Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 22:51:10 Player: 7H-NLC Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (611) 611 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1626 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 52/100 System Corruption 3% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (5) ---- Meta Core Multitool Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Barrage Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Meta Core Light Treads Light Treads Light Treads Light Treads Compact Wheel Large Matter Pod Seismic Detector Core Shielding Assault Rifle Grenade Launcher Subdweller Shrapnel Launcher Dirty Datajack Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 7 7 14 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 4 . Treads 8 | . 4 4 . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 2 1 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 1 7 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 4 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . 1 . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 6 6 Power 3 | . 1 1 1 Propulsion 2 | . . . 2 Utility 3 | . . 2 1 Weapon 5 | . . 3 2 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Backups 13 | 3 10 14 11 Power . | . . . . Propulsion 5 | 1 5 5 2 Utility 3 | . 3 3 2 Weapon 3 | . 1 3 3 Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . . 1 Tool/Special 2 | . . . 2 Average Slot Usage (%) 99 | . 99 99 71 Engine 13 | . 13 13 5 Treads 27 | . 27 28 16 Device 11 | . 14 10 . Storage 13 | . 14 14 11 Protection 2 | . . 3 14 Ballistic Gun 26 | . 28 26 8 Peak Build Rating 17 | 7 8 17 15 Average Rating 11 | 5 7 12 9 On Entrance 7 | . 7 8 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns 1 | . . . 1 Heaviest Build 30 | 13 28 30 29 Greatest Support 40 | 32 40 40 40 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 11 Most Carried 15 | 5 15 15 15 Average Carried 13 | 3 10 14 10 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 5 15 15 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1270 | 390 286 594 . Remotely . | . . . . Salvage Created 919 | 186 298 435 . Parts 67 | 15 22 30 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 21 | . 10 11 . Guns 21 | . 10 11 . Classes Destroyed 8 | 3 3 2 . Worker 1 | 1 . . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 8 | . 6 2 . Grunt 4 | . 4 . . Sentry 1 | . . 1 . Subdweller 8 | . . 8 . Best Kill Streak 4 | 4 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 253 | . 41 50 162 Missed 87 | . 11 17 59 Hits 166 | . 30 33 103 Projectile 166 | . 30 33 103 Damage Taken 1723 | . 257 663 803 Core 250 | . 17 70 163 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . . 8 19 Core Remaining (%) 100 | 100 . . . Volleys Fired 88 | 11 30 40 7 Largest 2 | 2 2 2 2 Hottest 125 | 40 40 100 125 Shots Fired 166 | 22 59 75 10 Gun 157 | 22 58 70 7 Cannon . | . . . . Launcher 1 | . 1 . . Special 8 | . . 5 3 Kinetic 157 | 22 58 70 7 Thermal 8 | . . 5 3 Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 11 | 3 6 10 11 Robot Miss Streak 7 | 2 4 7 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 98 | 12 29 48 9 Core Hits 47 | 6 17 23 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 5 | . . 4 1 Impact . | . . . . Slashing . | . . . . Piercing 5 | . . 4 1 Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1527 | 149 411 759 208 Guns 1420 | 149 396 759 116 Cannons . | . . . . Explosions . | . . . . Melee 44 | . . . 44 Ramming 15 | . 15 . . Kinetic 1420 | 149 396 759 116 Thermal 48 | . . . 48 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 44 | . . . 44 Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 64 | . 12 52 . Message Errors 19 | . 2 17 . Matter Fused 12 | . 1 11 . Heat Flow Errors 5 | . 1 4 . Energy Discharges 7 | . 2 5 . Parts Fused 3 | . 2 1 . Data Loss (minor) 10 | . 2 8 . Data Loss (major) 4 | . . 4 . Misfires 3 | . 1 2 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . 6 . . Targets Rammed 6 | . 6 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 221 | 6 157 221 120 Average Temperature 78 | 6 72 96 71 Received Heat Transfer 390 | . 42 96 252 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 74 | 10 74 . 1 Initial . | . . . . Average 18 | 2 21 . . Influence Increases 370 | 25 269 75 1 Destroy 0b10 Robot/C 260 | . 