System Improved Medium Armor Plating Layered Light Armor Plating Layered Heavy Armor Plating Advanced Powered Armor Advanced Remote Force Field Improved Point Defense System System Shield Component Analysis Suite Corruption Screen Improved System Restoration Module Improved Field Recycling Unit Phase Gun Long-range Proton Cannon Compact HERF Cannon Proton Missile Launcher Heavy Rocket Launcher Improved Concussive RPG Remote Datajack Power Maul Power Sword [Rating: 128] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility Visual Processing Unit Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Grenade Launcher Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 . 2 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . 1 Utility 9 | . . . . . 3 . 2 1 2 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 147 | 6 8 . . 1 9 15 45 15 3 6 39 Power 14 | 1 1 . . . . 2 4 2 . . 4 Engine 7 | 1 1 . . . . 1 3 1 . . . Core 5 | . . . . . . 1 1 1 . . 2 Reactor 2 | . . . . . . . . . . . 2 Propulsion 47 | 2 1 . . . 4 2 13 10 1 3 11 Treads 8 | . . . . . 3 1 2 . . . 2 Leg 22 | 2 1 . . . 1 . 10 1 . . 7 Wheel . | . . . . . . . . . . . . Hover 6 | . . . . . . 1 . 4 . . 1 Flight 11 | . . . . . . . 1 5 1 3 1 Utility 43 | 1 3 . . . 3 2 16 2 2 . 14 Device 19 | . 1 . . . 1 1 9 . . . 7 Storage 4 | 1 1 . . . 1 . . . . . 1 Processor 8 | . 1 . . . 1 . 2 2 . . 2 Hackware 4 | . . . . . . 1 1 . 1 . 1 Protection 8 | . . . . . . . 4 . 1 . 3 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 3 . . 1 2 9 12 1 . 3 10 Energy Gun 16 | 2 . . . . 2 5 3 . . . 4 Energy Cannon 4 | . 1 . . . . . . . . 1 2 Ballistic Gun 8 | . 1 . . 1 . 1 2 1 . . 2 Ballistic Cannon 5 | . . . . . . 2 2 . . 1 . Launcher 5 | . 1 . . . . . 2 . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 7 2 2 . . . Parts Lost 64 | . 2 . . . 1 . 10 . . 1 50 Power 8 | . . . . . . . 2 . . . 6 Propulsion 14 | . 1 . . . . . 1 . . 1 11 Utility 28 | . 1 . . . . . 6 . . . 21 Weapon 14 | . . . . . 1 . 1 . . . 12 Highest Loss Streak 22 | . 1 . . . 1 . 3 . . 1 22 To Critical Strikes . | . . . . . . . . . . . . Average Backups 25 | 1 6 9 11 12 16 36 38 39 38 37 23 Power 4 | . 1 2 3 4 3 7 4 5 5 5 3 Propulsion 5 | . . 1 1 1 3 7 10 8 7 6 3 Utility 9 | . 1 2 2 3 4 11 14 18 19 17 10 Weapon 6 | . 2 4 4 4 4 10 7 6 6 5 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 93 | . 2 . 1 2 3 13 33 8 1 4 26 Power 11 | . . . 1 . . 2 3 1 . 1 3 Propulsion 12 | . . . . . 1 3 4 2 . . 2 Utility 41 | . . . . . . 3 16 3 1 2 16 Weapon 29 | . 2 . . 2 2 5 10 2 . 1 5 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 100 80 81 82 83 87 73 78 Engine 6 | . 14 14 14 14 9 . 5 . . . 1 Core 2 | . . . . . . 8 1 6 5 5 3 Treads 4 | . . . . . 10 27 . . . . . Leg 16 | . 28 28 28 28 16 . 22 . . . 7 Flight 2 | . . . . . . . . 25 23 11 7 Device 6 | . 1 . . . 1 1 11 10 11 11 11 Storage 9 | . 14 14 14 14 9 9 7 6 5 5 4 Processor 13 | . 10 14 14 14 16 12 10 18 17 17 13 Hackware 2 | . . . . . . 3 1 . 4 5 9 Protection 2 | . . . . . . . 5 . 5 5 5 Energy Gun 5 | . 21 . . . 8 8 8 . . . 2 Energy Cannon 2 | . 1 14 14 3 . . . . . . 1 Ballistic Gun 3 | . 3 9 . 10 3 7 2 6 5 2 . Launcher 3 | . 1 4 14 14 6 . . . . . . Impact Weapon 1 | . . . . . . . 2 3 5 2 2 Peak Build Rating 128 | 6 9 9 13 14 57 70 84 93 100 104 128 Average Rating 58 | 4 7 9 11 13 48 65 79 88 98 99 100 On Entrance 45 | . 