Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 22:13:33 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (1684) 1684 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2543) 2543 TOTAL SCORE: 9502 Bonus ------- Follower Combat Kills 315 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -72 Cogmind --------- Core Integrity 114/850 Matter 185/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Zionite Light DM Reactor Zionite Composite Leg I Improved Cooling System EM Disruption Field Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Leg Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Zionite Light DM Reactor Zionite Light DM Reactor Flexi-carbon Leg Zionite Glidesys I Improved Cooling System Improved Reaction Control System Advanced Phase Shifter Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Zionite Heavy Carapace EM Disruption Field Improved Hardlight Generator Makeshift Hacking Suite Hacking Drone Bay Plasma Cutter Makeshift Sword [Rating: 96] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 2 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 95 | 8 9 13 . 1 8 4 2 5 1 17 27 Power 10 | 1 1 4 . . . . . . . 1 3 Engine 7 | 1 1 4 . . . . . . . 1 . Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 3 Propulsion 19 | 3 2 3 . . 1 . . 1 . 2 7 Treads 6 | 2 1 2 . . . . . 1 . . . Leg 5 | . . . . . . . . . . 2 3 Wheel 6 | 1 1 1 . . 1 . . . . . 2 Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 41 | 2 3 2 . 1 2 2 2 3 1 10 13 Device 11 | 1 1 2 . . 1 . 1 1 . 1 3 Storage 5 | 1 2 . . . . . . . . 1 1 Processor 10 | . . . . . . 1 1 . 1 7 . Hackware 1 | . . . . . . 1 . . . . . Protection 14 | . . . . 1 1 . . 2 . 1 9 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 3 4 . . 5 2 . 1 . 4 4 Energy Gun 11 | 1 2 1 . . 2 . . 1 . 2 2 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 7 | 1 1 2 . . 2 1 . . . . . Ballistic Cannon 3 | . . 1 . . 1 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 1 . . . 4 10 Parts Lost 33 | . 1 6 . . . . . 3 11 . 12 Power 1 | . . 1 . . . . . . . . . Propulsion 6 | . . 2 . . . . . 1 3 . . Utility 14 | . . 1 . . . . . 1 5 . 7 Weapon 12 | . 1 2 . . . . . 1 3 . 5 Highest Loss Streak 10 | . 1 3 . . . . . 3 10 . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 2 11 18 20 20 19 18 18 18 11 8 15 Power 2 | . 2 3 3 3 3 3 2 1 . . 2 Propulsion 2 | 1 3 2 3 3 2 1 2 2 2 . 1 Utility 6 | . 2 7 9 9 9 8 8 8 4 3 8 Weapon 3 | . 2 3 4 4 3 4 4 6 3 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 37 | . 1 2 1 . 5 2 2 . 11 . 13 Power 9 | . 1 2 . . . . 1 . 1 . 4 Propulsion 4 | . . . . . 1 . 1 . . . 2 Utility 18 | . . . 1 . 3 1 . . 6 . 7 Weapon 6 | . . . . . 1 1 . . 4 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 100 100 98 98 97 99 50 43 87 Engine 9 | . 14 14 14 14 9 7 6 6 3 3 1 Treads 11 | . 24 14 14 14 9 14 13 14 7 . . Leg 3 | . . . . . . . . . . 8 20 Wheel 8 | . 3 13 14 14 17 15 13 10 . . 2 Device 9 | . 14 14 14 1 17 14 18 24 11 2 8 Storage 9 | . 14 14 14 14 9 7 6 6 3 4 6 Processor 5 | . . . . . . . 5 . . 22 19 Protection 5 | . . . . 12 9 7 6 6 7 . 6 Energy Gun 5 | . 16 14 . . 7 . . . 3 1 9 Ballistic Gun 10 | . 11 9 14 14 17 22 20 19 7 . . Ballistic Cannon 4 | . . 3 14 14 1 . . . . . . Peak Build Rating 96 | 7 12 13 14 14 25 35 40 45 42 51 96 Average Rating 26 | 4 8 12 13 12 22 29 38 42 24 32 79 On Entrance 20 | . 7 10 13 14 12 25 32 40 42 3 48 Avg Prop Armor Cover (%) 10 | . 13 12 11 8 6 10 11 10 . . 10 Naked Turns 120 | . . . . . . . . . 119 . 