Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 15:54:06 Player: Sir Cheese Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (33) 165 Value Destroyed (1241) 1241 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1491) 1491 TOTAL SCORE: 9677 Bonus ------- Follower Combat Kills 201 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/1450 Matter 145/300 Energy 80/100 System Corruption 6% Temperature Cool (0) Movement Flying (45) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (10) ----- Advanced Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Vibroblade > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Nova Cannon Advanced Datajack Nanosword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- Experimental Cooling System Advanced Gravity Neutralizer Experimental Melee Analysis Suite Experimental Target Analyzer Advanced Reaction Control System Improved Cloaking Device Advanced Shield Generator Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Light Antimatter Cannon Advanced Datajack Nanosword > --- INVENTORY -------- Cooled Impulse Thruster Cooled Impulse Thruster Advanced Terrain Scan Processor Vibroblade [Rating: 184] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Antigrav System Flight Unit Impulse Thruster Array Utility Light Armor Plating Device Improved Cloaking Device Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware System Shield Protection Light Armor Plating Weapon Makeshift Hammer Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Antimatter Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Nanosword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Slots Evolved 16 | . . . . 8 2 2 2 . 2 . . Power 2 | . . . . 1 . . . . 1 . . Propulsion 5 | . . . . 2 . 1 1 . 1 . . Utility 8 | . . . . 4 2 1 1 . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 138 | 6 2 4 3 17 18 12 4 41 11 13 7 Power 17 | 1 . . 1 3 1 2 . 3 2 2 2 Engine 6 | 1 . . 1 1 . 2 . . . . 1 Core 3 | . . . . 2 1 . . . . . . Reactor 8 | . . . . . . . . 3 2 2 1 Propulsion 44 | 2 . . 1 2 6 7 2 14 4 5 1 Treads 4 | 2 . . 1 . . 1 . . . . . Leg 3 | . . . . . 3 . . . . . . Wheel . | . . . . . . . . . . . . Hover 12 | . . . . 2 . 1 . 6 2 1 . Flight 25 | . . . . . 3 5 2 8 2 4 1 Utility 47 | 1 1 2 1 6 5 1 1 17 4 5 3 Device 26 | . 1 . . 3 2 1 1 12 3 1 2 Storage 2 | 1 . . 1 . . . . . . . . Processor 7 | . . . . 1 2 . . 2 . 1 1 Hackware 8 | . . . . 1 1 . . 2 1 3 . Protection 4 | . . 2 . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 1 2 . 6 6 2 1 7 1 1 1 Energy Gun 5 | . . . . 3 . . . 2 . . . Energy Cannon 2 | . . . . . 1 . . . . . 1 Ballistic Gun 8 | 2 . 1 . 3 1 . . . . 1 . Ballistic Cannon 3 | . . . . . . 2 . . 1 . . Launcher 3 | . . . . . 2 . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 3 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . Unidentified Prototypes 21 | . . . . . . . . 12 5 2 2 Parts Lost 49 | . . 2 . . 14 13 1 . 2 . 17 Power 8 | . . . . . 2 1 . . 1 . 4 Propulsion 16 | . . . . . 4 7 1 . . . 4 Utility 17 | . . 1 . . 4 3 . . 1 . 8 Weapon 8 | . . 1 . . 4 2 . . . . 1 Highest Loss Streak 13 | . . 2 . . 9 5 1 . 2 . 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 2 5 7 13 14 11 4 4 4 4 4 3 Power 1 | . 1 1 1 2 . . . . . . . Propulsion . | . . . 1 . . 1 . 1 2 . . Utility 3 | 1 2 3 4 5 4 1 . . 1 2 1 Weapon 3 | 1 2 2 4 3 4 1 2 2 . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . . 2 . 6 5 1 . 2 . 1 1 Power 2 | . . . . 1 1 . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . Utility 4 | . . . . 1 1 . . . . 1 1 Weapon 7 | . . 2 . 2 1 . . 2 . . . Tool/Special 3 | . . . . 1 2 . . . . . . Average Slot Usage (%) 84 | . 