Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 13:14:06 Player: Anonymous like entropy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2825) 2825 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 7143 Bonus ------- High Alert Combat Kills 28 Entered DSFs 500 Cogmind --------- Core Integrity 384/850 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser > --- INVENTORY -------- (None) [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Slots Evolved 8 | . . . 4 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 6 | . . . 3 2 1 . Weapon . | . . . . . . . Parts Attached 87 | 6 20 4 38 15 3 1 Power 15 | 1 3 2 6 3 . . Engine 8 | 1 3 2 2 . . . Core 7 | . . . 4 3 . . Reactor . | . . . . . . . Propulsion 29 | 2 8 . 14 4 1 . Treads . | . . . . . . . Leg 27 | 2 8 . 14 3 . . Wheel 2 | . . . . 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 5 . 10 3 1 . Device 6 | . 2 . 4 . . . Storage 1 | 1 . . . . . . Processor 9 | . 2 . 4 3 . . Hackware . | . . . . . . . Protection 4 | . 1 . 2 . 1 . Artifact . | . . . . . . . Weapon 23 | 2 4 2 8 5 1 1 Energy Gun 12 | . 1 . 6 4 1 . Energy Cannon 3 | . 2 1 . . . . Ballistic Gun 5 | 2 1 . 2 . . . Ballistic Cannon 2 | . . 1 . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 . 4 1 . . Parts Lost 20 | . . . 11 1 . 8 Power 3 | . . . 1 1 . 1 Propulsion 6 | . . . 4 . . 2 Utility 6 | . . . 4 . . 2 Weapon 5 | . . . 2 . . 3 Highest Loss Streak 7 | . . . 5 1 . 7 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 4 5 4 3 1 . Power . | . . . . . . . Propulsion 1 | . . 2 1 1 . . Utility 1 | . 1 2 . . . . Weapon 1 | . 1 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 7 | . 5 . 1 1 . . Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 3 | . 2 . 1 . . . Weapon 3 | . 2 . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 97 91 92 90 83 62 Engine 6 | . 13 6 2 . . . Core 2 | . . . 4 6 6 3 Leg 24 | . 28 28 26 12 2 . Device 5 | . 7 . 5 6 . . Storage 1 | . 4 . . . . . Processor 26 | . 8 28 32 44 46 39 Protection 2 | . 5 . 3 . 4 2 Energy Gun 8 | . 7 . 12 14 11 6 Energy Cannon 8 | . 8 24 1 . . . Ballistic Gun 4 | . 12 . 1 . . . Ballistic Cannon 1 | . . 3 2 . . . Peak Build Rating 57 | 6 16 17 36 48 57 57 Average Rating 22 | 3 9 15 29 41 55 35 On Entrance 24 | . 6 16 14 33 48 57 Avg Prop Armor Cover (%) 7 | . . . 7 . . . Naked Turns . | . . . . . . . Heaviest Build 22 | 12 12 13 22 16 21 20 Greatest Support 56 | 20 26 26 45 45 56 56 Greatest Overweight (x) 4 | . . . . 4 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 1 Average Carried 4 | 1 4 4 4 4 . . Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 1 . Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Matter Collected 1412 | 216 405 65 493 218 . 15 Remotely 48 | . 48 . . . . . Salvage Created 3286 | . 667 292 1657 484 . 186 Parts 200 | . 55 26 73 37 . 9 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Combat Hostiles Destroyed 66 | . 16 8 32 7 . 3 Melee 3 | . . . . . . 3 Guns 48 | . 11 . 30 7 . . Cannons 12 | . 3 8 1 . . . AOE 2 | . 2 . . . . . Classes Destroyed 12 | . 6 1 4 1 . . Worker 2 | . 1 . . 1 . . Hauler 2 | . . . 2 . . . Recycler 2 | . 1 . 1 . . . Operator 1 | . 1 . . . . . Watcher 9 | . 3 . 3 3 . . Swarmer 15 | . 6 3 6 . . . Grunt 25 | . 10 . 11 4 . . Sentry 8 | . . . 7 . . 1 Specialist 7 | . . . 6 . . 1 Hunter 4 | . . . 2 1 . 1 Programmer 2 | . . . . 2 . . Subdweller 5 | . . 5 . . . . Best Kill Streak 8 | . 3 3 8 3 . 