Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 21:15:27 Player: hunvagy2 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1168) 1168 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3403 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 86/100 System Corruption 5% Temperature Critical (1057) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Compact Wheel Medium Armor Plating Shock Rifle Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Particle Gun Assault Cannon > --- INVENTORY -------- Aluminum Leg Compact Wheel Medium Armor Plating Shock Rifle Medium Laser Small Laser Datajack Mining Claw [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 45 | 4 4 10 18 . 9 Power 7 | 1 . 2 3 . 1 Engine 4 | 1 . 1 2 . . Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 5 6 . 3 Treads 5 | . . 2 2 . 1 Leg 8 | 2 . 3 1 . 2 Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 6 | 1 2 . 2 . 1 Device . | . . . . . . Storage 5 | 1 2 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | . 2 3 7 . 4 Energy Gun 5 | . 1 . 2 . 2 Energy Cannon 2 | . . 1 1 . . Ballistic Gun 5 | . 1 . 4 . . Ballistic Cannon 3 | . . 1 . . 2 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 21 | . . 3 9 . 9 Power 6 | . . 1 4 . 1 Propulsion 7 | . . 1 2 . 4 Utility 2 | . . . 1 . 1 Weapon 6 | . . 1 2 . 3 Highest Loss Streak 7 | . . 2 3 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 98 98 83 66 67 Engine 6 | . 14 3 10 . . Core 4 | . . 9 2 . . Treads 5 | . . 2 12 . 5 Leg 13 | . 28 24 . . 2 Wheel 3 | . . . 3 22 9 Storage 25 | . 26 28 28 22 18 Protection 1 | . . . . . 8 Energy Gun 7 | . 14 . 5 11 15 Energy Cannon 1 | . . 3 2 . . Ballistic Gun 9 | . 14 10 9 11 . Ballistic Cannon 2 | . . 1 3 . 7 Launcher 3 | . . 11 . . . Naked Turns . | . . . . . . Heaviest Build 63 | 10 48 56 62 46 63 Greatest Support 40 | 20 20 40 40 32 32 Greatest Overweight (x) 13 | . 2 3 13 1 3 Average Overweight (x) 1 | . 1 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 13 | 5 9 12 13 10 11 Average Carried 8 | 3 4 9 11 10 7 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 12 | 5 9 12 10 10 6 Class Distribution -------------------- 86% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 901 | 240 50 161 359 . 91 Remotely . | . . . . . . Salvage Created 1249 | . 109 213 615 . 312 Parts 92 | . 9 13 51 . 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 2 5 18 . 10 Guns 20 | . 2 2 12 . 4 Cannons 10 | . . 2 3 . 5 AOE 4 | . . 1 3 . . Classes Destroyed 8 | . 2 1 2 . 3 Worker 1 | . . . . . 1 Builder 1 | . . . 1 . . Watcher 6 | . 1 . 4 . 1 Swarmer 13 | . . . 9 . 4 Grunt 13 | . 2 3 6 . 2 Brawler 1 | . . . . . 1 Sentry 7 | . . 2 3 . 2 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 2 2 9 . 5 Combat Bots Only 6 | . 2 2 6 . 5 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 3732 | . 217 753 1282 . 1480 Core 957 | . 42 122 230 . 563 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 93 | . . . . . 93 Core Remaining (%) 58 | 100 . 34 . 42 . Volleys Fired 113 | . 10 24 49 . 30 Largest 3 | . 2 2 2 . 3 Hottest 159 | . 70 104 105 . 159 Shots Fired 221 | . 20 48 79 . 74 Gun 154 | . 20 32 55 . 47 Cannon 60 | . . 9 24 . 27 Launcher 7 | . . 7 . . . Special . | . . . . . . Kinetic 110 | . 10 21 52 . 27 Thermal 87 | . 10 20 10 . 47 Explosive 7 | . . 7 . . . Electromagnetic 17 | . . . 17 . . Robot Hit Streak 10 | . 6 10 8 . 7 Robot Miss Streak 4 | . 3 2 3 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 131 | . 12 32 47 . 40 Core Hits 64 | . 5 12 30 . 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 1 1 . 6 Burn 4 | . . 1 . . 3 Blast 4 | . . . 1 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2591 | . 122 511 1128 . 830 Guns 1394 | . 122 249 631 . 392 Cannons 893 | . . 114 341 . 438 Explosions 304 | . . 148 156 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1198 | . 61 149 550 . 438 Thermal 981 | . 61 214 314 . 392 Explosive 148 | . . 148 . . . Electromagnetic 264 | . . . 264 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 27 | . . 9 8 . 10 Projectiles 10 | . . . . . 10 Explosions 17 | . . 9 8 . . Melee . | . . . . . . Knockbacks 6 | . . . 1 . 5 Impact . | . . . . . . Kinetic 5 | . . . 1 . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 58 | . . 58 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1241 | . 142 277 351 . 1241 Average Temperature 197 | . 61 114 130 . 372 Received Heat Transfer 1374 | . 120 384 420 . 450 Effects 28 | . . . 3 . 25 Shutdowns 1 | . . . . . 1 Energy Bleed 4 | . . . . . 4 Interference 2 | . . . 2 . . Matter Decay 6 | . . . 1 . 5 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 8 | . . . . . 8 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2631 | . 185 592 559 . 1295 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 375 | . 74 179 375 121 290 Initial 114 | . . 28 20 114 46 Average 114 | . 10 91 199 120 155 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 83 | 100 100 100 48 100 78 Level 1 16 | . . . 51 . 21 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 3 . 1 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 4 | . . . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 4 8 24 . 19 Peak Tracking Total 7 | . 3 2 7 . 7 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 6 | . . 5 1 . . Max in Single Turn 2 | . . 2 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 8 | . 2 2 2 1 1 Terminals 5 | . 1 1 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 5 7 5 3 Successful 17 | . 4 2 5 4 2 Failed 8 | . 1 3 2 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 19 | . 3 4 7 5 . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 2 2 5 4 . Record 10 | . 2 . 4 4 . Open Door 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 1 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2192 | 57 356 737 519 145 378 Spaces Moved 781 | 40 132 250 131 112 116 Core 7 | 7 . . . . . Treads 161 | . . 29 92 . 40 Legs 393 | 33 132 221 5 . 2 Wheels 212 | . . . 26 112 74 Hover . | . . . . . . Flight 8 | . . . 8 . . Fastest Speed 50 | 50 120 240 115 115 115 Average Speed 219 | 107 240 257 273 115 192 Slowest Speed 1080 | 120 260 330 1080 115 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 21 53 15 29 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . 36 8 . 1 Melee . | . . . . . . Projectile 6 | . . 1 4 . 1 AOE 39 | . . 35 4 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1054 | 54 154 297 212 128 209 Wait 62 | . . . . 17 45 Move 776 | 39 131 249 130 111 116 Hop . | . . . . . . Pick Up 44 | 10 8 10 10 . 6 Fast Attach . | . . . . . . Attach 32 | 4 4 3 13 . 8 Detach 1 | . . . 1 . . Swap 13 | . . 7 5 . 1 Drop 13 | 1 1 4 4 . 3 Fire 113 | . 10 24 49 . 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered Mines 962 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1015 | -10/Mines | Assembled infested the area 1020 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1057 | -10/Mines | Core integrity fell below 50% 1117 | -10/Mines | Discovered new exit (range 15) 1151 | -10/Mines | Entered Materials 1151 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1469 | -9/Materials | Discovered new exit (range 14) 1646 | -9/Materials | Core integrity fell below 50% 1670 | -9/Materials | Entered Mines 1684 | -9/Mines | Lost 3 parts (1p2w) 1808 | -9/Mines | Discovered new exit (range 6) 1815 | -9/Mines | Entered Materials 1815 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1994 | -8/Materials | Repaired Assault Cannon 2180 | -8/Materials | Core integrity fell below 50% 2189 | -8/Materials | Core integrity fell below 20% 2193 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Hrd. Medium Armor Plating destroyed. Overheating: Particle Gun damaged (-4). Overheating: Carbon-fiber Leg damaged (-1). Overheating: Med. Laser damaged (-7). Overheating: Lrg. Storage Unit damaged (-94). Med. Laser broken. Overheating: Short circuit. Overheating: Matter decay (-18). Particle Gun destroyed. K-01 Serf collects debris. Broken Carbon-fiber Leg destroyed. Broken Med. Laser destroyed. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. K-01 Serf collects debris. Overheating: Core damaged (-99). Critical hit (Burn: +37). Overheating: Matter decay (-19). K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????# ########+##### #???????? | | ????????????????# #???????? | | ????????????????# #???????? | | ????????????????# #???????? | | ?########???????# ###+######+### #???????? | | ?# T #???????## ##?????# #######???????? | | ?# #????????# #??????# #?????????????? | | ?#""" #????????# #??????# ![ #?????????????? | | ?#""" ########## #??????# !! #?????????????? | | ?#""" + =[ * #??????# !! #?????????????? | | ?# ##########% #??????# #?????????????? | | ?#################% #??????########?????????????? | | ???????# # #???????????????????????????? | | ???????# # #???????????????????????????? | | ???????# """ # #?????####??????????????????? | | ???????# """ + #????? ??????????????????? | | ???????# """ """ # #????? ???????????????????? | | ???????# R" # #???? "???????????????????? | | ???????# ! """ # #???? ????????????????????? | | ???????# # #???? ??"?????????????????? | | ???????########### #???? ? ??????????????????? | | ?????############# #????[ ????????????????????? | | ?????# !! #####r###########+#?????????? | | ?????# !! ^ a !%[% g %g u a????????? | | ?????# ^^ % =%k!* m Y ????????? | | ?????# ^ % =@*=Y g ????????? | | ?????# #####+######### ###??????????????? | | ?????# # #?????? #????????????????? | | ?????# ?# #????????????????????????? | | ?????? ??# #????????????????????????? | | ??????? ???# ! #????????????????????????? | | ???????? ????# #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????#! #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????###########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed LayeredTerrainRedistributor Manual? 0 Play Time 00:26:58 Cumulative 3.0 hours Start 2023.03.10 @ 20:47:26 End 2023.03.10 @ 21:15:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 6 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/CogWide Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3c87eb0-da37-414b-84b1-4e4dc03893d7