6 9 9 13 14 57 69 80 91 100 101 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 . . . 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 12 30 31 31 31 17 21 40 26 24 26 55 Greatest Support 123 | 20 20 20 20 20 60 60 68 27 26 26 123 Greatest Overweight (x) 10 | 1 1 1 1 1 . . 1 . . 1 10 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 Average Capacity 30 | 7 14 15 15 15 39 40 40 40 40 40 26 Most Carried 40 | 2 10 9 14 15 25 40 40 40 40 40 40 Average Carried 26 | 1 6 9 12 14 16 36 38 39 38 38 24 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 5 Final Carried 40 | 2 9 9 14 15 24 39 39 39 40 40 1 Class Distribution -------------------- 29% | Mutant 22% | Hauler-Mutant 18% | Hauler-Skirmisher 13% | Hauler-Scout 9% | Hauler-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Scout | -6/Factory Hauler-Scout | -5/Factory Hauler-Scout | -5/DSF Hauler-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Matter Collected 3127 | 227 223 36 . 83 231 347 1070 202 157 112 439 Remotely . | . . . . . . . . . . . . Salvage Created 3556 | . 342 73 . . 289 627 1188 13 . 53 971 Parts 208 | . 23 4 . . 21 33 72 2 . 6 47 Haulers Intercepted 3 | . . . . . 1 2 . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . 2 Parts Field Recycled 46 | . . . . . . . 27 . . . 19 Retrieved Matter 870 | . . . . . . . 625 . . . 245 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Combat Hostiles Destroyed 76 | . 12 2 . . 11 9 27 . . 3 12 Guns 43 | . 4 . . . 11 8 15 . . . 5 Cannons 12 | . . 1 . . . . 4 . . 3 4 AOE 17 | . 7 1 . . . . 6 . . . 3 Classes Destroyed 16 | . 4 . . . 3 2 4 . . 1 2 Worker 9 | . . . . . 1 . 3 . . . 5 Builder 6 | . . . . . . . 4 . . . 2 Tunneler 4 | . 1 . . . . . 3 . . . . Hauler 3 | . . . . . 1 2 . . . . . Recycler 1 | . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . . . . . . 1 . 1 . . . Watcher 6 | . 2 . . . . 1 3 . . . . Swarmer 18 | . 3 . . . 9 2 4 . . . . Cutter 3 | . . . . . . . . . . 3 . Grunt 27 | . 9 2 . . 1 2 7 . . . 6 Brawler 3 | . . . . . . 2 1 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 11 | . . . . . 1 3 7 . . . . Hunter 3 | . . . . . . . 1 . . . 2 Programmer 10 | . . . . . . . 6 . . . 4 Thug 1 | . . . . . . 1 . . . . . Best Kill Streak 8 | . 8 2 . . 5 4 6 1 . 3 5 Combat Bots Only 7 | . 7 2 . . 4 4 5 . . 3 3 Max Kills in Single Turn 4 | . 1 1 . . 1 1 4 1 . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 1 . . . . 4 . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Hostile Shots Fired 1054 | . 51 4 . . 57 49 390 2 . 25 476 Missed 341 | . 10 2 . . 19 9 143 1 . 12 145 Hits 713 | . 41 2 . . 38 40 247 1 . 13 331 Melee 14 | . . . . . . 1 1 . . 12 . Projectile 699 | . 41 2 . . 38 39 246 1 . 1 331 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 23 | . . 1 . . . 3 . . . 5 14 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 10515 | . 467 27 . . 421 617 2560 14 . 427 5982 Core 1800 | . 107 . . . 70 46 370 14 . 43 1150 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 206 | . . . . . . . . . . . 206 Regen/Repaired (Parts) 6 | . . . . . . . . 6 . . . Core Remaining (%) 79 | 100 . . . 57 . 78 47 98 . 95 . Volleys Fired 308 | . 40 4 . . 33 58 98 4 . 9 62 Largest 2 | . 2 2 . . 2 2 2 2 . 2 2 Hottest 188 | . 