Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.04 @ 01:45:45 Player: Deep Beef Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (2356) 2356 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1357) 1357 TOTAL SCORE: 7853 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 532 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 9/150 System Corruption 4% Temperature Cool (56) Movement Walking (190) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY (8) ------ Huge Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Core Analyzer Core Analyzer Advanced ECM Suite > --- WEAPON (2) ------- Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY (25) --- Fission Core Light Antimatter Reactor Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Kinecellerator Improved System Restoration Module Improved Trap Extractor (0/6) Autogun Autogun Remote Datajack Power Sword Power Sword Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Trap Scanner Advanced Melee Analysis Suite Core Analyzer Layered Light Armor Plating System Shield Trap Reconfigurator > --- WEAPON ----------- Remote Datajack Power Sword > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Armored Huge Wheel Small Storage Unit Advanced Weight Redist. System Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Kinecellerator Advanced ECM Suite Layered Light Armor Plating Improved System Restoration Module Improved Trap Extractor Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Scythe Power Sword Power Sword Power Sword Power Sword [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Slots Evolved 8 | . . . . . 4 2 . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 2 2 . 2 . Weapon . | . . . . . . . . . . Parts Attached 86 | 6 7 4 2 . 9 4 14 19 21 Power 12 | 1 2 1 . . . 1 2 2 3 Engine 6 | 1 . . . . . . 2 1 2 Core 6 | . 2 1 . . . 1 . 1 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 2 . . 2 1 4 5 6 Treads 8 | 2 2 . . . . . 4 . . Leg 5 | . . . . . . . . 1 4 Wheel 6 | . . 2 . . 2 1 . . 1 Hover 5 | . . . . . . . . 4 1 Flight . | . . . . . . . . . . Utility 29 | 1 2 1 2 . 3 2 5 6 7 Device 11 | . 1 . 2 . 2 . 1 2 3 Storage 2 | 1 . 1 . . . . . . . Processor 6 | . . . . . 1 . . 3 2 Hackware 1 | . . . . . . 1 . . . Protection 9 | . 1 . . . . 1 4 1 2 Artifact . | . . . . . . . . . . Weapon 21 | 2 1 . . . 4 . 3 6 5 Energy Gun 3 | 2 . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | . 1 . . . 4 . 1 3 . Ballistic Cannon 3 | . . . . . . . . . 3 Launcher 2 | . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 29 | . . . . . . . 7 7 15 Power 3 | . . . . . . . 2 . 1 Propulsion 8 | . . . . . . . 1 3 4 Utility 12 | . . . . . . . 2 2 8 Weapon 6 | . . . . . . . 2 2 2 Highest Loss Streak 9 | . . . . . . . 5 6 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 100 99 95 91 85 81 Engine 2 | . 3 . . . . . 5 4 3 Core 6 | . 10 14 14 14 9 7 1 1 2 Treads 9 | . 27 24 . . . . 15 3 . Leg 1 | . . . . . . . . . 9 Wheel 9 | . . 3 28 28 36 26 9 . . Hover 4 | . . . . . . . . 11 9 Device 12 | . 11 . 7 14 17 15 10 19 12 Storage 9 | . 14 14 14 14 9 7 7 6 6 Processor 6 | . . . . . 8 7 2 10 16 Hackware 2 | . . . . . . 6 7 6 2 Protection 6 | . 1 14 6 . . 6 13 7 5 Energy Gun 7 | . 26 14 14 14 . . 4 . . Ballistic Gun 7 | . 1 14 14 14 17 15 9 3 . Special Weapon 1 | . . . . . . . . 3 . Slashing Weapon 1 | . . . . . . . . 3 5 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 10 14 89 89 89 91 94 115 113 112 Greatest Support 89 | 40 40 40 26 26 55 57 89 49 70 Greatest Overweight (x) 8 | . . 3 3 3 1 3 3 8 3 Average Overweight (x) 1 | . . . 3 3 1 1 1 2 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 9 25 25 25 25 25 25 25 Most Carried 25 | 4 8 17 24 21 25 25 25 25 25 Average Carried 16 | 2 6 8 17 18 23 24 20 19 20 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 Final Carried 25 | 3 7 17 18 21 25 25 18 25 16 Class Distribution -------------------- 54% | Mutant 42% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Matter Collected 1747 | 101 189 56 . 