Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 21:03:04 Player: Copyrite Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2502) 2502 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1065) 1065 TOTAL SCORE: 6617 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -316 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit ECM Suite Hacking Suite > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (20) --- Improved Heat Sink Small Storage Unit Authchip [R/Combat] Relay Coupler [Swarmer] (48) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (23) Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Advanced Treads Improved Heat Sink Small Storage Unit Structural Scanner Armor Integrity Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating Authchip [R/Combat] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Rocket Launcher Remote Datajack Makeshift Hammer [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Firepult Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 51 | 5 10 1 3 2 6 7 16 1 Power 5 | 1 1 . . . 1 . 2 . Engine 1 | 1 . . . . . . . . Core 4 | . 1 . . . 1 . 2 . Reactor . | . . . . . . . . . Propulsion 11 | 2 2 . . . 3 1 3 . Treads 4 | 2 . . . . . . 2 . Leg . | . . . . . . . . . Wheel 6 | . 2 . . . 3 1 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 14 | . 3 . 2 . 2 1 6 . Device 5 | . 1 . 2 . 1 . 1 . Storage 3 | . 2 . . . . . 1 . Processor 1 | . . . . . 1 . . . Hackware 5 | . . . . . . 1 4 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 4 1 1 2 . 5 5 1 Energy Gun 5 | 2 3 . . . . . . . Energy Cannon 6 | . . . 1 1 . 2 2 . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 3 | . 1 . . . . 1 1 . Impact Weapon 6 | . . 1 . . . 2 2 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 15 | . 2 . . . . 1 8 4 Power 1 | . . . . . . . . 1 Propulsion 9 | . 1 . . . . 1 4 3 Utility 3 | . . . . . . . 3 . Weapon 2 | . 1 . . . . . 1 . Highest Loss Streak 4 | . 2 . . . . 1 3 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 94 100 92 85 90 89 76 61 Engine 1 | . 5 . . . . . . . Core 9 | . 8 14 14 14 9 9 9 8 Treads 8 | . 21 . . . . . 2 16 Wheel 20 | . 6 28 28 28 36 35 19 8 Device 11 | . 9 14 13 14 18 18 5 9 Storage 11 | . 14 14 14 14 9 9 9 9 Processor 2 | . . . . . 9 8 . . Hackware 4 | . . . . . . . 16 9 Energy Gun 9 | . 25 14 7 . . . . . Energy Cannon 3 | . . . 6 12 9 7 3 . Special Weapon 2 | . 1 10 . . . . 4 . Impact Weapon 1 | . . 3 7 . . 1 2 . Naked Turns . | . . . . . . . . . Heaviest Build 70 | 5 49 51 68 68 69 69 70 50 Greatest Support 64 | 40 40 32 32 32 64 64 64 40 Greatest Overweight (x) 14 | . 1 1 2 2 1 1 4 14 Average Overweight (x) 1 | . . 1 1 2 1 . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 20 20 20 Most Carried 20 | 5 16 13 15 18 15 20 20 8 Average Carried 12 | 3 8 12 13 15 10 18 12 7 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 Final Carried 19 | 5 12 13 15 16 12 19 8 7 Class Distribution -------------------- 54% | Mutant 20% | Skirmisher 13% | Bothacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 845 | 213 135 . . 95 . 110 292 . Remotely . | . . . . . . . . . Salvage Created 2972 | . 549 . . 38 52 1220 1113 . Parts 94 | . 31 . . 5 5 24 29 . Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 5 | . 2 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 53 | . 7 . . 3 4 21 18 . Melee 1 | . . . . . . . 1 . Guns 7 | . 7 . . . . . . . Cannons 5 | . . . . . . 2 3 . AOE 29 | . . . . 3 4 13 9 . Classes Destroyed 14 | . 6 . . . . 3 5 . Worker 4 | . 1 . . . . . 3 . Builder 5 | . 2 . . . . . 3 . Tunneler 1 | . . . . . . . 1 . Hauler 1 | . . . . . . . 1 . Recycler 3 | . 3 . . . . . . . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 3 | . 2 . . . . . 1 . Swarmer 17 | . 3 . . 3 4 4 3 . Grunt 26 | . 4 . . . . 13 9 . Duelist 2 | . . . . . . 1 1 . Sentry 6 | . . . . . . 2 4 . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . 3 . . Best Kill Streak 12 | . 5 . . 3 4 4 12 . Combat Bots Only 9 | . 3 . . 3 4 4 9 . Max Kills in Single Turn 4 | . 2 . . 2 4 4 4 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 2 4 4 3 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 192 | . 72 . . 3 4 19 56 38 Missed 49 | . 20 . . 1 1 5 12 10 Damage Taken 1980 | . 532 . . 13 24 246 938 227 Core 594 | . 37 . . . . 68 391 98 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 92 | 100 . . . 85 . . . . Volleys Fired 102 | . 48 . . 2 1 23 28 . Largest 2 | . 2 . . 1 1 1 1 . Hottest 250 | . 100 . . 250 250 250 250 . Shots Fired 142 | . 87 . . 2 1 23 29 . Gun 85 | . 85 . . . . . . . Cannon 43 | . . . . 2 1 23 17 . Launcher . | . . . . . . . . . Special 14 | . 2 . . . . . 12 . Kinetic . | . . . . . . . . . Thermal 130 | . 87 . . 2 1 23 17 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 15 . . 2 1 8 4 . Robot Miss Streak 6 | . 5 . . 3 3 3 6 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 92 | . 53 . . 2 1 11 25 . Core Hits 128 | . 26 . . 3 4 43 52 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Smash 1 | . . . . . . . 1 . Melee Attacks 11 | . . . . . . 2 9 . Impact 11 | . . . . . . 2 9 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4883 | . 632 . . 51 121 1670 2409 . Guns 632 | . 632 . . . . . . . Cannons 731 | . . . . . 28 302 401 . Explosions 2856 | . . . . 51 93 1368 1344 . Melee 622 | . . . . . . . 622 . Ramming 42 | . . . . . . . 42 . Kinetic . | . . . . . . . . . Thermal 4219 | . 632 . . 51 121 1670 1745 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 622 | . . . . . . . 622 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . . 4 4 Average Corruption 2 | . 2 2 2 2 . . 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . 17 3 . 1 . . 10 3 Message Errors 8 | . 4 1 . . . . 2 1 Matter Fused 8 | . 4 . . 1 . . 3 . Heat Flow Errors 1 | . 1 . . . . . . . Energy Discharges 5 | . 3 1 . . . . 1 . Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 8 | . 3 1 . . . . 2 2 Data Loss (major) 2 | . 1 . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 164 | . . . . . . 3 161 . Projectiles 5 | . . . . . . . 5 . Explosions 19 | . . . . . . 3 16 . Melee 140 | . . . . . . . 140 . Knockbacks 4 | . . . . . . . 4 . Impact 4 | . . . . . . . 4 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 149 | . . . . . . 37 112 . Shots 14 | . . . . . . 6 8 . Rammed 6 | . . . . . . . 6 . Targets Rammed 6 | . . . . . . . 6 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 817 | . 246 . . 372 174 496 817 . Average Temperature 206 | . 118 . . 172 96 173 268 . Received Heat Transfer 534 | . 174 . . . . 99 261 . Effects 38 | . . . . 3 . 7 28 . Shutdowns 5 | . . . . . . 2 3 . Energy Bleed 9 | . . . . 1 . 1 7 . Interference 9 | . . . . 2 . 3 4 . Matter Decay 5 | . . . . . . . 5 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 3 | . . . . . . 1 2 . Damage (major) 4 | . . . . . . . 4 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . Impact Corruptions 7 | . . . . . . . 7 . Robots Melted 13 | . . . . . . 8 5 . Combat Hostiles 11 | . . . . . . 6 5 . Parts Melted 83 | . 6 . . . 1 43 33 . Heat Transferred 19713 | . 1473 . . 240 560 8800 8640 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 737 | . 164 24 . 119 154 737 440 277 Initial 358 | . . 24 . . 46 100 358 277 Average 223 | . 57 24 . 36 81 471 294 274 Maximum Alert Level 3 | . . . . . . 3 2 1 Low Security (%) 52 | 100 100 100 . 100 100 10 9 . Level 1 31 | . . . . . . 35 81 100 Level 2 11 | . . . . . . 35 8 . Level 3 4 | . . . . . . 18 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 2 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 5 | . 1 . . . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 20 . . 3 3 20 30 4 Peak Tracking Total 5 | . 4 . . 