Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.02 @ 19:29:31 Player: viper Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1188) 1188 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3168 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Visual Processing Unit Signal Interpreter Seismic Analyzer Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Matter Pod (100) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner Seismic Analyzer Core Shielding Utility Shielding > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod High-capacity Matter Pod High-capacity Matter Pod Improved Targeting Computer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 2 2 Weapon . | . . . . Parts Attached 31 | 6 4 13 8 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads . | . . . . Leg 10 | 2 . 5 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 3 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 3 | . . 2 1 Hackware . | . . . . Protection 3 | 1 1 1 . Artifact . | . . . . Weapon 8 | 1 2 3 2 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . . 1 12 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 3 | . . 1 2 Weapon 4 | . . . 4 Highest Loss Streak 12 | . . 1 12 Average Slot Usage (%) 97 | . 100 99 83 Engine 9 | . 12 10 6 Leg 19 | . 25 19 11 Storage 10 | . 12 10 8 Processor 15 | . . 20 25 Protection 20 | . 25 19 15 Energy Gun 1 | . 6 . . Ballistic Gun 17 | . 18 20 8 Naked Turns . | . . . . Heaviest Build 32 | 15 25 31 32 Greatest Support 28 | 3 20 26 28 Greatest Overweight (x) 5 | 4 1 2 5 Average Overweight (x) 1 | 2 . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 7 10 7 Average Carried 6 | 2 5 7 5 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 4 7 8 4 Class Distribution -------------------- 88% | Hacker-Mutant 6% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1408 | 260 177 755 216 Remotely . | . . . . Salvage Created 1851 | . 383 1205 263 Parts 114 | . 19 79 16 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 2 22 7 Guns 31 | . 2 22 7 Classes Destroyed 10 | . 3 6 1 Worker 3 | . . 2 1 Builder 1 | . . 1 . Hauler 2 | . . 2 . Recycler 4 | . 4 . . Watcher 7 | . 3 4 . Swarmer 7 | . 2 2 3 Grunt 17 | . . 14 3 Duelist 1 | . . 1 . Sentry 5 | . . 5 . Hunter 1 | . . . 1 Best Kill Streak 6 | . 5 6 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2219 | . 132 764 1323 Core 797 | . 37 208 552 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 85 48 . Volleys Fired 133 | . 24 83 26 Largest 2 | . 2 2 2 Hottest 130 | . 60 46 130 Shots Fired 250 | . 47 166 37 Gun 250 | . 47 166 37 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 236 | . 37 166 33 Thermal 14 | . 10 . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 62 | . 21 55 62 Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 5 | . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 218 | . 35 146 37 Core Hits 92 | . 17 53 22 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2634 | . 315 1753 566 Guns 2603 | . 315 1753 535 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 31 | . . . 31 Kinetic 2454 | . 228 1753 473 Thermal 149 | . 87 . 62 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 . 4 Average Corruption 1 | . 1 . 3 Corruption Purged . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 29 | . . . 29 Targets Rammed 32 | . . . 32 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 93 | . 40 19 93 Average Temperature 14 | . 16 5 29 Received Heat Transfer 747 | . . 387 360 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 348 | . 200 . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 279 | . 119 279 214 Initial 84 | . . 1 84 Average 104 | . 37 121 178 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 70 79 Level 1 19 | . . 29 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 6 37 17 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 6 | . 5 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 2 | . 2 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 5 . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 10 16 . Successful 19 | . 8 11 . Failed 7 | . 2 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 26 | . 10 16 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 8 11 . Record 4 | . . 4 . Robot Analysis 1 | . . 1 . Prototype ID Bank 4 | . 3 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Recycling Unit Index 1 | . . 1 . Locate Traps 2 | . 1 1 . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Assault Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 4 . Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2042 | 87 484 1168 303 Spaces Moved 988 | 40 267 591 90 Core 44 | 40 . . 4 Treads . | . . . . Legs 944 | . 267 591 86 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 152 | 191 148 150 156 Slowest Speed 300 | 250 150 180 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 45 59 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1256 | 49 315 721 171 Wait 48 | . 14 19 15 Move 985 | 39 266 590 90 Hop . | . . . . Pick Up 16 | 4 5 7 . Fast Attach 10 | 6 1 1 2 Attach 12 | . 2 5 5 Detach . | . . . . Swap 9 | . 1 7 1 Drop 11 | . 2 9 . Fire 133 | . 24 83 26 Melee . | . . . . Ram 15 | . . . 15 Kick 17 | . . . 17 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Utility x1 242 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Discovered exit to Mines (range 15) 307 | -10/Materials | Build established: Hacker-Mutant 523 | -10/Materials | Identified exit to Materials 523 | -10/Materials | Discovered exit to Materials (range 16) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Utility x2 616 | -9/Materials | Identified exit to Mines 616 | -9/Materials | Discovered exit to Mines (range 18) 693 | -9/Materials | Identified exit to Storage 1487 | -9/Materials | Identified exit to Materials 1487 | -9/Materials | Discovered exit to Materials (range 5) 1692 | -9/Materials | Core integrity fell below 50% 1740 | -9/Materials | Entered another Materials area 1740 | -8/Materials | Evolved 2 slots: Utility x2 2011 | -8/Materials | Core integrity fell below 50% 2034 | -8/Materials | Core integrity fell below 20% 2043 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02019_ Penetrated by Slug. 02025_ C-30 ARC bursts open, deploying its payload. 02025_ H-55 Commando unfolds itself. 02025_ K-01 Serf collects debris. 02026_ Slug penetrates Terminal. 02027_ S-10 Pest suffers critical hit. 02027_ R-06 Scavenger collects Lgt. Nuclear Core. 02028_ System corrupted: Matter fused (-10). 02028_ K-01 Serf collects debris. 02029_ Slammed into S-10 Pest. 02031_ Penetrated by Slug. 02032_ Slammed into S-10 Pest. 02034_ Slug penetrates Processing Tank. 02034_ R-06 Scavenger collects Wheel. 02035_ K-01 Serf collects debris. 02035_ Slammed into S-10 Pest. 02037_ Penetrated by Slug. 02038_ Slammed into S-10 Pest. 02042_ Penetrated by Slug. 02043_ Slug penetrates Wall. 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