72 96 . 429 444 360 Remotely . | . . . . . . . . . . Salvage Created 2454 | . 310 172 . 68 41 . 400 917 546 Parts 133 | . 30 5 . 5 1 . 20 49 23 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Combat Hostiles Destroyed 48 | . 7 2 . . 1 . 12 16 10 Melee 19 | . . . . . . . . 12 7 Guns 23 | . 7 2 . . 1 . 9 4 . Cannons 1 | . . . . . . . . . 1 AOE 5 | . . . . . . . 3 . 2 Classes Destroyed 12 | . 4 1 . 1 1 . 4 . 1 Worker 3 | . 2 . . . . . . 1 . Builder 3 | . . . . 1 . . . 1 1 Recycler 3 | . . 1 . 1 . . . 1 . Watcher 3 | . 2 . . . . . . . 1 Swarmer 10 | . 3 . . . . . 4 3 . Grunt 21 | . 4 2 . . . . . 8 7 Duelist 2 | . . . . . . . . . 2 Sentry 2 | . . . . . 1 . . . 1 Specialist 5 | . . . . . . . 5 . . Hunter 2 | . . . . . . . 1 1 . Programmer 5 | . . . . . . . 1 4 . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 4 2 . 2 1 . 6 8 4 Combat Bots Only 8 | . 3 2 . . 1 . 6 8 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 . 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 1 . 2 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Hostile Shots Fired 477 | . 29 3 . . 2 . 105 153 185 Missed 125 | . 5 1 . . 1 . 27 43 48 Damage Taken 5763 | . 199 39 . . 18 . 1775 1528 2204 Core 1435 | . 50 16 . . . . 503 226 640 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 2 | . . 2 . . . . . . . Ignored by Resistances 1528 | . 63 11 . . 3 . 396 438 617 Core Remaining (%) 75 | 100 . . . 73 100 . 28 . . Volleys Fired 102 | . 26 5 . 3 3 . 33 16 16 Largest 2 | . 2 2 . 2 2 . 2 2 2 Hottest 101 | . 80 60 . 60 44 . 91 50 101 Shots Fired 182 | . 52 10 . 6 6 . 55 29 24 Gun 146 | . 52 10 . 6 6 . 43 29 . Cannon 19 | . . . . . . . . . 19 Launcher 17 | . . . . . . . 12 . 5 Special . | . . . . . . . . . . Kinetic 95 | . 2 5 . 3 6 . 31 29 19 Thermal 70 | . 50 5 . 3 . . 12 . . Explosive 17 | . . . . . . . 12 . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 30 | . 8 11 . 16 24 . 30 10 11 Robot Miss Streak 4 | . 4 . . . 1 . 2 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . Shots Hit Robots 217 | . 34 10 . 5 5 . 53 53 57 Core Hits 127 | . 20 4 . 3 3 . 37 32 28 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . . . . . . . . 3 7 Blast 1 | . . . . . . . . . 1 Sever 9 | . . . . . . . . 3 6 Melee Attacks 70 | . . . . . . . . 28 42 Impact . | . . . . . . . . . . Slashing 70 | . . . . . . . . 28 42 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7243 | . 441 130 . 57 119 . 2061 1793 2642 Guns 2155 | . 423 128 . 57 104 . 852 591 . Cannons 415 | . . . . . . . . . 415 Explosions 1820 | . . . . . . . 1209 . 611 Melee 2818 | . . . . . . . . 1202 1616 Ramming 35 | . 18 2 . . 15 . . . . Kinetic 1858 | . 10 70 . 22 104 . 646 591 415 Thermal 712 | . 413 58 . 35 . . 206 . . Explosive 1820 | . . . . . . . 1209 . 611 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2818 | . . . . . . . . 1202 1616 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 4 4 Average Corruption 2 | . . . . . . 1 1 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . . . . 4 16 25 Message Errors 12 | . . . . . . . . 5 7 Matter Fused 12 | . . . . . . . . 6 6 Heat Flow Errors 7 | . . . . . . . 1 2 4 Energy Discharges 2 | . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . 3 6 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 121 | . . . . . . . . 60 61 Projectiles . | . . . . . . . . . . Explosions 20 | . . . . . . . . . 20 Melee 101 | . . . . . . . . 60 41 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 57 | . . . . . 7 . . . 50 Shots 2 | . . . . . . . . . 2 Rammed 6 | . 5 . . . 1 . . . . Targets Rammed 7 | . 5 1 . . 1 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 3490 | . 204 6 . 18 . . 3490 186 334 Average Temperature 331 | . 85 4 . 10 . . 657 65 127 Received Heat Transfer 1365 | . 84 15 . . . . . 549 717 Effects 29 | . . . . . . . 29 . . Shutdowns 4 | . . . . . . . 4 . . Energy Bleed 3 | . . . . . . . 3 . . Interference 3 | . . . . . . . 3 . . Matter Decay 3 | . . . . . . . 3 . . Short Circuit 3 | . . . . . . . 