97 99 100 80 78 24 14 62 95 96 64 Engine 7 | . 14 14 14 3 . . 2 2 . . 1 Core 1 | . . . . 3 6 . . . . . . Reactor 1 | . . . . . . . . 5 10 12 5 Treads 14 | . 28 28 28 12 4 . . . . . . Hover 4 | . . . . 3 1 . . 16 28 24 . Flight 1 | . . . . . . 4 5 5 . 2 13 Device 8 | . 12 5 . 9 7 4 3 17 20 23 14 Storage 7 | . 14 14 14 6 4 . . . . . . Processor 3 | . . . . 5 14 9 . . 8 2 4 Hackware 4 | . . . . 5 8 2 . 1 12 16 14 Protection 6 | . . 8 14 6 3 . . . . . . Ballistic Gun 10 | . 26 20 14 12 6 . . . . . . Impact Weapon 5 | . . 7 14 4 . 1 . . . . . Slashing Weapon 1 | . . . . . 2 . . 3 4 4 3 Peak Build Rating 184 | 6 8 12 16 57 68 42 37 166 184 181 168 Average Rating 50 | 5 6 9 15 42 53 22 28 109 175 173 130 On Entrance 54 | . 6 8 12 16 52 22 6 29 162 180 165 Avg Prop Armor Cover (%) 9 | . . . . 4 4 24 23 3 5 . . Naked Turns 4 | . . . . . . 4 . . . . . Heaviest Build 70 | 12 13 16 31 48 56 14 14 56 70 70 52 Greatest Support 130 | 40 40 40 43 43 63 27 23 114 130 94 58 Greatest Overweight (x) 9 | . . . . 2 9 2 . 2 2 2 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 Average Capacity 10 | 7 8 8 14 15 13 5 5 5 5 5 5 Most Carried 15 | 5 8 8 15 15 15 5 5 5 5 5 5 Average Carried 9 | 2 5 7 13 14 11 4 4 4 4 4 3 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 Final Carried 15 | 5 8 8 15 15 5 3 5 5 5 4 4 Class Distribution -------------------- 67% | Mutant 12% | Hacker-Sprinter 10% | Hacker-Mutant 5% | Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Matter Collected 2147 | 160 53 203 40 333 158 108 . 737 42 74 239 Remotely . | . . . . . . . . . . . . Salvage Created 1610 | 160 103 56 . 253 506 43 . 73 42 74 300 Parts 86 | 10 7 . . 14 20 1 . 5 3 5 21 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Combat Hostiles Destroyed 15 | . 2 1 . 2 6 . . . . . 4 Melee 4 | . . . . . 1 . . . . . 3 Guns 7 | . 2 . . 2 3 . . . . . . Cannons 1 | . . . . . . . . . . . 1 AOE 1 | . . . . . 1 . . . . . . Classes Destroyed 11 | 2 1 1 . 3 1 1 . 1 . . 1 Worker 1 | . . . . . . . . . . . 1 Builder 3 | . . . . . . 1 . . 2 . . Tunneler 3 | 3 . . . . . . . . . . . Recycler 4 | 1 . . . 1 2 . . . . . . Operator 6 | . . . . 1 . 1 . 1 . 2 1 Watcher 1 | . . . . . . . . 1 . . . Swarmer 3 | . . . . . 3 . . . . . . Grunt 2 | . 2 . . . . . . . . . . Hunter 4 | . . . . 1 3 . . . . . . Programmer 5 | . . . . 1 . . . . . . 4 Subdweller 1 | . . 1 . . . . . . . . . Best Kill Streak 4 | 3 2 1 . 1 4 1 . 1 1 1 2 Combat Bots Only 2 | . 2 1 . 1 2 . . . . . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Hostile Shots Fired 863 | . 9 34 . 52 202 200 20 20 72 34 220 Missed 392 | . 2 7 . 19 71 96 14 12 43 17 111 Hits 471 | . 7 27 . 33 131 104 6 8 29 17 109 Melee 3 | . . . . . . . . . . . 3 Projectile 468 | . 7 27 . 33 131 104 6 8 29 17 106 AOE 5 | . . . . . . 3 . 2 . . . Critical Strikes 16 | . . . . . 1 6 . . . 1 8 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 9409 | . 95 571 . 315 2183 2258 128 213 455 480 2711 Core 3207 | . 17 84 . 14 576 970 30 51 51 42 1372 Absorbed by Shields 320 | . . . . . . . . 28 160 132 . Regen/Repaired (Parts) 443 | . . . 443 . . . . . . . . Core Remaining (%) 67 | 100 . . 59 98 42 15 . 93 . . . Volleys Fired 87 | 7 10 20 . 17 19 2 . . . 6 6 Largest 3 | 2 2 2 . 3 2 1 . . . 1 1 Hottest 143 | 40 100 40 . 143 113 51 . . . 51 51 Shots Fired 154 | 14 16 38 . 40 32 2 . . . 6 6 Gun 124 | 14 12 38 . 40 20 . . . . . . Cannon 20 | . . . . . 6 2 . . . 6 6 Launcher 6 | . . . . . 6 . . . . . . Special 4 | . 4 . . . . . . . . . . Kinetic 132 | 14 12 38 . 34 20 2 . . . 6 6 Thermal 16 | . 4 . . 6 6 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 6 | . . . . . 