Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.25 @ 23:55:46 Player: gammafunk Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (297) 297 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 819 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Treading (157) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Advanced Treads High-capacity Storage Unit Signal Interpreter Medium Laser Small Laser Beamcaster Light Assault Rifle Light Cannon Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Advanced Treads Aluminum Leg High-capacity Storage Unit Signal Interpreter Medium Laser Small Laser Beamcaster Light Assault Rifle Light Cannon Grenade Launcher Scythe [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 9 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads 8 | 2 3 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device . | . . . Storage 4 | 2 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 2 | . . 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 27 | . 27 28 Storage 22 | . 24 14 Protection 5 | . 3 14 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 31 | 16 31 31 Greatest Support 42 | 40 40 42 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 9 15 Most Carried 15 | 4 13 15 Average Carried 9 | 2 8 14 Final Capacity 15 | 8 15 15 Final Carried 13 | 4 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 697 | 236 287 174 Remotely . | . . . Salvage Created 627 | 82 423 122 Parts 31 | 2 28 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 9 8 Guns 17 | . 9 8 Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 4 | . 3 1 Grunt 6 | . 6 . Assembled 7 | . . 7 Best Kill Streak 4 | 1 4 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1262 | . 541 721 Core 267 | . 79 188 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 85 | 5 49 31 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 170 | 10 98 62 Gun 170 | 10 98 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 170 | 10 98 62 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 4 11 14 Robot Miss Streak 10 | 2 10 4 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 98 | 8 51 39 Core Hits 43 | 2 26 15 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1082 | 84 591 407 Guns 1061 | 84 574 403 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 21 | . 17 4 Kinetic 1061 | 84 574 403 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 3 1 Targets Rammed 5 | . 4 1 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 50 | . 18 50 Average Temperature 15 | . 8 18 Received Heat Transfer 438 | . 258 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 182 | 5 182 65 Initial 3 | . 3 . Average 35 | 1 46 10 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 18 23 Peak Tracking Total 9 | . 4 9 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 10 | . 9 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 30 1 Successful 19 | . 18 1 Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 10 1 Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Locate Traps 3 | . 3 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 20 | . . 20 Total Damage 191 | . . 191 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2356 | 117 1672 567 Spaces Moved 1187 | 61 854 272 Core 7 | 7 . . Treads 1180 | 54 854 272 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 152 Average Speed 158 | 147 160 157 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 5 99 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1509 | 76 1073 360 Wait 181 | . 139 42 Move 1185 | 60 853 272 Hop . | . . . Pick Up 19 | 4 11 4 Fast Attach 11 | 7 4 . Attach 2 | . . 2 Detach . | . . . Swap 8 | . 5 3 Drop 13 | . 8 5 Fire 85 | 5 49 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 4 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 12) 599 | -10/Materials | Discovered new exit (range 14) 1032 | -10/Materials | Repaired Lgt. Treads 1059 | -10/Materials | Repaired Lgt. Treads 1087 | -10/Materials | Repaired Lgt. Assault Rifle 1368 | -10/Materials | Discovered new exit (range 13) 1518 | -10/Materials | Discovered new exit (range 5) 1790 | -10/Materials | Entered Mines 1792 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1867 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2069 | -10/Mines | Discovered new exit (range 10) 2070 | -10/Mines | Assembled infested the area 2075 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2186 | -10/Mines | Core integrity fell below 50% 2354 | -10/Mines | Core integrity fell below 20% 2357 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02180_ Destroyed Asb. F-torch. 02186_ as-31275 destroyed. 02187_ Acquired 17 matter. 02189_ Acquired 16 matter. 02190_ Acquired 10 matter. 02251_ as-00360 destroyed. 02253_ Ion Engine destroyed. 02257_ as-00334 destroyed. 02260_ Acquired 17 matter. 02264_ Acquired 13 matter. 02283_ Destroyed Asb. F-torch. 02286_ as-28968 destroyed. 02290_ Acquired 20 matter. 02348_ The unstable cave ceiling collapses. 02350_ U-05 Engineer builds a Wall. 02351_ Lgt. Armor Plating destroyed. 02352_ The unstable cave ceiling collapses. 02353_ Lgt. Ion Engine destroyed. 02353_ U-05 Engineer builds a Wall. 02355_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??#####????????????#####???#######??????? | | ??# #????#####?### ##?##" ""######??? | | ??# #??### # ! #?#"=!] ## ###? | | ??# #### %= ###" ! # ## | | ??# ## ## # ###|! =## # | | ??# =%% # ## ## ### | | ??# # ## X # | | ??# ##### ### ## | | ??# #????# @ ## ##### | | ??## ##????# ### ##??? | | ???# ??????# #?# ###? | | ???# ??????## ##?## ## | | ???# ???????## #??## ## # | | ???# ##??????## # ###??####### # | | ???# ### #u u##????????### | | ???##?# dd #??????????### | | ??????# ## # #??????????## | | ??????# ???# ?# ????????????### | | ?????# ?????# # #? ?????????????## | | ???? ???????# ### ? =% ????????????## | | ??# ?????????#=#??#?? = ???????????? | | ?????????????#=#????? ? ??????????? | | ?????????????#=#??????????? ???????????? | | ?????????????# #????????????#???????????? | | ?????????????# ##???????????????????????? | | ????????????## ##??????????????????????? | | ???????????## ##?????????????????????? | | ?????????### #?????????????????????? | | ?????????# #?????????????????????? | | ????????# ##?????????????????????? | | ??????# ##??????????????????????? | | ?????# ##???????????????????????? | | ?????# ## #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringCentriumGenerator Manual? 0 Play Time 00:13:00 Cumulative 305.2 hours Start 2022.01.25 @ 12:38:21 End 2022.01.25 @ 23:55:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 59 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bb02d81-e7f5-4145-80aa-e5d79bf1002c