1 Heaviest Build 80 | 14 51 53 53 55 68 68 72 80 80 53 78 Greatest Support 88 | 40 40 26 10 10 20 20 20 62 62 36 88 Greatest Overweight (x) 7 | . 5 5 5 5 5 3 3 7 3 1 2 Average Overweight (x) 2 | . 1 4 5 5 2 3 3 3 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 20 20 20 13 15 19 Most Carried 20 | 4 16 20 20 20 20 20 20 20 19 14 20 Average Carried 15 | 2 11 18 19 20 19 19 19 19 12 8 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 20 5 Final Carried 20 | 4 16 20 20 20 20 19 20 19 4 12 5 Class Distribution -------------------- 56% | Mutant 11% | Scavenger-Tank 10% | Derelict-Mutant 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Mutant | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 2209 | 211 378 284 . 50 202 . . 671 52 142 219 Remotely . | . . . . . . . . . . . . Salvage Created 2268 | 10 629 561 . 101 217 . . 471 215 . 64 Parts 128 | 5 47 31 . 8 7 . . 19 9 . 2 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 18 9 . . Prevented 1 | . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 53 | . 16 15 . 2 4 . . 9 5 . 2 Guns 51 | . 16 14 . 1 4 . . 9 5 . 2 Cannons 2 | . . 1 . 1 . . . . . . . Classes Destroyed 11 | 1 5 1 . . 1 . . . 1 . 2 Worker 3 | . 2 . . 1 . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 4 | . . 2 . . 2 . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 22 | . 5 9 . . 3 . . 3 2 . . Grunt 27 | . 11 6 . 2 . . . 6 2 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 1 | . . . . . 1 . . . . . . Z-Light 1 | . . . . . . . . . . . 1 Assembled 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | 1 6 6 . 3 4 . . 4 3 . 1 Combat Bots Only 6 | . 6 5 . 2 3 . . 4 3 . 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 420 | . 79 72 . 4 16 . . 72 90 . 87 Missed 117 | . 22 14 . 2 5 . . 22 31 . 21 Hits 303 | . 57 58 . 2 11 . . 50 59 . 66 Melee 8 | . . . . . . . . . 8 . . Projectile 295 | . 57 58 . 2 11 . . 50 51 . 66 Critical Strikes 6 | . . . . . 1 . . . 5 . . Part Disruptions 2 | . . . . . . . . . 1 . 1 Damage Taken 5925 | . 608 583 . 17 119 . . 808 1226 . 2564 Core 934 | . 96 92 . . 10 . . 68 354 . 314 Absorbed by Shields 99 | . . . . . . . . 99 . . . Core Remaining (%) 80 | 100 . . . 24 98 100 . . . . . Volleys Fired 201 | 1 65 39 . 5 19 1 1 34 11 2 23 Largest 3 | 2 2 2 . 2 3 1 1 3 3 1 2 Hottest 160 | 60 115 115 . 53 83 28 28 74 115 65 160 Shots Fired 441 | 2 130 78 . 10 46 1 1 96 33 2 42 Gun 412 | 2 130 77 . 5 43 1 1 96 33 . 24 Cannon 28 | . . 1 . 5 3 . . . . 1 18 Launcher . | . . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 . Kinetic 247 | 1 70 11 . 10 35 1 1 96 22 . . Thermal 183 | 1 60 67 . . 11 . . . 11 2 31 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Phasic 11 | . . . . . . . . . . . 11 Robot Hit Streak 10 | 1 10 9 . 4 8 . . 10 9 . 7 Robot Miss Streak 7 | 1 6 3 . 2 2 . . 3 1 . 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 3 . . . . . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 . . Shots Hit Robots 273 | 1 77 53 . 6 26 . . 61 23 . 26 Core Hits 117 | 1 31 25 . 5 10 . . 26 13 . 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . 3 . . . . . . . . 1 Burn 3 | . . 3 . . . . . . . . . Intensify 1 | . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4512 | 13 958 784 . 125 331 . . 1123 424 . 754 Guns 4119 | 13 958 758 . 40 331 . . 1123 417 . 479 Cannons 346 | . . 23 . 85 . . . . . . 238 Explosions . | . . . . . . . . . . . . Melee 37 | . . . . . . . . . . . 37 Ramming 10 | . . 3 . . . . . . 7 . . Kinetic 2291 | 13 492 65 . 125 251 . . 1123 222 . . Thermal 1844 | . 466 716 . . 80 . . . 