3 4 4 5 4 Tactical Retreats 1 | . 1 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 5 | . 1 . . . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . 2 . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . . 3 . . Triggered 2 | . . . . . . 2 . . Most Traps Carried 1 | . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 10 | . . . . 2 . 4 4 . Max in Single Turn 2 | . . . . 2 . 1 2 . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 13 | . 7 . . . 2 . 4 . Terminals 11 | . 7 . . . 1 . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 37 | . 22 . . . 3 . 12 . Successful 23 | . 14 . . . 2 . 7 . Failed 14 | . 8 . . . 1 . 5 . Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 36 | . 22 . 1 . 2 . 11 . Terminals 35 | . 22 . . . 2 . 11 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 7 | . 4 . . . . . 3 . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 14 | . 10 . . . 1 . 3 . Terminals 14 | . 10 . . . 1 . 3 . Assimilate 2 | . 2 . . . . . . . Botnet 10 | . 6 . . . 1 . 3 . Operators 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 7 . . . 2 . 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 4 | . . . . . . . 4 . Non-combat 2 | . . . . . . . 2 . Combat 2 | . . . . . . . 2 . Robot Hacks Applied 5 | . . . . . . . 5 . purge_threat 1 | . . . . . . . 1 . link_fov 1 | . . . . . . . 1 . overload_power 1 | . . . . . . . 1 . go_dormant 1 | . . . . . . . 1 . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 8 | . . . . . . 8 . . Machine Destruction 8 | . . . . . . 8 . . Attached 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 5 | . 1 3 . . . . 1 . Largest Group 3 | . 1 3 3 3 3 3 1 . Highest-Rated Group 40 | . 10 40 40 40 40 40 16 . Highest-Rated Ally 16 | . 10 16 16 16 16 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . 3 7 . Total Damage 132 | . . . . . . 39 93 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4175 | 78 1358 222 279 103 89 1004 895 147 Spaces Moved 2399 | 46 634 187 225 66 27 722 436 56 Core 7 | 6 . . . . . . . 1 Treads 528 | 40 397 . . . . . 36 55 Legs . | . . . . . . . . . Wheels 1864 | . 237 187 225 66 27 722 400 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 115 115 115 130 115 100 100 240 Average Speed 141 | 145 184 115 121 130 115 112 136 251 Slowest Speed 750 | 160 240 115 130 130 115 115 400 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 81 52 62 31 5 69 45 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 2 | . 2 . . . . . . . Terrain Destroyed 124 | . 2 . . 12 4 . 106 . Melee . | . . . . . . . . . Projectile 9 | . 2 . . 2 . . 5 . AOE 115 | . . . . 10 4 . 101 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3036 | 55 729 193 231 82 83 894 705 64 Wait 359 | . 21 5 . 10 46 78 192 7 Move 2392 | 45 633 186 224 65 27 720 436 56 Hop . | . . . . . . . . . Pick Up 38 | 5 12 1 . 1 1 16 2 . Fast Attach 16 | 5 3 . 3 . . . 5 . Attach 23 | . 3 . . 2 4 6 7 1 Detach 14 | . . . 2 2 . 5 5 . Swap 12 | . 4 1 . . 2 1 4 . Drop 28 | . 5 . 2 . 2 8 11 . Fire 102 | . 48 . . 2 1 23 28 . Melee 11 | . . . . . . 2 9 . Ram 6 | . . . . . . . 6 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 32 | . . . . . . 32 . . Rewire . | . . . . . . . . . Trap 3 | . . . . . . 3 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Discovered new exit (range 16) 1286 | -10/Materials | Discovered new exit (range 9) 1288 | -10/Materials | Identified exit to Mines 1437 | -10/Materials | Entered Mines 1457 | -10/Mines | Discovered new exit (range 8) 1558 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1586 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1651 | -10/Mines | Discovered new exit (range 5) 1659 | -10/Mines | Entered Exiles 1659 | -10/Exiles | Accompanied by 3 allies 1688 | -10/Exiles | Met 8R-AWN 1708 | -10/Exiles | Met EX-HEX 1751 | -10/Exiles | Met EX-BIN 1768 | -10/Exiles | Aligned