Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 17:04:42 Player: Exceptionally Mediocre Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3386) 3386 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1286) 1286 TOTAL SCORE: 9292 Bonus ------- High Alert Combat Kills 86 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 211/300 Energy 581/640 System Corruption 0% Temperature Critical (525) Movement Flying (426) Ox5 Location -5/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (6) ------ High-capacity Storage Unit Energy Well Improved Sensor Array Advanced Salvage Targeting Computer > --- WEAPON (6) ------- Heavy Laser Gatling Laser Autogun Autogun Autogun Autogun > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core VTOL Module VTOL Module Improved Launcher Guidance Computer Relay Coupler [NC] (30) Relay Coupler [Brawler] (24) Relay Coupler [Specialist] (22) Dynamic Insulation System System Guard System Restoration Module Recalibrator Autogun Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Wheel Gravmag Array > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Energy Filter Improved Medium Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Gatling Laser Mini Assault Cannon Mini Assault Cannon Impact Mace > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Coolant Injector Energy Well Improved Sensor Array Advanced Salvage Targeting Computer Improved Launcher Guidance Computer Matter Filter Hardened Heavy Armor Plating Improved Medium Armor Plating System Guard System Restoration Module Recalibrator Gatling Laser Gatling Laser Gatling Laser Advanced Assault Cannon Impact Mace [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion VTOL Module Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Plasma Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Slots Evolved 10 | . . 2 2 2 2 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 4 | . . . . 2 1 . 1 . Weapon 4 | . . 2 2 . . . . . Parts Attached 112 | 8 4 8 13 16 8 9 6 40 Power 17 | 1 1 1 . 3 2 1 . 8 Engine 8 | 1 1 1 . 1 1 1 . 2 Core 9 | . . . . 2 1 . . 6 Reactor . | . . . . . . . . . Propulsion 22 | 2 2 1 2 1 1 2 1 10 Treads 2 | . . . . . . 1 . 1 Leg 2 | . . . . . . . . 2 Wheel 10 | 2 2 1 2 1 1 1 . . Hover 1 | . . . . . . . 1 . Flight 7 | . . . . . . . . 7 Utility 27 | 2 . 1 2 4 1 4 2 11 Device 15 | 1 . . 1 2 . 4 2 5 Storage 5 | 1 . . 1 1 . . . 2 Processor 1 | . . . . . . . . 1 Hackware 1 | . . . . 1 . . . . Protection 5 | . . 1 . . 1 . . 3 Artifact . | . . . . . . . . . Weapon 46 | 3 1 5 9 8 4 2 3 11 Energy Gun 16 | 3 . 3 1 1 . 1 3 4 Energy Cannon 9 | . . . 7 2 . . . . Ballistic Gun 5 | . . . 1 . . . . 4 Ballistic Cannon 13 | . 1 1 . 5 3 1 . 2 Launcher . | . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 . . . Parts Lost 55 | . 2 3 3 2 . 9 . 36 Power 9 | . . 1 . 1 . 1 . 6 Propulsion 13 | . 2 1 . . . 1 . 9 Utility 15 | . . 1 . . . 3 . 11 Weapon 18 | . . . 3 1 . 4 . 10 Highest Loss Streak 19 | . 1 2 1 1 . 4 . 19 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 100 86 96 93 86 82 94 72 Engine 5 | . 14 10 9 4 . 1 5 4 Core 1 | . . . . 2 6 4 . . Wheel 9 | . 28 22 17 9 13 9 5 . Flight 5 | . . . . . . . . 13 Device 9 | . 14 4 5 15 6 7 23 7 Storage 8 | . 14 11 9 7 6 6 5 8 Processor 1 | . . . . . . . . 3 Hackware 2 | . . . . 6 6 6 5 1 Protection 1 | . . 4 3 . 6 4 . 1 Energy Gun 7 | . 16 17 11 . . 1 13 10 Energy Cannon 12 | . . . 32 32 13 5 . . Ballistic Gun 4 | . . . 1 4 . . . 8 Ballistic Cannon 8 | . 11 10 5 7 23 20 14 2 Impact Weapon 1 | . . . . . 2 6 5 1 Naked Turns . | . . . . . . . . . Heaviest Build 105 | 13 16 26 65 90 105 100 80 85 Greatest Support 38 | 32 32 26 26 28 38 38 20 23 Greatest Overweight (x) 9 | . 1 1 3 3 2 9 7 9 Average Overweight (x) 2 | . . . 1 2 2 4 6 4 Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 20 20 Average Capacity 16 | 7 8 8 13 19 20 20 20 17 Most Carried 20 | 8 8 8 15 20 20 20 19 20 Average Carried 14 | 4 7 7 13 18 19 18 16 12 Final Capacity 20 | 8 8 8 15 20 20 20 20 20 Final Carried 20 | 8 8 8 15 20 20 17 19 17 Class Distribution -------------------- 28% | Scavenger-Executioner 22% | Executioner 18% | Pyromaniac-Executioner 14% | Mutant 10% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Executioner | -8/Materials Pyromaniac-Executioner | -7/Factory Executioner | -6/Factory Scavenger-Executioner | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Matter Collected 2107 | 280 162 111 156 447 . 