100 90 . . 119 100 155 55 . 80 188 Shots Fired 547 | . 67 5 . . 66 106 183 8 . 16 96 Gun 436 | . 52 . . . 64 98 149 4 . 1 68 Cannon 78 | . 2 2 . . . 8 25 4 . 15 22 Launcher 33 | . 13 3 . . 2 . 9 . . . 6 Special . | . . . . . . . . . . . . Kinetic 182 | . 2 . . . 23 64 52 8 . 16 17 Thermal 310 | . 52 2 . . 41 42 122 . . . 51 Explosive 31 | . 13 3 . . 2 . 9 . . . 4 Electromagnetic 24 | . . . . . . . . . . . 24 Robot Hit Streak 18 | . 6 1 . . 10 18 18 7 . 9 8 Robot Miss Streak 10 | . 4 . . . 5 2 10 2 . 4 5 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 4 | . . . . . 1 1 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . Shots Hit Robots 373 | . 33 1 . . 39 74 145 7 . 7 67 Core Hits 231 | . 19 4 . . 18 23 123 2 . 5 37 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . 1 Critical Strikes 15 | . 3 . . . 1 1 6 1 . 1 2 Burn 10 | . 3 . . . 1 1 4 . . . 1 Destroy 1 | . . . . . . . . . . . 1 Blast 3 | . . . . . . . 1 1 . 1 . Smash 1 | . . . . . . . 1 . . . . Melee Attacks 65 | . . . . . . 8 18 4 . . 35 Impact 36 | . . . . . . . 18 4 . . 14 Slashing 29 | . . . . . . 8 . . . . 21 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11277 | . 951 106 . . 674 1436 4113 199 . 186 3612 Guns 6134 | . 437 . . . 655 1341 2540 63 . 25 1073 Cannons 1378 | . . 17 . . . 95 534 136 . 161 435 Explosions 3184 | . 514 89 . . 19 . 849 . . . 1713 Melee 548 | . . . . . . . 184 . . . 364 Ramming 33 | . . . . . . . 6 . . . 27 Kinetic 2581 | . . . . . 244 747 974 199 . 186 231 Thermal 5203 | . 437 17 . . 411 689 2100 . . . 1549 Explosive 2366 | . 514 89 . . 19 . 849 . . . 895 Electromagnetic 526 | . . . . . . . . . . . 526 Impact 252 | . . . . . . . 184 . . . 68 Slashing 316 | . . . . . . . . . . . 316 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 1 . . 7 Average Corruption 3 | . . . . . . . 2 1 . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 57 | . . . . . . . 42 . . . 15 Message Errors 11 | . . . . . . . 9 . . . 2 Matter Fused 16 | . . . . . . . 13 . . . 3 Heat Flow Errors 5 | . . . . . . . 4 . . . 1 Energy Discharges 8 | . . . . . . . 5 . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . 8 . . . 3 Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 3 | . . . . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 405 | . 6 . . . . . 225 . . . 174 Projectiles 29 | . . . . . . . 29 . . . . Explosions 241 | . 6 . . . . . 113 . . . 122 Melee 135 | . . . . . . . 83 . . . 52 Knockbacks 14 | . . . . . . 2 9 . . 3 . Impact 2 | . . . . . . . 2 . . . . Kinetic 12 | . . . . . . 2 7 . . 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 120 | . 29 . . . 29 . 62 . . . . Shots 4 | . 2 . . . 1 . 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . 1 . . . 6 Kicked 7 | . . . . . . . 1 . . . 6 Crushed . | . . . . . . . . . . . . Highest Temperature 546 | . 402 59 . . 234 356 443 14 . . 546 Average Temperature 116 | . 166 33 . . 46 123 120 8 . . 107 Received Heat Transfer 1294 | . 204 36 . . 63 180 498 . . . 313 Effects 18 | . 4 . . . . 7 5 . . . 2 Shutdowns 5 | . 1 . . . . 1 1 . . . 2 Energy Bleed 5 | . 3 . . . . 1 1 . . . . Interference 7 | . . . . . . 4 3 . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions 4 | . . . . . . . 3 . . . 1 Robots Melted 4 | . 1 . . . . 1 2 . . . . Combat Hostiles 4 | . 1 . . . . 