3 . . Damage (minor) 5 | . . . . . . . 5 . . Damage (major) 4 | . . . . . . . 4 . . Damage (core) 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 1569 | . 925 125 . 75 . . 444 . . Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Peak Influence 477 | . 100 53 . 10 55 46 276 270 477 Initial 125 | . . 30 . . 3 12 . 125 66 Average 88 | . 44 36 . 4 28 23 161 75 288 Maximum Alert Level 2 | . . . . . . . 1 1 2 Low Security (%) 83 | 100 100 100 . 100 100 100 52 90 22 Level 1 13 | . . . . . . . 47 9 59 Level 2 2 | . . . . . . . . . 18 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 14 | . . . . . . . 3 7 4 Investigation 5 | . . . . . . . . 2 3 Extermination 5 | . . . . . . . . 5 . Reinforcement 3 | . . . . . . . 3 . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 17 2 . . 1 . 12 19 37 Peak Tracking Total 9 | . 6 2 . . 1 . 4 7 9 Tactical Retreats 7 | . . . . . . . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Traps Triggered 6 | . 1 1 . . 1 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 11 | . 9 . . . 2 . . . . Reused 7 | . . . . . 2 . . 4 1 Traps Reconfigurated 23 | . . . . . 3 1 . 15 4 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 7 | . . . . . 2 . . 4 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Machines Accessed 38 | . 7 2 4 . 5 3 . 6 11 Terminals 29 | . 7 1 . . 4 1 . 5 11 Fabricators 2 | . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 140 | . 18 7 49 . 20 5 . 14 27 Successful 98 | . 13 4 49 . 14 4 . 6 8 Failed 42 | . 5 3 . . 6 1 . 8 19 Catastrophic 6 | . 1 . . . . . . 2 3 Database Lockouts . | . . . . . . . . . . Manual 36 | . 11 4 1 . 6 . . 5 9 Terminals 83 | . 18 6 . . 19 1 . 12 27 Fabricators 3 | . . . . . . 1 . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . 1 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 83 | . 9 3 49 . 10 1 . 4 7 Record 51 | . 1 . 49 . . . . 1 . Robot Analysis 6 | . 3 1 . . 1 . . 1 . Open Door 9 | . . 1 . . . . . 1 7 Open DSF 2 | . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . . . . Repair Station Index 1 | . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 4 | . 1 . . . 3 . . . . Reprogram Traps 4 | . 2 . . . 2 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . Zone Layout 2 | . . 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 4 1 . . 4 . . 2 1 Terminals 12 | . 4 1 . . 4 . . 2 1 Botnet 12 | . 4 1 . . 4 . . 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 5 1 . . 5 2 . 3 5 Full Trace Events 5 | . . . . . . . . 2 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Total Allies 19 | . . 2 . . . . . . 17 Largest Group 13 | . . 2 2 . . . . . 13 Highest-Rated Group 356 | . . 41 41 . . . . . 356 Highest-Rated Ally 39 | . . 31 31 . . . . . 39 Total Orders . | . . . . . . . . . . Ally Attacks 105 | . . 4 . . . . . . 101 Total Damage 2000 | . . 64 . . . . . . 1936 Kills 19 | . . . . . . . . . 19 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Robot Analysis Total 6 | . 3 1 . . 1 . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Turns Passed 7830 | 63 1130 1013 847 111 652 452 415 2230 917 Spaces Moved 4298 | 36 635 613 621 69 539 387 165 832 401 Core 10 | 5 . . . . . . . 5 . Treads 1469 | 31 635 548 . . . . 77 178 . Legs 142 | . . . . . . . . . 142 Wheels 1800 | . . 65 621 69 539 387 88 . 31 Hover 877 | . . . . . . . . 649 228 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 135 135 135 100 100 101 156 130 Average Speed 151 | 144 160 157 135 135 100 100 170 196 174 Slowest Speed 450 | 160 160 160 135 135 100 125 330 450 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 5 98 91 93 17 42 7 82 18 34 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 104 | . . . . . . . 39 . 65 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE 100 | . . . . . . . 39 . 61 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext Total 5339 | 45 694 649 630 81 648 451 248 1361 532 Wait 627 | . 11 16 . 