Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.13 @ 18:40:07 Player: opdo Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1798) 1798 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 4018 Bonus ------- High Alert Combat Kills 110 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 220/220 System Corruption 0% Temperature Danger (403) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Terrain Scanner > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (5) ---- Improved Heat Sink Sensor Array Terrain Scan Processor EM Shotgun Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Improved Weapon Shielding > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Sensor Array Terrain Scanner Terrain Scan Processor EM Shotgun Light Assault Rifle Light Assault Rifle Datajack [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 47 | 5 5 1 11 25 Power 11 | 1 1 . 3 6 Engine 2 | 1 1 . . . Core 9 | . . . 3 6 Reactor . | . . . . . Propulsion 12 | 2 . . 4 6 Treads . | . . . . . Leg 12 | 2 . . 4 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 3 . . 3 Device 2 | . 1 . . 1 Storage 3 | . 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | 2 1 1 4 10 Energy Gun 10 | . . . 4 6 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . . 1 16 Power 4 | . . . . 4 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 6 | . . . 1 5 Highest Loss Streak 13 | . . . 1 13 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 96 | . 91 100 99 95 Engine 6 | . 14 14 4 . Core 10 | . . . 17 17 Leg 28 | . 28 28 32 25 Device 3 | . 11 . . 3 Storage 20 | . 8 28 22 18 Protection 1 | . . . . 4 Energy Gun 11 | . . . 15 19 Ballistic Gun 9 | . 14 24 6 . Launcher 4 | . 13 3 . 4 Naked Turns . | . . . . . Heaviest Build 67 | 7 52 52 58 67 Greatest Support 45 | 20 20 20 30 45 Greatest Overweight (x) 17 | . 2 2 1 17 Average Overweight (x) 1 | . . 2 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 18 | 5 14 20 20 19 Most Carried 12 | 2 6 7 8 12 Average Carried 6 | . 3 6 4 8 Final Capacity 20 | 5 20 20 20 5 Final Carried 7 | 1 6 7 4 5 Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Mutant 15% | Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1181 | 268 66 109 361 377 Remotely . | . . . . . Salvage Created 1979 | 37 160 132 589 1061 Parts 143 | 1 13 13 46 70 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 51 | 1 5 4 14 27 Guns 42 | 1 2 3 14 22 AOE 9 | . 3 1 . 5 Classes Destroyed 8 | 1 . . 4 3 Worker 2 | . . . 1 1 Builder 2 | . . . . 2 Recycler 1 | . . . . 1 Watcher 2 | . . . 2 . Swarmer 13 | . . . 3 10 Grunt 28 | 1 5 4 9 9 Brawler 1 | . . . . 1 Sentry 9 | . . . 2 7 Best Kill Streak 4 | 1 3 2 4 4 Combat Bots Only 4 | 1 3 2 3 4 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging 1 | . . . 1 1 Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 364 | 5 8 16 59 276 Missed 91 | 1 . 6 18 66 Damage Taken 2823 | 34 91 100 398 2200 Core 680 | . 23 16 87 554 Absorbed by Shields . | . . . . . Redirected to Shielding 64 | . . . . 64 Ignored by Resistances 846 | 11 28 33 120 654 Regen/Repaired (Parts) 38 | . . . . 38 Core Remaining (%) 87 | 100 . 84 78 . Volleys Fired 114 | 3 6 13 29 63 Largest 3 | 2 2 2 2 3 Hottest 173 | 40 50 50 110 173 Shots Fired 237 | 6 12 25 53 141 Gun 211 | 6 6 23 53 123 Cannon . | . . . . . Launcher 26 | . 6 2 . 18 Special . | . . . . . Kinetic 42 | 6 6 23 6 1 Thermal 121 | . . . 23 98 Explosive 26 | . 6 2 . 18 Electromagnetic 48 | . . . 24 24 Robot Hit Streak 21 | 6 16 14 16 21 Robot Miss Streak 3 | . . 2 2 3 Penetration Max . | . . . . . Secondary Targets 11 | . . . 5 6 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 178 | 6 10 18 40 104 Core Hits 103 | 2 11 9 24 57 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 3 | . . . . 3 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3397 | 71 301 274 631 2120 Guns 2601 | 71 66 221 627 1616 Cannons . | . . . . . Explosions 785 | . 232 53 . 500 Melee . | . . . . . Ramming 11 | . 3 . 4 4 Kinetic 439 | 71 66 221 62 19 Thermal 1569 | . . . 266 1303 Explosive 785 | . 232 53 . 500 Electromagnetic 593 | . . . 299 294 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . 11 1 . 50 Shots 5 | . 1 1 . 3 Rammed . | . . . . . Targets Rammed 7 | . 2 1 2 2 Kicked 7 | . 2 1 2 2 Crushed . | . . . . . Highest Temperature 706 | . . 2 384 706 Average Temperature 174 | . . 2 139 193 Received Heat Transfer 1356 | 24 63 69 246 954 Effects 40 | . . . 6 34 Shutdowns 3 | . . . 1 2 Energy Bleed 5 | . . . . 5 Interference 16 | . . . 5 11 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 6 | . . . . 6 Damage (major) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . . 2 7 Heat Transferred 3515 | . . . 666 2849 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 612 | 20 205 115 289 612 Initial 103 | . 