1 2 . . . . Parts Melted 25 | . 4 . . . 3 4 9 . . . 5 Heat Transferred 9255 | . 1517 37 . . 962 1295 3710 . . . 1734 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Maximum Alert Level 2 | . 1 . . . . . 2 1 . . . Low Security (%) 83 | 100 88 100 . 100 100 100 54 87 100 100 100 Level 1 10 | . 11 . . . . . 26 12 . . . Level 2 6 | . . . . . . . 19 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 504 | . 226 79 . . 195 90 504 241 . 92 126 Initial 241 | . . 50 . . . 76 23 241 . 2 48 Average 85 | . 129 23 . . 33 31 187 86 . 35 12 Influence Increases 3015 | . 396 79 . . 299 387 1064 35 4 100 651 Destroy 0b10 Robot/C 1660 | . 240 40 . . 220 240 620 . . 60 240 Destroy 0b10 Robot/NC 165 | . 15 . . . 10 25 65 5 . . 45 Destroy Leader 418 | . 44 10 . . 42 76 196 . . 10 40 Allied During Kill 17 | . . . . . . 10 7 . . . . Successful Hack 131 | . 9 . . . 12 15 65 26 4 . . Disable Machine 120 | . 15 15 . . . 15 30 . . . 45 Destroy Structure 369 | . 73 14 . . 15 6 81 4 . . 176 Partial Spotted 45 | . . . . . . . . . . . 45 Lose Combat Pursuer 90 | . . . . . . . . . . 30 60 Influence Decreases 3015 | . 266 180 29 . 116 519 621 529 . 12 743 Entered New Map 543 | . . 80 29 . . 107 28 253 . 2 44 Time Decay 1843 | . 246 100 . . 106 372 472 276 . . 271 Lost Part 548 | . 20 . . . 10 . 80 . . 10 428 Lost Ally 81 | . . . . . . 40 41 . . . . Squads Dispatched 38 | . 4 . . . 3 2 19 3 . 1 6 Investigation 5 | . 2 . . . . . 3 . . . . Extermination 13 | . . . . . . . 8 2 . . 3 Reinforcement 6 | . 2 . . . . . . . . 1 3 Assault 2 | . . . . . . 2 . . . . . Garrison 12 | . . . . . 3 . 8 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Distress Signals 11 | . . . . . 1 6 2 . . . 2 Communications Jammed 1 | . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 134 | . 17 2 . . 19 24 37 2 . 8 25 Peak Tracking Total 8 | . 4 2 . . 6 8 5 1 . 3 7 Tactical Retreats 5 | . . . . . . . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Traps Triggered 7 | . 1 . . . . 2 4 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Machines Disabled 8 | . 1 1 . . . 1 2 . . . 3 Max in Single Turn 2 | . 1 1 . . . 1 1 . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Machines Accessed 44 | . 4 . 5 . 2 6 13 5 2 . 7 Terminals 19 | . 2 . . . 1 4 4 4 2 . 2 Fabricators 4 | . . . . . . . 4 . . . . Repair Stations 3 | . 1 . . . . 1 . 1 . . . Recycling Units 6 | . 1 . . . . 1 1 . . . 3 Scanalyzers 6 | . . . . . 1 . 4 . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 143 | . 8 . 50 . 4 22 37 8 4 . 10 Successful 102 | . 6 . 50 . 2 7 21 5 2 . 9 Failed 40 | . 2 . . . 2 15 15 3 2 . 1 Catastrophic 5 | . . . . . . 1 1 3 . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 7 | . . . 6 . . 1 . . . . . Terminals 42 | . 4 . . . 2 17 7 6 4 . 2 Fabricators 9 | . . . . . . . 9 . . . . Repair Stations 7 | . 3 . . . . 2 . 2 . . . Recycling Units 12 | . 1 . . . . 3 3 . . . 5 Scanalyzers 22 | . . . . . 2 . 18 . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 69 | . 4 . 50 . 1 5 2 3 2 . 2 Record 56 | . 2 . 49 . . . 1 3 1 . . Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . Open DSF 3 | . . . . . . . . . 1 . 2 Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . . 7 . . . . Load Schematic 4 | . . . . . . . 4 . . . . Build 3 | . . . . . . . 3 . . . . Repair Station Hacks 4 | . 