324 . 627 Remotely . | . . . . . . . . . Salvage Created 3543 | 170 244 394 517 921 . 441 . 856 Parts 153 | 9 12 10 26 43 . 17 . 36 Haulers Intercepted 2 | . . . 1 1 . . . . Recyclers Shooed 3 | . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Combat Hostiles Destroyed 62 | . 8 3 7 14 . 8 . 22 Melee 2 | . . . . . . . . 2 Guns 17 | . . 2 . 2 . 1 . 12 Cannons 36 | . 8 1 7 12 . 6 . 2 Classes Destroyed 18 | 3 2 2 5 3 . 2 . 1 Worker 3 | 2 . . . 1 . . . . Builder 3 | . . . 1 2 . . . . Tunneler 3 | 3 . . . . . . . . Hauler 2 | . . . 1 1 . . . . Recycler 6 | 1 1 3 . 1 . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . 1 . . . . Watcher 3 | . . . 2 1 . . . . Swarmer 14 | . 3 . 1 . . . . 10 Grunt 26 | . 5 1 2 9 . 3 . 6 Brawler 3 | . . 1 . 1 . 1 . . Duelist 2 | . . . . 1 . . . 1 Sentry 8 | . . 1 3 2 . 1 . 1 Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . 1 . . . . 3 Programmer 1 | . . . . 1 . . . . Heavy 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 7 | 2 3 3 3 4 . 3 . 7 Combat Bots Only 7 | . 3 2 2 3 . 3 . 7 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 . 2 Gunslinging 1 | . . . . . . . . 1 Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Hostile Shots Fired 712 | . 52 13 25 128 1 125 . 368 Missed 201 | . 12 4 8 39 . 34 . 104 Damage Taken 8524 | . 421 115 238 1236 20 1709 . 4785 Core 1481 | . 117 . 10 125 . 143 . 1086 Absorbed by Shields 32 | . . . . . . . . 32 Regen/Repaired (Parts) 35 | . . . 35 . . . . . Core Remaining (%) 86 | 100 53 100 98 82 . 83 . . Volleys Fired 212 | 28 35 19 24 31 . 29 . 46 Largest 6 | 1 2 3 6 6 . 5 . 6 Hottest 417 | 50 85 125 370 417 . 304 . 298 Shots Fired 558 | 28 64 43 77 157 . 81 . 108 Gun 209 | 28 31 24 6 24 . 7 . 89 Cannon 349 | . 33 19 71 133 . 74 . 19 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 214 | . 33 19 9 57 . 44 . 52 Thermal 328 | 28 31 19 64 93 . 37 . 56 Explosive . | . . . . . . . . . Electromagnetic 16 | . . 5 4 7 . . . . Robot Hit Streak 17 | 6 9 7 5 17 . 5 . 13 Robot Miss Streak 6 | 3 6 2 3 4 . 4 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 326 | 20 42 23 38 76 . 43 . 84 Core Hits 138 | 7 13 11 15 33 . 21 . 38 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . 1 . . . 3 Critical Strikes 19 | 3 3 1 . 3 . 3 . 6 Burn 8 | 3 2 . . . . 1 . 2 Meltdown 1 | . . . . . . 1 . . Destroy 1 | . . . . 1 . . . . Blast 6 | . 1 1 . 2 . 1 . 1 Smash 3 | . . . . . . . . 3 Melee Attacks 32 | . . . . . 2 . . 30 Impact 32 | . . . . . 2 . . 30 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8143 | 249 628 375 935 2132 . 1387 . 2437 Guns 2137 | 249 239 204 77 163 . 95 . 1110 Cannons 4992 | . 389 171 858 1926 . 1292 . 356 Explosions 43 | . . . . 43 . . . . Melee 971 | . . . . . . . . 971 Ramming . | . . . . . . . . . Kinetic 2455 | . 389 171 52 525 . 784 . 534 Thermal 4513 | 249 239 162 818 1510 . 603 . 932 Explosive 43 | . . . . 43 . . . . Electromagnetic 161 | . . 42 65 54 . . . . Impact 971 | . . . . . . . . 971 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 2 . . . 6 . . Average Corruption 4 | . . 2 . . . 5 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . 6 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 2 | . . . . . . 2 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 283 | . . . . 13 . . . 270 Projectiles 17 | . . . . 13 . . . 4 Explosions . | . . . . . . . . . Melee 266 | . . . . . . . . 266 Knockbacks 23 | . 9 1 2 . . 3 . 8 Impact 3 | . . . . . . . . 3 Kinetic 16 | . 9 1 1 . . 3 . 2 Secondary 4 | . . . 1 . . . . 3 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 525 | 40 309 255 400 368 . 334 . 525 Average Temperature 128 | 15 92 80 157 142 . 152 . 172 Received Heat Transfer 2388 | . 147 39 117 423 9 624 . 1029 Effects 20 | . . . 6 3 . 3 . 8 Shutdowns 4 | . . . 1 2 . . . 1 Energy Bleed 1 | . . . . . . 