11 1 . 103 Average 195 | 2 138 17 95 397 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 58 | 100 86 100 77 10 Level 1 20 | . 13 . 22 36 Level 2 20 | . . . . 52 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 1 . 1 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | 1 7 4 18 42 Peak Tracking Total 12 | 1 4 2 5 12 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 2 . 3 8 Terminals 7 | . 2 . 1 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . . . 2 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 44 | . 6 . 8 30 Successful 33 | . 3 . 6 24 Failed 11 | . 3 . 2 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 6 . 2 17 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 10 | . . . 6 4 Scanalyzers 4 | . . . . 4 Garrison Access 3 | . . . . 3 Terminal Hacks 18 | . 3 . . 15 Record 9 | . 3 . . 6 Alert Level 4 | . . . . 4 Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Investigation Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 9 | . . . 6 3 Recycle Component 3 | . . . 2 1 Process 2 | . . . 1 1 Report Inventory 2 | . . . 1 1 Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . 3 5 Full Trace Events 5 | . 1 . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled 3 | . . . 2 1 Recycled Matter 64 | . . . 4 60 Retrieved Matter 4 | . . . 4 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3279 | 88 421 787 723 1260 Spaces Moved 1409 | 73 210 287 322 517 Core 29 | 27 . . . 2 Treads . | . . . . . Legs 1380 | 46 210 287 322 515 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 190 190 Average Speed 200 | 94 184 260 190 194 Slowest Speed 900 | 120 260 260 190 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 6 43 61 23 54 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 21 | . . . . 21 Terrain Destroyed 154 | . 22 21 . 111 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 153 | . 22 21 . 110 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1653 | 86 231 303 384 649 Wait 3 | . . . . 3 Move 1405 | 72 209 286 321 517 Hop . | . . . . . Pick Up 47 | 6 7 1 10 23 Fast Attach . | . . . . . Attach 42 | 5 4 1 11 21 Detach 10 | . 2 1 3 4 Swap 5 | . 1 . . 4 Drop 17 | . . . 8 9 Fire 114 | 3 6 13 29 63 Melee 3 | . . . . 3 Ram . | . . . . . Kick 7 | . 2 1 2 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 12) 510 | -10/Materials | Entered Mines 746 | -10/Mines | Discovered new exit (range 4) 1297 | -10/Mines | Entered Materials 1297 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1832 | -9/Materials | Build established: Scavenger-Mutant 1976 | -9/Materials | Discovered new exit (range 9) 2020 | -9/Materials | Entered another Materials area 2020 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2513 | -8/Materials | Build established: Tank 2935 | -8/Materials | Identified exit to Garrison 3045 | -8/Materials | Repaired Shock Rifle? 3251 | -8/Materials | Core integrity fell below 50% 3277 | -8/Materials | Core integrity fell below 20% 3280 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Overheating: Med. Matter Pod damaged (-3). Overheating: Energy bleed (-9). Critical hit (Burn: +37). Med. Matter Pod destroyed. K-01 Serf collects debris. Overheating: Minigun damaged (-10). K-01 Serf collects debris. Acquired Pulse Rifle. Overheating: Minigun damaged (-2). Minigun destroyed. K-01 Serf collects debris. Penetrated by Slug. Pulse Rifle destroyed. Power failure, Lgt. Nuclear Core shutdown. Overheating: System interference. Pulse Rifle temporarily disabled. K-01 Serf collects debris. Hcp. Storage Unit destroyed. K-01 Serf collects debris. Penetrated by Slug. 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""" # | | #?#??# / # # ! ## [ # ?? # | | ?????# """ # ############ #??? # | | #????# """ + #?????????############??###### | | ?#???# """ # #??###???????????????????????? | | ?????# # #### ######??????????????????? | | ?????# """ !# # #???#???????#??????? | | ?????#/ """ # # [* #?????????########## | | ?????# """ # # !% #??????#??# """ # | | ?????# # # =! #???#?????# "T" # | | ?????##?####### + """ #??#??????# # | | ??????????????# # """ " " #?????????# """ # | | ????????####### # """ "Y" #????????## """ # | | ??# # """ ###??#????# " " | | ????????#########/########## # #???#???# | | ????????# # ######??# | | ????? + """ #] #??#! =% | | ????????# >G" ## ####### #= | | ????????# """ """ """ # * ## | | ????????+ """"""""" ## *! ## | | ????????# """"" " ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 23 Energy Capacity 380 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed CloakingRagnarokDetonator Manual? 0 Play Time 00:34:43 Cumulative 1.6 hours Start 2024.03.12 @ 23:17:28 End 2024.03.13 @ 18:40:07 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6324927-aae3-4f9f-82f7-d8fb959db091