7 79 47 19 435 13 Move 4289 | 35 634 612 620 68 538 386 164 831 401 Hop . | . . . . . . . . . . Pick Up 93 | 4 8 11 3 3 13 7 8 23 13 Fast Attach 9 | 5 2 . . . . 1 1 . . Attach 58 | 1 2 1 1 . 6 2 10 16 19 Detach 3 | . . . . . . . . 2 1 Swap 19 | . 3 3 1 . 3 1 3 3 2 Drop 35 | . 3 . 2 . 5 7 8 7 3 Fire 102 | . 26 5 . 3 3 . 33 16 16 Melee 70 | . . . . . . . . 28 42 Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 6 | . 5 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 27 | . . . 3 . . . 2 . 22 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 14) 725 | -10/Materials | Discovered new exit (range 9) 899 | -10/Materials | Discovered new exit (range 16) 1194 | -10/Materials | Entered Mines 1426 | -10/Mines | Discovered new exit (range 8) 1474 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1476 | -10/Mines | Discovered new exit (range 5) 1516 | -10/Mines | Discovered new exit (range 8) 1537 | -10/Mines | Learned location of Zion (-6) 1823 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2084 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2207 | -10/Mines | Entered Exiles 2207 | -10/Exiles | Accompanied by 2 allies 2226 | -10/Exiles | Discovered new exit (range 15) 2237 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2252 | -10/Exiles | Met 8R-AWN 2280 | -10/Exiles | Met EX-HEX 2368 | -10/Exiles | Met EX-DEC 2451 | -10/Exiles | Met EX-BIN 2552 | -10/Exiles | Aligned with FarCom system 2553 | -10/Exiles | Given EX-Vault access code 2584 | -10/Exiles | Opened EX-Vault 2591 | -10/Exiles | Found Prototype Device 2592 | -10/Exiles | Identified Chronowheel 2592 | -10/Exiles | Activated Chronowheel 2606 | -10/Exiles | Found Prototype Device 2607 | -10/Exiles | Identified Trap Reconfigurator 2611 | -10/Exiles | Found Prototype Device 2641 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2723 | -10/Exiles | Visited The Gauntlet 3013 | -10/Exiles | Discovered new exit (range 10) 3054 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3054 | -10/Exiles | Entered Mines 3076 | -9/Mines | Met a Derelict bent on vengeance 3152 | -9/Mines | Discovered new exit (range 9) 3161 | -9/Mines | Assembled infested the area 3165 | -9/Mines | Entered Materials 3165 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3753 | -8/Materials | Discovered new exit (range 12) 3817 | -8/Materials | Entered Factory 3817 | -7/Factory | Evolved 2 slots: Utility x2 3886 | -7/Factory | Fabricated Angular Momentum Engine (x2) 4089 | -7/Factory | Identified exit to DSF 4136 | -7/Factory | Build established: Hacker-Mutant 4269 | -7/Factory | Entered DSF 4299 | -7/DSF | Additional patrols routed to DSF 4471 | -7/DSF | Lost 5 parts (1p1n1u2w) 4494 | -7/DSF | Sterilization system engaged 4514 | -7/DSF | Ambient heat levels rising (+10) 4529 | -7/DSF | Ambient heat levels rising (+10) 4544 | -7/DSF | Ambient heat levels rising (+10) 4559 | -7/DSF | Ambient heat levels rising (+10) 4574 | -7/DSF | Ambient heat levels rising (+10) 4589 | -7/DSF | Ambient heat levels rising (+10) 4604 | -7/DSF | Ambient heat levels rising (+10) 4619 | -7/DSF | Ambient heat levels rising (+10) 4634 | -7/DSF | Ambient heat levels rising (+10) 4648 | -7/DSF | Discovered new exit (range 15) 4649 | -7/DSF | Ambient heat levels rising (+10) 4664 | -7/DSF | Ambient heat levels rising (+10) 4669 | -7/DSF | Core integrity fell below 50% 4679 | -7/DSF | Ambient heat levels rising (+10) 4684 | -7/DSF | Entered Factory 4684 | -6/Factory | Evolved 2 slots: Utility x2 5376 | -6/Factory | Lost 6 parts (2n2u2w) 6493 | -6/Factory | Destroyed 8 combat bots 6791 | -6/Factory | Discovered new exit (range 10) 6841 | -6/Factory | Discovered new exit (range 10) 6914 | -6/Factory | Entered Extension 6961 | -6/Extension | Disrupted transfer network 6995 | -6/Extension | Rescued a captive Derelict 6996 | -6/Extension | Rescued a captive Derelict 7008 | -6/Extension | Rescued a captive Derelict 7009 | -6/Extension | Rescued a captive Derelict 7020 | -6/Extension | Rescued a captive Derelict 7021 | -6/Extension | Rescued a captive