Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 19:54:29 Player: TehFrederick Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2836) 2836 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 6084 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 95/100 System Corruption 23% Temperature Cool (6) Location -7/Factory Parts ------- Power (1) Propulsion (4) Armored Wheel Cesium-ion Thruster Utility (5) Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Weapon (3) Power Maul Power Maul Power Maul Inventory (4) Maneuvering Thrusters Power Maul Power Maul Power Maul Peak State ------------ Power Light Angular Momentum Engine Propulsion Armored Wheel Armored Wheel Armored Wheel Utility Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Weapon Power Maul Power Maul Power Maul Inventory Power Maul Power Maul Power Maul Power Maul [Rating: 44] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Terrain Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Heavy EM Shotgun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 127 | 7 19 3 8 . 48 42 Power 18 | 1 3 . 1 . 7 6 Engine 9 | 1 3 . . . 3 2 Core 9 | . . . 1 . 4 4 Reactor . | . . . . . . . Propulsion 43 | 4 6 1 1 . 22 9 Treads 3 | . . . 1 . 2 . Leg 23 | 2 3 1 . . 17 . Wheel 9 | 2 . . . . 2 5 Hover 5 | . 3 . . . 1 1 Flight 3 | . . . . . . 3 Utility 29 | . 5 . 3 . 7 14 Device 9 | . 3 . . . . 6 Storage 5 | . 1 . 1 . 3 . Processor 12 | . . . 2 . 4 6 Hackware 1 | . 1 . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 37 | 2 5 2 3 . 12 13 Energy Gun 10 | 1 3 2 . . 4 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . . . . 2 3 Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . 2 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 13 | . . . . . 5 8 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . 2 . . 1 Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 50 | . 4 6 6 . 14 20 Power 8 | . . 1 1 . 1 5 Propulsion 18 | . 1 1 3 . 8 5 Utility 8 | . 1 . . . . 7 Weapon 16 | . 2 4 2 . 5 3 Highest Loss Streak 8 | . 3 6 6 . 6 8 Average Slot Usage (%) 80 | . 89 72 33 22 88 77 Engine 4 | . 14 4 . . 3 1 Core 3 | . . . 3 . 5 4 Treads 2 | . . . 4 . 1 4 Leg 14 | . 8 27 6 . 25 . Wheel 3 | . 2 . . . 2 7 Hover 1 | . 15 . . . . . Device 5 | . 13 14 6 . . 6 Storage 7 | . 6 14 6 . 8 3 Processor 13 | . . . . 22 18 20 Protection 1 | . . . . . . 4 Energy Gun 5 | . 15 5 . . 7 . Launcher 1 | . 10 4 . . . . Impact Weapon 12 | . . . . . 14 21 Naked Turns 70 | . . . 70 . . . Heaviest Build 45 | 7 15 13 12 . 36 45 Greatest Support 60 | 20 20 20 20 3 60 42 Greatest Overweight (x) 7 | . 4 . 3 . 2 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 4 6 6 6 4 10 10 Average Capacity 7 | 4 4 6 5 4 9 6 Most Carried 10 | 3 6 4 5 4 10 10 Average Carried 6 | 1 3 3 4 4 8 6 Final Capacity 10 | 4 6 6 4 4 10 4 Final Carried 10 | 3 4 4 4 4 10 4 Class Distribution -------------------- 66% | Mutant 17% | Scavenger-Mutant 10% | Gladiator 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1688 | 279 275 56 . . 628 450 Remotely . | . . . . . . . Salvage Created 3298 | 70 363 56 . . 1710 1099 Parts 130 | 4 25 3 . . 73 25 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 63 | 1 13 3 . . 26 20 Melee 18 | . . 1 . . 5 12 Guns 19 | 1 8 . . . 9 1 Cannons 3 | . . . . . 3 . AOE 9 | . 5 2 . . 2 . Classes Destroyed 16 | 2 3 3 . . 7 1 Worker 4 | 1 1 . . . . 2 Builder 3 | . . . . . 1 2 Tunneler 1 | . 1 . . . . . Hauler 1 | . . . . . 1 . Recycler 2 | . . 1 . . 1 . Operator 4 | . 1 . . . 2 1 Watcher 6 | . . . . . 