195 . 387 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . 37 Piercing . | . . . . . . . . . . . . Phasic 330 | . . . . . . . . . . . 330 Highest Corruption 14 | . . . . . . . . . 14 14 . Average Corruption 6 | . . . . . . . . . 13 5 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . . . 6 15 . Message Errors 3 | . . . . . . . . . . 3 . Matter Fused 5 | . . . . . . . . . 1 4 . Heat Flow Errors 2 | . . . . . . . . . 1 1 . Energy Discharges 4 | . . . . . . . . . 1 3 . Data Loss (minor) 4 | . . . . . . . . . 2 2 . Data Loss (major) 2 | . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 19 | . . . . . . . . . . . 19 Projectiles 19 | . . . . . . . . . . . 19 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 5 | . . 1 . . . . . . 4 . . Targets Rammed 5 | . . 1 . . . . . . 4 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 385 | . 108 174 . 18 . 385 . . 90 94 214 Average Temperature 48 | . 23 51 . 9 . 200 . . 33 57 76 Received Heat Transfer 1499 | . 246 171 . 6 27 . . 284 273 . 492 Effects 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . 6 . . . . . . . . 1 Heat Transferred 4219 | . 1071 2035 . . 175 . . . 313 . 625 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Maximum Alert Level 1 | . 1 1 . . . . . . . . . Low Security (%) 87 | 100 68 79 . 100 100 100 100 . . . . Level 1 12 | . 31 20 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 269 | 5 269 236 . 68 81 15 15 . . . . Initial 66 | . 3 66 . . 1 3 2 . . . . Average 58 | . 111 130 . 7 21 1 1 . . . . Influence Increases 1732 | 5 486 455 . 173 128 15 25 210 235 . . Destroy 0b10 Robot/C 1100 | . 320 320 . 100 80 . . 180 100 . . Destroy 0b10 Robot/NC 55 | 5 20 10 . 10 10 . . . . . . Destroy Leader 194 | . 74 60 . 10 20 . . 30 . . . Allied During Kill 28 | . . 20 . 8 . . . . . . . Successful Hack 36 | . 26 . . . . . 10 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 45 | . . . . 15 . 15 15 . . . . Destroy Structure 4 | . 1 . . . 3 . . . . . . Lose Combat Pursuer 240 | . 15 45 . 30 15 . . . 135 . . Influence Decreases 1732 | . 320 593 33 167 125 19 30 164 275 6 . Entered New Map 170 | . 2 105 33 . 5 6 3 . 10 6 . Time Decay 1366 | . 308 428 . 132 120 13 27 134 204 . . Lost Part 161 | . 10 60 . . . . . 30 61 . . Lost Ally 35 | . . . . 35 . . . . . . . Squads Dispatched 7 | . 5 . . . 1 . . . 1 . . Investigation 2 | . 2 . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 3 . . . 1 . . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 5 | . 5 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 140 | . 37 19 . 5 5 2 . 10 18 . 44 Peak Tracking Total 36 | . 4 4 . 3 3 1 . 4 9 . 36 Tactical Retreats 8 | . 1 1 . 1 1 . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 5 | . 4 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 7 | . . . . 1 . 1 1 . . . 4 Max in Single Turn 1 | . . . . . . 1 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 16 | . 8 . 2 1 . . 5 . . . . Terminals 8 | . 7 . . . . . 1 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 42 | . 30 . 2 1 . . 9 . . . . Successful 27 | . 21 . 2 1 . . 3 . . . . Failed 14 | . 8 . . . . . 6 . . . . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 31 | . 22 . 1 . . . 2 . . 6 . Terminals 30 | . 28 . . . . . 2 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 14 | . 11 . 2 1 . . . . . . . Record 1 | . . . 1 . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 8 . . . . . . . . . . Terminals 7 | . 7 . . . . . . . . . . Botnet 7 | . 7 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 7 . . . . . 