Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 01:11:42 // Winter2019/RPGLIKE Player: zeramoth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1719) 1719 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 4623 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 0/600 Matter 291/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Pulse Rifle Minigun Flak Gun > --- INVENTORY (3) ---- Ion Engine Improved Ion Engine Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Minigun Flak Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Rocket Launcher [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 7 | 3 . . 2 2 . Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 4 | 1 . . 1 2 . Weapon 2 | 1 . . 1 . . Parts Attached 25 | 5 2 7 5 2 4 Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 2 . 1 2 Treads . | . . . . . . Leg 5 | . . 2 . 1 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 2 1 1 . 2 Device 2 | . . . 1 . 1 Storage . | . . . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 9 | 2 . 3 3 1 . Energy Gun 2 | . . 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 2 2 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . . 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . 1 . Highest Loss Streak 1 | . . . . 1 . Average Slot Usage (%) 93 | . 94 99 100 78 87 Engine 11 | . 14 13 11 9 9 Leg 18 | . . 22 22 17 17 Wheel 5 | . 28 5 . . . Device 5 | . . . 9 9 12 Processor 17 | . 12 17 22 18 18 Protection 5 | . 10 10 . . 3 Energy Gun 6 | . . . 12 14 9 Ballistic Gun 21 | . 28 27 20 10 18 Naked Turns . | . . . . . . Heaviest Build 24 | 6 7 14 19 20 24 Greatest Support 36 | 20 20 26 26 30 36 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 Average Capacity 2 | 1 3 3 3 3 3 Most Carried 3 | 2 2 3 3 3 3 Average Carried 2 | . 2 2 2 3 3 Final Capacity 3 | 3 3 3 3 3 3 Final Carried 3 | 2 2 3 3 3 3 Class Distribution -------------------- 50% | Mutant 43% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1133 | 175 143 167 310 91 247 Remotely . | . . . . . . Salvage Created 2022 | . 184 337 580 271 650 Parts 118 | . 8 46 28 15 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 51 | . 5 15 18 6 7 Guns 51 | . 5 15 18 6 7 Classes Destroyed 7 | . 2 2 1 1 1 Worker 1 | . . . . 1 . Recycler 1 | . . . . . 1 Watcher 3 | . . 2 . . 1 Swarmer 19 | . 3 8 8 . . Grunt 18 | . 2 4 6 2 4 Brawler 1 | . . . 1 . . Sentry 13 | . . 3 3 4 3 Best Kill Streak 7 | . 5 5 7 3 3 Combat Bots Only 7 | . 5 5 7 2 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 2396 | . 144 522 480 809 441 Core 1921 | . 117 435 385 643 341 Absorbed by Shields . | . . . . . . Redirected to Core 1531 | . 82 284 330 518 317 Core Remaining (%) 85 | 100 80 83 77 . . Volleys Fired 115 | . 14 31 31 15 24 Largest 3 | . 2 2 3 3 3 Hottest 153 | . 40 46 153 153 116 Shots Fired 288 | . 28 62 93 39 66 Gun 288 | . 28 62 93 39 66 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 212 | . 28 62 58 16 48 Thermal 76 | . . . 35 23 18 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 44 | . 20 10 33 44 28 Robot Miss Streak 6 | . 4 6 4 1 3 Penetration Max . | . . . . . . Secondary Targets 7 | . . 2 2 2 1 Max Gunslinging Chain 2 | . . 1 2 1 1 Shots Hit Robots 210 | . 20 37 64 35 54 Core Hits 125 | . 9 22 28 19 47 Critical Hits 3 | . 1 . 1 1 . Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3442 | . 216 560 1007 597 1062 Guns 3439 | . 213 560 1007 597 1062 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 2452 | . 213 560 518 251 910 Thermal 987 | . . . 489 346 152 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . 1 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 473 | . 9 6 396 473 87 Average Temperature 127 | . 8 2 118 217 31 Received Heat Transfer 834 | . 63 123 144 351 153 Effects 8 | . . . . 8 . Shutdowns 2 | . . . . 2 . Interference 6 | . . . . 6 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 2 2 . Heat Transferred 2257 | . . . 1147 777 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 623 | . 135 375 623 463 450 Average Influence 268 | . 63 193 434 342 313 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 31 | 100 100 45 10 . . Level 1 48 | . . 54 29 77 79 Level 2 19 | . . . 59 22 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 4 1 1 3 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 7 | . . 3 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 9 | . 1 1 3 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 7 22 26 8 15 Peak Tracking Total 8 | . 6 4 8 5 5 Tactical Retreats 8 | . . . 6 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 3 | . . 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 3 | . . . . 1 2 Terminals 3 | . . . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . . 1 3 Successful 1 | . . . . . 1 Failed 3 | . . . . 1 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 1 3 Terminals 4 | . . . . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 1777 | 48 220 546 377 326 260 Spaces Moved 1047 | 50 192 335 168 176 126 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 706 | . . 236 168 176 126 Wheels 336 | 45 192 99 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 Average Speed 107 | 77 80 108 120 123 120 Slowest Speed 125 | 80 80 120 120 125 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 38 33 19 7 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1458 | 56 231 457 273 254 187 Wait 195 | . 23 55 48 38 31 Move 1042 | 49 191 334 167 175 126 Hop . | . . . . . . Pick Up 4 | 2 . 2 . . . Fast Attach 23 | 5 2 6 4 2 4 Attach 1 | . . . 1 . . Detach 2 | . . 1 1 . . Swap 1 | . . 1 . . . Drop 12 | . . 7 2 1 2 Fire 115 | . 14 31 31 15 24 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 61 | . . 20 18 23 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 24 | -11/Scrapyard | Upgraded with Utility slot (x1) 24 | -11/Scrapyard | Upgraded with Weapon slot (x1) 49 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Entered another Materials area 271 | -9/Materials | Reached level 2 306 | -9/Materials | Build established: Mutant 571 | -9/Materials | Reached level 3 799 | -9/Materials | Discovered new exit (range 11) 812 | -9/Materials | Identified exit to Materials 815 | -9/Materials | Entered another Materials area 817 | -8/Materials | Reached level 4 820 | -8/Materials | Upgraded with Weapon slot (x1) 868 | -8/Materials | Reached level 5 878 | -8/Materials | Upgraded with Utility slot (x1) 884 | -8/Materials | Core integrity fell below 50% 912 | -8/Materials | Destroyed 7 combat bots 1104 | -8/Materials | Discovered new exit (range 15) 1105 | -8/Materials | Build established: Gunner 1152 | -8/Materials | Reached level 6 1191 | -8/Materials | Identified exit to Factory 1192 | -8/Materials | Entered Factory 1194 | -7/Factory | Reached level 7 1208 | -7/Factory | Upgraded with Utility slot (x2) 1352 | -7/Factory | Core integrity fell below 50% 1376 | -7/Factory | Core integrity fell below 20% 1445 | -7/Factory | Discovered new exit (range 15) 1500 | -7/Factory | Identified exit to Storage 1518 | -7/Factory | Entered Storage 1520 | -7/Storage | Reached level 8 1749 | -7/Storage | Reached level 9 1778 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01692_ G-47 Trooper destroyed. 01698_ Destroyed Particle Gun. 01700_ U-05 Engineer builds a Door. 01701_ Acquired 89 matter. 01706_ Acquired 21 matter. 01723_ Destroyed Gatling Laser. 01725_ Y-54 Guardian destroyed. 01744_ W-25 Informer sends out distress signal. 01749_ Reached level 9. 01749_ Y-54 Guardian destroyed. 01749_ R-06 Scavenger destroyed. 01752_ W-25 Informer destroyed. 01754_ K-01 Serf collects debris. 01757_ Acquired 72 matter. 01761_ K-01 Serf collects debris. 01767_ R-06 Scavenger collects Imp. Heat Sink. 01768_ K-01 Serf collects debris. 01771_ R-06 Scavenger collects Lgt. Deuterium Engine. 01771_ K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????############??????????????????? | | ??????????????????# #??????????????????? | | ????????###???????# """ """ #??????????????????? | | ???????##T#???????# """ """ #??????????????????? | | ???????# "??????## """ """ #??????????????????? | | ???????# *#??????# #??????????????????? | | ???????#! #???????# @ #??####????????????? | | #########+################g#### #????????????? | | =%% h* #????????????? | | !=!= % + ??????????? | | =k[%!%g #????????????? | | ######+###############+########g #????????????? | | # ! *= #??????????# ##????r ##????????????? | | # """""% #??????????# T#????? #?????????????? | | # "???" #??????????##"o"##?????? #?????????????? | | # ""??" #???????????! ?????a??#?????????????? | | # "??"" #??????????#! ==#????????????????????? | | # "???" #??????????#=== ==#????????????????????? | | # """"" #??????????#=== ==#????????????????????? | | # #??????????########????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 24 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 12 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Levels Raised 8 | . . 2 3 1 2 XP Earned 15112 | 3000 600 3470 3683 2362 1997 XP Spent 11525 | 3000 . . 5175 3350 . Upgrades 24 | 6 . . 14 4 . Propulsion Slot 1 | 1 . . . . . Utility Slot 4 | 1 . . 1 2 . Weapon Slot 2 | 1 . . 1 . . Energy Generation 2 | . . . . 2 . Inventory Capacity 3 | 3 . . . . . Sensor Range 6 | . . . 6 . . Ranged Accuracy 4 | . . . 4 . . KI Damage % 2 | . . . 2 . . Protomatter Created 589 | . 12 222 185 170 . Integrity Restored 1314 | . . 453 351 510 . Core 1314 | . . 453 351 510 . Protomatter Decayed 86 | . 12 6 68 . . Game ------ Seed NeutronVisualBooster Manual? 0 Play Time 00:24:54 Cumulative 20.6 hours Start 2019.12.25 @ 00:48:38 End 2019.12.25 @ 01:11:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3acc4d5b-eb55-4c73-9677-19fdc16a9049