200 60 . Destroy 0b10 Robot/NC 30 | 25 5 . . Destroy Leader 42 | . 42 . . Destroy Structure 8 | . 7 . 1 Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 370 | 25 268 76 1 Entered New Map 1 | . . 1 . Time Decay 338 | 25 258 55 . Lost Part 31 | . 10 20 1 Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 21 14 2 Peak Tracking Total 4 | . 4 4 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . 1 3 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 6 . Successful 6 | . . 6 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Record 4 | . . 4 . Open Door 1 | . . 1 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3341 | 60 1013 2268 . Terrain 772 | . . 772 . Seismic 2569 | 60 1013 1496 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4145 | 151 1013 2942 39 Spaces Moved 2354 | 103 560 1687 4 Core 10 | 8 . . 2 Treads 2227 | . 538 1687 2 Legs . | . . . . Wheels 117 | 95 22 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 156 | 96 157 160 280 Slowest Speed 400 | 100 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 63 77 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . 8 . Spaces Dug 2 | . . 2 . Terrain Destroyed 12 | . 7 4 1 Melee 2 | . . 2 . Projectile 3 | . . 2 1 AOE 7 | . 7 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2616 | 129 624 1846 17 Wait 93 | 3 14 76 . Move 2351 | 102 559 1686 4 Hop . | . . . . Pick Up 26 | 6 7 13 . Fast Attach 8 | 6 1 1 . Attach 8 | 1 . 5 2 Detach . | . . . . Swap 20 | . 7 12 1 Drop 11 | . . 9 2 Fire 88 | 11 30 40 7 Melee 5 | . . 4 1 Ram . | . . . . Kick . | . . . . Crush 6 | . 6 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 152 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Discovered new exit (range 16) 1157 | -10/Materials | Discovered new exit (range 6) 1165 | -10/Materials | Entered Subcaves 1166 | -10/Subcaves | Approached by a straggling Scientist 1496 | -10/Subcaves | Learned location of 1 exit from Materials 1903 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1906 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1977 | -10/Subcaves | Discovered new exit (range 9) 2052 | -10/Subcaves | Visited 4L-MR0's lab 2075 | -10/Subcaves | Found Meta Core 2258 | -10/Subcaves | Discovered new exit (range 14) 2430 | -10/Subcaves | Learned Materials stockpile data 3397 | -10/Subcaves | Visited Clippyterm 3402 | -10/Subcaves | Learned Factory fabricator intel 4101 | -10/Subcaves | Discovered new exit (range 2) 4107 | -10/Subcaves | Entered Recycling 4117 | -7/Recycling | Core integrity fell below 50% 4135 | -7/Recycling | Core integrity fell below 20% 4146 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03873_ System corrupted: Component data lost. 03892_ Sub. Power Source shoots sparks and powers down. 03909_ U|A&EIPQDJJ0I :BBK5>EF5VGOGEVH 03914_ Acquired 5 matter. 03977_ IHFIO4YZ045W0KUY4OSB3#L JBPWQLOBDBDMP 04061_ 8B1F|XK4O0UPMIXFQL%RVI 04099_ System corrupted: Matter fused (-7). 04101_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04109_ Sneak attack on Y-54 Guardian. 04110_ Y-54 Guardian springs to life. 04119_ Broken Sub. Power Source destroyed. 04126_ Mining Laser destroyed. 04126_ Lgt. Treads destroyed. 04130_ The unstable cave ceiling collapses. 04130_ Battle Rifle destroyed. 04133_ Dropped Lrg. Storage Unit. 04133_ Dropped Core Shielding. 04144_ Scrap Shield destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????#####????????????????????? | | ???????????????????????#=@]#????????????????????? | | ???????????????????????#/=!##???????????????????? | | ???????????????????????#!YY##???????????????????? | | ???????????????????????# ][!#???????????????????? | | ???????????????????????# ##???????????????????? | | ???????????????????????+ |????????????????????? | | ???????????????????????# |????????????????????? | | ???????????????????????# ||???????????????????? | | ???????????????????????# ##???????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PietyUtilityLance Manual? 0 Play Time 00:21:37 Cumulative 509.8 hours Start 2026.09.17 @ 21:39:18 End 2026.09.17 @ 22:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 11 Types 4/0/5/2/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7817871b-062d-4dec-ad8a-615c281bade7