5 1 Swarmer 9 | . 5 . . . . 4 Grunt 31 | 1 8 . . . 12 10 Brawler 2 | . . . . . 1 1 Duelist 2 | . . . . . 1 1 Sentry 11 | . . . . . 9 2 Demolisher 1 | . . 1 . . . . Hunter 3 | . . . . . 3 . Programmer 2 | . . . . . . 2 Assembled 2 | . . 2 . . . . Best Kill Streak 7 | 1 7 2 . . 4 4 Combat Bots Only 7 | 1 7 2 . . 3 4 Max Kills in Single Turn 2 | 1 2 2 . . 1 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 2 2 . . 1 . Melee 1 | . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 6388 | 10 382 478 712 . 2190 2616 Core 1492 | . 30 161 295 . 299 707 Absorbed by Shields 78 | . 78 . . . . . Core Remaining (%) 48 | 100 . 23 . 26 45 . Volleys Fired 145 | 3 57 10 7 . 65 3 Largest 3 | 2 2 2 1 . 3 3 Hottest 145 | 60 100 80 33 . 145 75 Shots Fired 257 | 6 85 17 7 . 134 8 Gun 225 | 6 74 12 . . 125 8 Cannon 9 | . . . . . 9 . Launcher 23 | . 11 5 7 . . . Special . | . . . . . . . Kinetic 22 | 3 . . . . 11 8 Thermal 138 | . 51 12 . . 75 . Explosive 23 | . 11 5 7 . . . Electromagnetic 74 | 3 23 . . . 48 . Robot Hit Streak 21 | 1 12 2 1 . 21 11 Robot Miss Streak 5 | 2 5 4 2 . 4 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 339 | 2 39 6 9 . 168 115 Core Hits 115 | 3 27 10 1 . 52 22 Critical Hits 4 | . . . . . 4 . Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 2 | . . . . . 2 . Melee Attacks 215 | . . . 7 . 75 133 Impact 202 | . . . . . 75 127 Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 2 4 Combat Hostiles . | . . . . . . . Follow-up Attacks 45 | . . . . . 15 30 Damage Inflicted 9414 | 48 1119 206 54 . 3896 4091 Guns 2032 | 48 566 23 . . 1303 92 Cannons 174 | . . . . . 174 . Explosions 889 | . 553 174 54 . 108 . Melee 6310 | . . . . . 2311 3999 Ramming 9 | . . 9 . . . . Kinetic 317 | 35 . . . . 190 92 Thermal 1008 | . 444 23 . . 541 . Explosive 738 | . 510 174 54 . . . Electromagnetic 1032 | 13 165 . . . 854 . Impact 6094 | . . . . . 2311 3783 Slashing 216 | . . . . . . 216 Piercing . | . . . . . . . Highest Corruption 23 | . 3 4 . . . 23 Average Corruption 11 | . 2 3 . . . 20 Corruption Purged . | . . . . . . . Effects 89 | . 6 12 . . . 71 Message Errors 16 | . 1 2 . . . 13 Matter Fused 14 | . 2 . . . . 12 Heat Flow Errors 8 | . 1 3 . . . 4 Energy Discharges 13 | . 1 4 . . . 8 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 4 | . . 2 . . . 2 Alerts 1 | . . . . . . 1 Misdirections 17 | . . . . . . 17 Targeting Errors 13 | . 1 1 . . . 11 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 898 | . 9 6 11 . 376 496 Projectiles . | . . . . . . . Explosions 26 | . 9 6 11 . . . Melee 872 | . . . . . 376 496 Knockbacks 18 | . . . . . 9 9 Impact 15 | . . . . . 6 9 Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 112 | . 18 2 34 . 58 . Shots 4 | . 1 . 1 . 2 . Rammed 1 | . . 1 . . . . Targets Rammed 5 | . . 5 . . . . Kicked 4 | . . 4 . . . . Crushed . | . . . . . . . Highest Temperature 376 | 6 376 247 4 . 338 223 Average Temperature 88 | 6 98 50 3 . 93 88 Received Heat Transfer 1948 | 6 162 40 171 . 792 777 Effects 6 | . 3 . . . 3 . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Interference 3 | . . . . . 3 . Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 25 | . . . . . 13 12 Impact Corruptions 48 | . . . . . 20 28 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . 1 . Heat Transferred 2789 | . 1234 62 . . 1493 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 406 | 25 406 90 30 11 319 243 Average Influence 124 | 3 186 37 11 11 160 125 Maximum Alert Level 2 | . 2 . . . 