1 . . . . 1 . 2 . . . Scan Component 3 | . 1 . . . . 1 . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . 1 . . . . 1 . . . . 4 Retrieve Components 6 | . 1 . . . . 1 . . . . 4 Scanalyzer 15 | . . . . . 1 . 12 . . . 2 Insert Component 4 | . . . . . . . 4 . . . . Analyze 2 | . . . . . . . 2 . . . . Retrieve Study 9 | . . . . . 1 . 6 . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 31 | . 2 . . . 2 6 12 5 1 . 3 Full Trace Events 4 | . 1 . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built 3 | . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . Time 148 | . . . . . . . 148 . . . . Total Robot Build Rating 6 | . . . . . . . 6 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 1 . 6 . . . 1 Parts Repaired 1 | . . . . . . . . 1 . . . Time 19 | . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 27 | . 10 . . . . 3 . . . . 14 Parts Scanalyzed 3 | . . . . . . . 3 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Total Allies 5 | . . . . . . 2 3 . . . . Largest Group 3 | . . . . . . 2 3 . . . . Highest-Rated Group 62 | . . . . . . 62 54 . . . . Highest-Rated Ally 31 | . . . . . . 31 18 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . . . 22 9 . . . . Total Damage 523 | . . . . . . 294 229 . . . . Kills 7 | . . . . . . 3 4 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Active Infowar (turns) 12381 | . 582 369 1918 813 1272 1119 3366 797 118 196 1831 Optics 10403 | . 501 369 1918 813 1272 1119 1469 797 118 196 1831 Sensors 14 | . . . . . . . 14 . . . . Terrain 4539 | . 81 . . . 213 . 2524 549 118 196 858 Traps 2838 | . . . . . . . 569 797 118 196 1158 Jamming 869 | . . . . . . . 736 . . . 133 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Turns Passed 13095 | 66 642 369 1918 813 1272 1434 3639 797 118 196 1831 Spaces Moved 8082 | 47 270 181 1008 411 539 677 2110 1068 221 126 1424 Core 25 | 12 . . . . . . . . . . 13 Treads 826 | . . . . . 129 677 20 . . . . Legs 4871 | 35 270 181 1008 411 410 . 2090 . . . 466 Wheels . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight 2356 | . . . . . . . . 1068 221 126 941 Fastest Speed 28 | 50 120 190 190 190 120 170 85 28 28 29 34 Average Speed 111 | 118 176 190 190 190 131 170 108 28 28 37 62 Slowest Speed 550 | 190 190 190 190 190 170 170 166 29 29 119 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 10 . . 3 Potential Cave-ins 6 | . . . . . . 2 . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 5 46 44 96 74 17 62 39 23 6 67 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 49 | . . . . . . 6 13 4 . . 26 Terrain Destroyed 337 | . 80 28 . . 13 6 104 4 . 1 101 Melee 48 | . . . . . . 5 13 4 . . 26 Projectile 9 | . . . . . . 1 6 . . 1 1 AOE 280 | . 80 28 . . 13 . 85 . . . 74 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Total 11475 | 55 365 201 1012 445 1031 862 3238 1533 275 260 2198 Wait 2446 | . 23 16 . 27 425 40 811 416 48 99 541 Move 8048 | 46 269 180 1007 410 538 676 2109 1050 220 125 1418 Hop 10 | . . . . . . . . 7 . . 3 Pick Up 222 | 3 13 . 4 4 18 40 68 22 4 8 38 Fast Attach 29 | 5 1 . . . 2 . 7 1 . 3 10 Attach 63 | 1 3 . . . 3 3 14 2 2 2 33 Detach 6 | . . . . . 1 . 2 . . . 3 Swap 151 | . 11 1 . 1 8 20 60 18 1 4 27 Drop 120 | . 5 . 1 3 3 17 50 9 . 10 22 Fire 308 | . 40 4 . . 33 58 98 4 . 