Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.12 @ 18:54:34 Player: reason Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (193) 193 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1343 Bonus ------- None Cogmind --------- Core Integrity 389/400 Matter 285/300 Energy 16/100 System Corruption 0% Temperature Cool (167) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (8) ---- Light Treads Cooling System Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Medium Armor Plating Heavy Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Treads Small Storage Unit Large Storage Unit Medium Armor Plating Heavy Particle Gun Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 16 | 6 2 . 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 1 | . 1 . . Storage 3 | 1 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . . 1 1 Power 2 | . . 1 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 95 | . 89 98 98 Engine 11 | . 14 12 9 Leg 30 | . 28 28 33 Device 9 | . 4 14 11 Storage 12 | . 14 14 11 Processor 5 | . . . 11 Energy Gun 25 | . 28 28 22 Naked Turns . | . . . . Heaviest Build 18 | 13 18 18 18 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 6 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 5 7 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 340 | 213 57 10 60 Remotely . | . . . . Salvage Created 251 | . 133 . 118 Parts 12 | . 8 . 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 4 | . 2 . 2 Guns 3 | . 1 . 2 AOE 1 | . 1 . . Classes Destroyed 4 | . 2 . 2 Recycler 1 | . 1 . . Watcher 1 | . . . 1 Grunt 2 | . 2 . . Sentry 2 | . . . 2 Best Kill Streak 3 | . 3 . 2 Combat Bots Only 2 | . 2 . 1 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 352 | . 101 82 169 Core 24 | . 13 . 11 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 15 | . 6 . 9 Largest 2 | . 2 . 2 Hottest 110 | . 90 . 110 Shots Fired 30 | . 12 . 18 Gun 30 | . 12 . 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 24 | . 6 . 18 Explosive . | . . . . Electromagnetic 6 | . 6 . . Robot Hit Streak 18 | . 5 . 18 Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 27 | . 9 . 18 Core Hits 10 | . 6 . 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 546 | . 208 . 338 Guns 452 | . 114 . 338 Cannons . | . . . . Explosions 94 | . 94 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 470 | . 132 . 338 Explosive . | . . . . Electromagnetic 76 | . 76 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . 213 . 167 Average Temperature 91 | . 109 . 75 Received Heat Transfer 93 | . 33 . 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 827 | . 161 . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 97 | . 60 23 97 Initial 23 | . . 23 4 Average 29 | . 21 22 45 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 4 2 5 Peak Tracking Total 3 | . 3 2 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 . 4 Successful 2 | . 1 . 1 Failed 8 | . 5 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 10 | . 6 . 4 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 691 | 73 207 124 287 Spaces Moved 480 | 51 145 103 181 Core 13 | 13 . . . Treads . | . . . . Legs 467 | 38 145 103 181 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 102 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 28 22 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 7 | . 7 . . Melee . | . . . . Projectile . | . . . . AOE 7 | . 7 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 577 | 72 166 104 235 Wait 26 | 4 5 . 17 Move 477 | 50 144 102 181 Hop . | . . . . Pick Up 31 | 11 7 1 12 Fast Attach . | . . . . Attach 10 | 6 1 . 3 Detach . | . . . . Swap 6 | . 1 . 5 Drop 12 | 1 2 1 8 Fire 15 | . 6 . 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 8) 281 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 358 | -10/Mines | Assembled infested the area 401 | -10/Mines | Discovered new exit (range 5) 405 | -10/Mines | Entered Materials 405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 692 | -9/Materials | Self-destructed Last Messages --------------- 00496_ W-16 Scout destroyed. 00501_ Acquired 14 matter. 00503_ Acquired Signal Interpreter. 00510_ Y-45 Defender destroyed. 00513_ Acquired 46 matter. 00516_ Discarded Signal Interpreter. 00517_ Acquired Heat Sink. 00525_ Dropped Grenade Launcher. 00526_ Acquired Rocket Launcher. 00529_ Connecting with Terminal... 00574_ Dropped Heat Sink. 00574_ Acquired Cooling System. 00635_ Dropped Sml. Storage Unit. 00636_ Acquired Med. Storage Unit. 00638_ Dropped Med. Storage Unit. 00643_ Acquired Med. Storage Unit. 00678_ Lgt. Ion Engine destroyed. 00680_ Destroyed Heat Sink. 00683_ Beam Rifle melted. 00683_ Y-45 Defender destroyed. 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