Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 20:49:43 Player: Lunace Result: Destroyed by W0-KI1(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (320) 320 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 840 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 75/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 9 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 1 2 . Treads 1 | 1 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 3 | 1 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 94 95 Engine 13 | . 14 12 Treads 1 | . 1 . Leg 24 | . 24 28 Device 9 | . 9 12 Storage 14 | . 14 14 Protection 1 | . 1 1 Energy Gun 25 | . 25 24 Ballistic Gun 2 | . 2 . Peak Build Rating 12 | 6 12 12 Average Rating 9 | 4 9 10 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 20 | 14 20 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 6 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 383 | 218 165 . Remotely . | . . . Salvage Created 383 | 16 367 . Parts 23 | 1 22 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 10 . Guns 9 | . 9 . AOE 1 | . 1 . Classes Destroyed 5 | 1 4 . Tunneler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Subdweller 1 | . 1 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 80 | . 70 10 Missed 24 | . 23 1 Damage Taken 799 | . 614 185 Core 267 | . 227 40 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | 2 45 5 Largest 2 | 2 2 2 Hottest 90 | 70 90 90 Shots Fired 102 | 4 88 10 Gun 102 | 4 88 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 33 | 2 31 . Thermal 31 | 2 29 . Explosive . | . . . Electromagnetic 38 | . 28 10 Robot Hit Streak 11 | 1 11 3 Robot Miss Streak 7 | 1 7 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | 2 52 5 Core Hits 20 | 2 18 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 1 1 Burn 2 | 1 1 . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 720 | 32 624 64 Guns 675 | 32 579 64 Cannons . | . . . Explosions 45 | . 45 . Melee . | . . . Ramming . | . . . Kinetic 146 | 7 139 . Thermal 354 | 25 329 . Explosive . | . . . Electromagnetic 220 | . 156 64 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 25 | . 25 . Projectiles . | . . . Explosions 25 | . 25 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 101 | . 101 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 330 | 40 330 2 Average Temperature 114 | 20 119 2 Received Heat Transfer 231 | . 195 36 Effects 2 | . 2 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1123 | 148 975 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 170 | 5 170 . Initial 3 | . 3 . Average 83 | . 90 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 12 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 9 | . 9 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 12 | . 12 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1110 | 79 949 82 Spaces Moved 423 | 38 333 52 Core 2 | 2 . . Treads 68 | 36 32 . Legs 353 | . 301 52 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 126 | 155 124 120 Slowest Speed 190 | 160 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 56 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . 33 . Melee . | . . . Projectile . | . . . AOE 33 | . 33 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 902 | 51 790 61 Wait 385 | 2 381 2 Move 421 | 37 332 52 Hop . | . . . Pick Up 13 | 4 9 . Fast Attach 13 | 6 7 . Attach 2 | . 1 1 Detach 2 | . 2 . Swap 2 | . 1 1 Drop 12 | . 12 . Fire 52 | 2 45 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 5) 580 | -10/Materials | Derelicts attacked the area 592 | -10/Materials | Discovered new exit (range 11) 593 | -10/Materials | Core integrity fell below 50% 593 | -10/Materials | Core integrity fell below 20% 999 | -10/Materials | Discovered new exit (range 9) 1029 | -10/Materials | Entered Subcaves 1031 | -10/Subcaves | Learned location of 1 exit from Materials 1095 | -10/Subcaves | Visited 4L-MR0's lab 1111 | -10/Subcaves | Destroyed by W0-KI1(R) with Subdweller Laser Last Messages --------------- 00844_ T-07 Excavator is excavating. 00900_ U-05 Engineer lays Concrete. 00903_ U-05 Engineer builds a Wall. 00945_ T-07 Excavator is excavating. 00953_ U-05 Engineer lays Concrete. 00955_ U-05 Engineer builds a Wall. 00959_ U-05 Engineer lays Concrete. 00960_ U-05 Engineer builds a Wall. 00999_ T-07 Excavator is excavating. 00999_ EXIT=FOUND 01010_ U-05 Engineer lays Concrete. 01011_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01031_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 01097_ Hvy. EM Pulse Gun destroyed. 01107_ Imp. Ion Engine destroyed. 01109_ Hvy. EM Pulse Gun destroyed. 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