9 62 Melee 65 | . . . . . . 8 18 4 . . 35 Ram . | . . . . . . . . . . . . Kick 7 | . . . . . . . 1 . . . 6 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 13) 260 | -10/Materials | Destroyed 7 combat bots 300 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 3) 695 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Entered Mines 710 | -10/Mines | Learned location of Storage (-8) 715 | -10/Mines | Met a Derelict bent on vengeance 957 | -10/Mines | Discovered new exit (range 5) 1070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1070 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Entered Exiles 1110 | -10/Exiles | Discovered new exit (range 17) 1129 | -10/Exiles | Met 8R-AWN 1262 | -10/Exiles | Met EX-HEX 1348 | -10/Exiles | Met EX-DEC 1425 | -10/Exiles | Visited The Gauntlet 1504 | -10/Exiles | Learned location of Zion (-7) 1631 | -10/Exiles | Met EX-BIN 1654 | -10/Exiles | Aligned with FarCom system 1656 | -10/Exiles | Given EX-Vault access code 1893 | -10/Exiles | Opened EX-Vault 1908 | -10/Exiles | Found Lightpack 2.0 1947 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2276 | -10/Exiles | Discovered new exit (range 16) 2996 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2996 | -10/Exiles | Entered Mines 3051 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3262 | -9/Mines | Discovered new exit (range 8) 3809 | -9/Mines | Entered Materials 3809 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3888 | -8/Materials | Discovered new exit (range 5) 4116 | -8/Materials | Identified exit to Storage 4376 | -8/Materials | Build established: Hauler-Mutant 4741 | -8/Materials | Garrison activated, responded to threat 4780 | -8/Materials | Discovered exit to Storage (range 17) 5081 | -8/Materials | Entered Storage 5082 | -8/Storage | Identified exit to Recycling 5151 | -8/Storage | Allied Derelicts emerged from ambush trap array 5340 | -8/Storage | Lost 3 allies 6128 | -8/Storage | Met a pair of Derelict thieves 6470 | -8/Storage | Discovered new exit (range 16) 6515 | -8/Storage | Entered Factory 6515 | -7/Factory | Evolved 2 slots: Utility x2 6817 | -7/Factory | Build established: Hauler-Skirmisher 7729 | -7/Factory | Fabricated L-31 Rogue? 7945 | -7/Factory | Central database locked down 8047 | -7/Factory | Lost 3 parts (1p1u1w) 8193 | -7/Factory | Garrison activated, responded to threat 8852 | -7/Factory | Identified exit to Lower Caves 9026 | -7/Factory | Build established: Hauler-Assassin 9341 | -7/Factory | Garrison activated, responded to threat 9461 | -7/Factory | Core integrity fell below 50% 9485 | -7/Factory | Garrison activated, responded to threat 10088 | -7/Factory | Discovered new exit (range 11) 10154 | -7/Factory | Entered another Factory area 10154 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10285 | -6/Factory | Discovered new exit (range 17) 10436 | -6/Factory | Build established: Hauler-Scout 10460 | -6/Factory | Repaired Imp. Terrain Scanner 10745 | -6/Factory | Spotted B-75 Beast 10821 | -6/Factory | Garrison activated, responded to threat 10932 | -6/Factory | Discovered new exit (range 5) 10951 | -6/Factory | Entered another Factory area 10951 | -5/Factory | Evolved 2 slots: Utility x2 11069 | -5/Factory | Identified exit to DSF 11069 | -5/Factory | Entered DSF 11172 | -5/DSF | Additional patrols routed to DSF 11192 | -5/DSF | Discovered new exit (range 17) 11265 | -5/DSF | Entered Factory 11265 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12042 | -4/Factory | Found Adv. Powered Armor 12052 | -4/Factory | Lost 3 parts (1p2n) 12370 | -4/Factory | Lost 21 parts (2p4n9u6w) 12454 | -4/Factory | Lost 4 parts (1p1n2u) 12715 | -4/Factory | Build established: Scavenger-Mutant 13081 | -4/Factory | Core integrity fell below 50% 13090 | -4/Factory | Core integrity fell below 20% 13096 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- P-70 Sage resets P-70 Sage, system corruption cleaned. U-05 Engineer builds a Wall. Adv. Terrain Scan Processor destroyed. Slug penetrates Wall. Slug penetrates P-70 Sage. Penetrated by Slug. Dropped Med. Storage Unit. Penetrated by Slug. Slug penetrates P-70 Sage. Penetrated by Slug. Power Sword destroyed. Slug penetrates Wall. Chain reaction triggered in Lgt. Antimatter Reactor. U-05 Engineer destroyed. Adv. Targeting Computer destroyed. Slug penetrates Wall. Imp. Target Analyzer destroyed. Critical hit (Blast). Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????#"""" # #???????####### | | ??????????????????????#"""" # #?????????????? | | ??????????????????????#"""" # +?????????????? | | ?????????????????????##"""" # #?????????????? | | ?????????????????????## # #?????????????? | | ?????????????????????########### ###???????????? | | ??????????????????????# #????### ????????????? | | ??????????????????????# #??????# #?????????????? | | ???????????????????#######?????# #?????????????? | | ???????????????????# ####### #?????????????? | | ???????????????????# h######????????? | | ???????????????????# " " ?????? | | ???????????????????# "%" ###???????????? | | ???????????????????# ##/#####+##?????????????? | | ???????????????????### #### #?????????????? | | ?????????????????????# #??# """ #?????????????? | | ?????????????????????# #??# """ #?????????????? | | ?????????????????????# #??# """ #???????????? | | ?????????????????????# #??# "#???????????? | | ??????????????##+##### #### "! ????????? | | ?????? ! H k " ????????? | | ??????????????## ##;;;;;;;# # ????????? | | ??????????????????# p *# H # "?????????? | | ?????????????????##; hh %#""""""! # "?????????? | | ?????????????????# ;p !#????? #???????????????? | | ??????????????????#; @#????? #???????????????? | | ??????????????????## #??????#???????????????? | | ???????????????????#! %% #??????????????????????? | | ??????????????????##;######?????g????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????gg????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 975 Utility Shielding 66 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory Repaired ---------- Imp. Terrain Scanner | 72% | -6/Factory Studied --------- Arm. Treads | -8/Materials | Hacked VSS Leg | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab I Know It's In Here Somewhere Omniscient Cartographer Packrat Part-time Excavator Sixth Sense Challenges ------------ None Game ------ Seed DecoderAntigravStorm Manual? 0 Play Time 05:01:17 Cumulative 19.3 hours Start 2026.10.15 @ 22:31:47 End 2026.10.21 @ 17:10:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9aa14f21-3299-49f7-be5a-4808cb60a9c6