Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 21:41:18 Player: sve9 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (1561) 1561 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 4738 Bonus ------- Follower Combat Kills 152 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 70/100 System Corruption 0% Temperature Cool (11) Movement Flying (32) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (8) ---- Micro Nuclear Core Micro Nuclear Core Gravmag System Hacking Suite Hacking Suite Authchip [Propulsion] Authchip [Device] Enhanced Autogun Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Hover Unit Hover Unit Airjet Gravmag System > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- Autogun Heavy Hammer > --- INVENTORY -------- Light Ion Engine Transmission Jammer Hacking Suite Authchip [Propulsion] Authchip [Device] Improved EM Shotgun Autogun Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 60 | 5 3 . 23 8 . . 21 Power 10 | 1 1 . 4 2 . . 2 Engine 9 | 1 1 . 4 2 . . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 19 | . . . 6 3 . . 10 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 6 | . . . 6 . . . . Hover 6 | . . . . 3 . . 3 Flight 7 | . . . . . . . 7 Utility 16 | 2 . . 7 2 . . 5 Device 5 | 1 . . 1 1 . . 2 Storage 2 | 1 . . 1 . . . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 7 | . . . 5 1 . . 1 Artifact . | . . . . . . . . Weapon 15 | 2 2 . 6 1 . . 4 Energy Gun 5 | 1 1 . 3 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 1 . 2 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 14 | . 3 . 4 . . . 7 Power 2 | . 1 . 1 . . . . Propulsion 3 | . . . . . . . 3 Utility 4 | . . . 2 . . . 2 Weapon 5 | . 2 . 1 . . . 2 Highest Loss Streak 6 | . 2 . 3 . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 70 71 87 99 100 100 89 Engine 10 | . 13 14 11 11 11 11 4 Wheel 7 | . . . 21 15 . . . Hover 10 | . . . . 17 33 33 29 Device 10 | . 14 14 8 11 11 11 7 Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . . . . . . . 9 Protection 7 | . . . 13 10 11 11 7 Energy Gun 9 | . 14 14 6 11 11 11 . Ballistic Gun 12 | . 13 14 15 11 11 11 7 Impact Weapon 1 | . . . . . . . 7 Peak Build Rating 25 | 5 5 5 16 18 17 17 25 Average Rating 12 | 4 4 5 12 16 17 17 22 On Entrance 10 | . 5 5 5 16 17 17 17 Naked Turns . | . . . . . . . . Heaviest Build 28 | 13 13 11 28 26 18 18 26 Greatest Support 38 | 3 3 3 38 32 21 21 29 Greatest Overweight (x) 5 | 4 4 3 5 . . . 4 Average Overweight (x) . | 3 3 3 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 3 8 7 8 8 8 8 8 Average Carried 7 | 1 6 6 7 7 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 3 6 7 8 8 8 8 8 Class Distribution -------------------- 52% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1214 | 245 90 3 553 171 . 3 149 Remotely . | . . . . . . . . Salvage Created 3234 | 38 473 . 1302 986 . 34 401 Parts 181 | 7 31 . 91 29 . 1 22 Haulers Intercepted 7 | . 1 . 4 . . . 2 Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 6 . 20 2 . 2 8 Melee 3 | . . . . . . . 3 Guns 28 | . 6 . 18 2 . 2 . AOE 6 | . . . 2 . . . 4 Classes Destroyed 10 | 1 5 . 2 . . . 2 Worker 7 | . 2 . 2 2 . . 1 Builder 4 | . . . . . . . 4 Tunneler 5 | 2 . . 3 . . . . Hauler 7 | . 1 . 4 . . . 2 Recycler 15 | . 1 . 2 12 . . . Watcher 9 | . 3 . 4 . . . 2 Swarmer 11 | . . . 4 2 . 2 3 Grunt 18 | . 6 . 9 . . . 3 Duelist 1 | . . . . . . . 1 Sentry 8 | . . . 7 . . . 1 Best Kill Streak 8 | 1 4 . 4 2 . 2 8 Combat Bots Only 5 | . 2 . 4 2 . 2 5 Max Kills in Single Turn 5 | 1 2 . 1 1 . 1 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 257 | . 34 8 76 9 . 4 126 Missed 84 | . 4 3 22 3 . 2 50 Damage Taken 2769 | . 397 67 853 138 . 14 1300 Core 861 | . 113 15 141 40 . . 552 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . 48 . . . 54 . Volleys Fired 165 | 2 29 3 83 43 . 3 2 Largest 2 | 2 2 2 2 2 . 2 1 Hottest 115 | 60 60 60 115 68 . 65 30 Shots Fired 300 | 4 55 6 152 75 . 6 2 Gun 295 | 4 55 6 149 75 . 6 . Cannon . | . . . . . . . . Launcher 5 | . . . 3 . . . 2 Special . | . . . . . . . . Kinetic 184 | 2 26 3 107 43 . 3 . Thermal 16 | . 3 3 10 . . . . Explosive 5 | . . . 3 . . . 2 Electromagnetic 95 | 2 26 . 32 32 . 3 . Robot Hit Streak 15 | 2 14 3 15 8 . 6 3 Robot Miss Streak 5 | 1 2 1 5 2 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 238 | 2 41 4 95 61 . 4 31 Core Hits 127 | 2 19 1 57 29 . 2 17 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 4 | . 1 . . . . . 3 Corrupt 1 | . 1 . . . . . . Smash 3 | . . . . . . . 3 Melee Attacks 69 | . . . . . . . 69 Impact 69 | . . . . . . . 69 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5165 | 26 686 35 1798 905 . 