2 Combat Bots Only 7 | . 3 3 7 3 . 2 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Hostile Shots Fired 488 | . 81 32 242 23 . 110 Missed 150 | . 17 12 80 6 . 35 Hits 338 | . 64 20 162 17 . 75 Projectile 338 | . 64 20 162 17 . 75 Critical Strikes 11 | . 3 1 4 1 . 2 Damage Taken 5239 | . 776 318 2469 305 . 1371 Core 1173 | . 130 64 450 63 . 466 Absorbed by Shields . | . . . . . . . Redirected to Shielding 27 | . 27 . . . . . Regen/Repaired (Parts) 83 | . . . 83 . . . Core Remaining (%) 57 | 100 . 22 18 91 . . Volleys Fired 220 | . 67 27 95 25 . 6 Largest 2 | . 2 2 2 2 . 2 Hottest 154 | . 136 136 122 138 . 154 Shots Fired 431 | . 134 54 184 48 . 11 Gun 333 | . 105 . 169 48 . 11 Cannon 98 | . 29 54 15 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 112 | . 78 5 29 . . . Thermal 311 | . 56 49 155 41 . 10 Explosive . | . . . . . . . Electromagnetic 8 | . . . . 7 . 1 Robot Hit Streak 30 | . 12 30 26 11 . 15 Robot Miss Streak 5 | . 5 2 3 3 . . Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 . 7 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 307 | . 66 39 148 36 . 18 Core Hits 145 | . 36 12 68 23 . 6 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 22 | . 2 . 12 5 . 3 Burn 17 | . 2 . 11 4 . . Destroy 1 | . . . 1 . . . Corrupt 1 | . . . . 1 . . Smash 3 | . . . . . . 3 Melee Attacks 9 | . . . . . . 9 Impact 9 | . . . . . . 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5668 | 4 984 778 2690 718 . 494 Guns 3956 | . 676 . 2389 687 . 204 Cannons 1128 | . 121 778 229 . . . Explosions 149 | . 149 . . . . . Melee 290 | . . . . . . 290 Ramming 145 | 4 38 . 72 31 . . Kinetic 927 | . 524 . 403 . . . Thermal 4038 | . 273 778 2215 588 . 184 Explosive 149 | . 149 . . . . . Electromagnetic 119 | . . . . 99 . 20 Impact 290 | . . . . . . 290 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 . 2 . . Average Corruption 1 | . 1 1 . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 9 6 . 1 . . Message Errors 4 | . 2 1 . 1 . . Matter Fused 2 | . 1 1 . . . . Heat Flow Errors 3 | . 1 2 . . . . Energy Discharges 2 | . 1 1 . . . . Data Loss (minor) 2 | . 2 . . . . . Misfires 1 | . 1 . . . . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 41 | . . . 18 . . 23 Projectiles 18 | . . . 18 . . . Explosions . | . . . . . . . Melee 23 | . . . . . . 23 Knockbacks 4 | . 1 . 1 1 . 1 Impact 3 | . 1 . . 1 . 1 Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 58 | . 58 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed 26 | 1 8 . 13 4 . . Kicked 26 | 1 8 . 13 4 . . Crushed . | . . . . . . . Highest Temperature 485 | . 358 170 485 153 . 46 Average Temperature 80 | . 81 58 100 37 . 16 Received Heat Transfer 1074 | . 378 42 531 63 . 60 Effects 5 | . 1 . 4 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 2 | . 1 . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 17 | . 1 . 13 3 . . Heat Transferred 9661 | . 814 1406 5587 1406 . 448 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 80 | 100 100 . 46 97 100 100 Level 1 14 | . . . 40 2 . . Level 2 4 | . . . 13 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 458 | . 138 . 458 204 40 75 Initial 204 | . . . 11 204 40 14 Average 121 | . 54 . 202 140 32 26 Influence Increases 1827 | . 504 70 960 208 . 85 Destroy 0b10 Robot/C 1220 | . 320 60 640 140 . 60 Destroy 0b10 Robot/NC 80 | . 30 . 30 20 . . Destroy Leader 332 | . 86 10 180 46 . 10 Successful Hack 32 | . 16 . 