1 . . Interference 6 | . . . 4 . . 2 . . Matter Decay 2 | . . . . 1 . . . 1 Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . . . . . . . . 10 Impact Corruptions 12 | . . . . . . . . 12 Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 12 | 1 . . 1 4 . 2 . 4 Heat Transferred 10138 | 962 851 481 1637 2950 . 1259 . 1998 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Peak Influence 497 | 30 240 225 296 497 175 269 149 491 Initial 169 | . 19 101 94 80 169 124 119 104 Average 193 | 13 111 158 138 232 172 221 120 240 Maximum Alert Level 2 | . 1 1 1 2 . 1 . 2 Low Security (%) 68 | 100 84 84 92 55 100 32 100 54 Level 1 22 | . 15 15 7 33 . 67 . 24 Level 2 9 | . . . . 11 . . . 20 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 11 | . 2 . . 5 2 2 . . Investigation 4 | . 1 . . 2 1 . . . Extermination 2 | . . . . 1 1 . . . Reinforcement 5 | . 1 . . 2 . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 14 7 10 26 1 10 2 28 Peak Tracking Total 12 | . 3 2 3 6 2 3 1 12 Tactical Retreats 4 | . 1 . . 2 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Traps Triggered 9 | . 1 . . 2 . . . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Machines Disabled 9 | . . 1 1 5 . . . 2 Max in Single Turn 2 | . . 1 1 2 . . . 1 Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Machines Accessed 13 | . 2 1 1 3 4 . 1 1 Terminals 8 | . 1 1 . 2 3 . . 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 40 | . 5 2 2 9 20 . 1 1 Successful 26 | . 2 2 2 1 17 . 1 1 Failed 14 | . 3 . . 8 3 . . . Catastrophic 5 | . 1 . . 2 2 . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 3 1 . 2 4 . . . Terminals 17 | . 3 2 . 6 5 . . 1 Fabricators 3 | . . . . 3 . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 15 | . . . . . 15 . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 4 | . . 1 . 1 1 . . 1 Open DSF 2 | . . . . 1 1 . . . Branch Access Points 1 | . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 14 | . . . . . 14 . . . Insert Component 6 | . . . . . 6 . . . Analyze 8 | . . . . . 8 . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . 1 1 . . 2 . . . Terminals 4 | . 1 1 . . 2 . . . Botnet 4 | . 1 1 . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . 3 4 . 1 1 Full Trace Events 3 | . . . . 2 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . Part Schematics Acquired 6 | . . . . . 6 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Turns Passed 4421 | 211 241 219 575 856 329 290 147 1553 Spaces Moved 2142 | 133 140 168 361 496 242 111 72 419 Core 21 | 1 . . . . . . . 20 Treads 35 | . . . . . . 3 . 32 Legs 12 | . . . . . . . . 12 Wheels 1844 | 132 140 168 361 496 242 108 70 127 Hover 12 | . . . . . . . 2 10 Flight 218 | . . . . . . . . 218 Fastest Speed 50 | 50 80 80 90 120 120 120 185 109 Average Speed 153 | 99 92 83 115 136 120 164 186 281 Slowest Speed 500 | 100 100 95 145 145 120 490 235 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 5 29 20 30 18 6 85 3 31 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . 2 . . . Terrain Destroyed 59 | . . . 21 36 2 . . . Melee 2 | . . . . . 2 . . . Projectile 29 | . . . 21 8 . . . . AOE 28 | . . . . 28 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Total 2842 | 180 189 214 467 603 280 163 84 662 Wait 72 | . . . 40 17 13 2 . . Move 2134 | 132 139 167 360 495 241 110 71 419 Hop . | . . . . . . . . . Pick Up 116 | 10 6 11 18 21 7 8 7 28 Fast Attach 42 | 7 . 3 5 5 1 1 . 20 Attach 49 | . 2 5 5 5 3 8 4 17 Detach 2 | . . . 1 . 1 . . . Swap 21 | 1 2 . 3 6 4 . 2 3 Drop 69 | 2 5 9 11 23 8 5 . 6 Fire 212 | 28 35 19 24 31 . 29 . 46 Melee 32 | . . . . . 2 . . 30 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 93 | . . . . . . . . 