with FarCom system 1769 | -10/Exiles | Given EX-Vault access code 1795 | -10/Exiles | Opened EX-Vault 1803 | -10/Exiles | Found Prototype Device 1803 | -10/Exiles | Identified Skeleton Box 1810 | -10/Exiles | Found Prototype Energy Cannon 1810 | -10/Exiles | Identified Firepult 1842 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1878 | -10/Exiles | Met EX-DEC 1924 | -10/Exiles | Discovered new exit (range 14) 1938 | -10/Exiles | Left Exiles lab with Firepult 1938 | -10/Exiles | Entered Mines 1938 | -9/Mines | Accompanied by 3 allies 1983 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2008 | -9/Mines | Discovered new exit (range 8) 2041 | -9/Mines | Entered Materials 2041 | -8/Materials | Accompanied by 3 allies 2041 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2130 | -8/Materials | Identified exit to Garrison 2130 | -8/Materials | Entered Garrison 2130 | -8/Garrison | Accompanied by 3 allies 2192 | -8/Garrison | Lost 3 allies 2290 | -8/Garrison | Triggered checkpoint 2470 | -8/Garrison | Triggered checkpoint 2623 | -8/Garrison | Discovered new exit (range 11) 2672 | -8/Garrison | Garrison Relay disabled 2696 | -8/Garrison | Triggered checkpoint 2792 | -8/Garrison | Build established: Skirmisher 2839 | -8/Garrison | Triggered checkpoint 2936 | -8/Garrison | Triggered checkpoint 3080 | -8/Garrison | Discovered new exit (range 15) 3105 | -8/Garrison | Installed Relay Interface Framework 3134 | -8/Garrison | Entered Materials 3426 | -8/Materials | Build established: Bothacker-Mutant 3521 | -8/Materials | Core integrity fell below 50% 3539 | -8/Materials | Destroyed 9 combat bots 3543 | -8/Materials | Lost 3 parts (3n) 4016 | -8/Materials | Core integrity fell below 20% 4029 | -8/Materials | Identified exit to Garrison 4029 | -8/Materials | Entered Garrison 4035 | -8/Garrison | Triggered checkpoint 4159 | -8/Garrison | Triggered checkpoint 4176 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Receiving FarCom transmissions... L4SACRZSL0X55UE9JM=&OVAQCFLIK ALERT: Dispatching investigation squad to Factory. System corrupted: Component data lost. Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Com. Wheel destroyed. System corrupted: Component data lost. Lgt. Treads destroyed. Lgt. Nuclear Core destroyed. Lgt. Treads destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #???????????? | | ????????????????????????????????### #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????### #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ?????????????###################### #???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????# ######################???????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ??????????gg?# #???????#####????????????????????? | | ?????###""""## ##??????#C C#????????????????????? | | ??# ########ss #######??????????????? | | ? @ s ^ #??????????????? | | ? ^ s #??????????????? | | ?## ## ## ############# ##??????????????? | | ??# ???# ?# #??????????????""#??????????????? | | ?????? ? "???????????????????????????????? | | ???? "g??????????????????????????????? | | ??? "???????????????????????????????? | | ??? "g??????????????????????????????? | | ???? ## ## #???????????????????????????????? | | ???? ??# ?# #???????????????????????????????? | | ??????? ?? #???????????????????????????????? | | ?????? ?? ????????????????????????????????? | | ???????? ?? ????????????????????????????????? | | ????????????## #????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 41 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Just Browsing Challenges ------------ None Game ------ Seed CoreGrapheneMinigun Manual? 0 Play Time 00:53:42 Cumulative 22.9 hours Start 2024.04.11 @ 21:10:15 End 2024.04.12 @ 21:03:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 524aca5e-343f-42a0-bb62-5daa3145ec7f