Derelict 7038 | -6/Extension | Rescued a captive Derelict 7039 | -6/Extension | Rescued a captive Derelict 7067 | -6/Extension | Rescued a captive Derelict 7068 | -6/Extension | Rescued a captive Derelict 7157 | -6/Extension | Rescued a captive Derelict 7220 | -6/Extension | Rescued a captive Derelict 7220 | -6/Extension | Rescued a captive Derelict 7264 | -6/Extension | First assault squad dispatched 7264 | -6/Extension | Lost 4 allies 7302 | -6/Extension | Spotted B-75 Beast 7335 | -6/Extension | Spotted B-75 Beast 7364 | -6/Extension | Core integrity fell below 50% 7374 | -6/Extension | Lost 10 allies 7379 | -6/Extension | Core integrity fell below 20% 7403 | -6/Extension | Lost 9 parts (2n5u2w) 7675 | -6/Extension | Build established: Mutant 7831 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Acquired Carbon-fiber Leg. U-05 Engineer lays Concrete. System corrupted: Component data lost. R-10 Processor collects Adv. Heat Sink. %DODB7UC2|2EUXOVQCFBLPSY/MDPGVDGMC Acquired Lyr. Light Armor Plating. Discarded Power Sword. Acquired 42 matter. Acquired 12 matter. Acquired 1 matter. B-75 Beast Imp. Cooling System blasted off. Lyr. Light Armor Plating destroyed. System corrupted: Component data lost. Adv. Assault Cannon blasted off. Lyr. Light Armor Plating destroyed. Acquired 15 matter. Acquired 5 matter. Lgt. Fission Core destroyed. Acquired 7 matter. System corrupted: Heat flow error (+134). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?????????????????#??????????????????????????????? | | #####################????????????????????????????? | | #????#???????????????????????? | | ^ ^ ##???????????????????????????? | | ! """"""" #????????????????????????????? | | ! """"""" """#????????????????????????????? | | T"#????????????????????????????? | | """########?????????????????????? | | % % #??????????????????????? | | % % #??????????????????????? | | * = # *##?????????????????????? | | #### ##### % / ##?????????????????????? | | ?# T#??# % [#??????????????????????? | | ?## ##??################%#??????????????????????? | | ??# #?#???#?????????#?##%#??????????????????????? | | ??#####??????????#??#???# #?#????????????????????? | | ?????????????#????????#?# #???????#? ???????????? | | ?????##?????????????????# #???#??????????????????? | | ???????#????#?##??#?????#%#??????????????????????? | | ????????????????????#???# #???????????#??????????? | | ??????????????????????### ##?????????????????????? | | ?????????????????????##%#%##????#????????????????? | | ????#?????#??????????## # ####??#????????????????? | | ????????????#??#?????# #@#! #?????? ????????????? | | ?????????????????????# %#*#= #???????????????????? | | ???????????????#?????# ##]# #????? ????????????? | | ?????????????????????# #!;% #???? ?????????????? | | ?????????????????????# #*;%###??????????????????? | | ?????????????????????# ;%;"" ## #???????????????? | | ????????????????#????# % %%= ""?????????????? | | ??????????????????#??# !%%! "?????????????? | | ??????????????#??????##[%*% % ?????????????? | | ??????????????????????#=*%%*" ???????????? | | ???????????????????#??#![% ???????????? | | ????????????????? ???? = ????????????? | | ??????????????? ????? ????????????? | | ????????????????????? % ????????????? | | ???????????????????? ???????????? | | ??????????????????? * !BB ????????????? | | ???????????????????####%| %% ????????????? | | ??????????????????????#!% ??????????????? | | ?????????????????????? ????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????# ???????????????????? | | ???????????????????????#"###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Recoil Stabilizer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyRecoilCharge Manual? 0 Play Time 01:36:04 Cumulative 135.1 hours Start 2024.06.03 @ 22:19:45 End 2024.06.04 @ 01:45:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 123 Rogue 72 Adventurer 51 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 668a56f0-982a-4669-95dd-4a2051249586