1 1 Low Security (%) 74 | . . . . . . . Level 1 25 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 5 . . . 4 4 Investigation 2 | . . . . . 1 1 Extermination 2 | . . . . . . 2 Reinforcement 9 | . 5 . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 8 | . 2 . 1 . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | 1 25 3 10 . 44 39 Peak Tracking Total 9 | 1 8 2 9 . 5 5 Tactical Retreats 18 | . 4 . 3 . 6 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 8 | . 2 . . . 1 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 3 | . 3 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 13 | . . . . . 8 5 Terminals 4 | . . . . . 4 . Fabricators 3 | . . . . . . 3 Repair Stations 4 | . . . . . 2 2 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 26 | . . . . . 13 13 Successful 17 | . . . . . 10 7 Failed 9 | . . . . . 3 6 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . . . 5 . Fabricators 8 | . . . . . . 8 Repair Stations 9 | . . . . . 4 5 Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . . 3 . Prototype ID Bank 2 | . . . . . 2 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 5 | . . . . . . 5 Load Schematic 3 | . . . . . . 3 Build 2 | . . . . . . 2 Repair Station Hacks 5 | . . . . . 3 2 Scan Component 2 | . . . . . 1 1 Repair 2 | . . . . . 1 1 Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . . . 3 5 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 3 | . . . . . . 3 Matter 336 | . . . . . . 336 Time 70 | . . . . . . 70 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired 2 | . . . . . 1 1 Time 82 | . . . . . 38 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat . | . . . . . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 2 | . . . 2 . . . parse_system 2 | . . . 2 . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 5515 | 84 574 869 187 32 1985 1784 Spaces Moved 3860 | 78 446 692 204 63 1171 1206 Core 441 | 17 6 . 176 63 19 160 Treads 379 | . . . 28 . 98 253 Legs 1605 | 6 115 692 . . 792 . Wheels 917 | 55 54 . . . 261 547 Hover 504 | . 271 . . . 1 232 Flight 14 | . . . . . . 14 Fastest Speed 50 | 50 56 120 50 50 50 50 Average Speed 105 | 76 79 120 72 50 117 104 Slowest Speed 600 | 120 250 120 200 50 190 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 53 96 33 17 71 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 4 | . 4 . . . . . Terrain Destroyed 153 | . 57 40 44 . 12 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 153 | . 57 40 44 . 12 . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 4834 | 94 583 712 230 62 1579 1574 Wait 325 | . 35 . 1 . 156 133 Move 3854 | 77 445 691 203 62 1170 1206 Hop . | . . . . . . . Pick Up 73 | 3 9 3 1 . 35 22 Fast Attach 72 | 7 9 . 6 . 23 27 Attach 34 | . 5 3 1 . 12 13 Detach 24 | 2 5 . 2 . 12 3 Swap 21 | . 5 . 1 . 13 2 Drop 80 | 2 13 . 1 . 35 29 Fire 145 | 3 57 10 7 . 65 3 Melee 158 | . . . 7 . 58 93 Ram . | . . . . . . . Kick 5 | . . 5 . . . . Crush . | . . . . . . . Escape Stasis 43 | . . . . . . 43 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 12) 220 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 378 | -10/Materials | Lost 3 parts (1n1u1w) 484 | -10/Materials | Destroyed 7 combat bots 643 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Entered Mines 665 | -10/Mines | Met a Derelict bent on vengeance 782 | -10/Mines | Discovered new exit (range 5) 890 | -10/Mines | Assembled infested the area 903 | -10/Mines | Learned Materials stockpile data 964 | -10/Mines | Core integrity fell below 50% 1007 | -10/Mines | Lost 6 parts (1p1n4w) 1059 | -10/Mines | Learned location of 1 exit from Materials 1528 | -10/Mines | Entered Materials 1528 | -9/Materials | Evolved 2 slots: Propulsion x2 1529 | -9/Materials | Identified exit to Mines 1642 | -9/Materials | Lost 6 parts (1p3n2w) 1683 | -9/Materials | Core integrity fell below 50% 1687 | -9/Materials | Discovered new exit (range 4) 1715 | -9/Materials | Entered Mines 1725 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1725 | -9/Mines | Discovered new exit (range 5) 1742 | -9/Mines | Learned location of Storage (-9) 1742 | -9/Mines | Discovered new exit (range 8) 1747 | -9/Mines | Entered Materials 1747 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2189 | -8/Materials | Repaired Carbon-fiber Leg 2429 | -8/Materials | Discovered new exit (range 19) 2588 | -8/Materials | Lost 6 parts (2n4w) 2938 | -8/Materials | Build established: Scavenger-Mutant 3483 | -8/Materials | Lost 3 parts (1p2n) 3556 | -8/Materials | Core integrity fell below 50% 3732 | -8/Materials | Entered Factory 3732 | -7/Factory | Evolved 2 slots: Utility x2 3849 | -7/Factory | Build established: Gladiator 4134 | -7/Factory | Fabricated Power Maul (x2) 4473 | -7/Factory | Lost 5 parts (1p1n2u1w) 4477 | -7/Factory | Build established: Mutant 4515 | -7/Factory | System corruption reached 10% 4550 | -7/Factory | Lost 8 parts (1p1n4u2w) 4687 | -7/Factory | Fabricated Imp. Melee Analysis Suite (x1) 4856 | -7/Factory | Core integrity fell below 50% 5089 | -7/Factory | Core integrity fell below 20% 5247 | -7/Factory | Repaired Power Maul? 5365 | -7/Factory | Discovered new exit (range 13) 5516 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05474_ Connecting with Fabricator... >>Load(Imp. Melee Analysis Suite) Uploading Imp. Melee Analysis Suite schematic... Loaded successfully: Imp. Melee Analysis Suite Rating: 4 Time: 42 Matter: 168 Initiate build sequence. 05474_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. 05475_ IKHRDR/NZ KGRVJNPZQRC1VTAEKX7O5JXKP 05493_ System corrupted: Arm. Wheel rejected. 05506_ Door malfunctions. 05509_ Power Maul follow-up attack on Y-54 Guardian. 05509_ Imp. Light Armor Plating destroyed. 05512_ System corrupted: Power Maul targeting data glitched. 05512_ Power Maul follow-up attack on Y-54 Guardian. 05515_ System corrupted: Matter fused (-10). 05516_ Arm. Wheel destroyed. 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""""""" !!#????????? | | ???????????????????? #????????? | | ???????????????????? #????????? | | ???????????????????????# #??????### | | ???????????????????????####+#######+########???# | | ??????????????????????????????????# #???# | | ??????????????????????????????????# = #???# | | ??????????????????????????????????# #???# | | ??????????????????????????????????# #???# | | ??????????????????????????????????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 225 Evasion (%) 53 Targeting Accuracy 8 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Melee Analysis Suite | -8/Materials | Scanalyzed Power Maul | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Power Maul | x2 | -7/Factory Imp. Melee Analysis Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Just What I Needed Made in Tau Ceti IV Novice Programmer Power Corrupts Universal Adapter Challenges ------------ None Game ------ Seed ShieldRegenerativeBuckler Manual? 0 Play Time 01:26:29 Cumulative 4.6 hours Start 2019.10.30 @ 17:42:13 End 2019.10.30 @ 19:54:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7094ee97-4480-48af-ac8d-53adecb135af