5 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 10 | . . 6 . . . . . . . 4 . Largest Group 6 | . . 6 6 3 . . . . . 4 4 Highest-Rated Group 251 | . . 112 112 40 . . . . . 251 251 Highest-Rated Ally 96 | . . 31 31 16 . . . . . 96 96 Total Orders 2 | . . . . 2 . . . . . . . STAY 1 | . . . . 1 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . Ally Attacks 159 | . . 3 . 17 . . . . . . 139 Total Damage 3449 | . . 34 . 135 . . . . . . 3280 Kills 20 | . . 1 . 3 . . . . . . 16 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Active Infowar (turns) 3451 | 1 1456 195 . . 384 232 344 584 255 . . Traps 1799 | . . . . . 384 232 344 584 255 . . Seismic 1652 | 1 1456 195 . . . . . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 9353 | 78 1467 1052 340 2024 412 232 344 584 451 1376 993 Spaces Moved 5292 | 41 637 558 215 525 238 155 259 317 448 1231 668 Core 1120 | 2 . . . . . . . . 361 756 1 Treads 547 | 36 416 . . . . . . 8 87 . . Legs 1013 | . . . . . . . . . . 475 538 Wheels 2612 | 3 221 558 215 525 238 155 259 309 . . 129 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 140 105 155 155 110 125 125 125 50 50 50 Average Speed 128 | 148 159 152 155 155 121 125 125 134 85 104 125 Slowest Speed 385 | 160 320 155 155 155 155 125 125 240 385 190 196 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 92 93 59 94 30 5 6 57 63 85 69 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . 1 . 1 1 . . . . . 1 . Known Exits Taken 3 | . 1 . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 9 | . . 3 . 2 . . . . 1 3 . Spaces Dug 2 | . . . . . 2 . . . . . . Terrain Destroyed 4 | . . . . . 2 . . . . . 2 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . 2 . . . . . 2 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 7435 | 53 959 678 222 1726 329 193 279 409 483 1323 781 Wait 1645 | . 220 37 6 1194 44 17 1 47 16 54 9 Move 5281 | 40 636 557 214 524 237 154 258 316 447 1230 668 Hop . | . . . . . . . . . . . . Pick Up 87 | 3 15 11 1 1 9 4 5 3 1 12 22 Fast Attach 44 | 8 8 1 . . 2 3 2 2 1 9 8 Attach 37 | . 1 6 . . 5 3 . 1 . 8 13 Detach 7 | 1 . . . . . 1 . . . 4 1 Swap 47 | . 7 19 . 1 3 3 . 2 . . 12 Drop 70 | . 7 7 1 1 10 7 4 4 2 4 23 Fire 201 | 1 65 39 . 5 19 1 1 34 11 2 23 Melee 2 | . . . . . . . . . . . 2 Ram 1 | . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . . . . . . 4 . . Escape Stasis 8 | . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Discovered new exit (range 11) 805 | -10/Materials | Discovered new exit (range 18) 805 | -10/Materials | Central database locked down 805 | -10/Materials | Identified exit to Mines 1141 | -10/Materials | Discovered new exit (range 4) 1273 | -10/Materials | Discovered new exit (range 9) 1324 | -10/Materials | Discovered new exit (range 15) 1546 | -10/Materials | Entered Mines 1671 | -10/Mines | Core integrity fell below 50% 1873 | -10/Mines | Lost 3 parts (1n2w) 1913 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1966 | -10/Mines | Escorted by a lone wolf Derelict 2113 | -10/Mines | Build established: Scavenger-Mutant 2266 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2283 | -10/Mines | Discovered new exit (range 13) 2366 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2573 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2573 | -10/Mines | Discovered new exit (range 5) 2598 | -10/Mines | Entered Exiles 2598 | -10/Exiles | Accompanied by 6 allies 2628 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2636 | -10/Exiles | Met 8R-AWN 2662 | -10/Exiles | Met EX-HEX 2675 | -10/Exiles | Build established: Mutant 2713 | -10/Exiles | Met EX-BIN 2735 | -10/Exiles | Aligned with FarCom system 2736 | -10/Exiles | Given EX-Vault access code 2772 | -10/Exiles | Opened EX-Vault 2787 | -10/Exiles | Found Cloak of Protection 2817 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2870 | -10/Exiles | Learned location of Zion (-6) 2916 | -10/Exiles | Discovered new exit (range 10) 2938 | -10/Exiles | Left Exiles lab with Cloak of Protection 2938 | -10/Exiles | Entered Mines 2938 | -9/Mines | Accompanied by 3 allies 2971 | -9/Mines | Learned Materials emergency access door positions 3349 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4725 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4861 | -9/Mines | Learned location of Storage (-8) 4946 | -9/Mines | Discovered new exit (range 8) 4962 | -9/Mines | Entered Materials 4962 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4963 | -8/Materials | Identified exit to Storage 5262 | -8/Materials | Build established: Scavenger-Skirmisher 5337 | -8/Materials | Discovered new exit (range 9) 5374 | -8/Materials | Entered Factory 5374 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5455 | -7/Factory | Discovered new exit (range 7) 5603 | -7/Factory | Identified exit to Factory 5606 | -7/Factory | Entered another Factory area 5606 | -6/Factory | Evolved 2 slots: Utility x2 5930 | -6/Factory | Discovered new exit (range 4) 5934 | -6/Factory | Identified exit to Lower Caves 5950 | -6/Factory | Entered Lower Caves 5990 | -6/Lower Caves | Build established: Scavenger-Tank 6219 | -6/Lower Caves | Learned 8 Factory zone layouts 6225 | -6/Lower Caves | Spotted B-75 Beast 6464 | -6/Lower Caves | Discovered new exit (range 11) 6533 | -6/Lower Caves | Lost 3 parts (1n1u1w) 6534 | -6/Lower Caves | Entered another Lower Caves area 6606 | -6/Lower Caves | Discovered new exit (range 9) 6692 | -6/Lower Caves | Spotted B-75 Beast 6751 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6795 | -6/Lower Caves | System corruption reached 10% 6799 | -6/Lower Caves | Released all parts (3) 6828 | -6/Lower Caves | Lost 10 parts (2n5u3w) 6937 | -6/Lower Caves | Discovered new exit (range 15) 6985 | -6/Lower Caves | Entered Zion 6995 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7038 | -6/Zion | System corruption cleaned by Quarantine Array 7056 | -6/Zion | Given the Hacking Drone Bay 7056 | -6/Zion | Found Prototype Device 7061 | -6/Zion | Discovered new exit (range 11) 7091 | -6/Zion | Build established: Mutant 7091 | -6/Zion | Received a visual enhancement algorithm 7092 | -6/Zion | Ran a visual enhancement algorithm 7183 | -6/Zion | Found Prototype Processor 7183 | -6/Zion | Identified Exp. Core Analyzer 7186 | -6/Zion | Found Prototype Processor 7186 | -6/Zion | Identified Exp. Terrain Scan Processor 7189 | -6/Zion | Found Prototype Processor 7189 | -6/Zion | Identified Spectral Analyzer 7192 | -6/Zion | Found Prototype Processor 7192 | -6/Zion | Identified Exp. Melee Analysis Suite 7272 | -6/Zion | Given A8's code to call for help 7472 | -6/Zion | Learned location of Quarantine (-3) 7898 | -6/Zion | Build established: Derelict-Mutant 8063 | -6/Zion | System corruption cleaned by Quarantine Array 8258 | -6/Zion | Gained Derelict followers 8317 | -6/Zion | Opened final containment barrier to the Deep Caves 8335 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8336 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8345 | -6/Zion | Discovered new exit (range 5) 8349 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8361 | -6/Zion | Entered Deep Caves 8361 | -6/Deep Caves | Accompanied by 4 allies 8493 | -6/Deep Caves | Z-Facility disabled 8496 | -6/Deep Caves | Core integrity fell below 50% 8496 | -6/Deep Caves | Attacked by Z-Imprinter 8510 | -6/Deep Caves | Allies destroyed Z-Imprinter 8764 | -6/Deep Caves | Found Prototype Protection 8812 | -6/Deep Caves | Identified Zio. Heavy Carapace 8817 | -6/Deep Caves | Found Zio. Heavy Carapace 8839 | -6/Deep Caves | Found Zio. Heavy Carapace 8842 | -6/Deep Caves | Found Prototype Protection 8842 | -6/Deep Caves | Identified Zio. Weapon Casing 9102 | -6/Deep Caves | Build established: Gunner 9238 | -6/Deep Caves | Discovered new exit (range 6) 9293 | -6/Deep Caves | Spotted Golem 9323 | -6/Deep Caves | Exposed GOLEM chamber 9324 | -6/Deep Caves | Triggered Deep Caves wall 9330 | -6/Deep Caves | Core integrity fell below 20% 9353 | -6/Deep Caves | Released all parts (10) 9354 | -6/Deep Caves | Self-destructed Last Messages --------------- 09338_ Golem suffers critical hit (Burn). 09343_ Unknown Device springs to life. 09344_ Golem GOLEM Unit beginning Prototype Leg integration. 09345_ An Unknown Device tumbles out of the Wall Chamber. 09346_ Enhanced Grunt knocked back. 09350_ MI-VGH(g) destroyed. 09351_ XL-VVU(g) destroyed. 09352_ Enhanced Grunt destroyed. 09353_ Released Zio. Composite Leg I. 09353_ Released Arm. Leg. 09353_ Released Adv. Target Analyzer. 09353_ Released Imp. Targeting Computer. 09353_ Released Hcp. Storage Unit. 09353_ Released Zio. Composite Leg I. 09353_ Released Zio. Light DM Reactor. 09353_ Released Exp. Heat Sink. 09353_ Released Mak. Sword. 09353_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????## | | ?????????????????????????????## | | ??????????????????????????????##### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ????????????????????????????????### | | ???????????????????????????????## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????## | | ????????? ??????????????????## | | ????????? ?????????????????## | | ?????????ag #??????## | | ?????????a = #??????# | | ???????? a a b #??????# | | ?????????aa * #??????# | | ????????? a = ! #??????# | | ?????????" a #??????# | | ?????????"aaa * #??????# | | ????????"" l !! #??????# | | ????????"! a ! * ##??#### | | ????????"G aa * #?## | | ????????# h * ### | | ????????" aa!! h "## | | ????????" *= * a ### | | ????????"/G@*! aa aa !a! | | ????????"""=!! aa!aa%! | | ????????"=!!| a%][!= | | ????????"" = ! ##### | | ????????" M h #???## | | ????????"" ##????## | | ????????" ; # #??????# | | ????????" #### #; ## ##??????? | | ????????""" ###??# ## ####???????? | | ?????????" ????#### #??????????? | | ?????????######????????#???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Armor Coverage 1600 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 10 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Adv. System Restoration Module | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive EM Shield | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Remote Shield | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked B-48 Gladiator | -6/Zion | Archive E-15 Imp | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonSalvagingChainsaw Manual? 0 Play Time 00:52:32 Cumulative 156.8 hours Start 2026.03.27 @ 21:21:34 End 2026.03.27 @ 22:13:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dc139a8-229a-4acf-9cde-64561dc229fa