Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 16:56:51 Player: .fresh Result: Destroyed by PH-OAN(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (627) 627 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1212 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (2) ------- Barrage Gun > --- INVENTORY (5) ---- Compact Wheel Medium Laser Subdweller Laser Subdweller Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Barrage Gun > --- INVENTORY -------- Compact Wheel Medium Laser Subdweller Laser Subdweller Laser Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Storage Huge Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 36 | 2 10 24 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 13 | 2 1 10 Treads 7 | 2 . 5 Leg . | . . . Wheel 6 | . 1 5 Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device . | . . . Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 15 | . 5 10 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 9 | . 1 8 Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 13 Treads 16 | . 14 17 Wheel 11 | . 13 10 Storage 14 | . 14 15 Protection 13 | . 13 12 Energy Gun 7 | . 13 1 Ballistic Gun 18 | . 13 23 Launcher 2 | . . 3 Naked Turns . | . . . Heaviest Build 98 | 11 92 98 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 4 | . 4 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 8 23 20 Most Carried 19 | 6 14 19 Average Carried 12 | 6 11 14 Final Capacity 25 | 8 25 5 Final Carried 14 | 6 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 794 | 220 219 355 Remotely . | . . . Salvage Created 752 | . 414 338 Parts 67 | . 33 34 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 15 | . . 15 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 9 13 Guns 11 | . 4 7 AOE 11 | . 5 6 Classes Destroyed 8 | . 7 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . 2 . Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 3 | . 3 . Subdweller 9 | . . 9 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 4 | . 3 4 Gunslinging . | . . . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 119 | . 39 80 Missed 37 | . 14 23 Damage Taken 1505 | . 285 1220 Core 262 | . 48 214 Absorbed by Shields . | . . . Redirected to Shielding 8 | . 8 . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | . 27 34 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 104 | . 46 58 Gun 91 | . 41 50 Cannon . | . . . Launcher 13 | . 5 8 Special . | . . . Kinetic 69 | . 22 47 Thermal 22 | . 19 3 Explosive 13 | . 5 8 Electromagnetic . | . . . Robot Hit Streak 13 | . 12 13 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 77 | . 29 48 Core Hits 48 | . 27 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2135 | . 703 1432 Guns 1004 | . 371 633 Cannons . | . . . Explosions 1118 | . 319 799 Melee . | . . . Ramming 13 | . 13 . Kinetic 791 | . 196 595 Thermal 213 | . 175 38 Explosive 1118 | . 319 799 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 6 10 Message Errors 5 | . 2 3 Matter Fused 3 | . 2 1 Heat Flow Errors 1 | . 1 . Energy Discharges 3 | . . 3 Data Loss (minor) 1 | . 1 . Misfires 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 6 | . 3 3 Projectiles . | . . . Explosions 6 | . 3 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 69 | . 53 16 Shots 4 | . 3 1 Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 224 | . 224 . Average Temperature 36 | . 36 . Received Heat Transfer 216 | . 42 174 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 629 | . 518 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 246 | . 246 . Initial . | . . . Average 89 | . 89 . Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 18 23 Peak Tracking Total 4 | . 4 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 10 1 Successful 6 | . 5 1 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . . 1 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2187 | 3 1062 1122 Spaces Moved 934 | 1 513 420 Core . | . . . Treads 149 | 1 40 108 Legs . | . . . Wheels 785 | . 473 312 Hover . | . . . Flight . | . . . Fastest Speed 115 | 160 160 115 Average Speed 194 | 160 173 218 Slowest Speed 480 | 160 175 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 1 65 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 5 | . 5 . Terrain Destroyed 60 | . 32 28 Melee . | . . . Projectile . | . . . AOE 60 | . 32 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1185 | 2 621 562 Wait 132 | . 60 72 Move 932 | . 512 420 Hop . | . . . Pick Up 14 | . 7 7 Fast Attach 5 | . 2 3 Attach 6 | . . 6 Detach 1 | . . 1 Swap 25 | 2 8 15 Drop 5 | . 1 4 Fire 61 | . 27 34 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Discovered new exit (range 12) 1044 | -10/Materials | Discovered new exit (range 13) 1066 | -10/Materials | Entered Subcaves 1296 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1468 | -10/Subcaves | Core integrity fell below 50% 1500 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1653 | -10/Subcaves | Discovered new exit (range 14) 1897 | -10/Subcaves | Discovered new exit (range 13) 1901 | -10/Subcaves | Core integrity fell below 20% 1935 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2156 | -10/Subcaves | Visited Clippyterm 2188 | -10/Subcaves | Destroyed by PH-OAN(R) with Subdweller Laser Last Messages --------------- 02156_ The door opens automatically. 02159_ Connecting with Clippyterm... 02159_ Current location identified: Subcaves >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 02171_ Lgt. Treads destroyed. 02177_ System corrupted: Sub. Machine Gun jammed. 02179_ Ion Engine destroyed. 02181_ Com. Wheel destroyed. 02182_ BU-2F2(R) destroyed. 02185_ Machine disabled. 02186_ Sub. Machine Gun destroyed. 02188_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ??????????????????????????###### #?# | | ????????????????????????#?# # #?## | | ????????????????????????# # ### | | ????????????????????????# | | ????????????????????????### | | ??????????????????????????### | | ????????????????????????????# # | | ????????????????????????????## # | | ?????????????????????????????# # | | ?????????????????????????????# ## # | | ?????????????????????????????# ##### | | ????????????????????????????## #???? | | ?????????????????????????#### ##??? | | ???????????????????####### #??? | | ????????????????#### ## # #??? | | ???????????????## ##??? | | ???????????????# ^ ###???? | | ???????????????# ## ### ##?????? | | ???????????????# ###### ##??????? | | ???????????????## #???## #########? | | ???????????????# #???# ## ## | | ??????????####### ##???## # | | ??????????#"" ### ##????# | | ??????????#""[## #????# ## #### | | ??????????#"X&R& ###????#######?## # | | ??????????#""@## #??????????????# | | ??????????#"""## #??????????????# | | ??????????##### ?????????????# | | ??????????????# ???????????## | | ??????????????# ????????### | | ??????????????## ## ### | | ???????????????## #?# | | ????????????????## #?## #### | | ?????????????????? #??# ????# | | ?????????????????? #??# ????? | | ?????????????????? ?# ????? | | ??????????????????# ????? | | ??????????????????? ### ????? | | ??????????????????? ???# ?????? | | ???????????????????? ????# ?????? | | ???????????????????????????## ?????? | | ????????????????????????????####?????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????""???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 200 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingForceMace Manual? 0 Play Time 00:13:33 Cumulative 114.0 hours Start 2024.06.19 @ 16:43:40 End 2024.06.19 @ 16:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cbe11ae-740c-4700-8b70-042d4c51b99b