46 1669 Guns 2898 | 26 564 35 1468 759 . 46 . Cannons . | . . . . . . . . Explosions 1051 | . 122 . 330 146 . . 453 Melee 1216 | . . . . . . . 1216 Ramming . | . . . . . . . . Kinetic 1486 | 14 170 25 922 348 . 7 . Thermal 491 | . 155 10 180 146 . . . Explosive 677 | . . . 224 . . . 453 Electromagnetic 1295 | 12 361 . 472 411 . 39 . Impact 1216 | . . . . . . . 1216 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 348 | . . . 31 5 . . 312 Projectiles . | . . . . . . . . Explosions 51 | . . . 31 5 . . 15 Melee 297 | . . . . . . . 297 Knockbacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 255 | . 13 . 72 75 . . 95 Shots 7 | . 1 . 2 2 . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 185 | . 167 53 185 84 . 87 18 Average Temperature 37 | . 78 25 33 24 . 41 12 Received Heat Transfer 1002 | . 210 39 297 6 . . 450 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 6 | . 1 . . . . . 5 Impact Corruptions 12 | . . . . . . . 12 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 699 | . 225 25 299 150 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 2 . 3 4 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 509 | 10 93 72 341 120 . 65 509 Initial 42 | . 6 16 . 42 . . 25 Average 60 | 3 29 28 97 39 . 42 111 Maximum Alert Level 2 | . . . 1 . . . 2 Low Security (%) 97 | 100 100 100 91 100 . 100 95 Level 1 2 | . . . 8 . . . 2 Level 2 . | . . . . . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 1 1 . . 5 Investigation 2 | . . . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 11 3 27 6 . 4 53 Peak Tracking Total 15 | . 2 2 6 3 . 3 15 Tactical Retreats 12 | . . . . . . 1 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . . . 1 . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 21 | . 6 . 7 2 1 . 5 Terminals 16 | . 5 . 6 1 . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 94 | . 29 . 25 2 23 . 15 Successful 68 | . 20 . 14 2 23 . 9 Failed 25 | . 8 . 11 . . . 6 Catastrophic . | . . . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 37 | . 15 . 12 . . . 10 Terminals 65 | . 26 . 24 1 . . 14 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 3 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 50 | . 11 . 10 2 23 . 4 Record 23 | . . . . . 23 . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 5 | . 2 . 2 . . . 1 Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 Unreport Threat 3 | . 1 . 1 . . . 1 Locate Traps 2 | . 1 . 1 . . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 2 | . . . 2 . . . . Registered Components 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 8 | . 3 . 3 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 8 . 3 . . . 5 Terminals 16 | . 8 . 3 . . . 5 Track 1 | . . . . . . . 1 Botnet 10 | . 3 . 3 . . . 4 Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 . 7 . . . 5 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 2 . 1 . . . Largest Group 2 | . . 2 2 1 . . . Highest-Rated Group 43 | . . 43 43 31 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . 15 9 3 . . . Total Damage 371 | . . 271 59 41 . . . Kills 6 | . . 4 . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6148 | 146 1159 959 1373 1102 241 154 1014 Spaces Moved 4692 | 65 419 466 808 1236 464 278 956 Core 1140 | 65 419 466 134 . . . 56 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1054 | . . . 674 380 . . . Hover 2312 | . . . . 856 464 278 714 Flight 186 | . . . . . . . 186 Fastest Speed 29 | 50 200 200 83 52 52 52 29 Average Speed 99 | 200 249 200 119 61 52 52 48 Slowest Speed 300 | 250 250 200 300 83 52 52 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 5 72 98 71 97 78 70 67 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . . 1 . . Known Exits Taken 3 | . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . Scrap Searched 5 | . . 2 . 2 . 1 . Spaces Dug 29 | . . . . . . . 29 Terrain Destroyed 88 | . 5 . 30 14 . . 39 Melee 29 | . . . . . . . 29 Projectile 1 | . . . 1 . . . . AOE 58 | . 5 . 29 14 . . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5741 | 76 482 488 1065 1508 463 281 1378 Wait 695 | 2 22 19 119 212 . 1 320 Move 4670 | 64 418 465 807 1235 463 277 941 Hop 7 | . . . . . . . 7 Pick Up 32 | 3 8 1 12 3 . . 5 Fast Attach 28 | 5 . . 9 2 . . 12 Attach 15 | . 3 . 6 3 . . 3 Detach 5 | . . . 2 . . . 3 Swap 17 | . . . 8 3 . . 6 Drop 38 | . 2 . 19 7 . . 10 Fire 165 | 2 29 3 83 43 . 3 2 Melee 69 | . . . . . . . 