93 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Weapon x2 460 | -9/Materials | Identified exit to Mines 460 | -9/Materials | Identified exit to Storage 642 | -9/Materials | Discovered new exit (range 9) 672 | -9/Materials | Entered another Materials area 672 | -8/Materials | Evolved 2 slots: Weapon x2 949 | -8/Materials | Build established: Executioner 1186 | -8/Materials | Discovered new exit (range 10) 1241 | -8/Materials | Repaired Wheel 1247 | -8/Materials | Entered Factory 1247 | -7/Factory | Evolved 2 slots: Utility x2 1439 | -7/Factory | Build established: Pyromaniac-Executioner 2016 | -7/Factory | Discovered new exit (range 11) 2103 | -7/Factory | Entered another Factory area 2103 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2218 | -6/Factory | Build established: Executioner 2432 | -6/Factory | Identified exit to DSF 2432 | -6/Factory | Entered DSF 2458 | -6/DSF | Additional patrols routed to DSF 2619 | -6/DSF | Sterilization system engaged 2638 | -6/DSF | Lost 3 parts (1n1u1w) 2639 | -6/DSF | Ambient heat levels rising (+10) 2654 | -6/DSF | Ambient heat levels rising (+10) 2669 | -6/DSF | Ambient heat levels rising (+10) 2684 | -6/DSF | Ambient heat levels rising (+10) 2693 | -6/DSF | Discovered new exit (range 14) 2699 | -6/DSF | Ambient heat levels rising (+10) 2714 | -6/DSF | Ambient heat levels rising (+10) 2721 | -6/DSF | Lost 4 parts (1p1u2w) 2722 | -6/DSF | Entered Factory 2722 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2841 | -5/Factory | Identified exit to Garrison 2869 | -5/Factory | Entered Garrison 2911 | -5/Garrison | Triggered checkpoint 2953 | -5/Garrison | Garrison Relay disabled 3022 | -5/Garrison | Build established: Scavenger-Executioner 3106 | -5/Garrison | Installed Relay Interface Framework 3128 | -5/Garrison | Spotted B-75 Beast 3141 | -5/Garrison | Triggered checkpoint 3240 | -5/Garrison | Lost 19 parts (4p3n5u7w) 3297 | -5/Garrison | Core integrity fell below 50% 3314 | -5/Garrison | Destroyed 7 combat bots 3348 | -5/Garrison | Lost 5 parts (1p3u1w) 3416 | -5/Garrison | Lost 7 parts (1p2n2u2w) 3438 | -5/Garrison | Core integrity fell below 20% 3458 | -5/Garrison | Destroyed B-75 Beast 3973 | -5/Garrison | Triggered checkpoint 3988 | -5/Garrison | Discovered new exit (range 13) 4099 | -5/Garrison | Garrison Relay disabled 4287 | -5/Garrison | Triggered checkpoint 4401 | -5/Garrison | Triggered checkpoint 4423 | -5/Garrison | Core destroyed Last Messages --------------- 04401_ Slug penetrates Wall. 04405_ VTOL Module destroyed. 04408_ Slug penetrates Wall. 04412_ G-50 Soldier suffers critical hit (Burn). 04412_ G-50 Soldier destroyed. 04412_ Switching to secondary target: G-50 Soldier. 04412_ G-50 Soldier destroyed. 04414_ Slug penetrates Wall. 04414_ VTOL Module destroyed. 04418_ Slug penetrates Wall. 04420_ Wall collapses. 04421_ Penetrated by Slug. 04421_ H-66 Slayer destroyed. 04421_ Switching to secondary target: H-66 Slayer. 04422_ Power failure, Rnf. Deuterium Engine shutdown. 04422_ Critical hit (Burn: +37). 04423_ Overheating: Core damaged (-150). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????###???????? | | ?????????????????????????? #???????? | | ?????????????????????????# ###?????? | | ????????????????????????? #?????? | | ????????????????????????? ??????? | | ????????????????????????? ???????? | | ?????????????????????????# g#???????? | | ?????????????????????????#=[####????? | | ???????????###############%!![h#????? | | ???????????# ^% @*%+%=#????? | | ???????????# * !=#[!#????? | | ???????????# ### % #########???????? | | ???????????# #?# #???????????????? | | ???????????# #?#####???????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ?????????### #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# < #?????????????????????? | | ?????????# #?????????????????????? | | ?????????### #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ############ #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ############ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 19 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 45 Recoil Reduction 1 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Gravmag Array | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Enh. Nuclear Core | -6/Factory | Scanalyzed Energy Filter | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombBlastSource Manual? 0 Play Time 01:08:55 Cumulative 50.2 hours Start 2024.04.13 @ 01:33:02 End 2024.04.13 @ 17:04:42 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb90dae2-361c-4cf7-9149-2d8af8673676