16 . . . Disable Machine 30 | . 30 . . . . . Destroy Structure 28 | . 22 . 4 2 . . Lose Combat Pursuer 105 | . . . 90 . . 15 Influence Decreases 1752 | . 416 136 532 574 64 30 Entered New Map 350 | . . 43 11 246 44 6 Time Decay 1258 | . 416 93 411 318 20 . Lost Part 144 | . . . 110 10 . 24 Squads Dispatched 23 | . 7 . 9 4 1 2 Investigation 5 | . 4 . . . 1 . Extermination 2 | . . . . 2 . . Reinforcement 12 | . 3 . 5 2 . 2 Assault 1 | . . . 1 . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 24 8 45 16 . 5 Peak Tracking Total 5 | . 4 3 5 4 . 4 Tactical Retreats 5 | . . . 4 . . 1 Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Traps Triggered 4 | . 3 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Disabled 2 | . 2 . . . . . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Accessed 14 | . 5 3 4 . 2 . Terminals 8 | . 4 . 2 . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 17 8 19 . 4 . Successful 34 | . 9 8 15 . 2 . Failed 14 | . 8 . 4 . 2 . Catastrophic 5 | . 4 . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 31 | . 14 . 13 . 4 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 28 | . 7 8 11 . 2 . Record 15 | . 3 6 5 . 1 . Prototype ID Bank 2 | . . . 2 . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 4 | . 3 . 1 . . . Investigation Status 2 | . . . 2 . . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 . 3 . 1 . Full Trace Events 7 | . 5 . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 1 | . . . 1 . . . Time 60 | . . . 60 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Active Infowar (turns) 753 | . 693 . 60 . . . Optics 60 | . . . 60 . . . Sensors 693 | . 693 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Turns Passed 4633 | 65 1457 972 1287 702 45 105 Spaces Moved 2989 | 46 923 730 679 534 37 40 Core 24 | 7 . . . 6 . 11 Treads . | . . . . . . . Legs 2739 | 39 923 730 679 368 . . Wheels 226 | . . . . 160 37 29 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 97 100 100 50 Average Speed 114 | 109 120 120 110 105 100 86 Slowest Speed 250 | 120 120 120 120 250 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 92 45 52 17 . 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . 24 1 2 . . . Melee . | . . . . . . . Projectile 3 | . . 1 2 . . . AOE 24 | . 24 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Total 3779 | 60 1154 774 1034 628 46 83 Wait 245 | . 73 . 133 14 . 25 Move 2983 | 45 922 729 678 533 36 40 Hop . | . . . . . . . Pick Up 104 | 8 31 6 40 16 2 1 Fast Attach 3 | . . . 2 1 . . Attach 51 | 6 9 2 21 7 4 2 Detach 15 | . 6 . 5 4 . . Swap 46 | . 12 2 22 10 . . Drop 76 | . 26 7 25 14 4 . Fire 220 | . 67 27 95 25 . 6 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick 26 | 1 8 . 13 4 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 14) 696 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 7) 751 | -10/Materials | Discovered new exit (range 11) 805 | -10/Materials | Discovered new exit (range 15) 1471 | -10/Materials | Core integrity fell below 50% 1523 | -10/Materials | Entered Subcaves 1524 | -10/Subcaves | Approached by a straggling Scientist 2200 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2220 | -10/Subcaves | Learned Materials terminal intel 2226 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2264 | -10/Subcaves | Visited Clippyterm 2267 | -10/Subcaves | Learned location of Deep Caves (-6) 2267 | -10/Subcaves | Learned Research machine intel 2420 | -10/Subcaves | Released subatomizers from SUBCON Basin 2470 | -10/Subcaves | Discovered new exit (range 12) 2495 | -10/Subcaves | Entered Materials 2495 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2496 | -8/Materials | Loaded intel: 10 terminal locations 2923 | -8/Materials | Destroyed 7 combat bots 3173 | -8/Materials | Repaired Prc. Beam Rifle 3414 | -8/Materials | Garrison activated, responded to threat 3514 | -8/Materials | Core integrity fell below 50% 3566 | -8/Materials | Lost 5 parts (1p1n1u2w) 3695 | -8/Materials | First assault squad dispatched 3746 | -8/Materials | Core integrity fell below 20% 3765 | -8/Materials | Discovered new exit (range 16) 3782 | -8/Materials | Entered Factory 3782 | -7/Factory | Evolved 2 slots: Utility x2 3885 | -7/Factory | Build established: Scavenger-Mutant 4203 | -7/Factory | Allied Derelicts emerged from ambush trap array 4422 | -7/Factory | Discovered new exit (range 14) 4484 | -7/Factory | Entered another Factory area 4484 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4528 | -6/Factory | Identified exit to DSF 4529 | -6/Factory | Entered DSF 4568 | -6/DSF | Additional patrols routed to DSF 4613 | -6/DSF | Lost 7 parts (1p2n1u3w) 4627 | -6/DSF | Core integrity fell below 50% 4634 | -6/DSF | Self-destructed Last Messages --------------- Y-54 Guardian destroyed. Penetrated by Slug. Knocked back. Acquired 4 matter. Slug penetrates Wall. Penetrated by Slug. Imp. Targeting Computer destroyed. H-66 Slayer suffers critical hit (Smash). Destroyed Flexi-carbon Leg. H-66 Slayer system corrupted by crushing effect. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. H-66 Slayer knocked back. Slug penetrates Wall. Penetrated by Slug. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. H-66 Slayer suffers critical hit (Smash). H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????# ?????????? | | ???????????????????????????? ?????????? | | ???????????????H???????????? ????????? | | ???????????????????????????? ????????? | | ?????????????? ???????????# !????????? | | ?????????????# ???????????# !????????? | | ????????????## ??????????## ##???????? | | ???????????#!! ???????????/ /????????? | | ???????????#!! ???????????/ /????????? | | ????????????!! ???????????/ /????????? | | ???????????### "????????### ##???????? | | ???????????#]] **????????// /#???????? | | ???????????#]] **#????????/ /#???????? | | ???????##???]] **"#######?# #????????? | | ????#??# ???# ##"///#//### ###??????? | | ???##//# ### ###///#//## ""###????? | | ??? A [%=%@ [! %%%%%%#???? | | ???? c % !%=!!%%= ""##"#???? | | ???????????# #///# /##"""""#??????? | | ???????????# ######%##%""""#??????? | | ???????????#########????#####"####??????? | | ????????????????????????????#"#?????????? | | ????????????????????????????#""?????????? | | ?????????????????????????????##?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 26 Target Analysis 6 Core Analysis 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Prc. Beam Rifle | 24% | -8/Materials Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Spot Them First Challenges ------------ None Game ------ Seed MiniGatlingMicrothruster Manual? 0 Play Time 01:01:04 Cumulative 15.5 hours Start 2026.09.06 @ 12:13:39 End 2026.09.06 @ 13:14:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 14 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea805ca5-8568-4657-a26e-e3af0b08ef67