69 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 14) 694 | -10/Materials | Central database locked down 714 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Learned location of Mines (-9) 940 | -10/Materials | Learned location of 1 exit from Storage 1083 | -10/Materials | Identified exit to Materials 1120 | -10/Materials | Learned location of 2 exits from Mines 1306 | -10/Materials | Entered Mines 1307 | -10/Mines | Identified exit to Subcaves 1633 | -10/Mines | Core integrity fell below 50% 2265 | -10/Mines | Entered Materials 2265 | -9/Materials | Accompanied by 2 allies 2265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2266 | -9/Materials | Identified exit to Materials 2270 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2410 | -9/Materials | Lost 3 parts (1p1u1w) 2649 | -9/Materials | Build established: Scavenger-Mutant 2676 | -9/Materials | Discovered new exit (range 17) 3030 | -9/Materials | Discovered new exit (range 16) 3638 | -9/Materials | Entered Mines 3640 | -9/Mines | Identified exit to Exiles 3741 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3771 | -9/Mines | Assembled infested the area 3915 | -9/Mines | Met 8R-AWN 4085 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4096 | -9/Mines | Received a Mining Laser from a helpful Derelict 4097 | -9/Mines | Learned Materials security intel 4161 | -9/Mines | Met a Derelict shopkeep closing up shop 4740 | -9/Mines | Entered Exiles 4752 | -9/Exiles | Welcomed by 8R-AWN 4761 | -9/Exiles | Met EX-HEX 4782 | -9/Exiles | Met EX-DEC 4786 | -9/Exiles | Learned location of Zion (-7) 4805 | -9/Exiles | Discovered new exit (range 14) 4887 | -9/Exiles | Visited The Gauntlet 4981 | -9/Exiles | Entered Mines 5135 | -8/Mines | Entered Materials 5135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5136 | -8/Materials | Identified exit to Storage 5364 | -8/Materials | Discovered new exit (range 9) 5481 | -8/Materials | Build established: Mutant 6006 | -8/Materials | Core integrity fell below 50% 6029 | -8/Materials | Lost 6 parts (2n2u2w) 6088 | -8/Materials | Core integrity fell below 20% 6149 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06101_ Faulty Aerolev Unit severed. 06101_ Imp. VTOL Module severed. 06102_ Acquired Imp. VTOL Module. 06106_ Triggered Blade Trap. 06106_ Massive razor-sharp blades shoot up from within the floor. 06106_ Imp. VTOL Module severed. 06106_ Acquired Imp. VTOL Module. 06107_ U-05 Engineer lays Concrete. 06108_ Acquired Imp. VTOL Module. 06108_ U-05 Engineer lays Concrete. 06113_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06116_ Acquired Hpw. Shotgun. 06118_ O-16 Technician uses terminal to summon reinforcements. 06118_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 06118_ O-16 Technician locks terminal. 06125_ Acquired Adv. Visual Processing Unit. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????? ??#?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ??????????????????????????"" #?????##??????????? | | ??????????????????????????"" #???? ???????????? | | ??#######?????????????????"" #?? #????????????? | | ??# #????????????????? ?? ##???????????? | | ??# ##################+### #???????????? | | ??# #???????????? | | ??# ############### kg #???????????? | | ??# ## #??# g #???????????? | | ??## ### """ """ #??# #### #???????????? | | #### #?# """ """ #??# #?????####???????????? | | # #?# """ """ #??# #????????????????????? | | T" + #?# #??# #????????????????????? | | "" # #?# #??# @#????????????????????? | | # #?# [#??#t #????????????????????? | | #### ### #??# w##???????????????????? | | ??# ########+##### #####???????????????? | | ??# T ???????????????? | | "" ???????????? | | ### ! ???????????? | | ??# ####### #### rho #####???????????????? | | ??############# #??###/###???????????????????? | | ?????# ## #???? T???????????????????? | | ?????# """ ## #??? ??????????????????? | | ?????# ""R" # #??? #?????????????????? | | ?????# "" "% # #?? ????????????????????? | | ?????# [%## ##?""" ""????????????????????? | | ?###?#####+###! # """ """???????????????????? | | ####### =%%==*= # """ """ #?????????????????? | | %|*%! + #?????????????????? | | % * ##########??????????????????? | | #### #???????????????????????????? | | ####### ######+###???????????????????????????? | | ??????# # #?????????????????????????????? | | ??????# + """ =#?????????????????????????????? | | ??????# # """= #?????????????????????????????? | | ??????# # """ #?????????????????????????????? | | ??????# # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthMicroChip Manual? 0 Play Time 00:57:46 Cumulative 76.8 hours Start 2024.12.14 @ 20:44:23 End 2024.12.14 @ 21:41:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d6362923-6f88-4ddf-9b55-3e1ed643c452