6 . . . . . . Robot Hit Streak 14 | 6 3 7 . 14 7 1 . . . . 2 Robot Miss Streak 4 | 4 2 1 . 2 3 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 118 | 8 6 34 . 22 25 3 . 3 2 4 11 Core Hits 46 | 5 5 2 . 11 11 2 . 2 1 1 6 Critical Kills 2 | . . . . . 2 . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 . . . . . . Critical Strikes 6 | . . . . 2 4 . . . . . . Burn 1 | . . . . 1 . . . . . . . Destroy 3 | . . . . 1 2 . . . . . . Smash 2 | . . . . . 2 . . . . . . Melee Attacks 147 | . . 8 . 1 28 4 . 8 19 52 27 Impact 27 | . . 8 . 1 14 4 . . . . . Slashing 119 | . . . . . 14 . . 7 19 52 27 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 2 1 . . 2 2 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3438 | 110 75 182 . 411 808 259 . 162 271 426 734 Guns 891 | 110 75 89 . 411 206 . . . . . . Cannons 303 | . . . . . 110 46 . . . . 147 Explosions 115 | . . . . . 115 . . . . . . Melee 2086 | . . 93 . . 377 170 . 162 271 426 587 Ramming 43 | . . . . . . 43 . . . . . Kinetic 1048 | 110 75 89 . 375 206 46 . . . . 147 Thermal 146 | . . . . 36 110 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 115 | . . . . . 115 . . . . . . Impact 640 | . . 93 . . 377 170 . . . . . Slashing 1446 | . . . . . . . . 162 271 426 587 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 14 . 3 1 1 6 Average Corruption 2 | . . . . 1 1 7 . 2 1 1 2 Corruption Purged 6 | . . . . . . . . 3 . . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . . . . 1 . 13 . 4 1 6 7 Message Errors 7 | . . . . 1 . 3 . . 1 1 1 Matter Fused 6 | . . . . . . . . 1 . 3 2 Heat Flow Errors 3 | . . . . . . 2 . . . 1 . Energy Discharges 5 | . . . . . . 4 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 2 . 1 2 Data Loss (major) 1 | . . . . . . . . 1 . . . Misdirections 4 | . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 564 | . . 12 . . 173 51 . . 94 204 30 Projectiles 14 | . . . . . . . . . . . 14 Explosions . | . . . . . . . . . . . . Melee 550 | . . 12 . . 173 51 . . 94 204 16 Knockbacks 5 | . . . . . 3 2 . . . . . Impact 5 | . . . . . 3 2 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . 109 19 . . . . . Shots 4 | . . . . . 4 . . . . . . Rammed 11 | . . . . . . 11 . . . . . Targets Rammed 11 | . . . . . . 11 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 218 | . 80 . . 143 48 218 . 4 . 181 . Average Temperature 42 | . 34 . . 46 17 95 . 4 . 111 . Received Heat Transfer 324 | . 51 . . . 18 87 . 33 24 48 63 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 3 1 . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . Parts Fried 8 | . . 1 . . 5 2 . . . . . Impact Corruptions 10 | . . 1 . . 6 3 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 259 | . . . . 148 111 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Maximum Alert Level 1 | . . . . . . . . . 1 1 . Low Security (%) 92 | 100 100 . . 100 100 100 100 100 85 30 100 Level 1 7 | . . . . . . . . . 14 69 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 294 | 10 40 . . 45 69 185 90 114 294 278 152 Initial 105 | . . . . . . 28 90 15 47 105 30 Average 47 | 1 6 . . 5 11 66 68 26 117 195 61 Influence Increases 2592 | 20 53 . . 104 332 403 . 466 422 398 394 Destroy 0b10 Robot/C 400 | . 40 . . 40 120 . . 120 . . 80 Destroy 0b10 Robot/NC 90 | 20 . . . 10 10 10 . 10 10 10 10 Destroy Leader 92 | . 10 . . 20 30 . . 22 . . 10 Allied During Kill 27 | . . . . . . . . 27 . . . Trap Triggered on 0b10 20 | . . . . . . . . . 10 . 10 Successful Hack 274 | . . . . 17 5 14 . 28 72 76 62 Disable Machine 165 | . . . . 15 60 15 . 60 . 15 . Destroy Structure 249 | . 3 . . 2 32 4 . 4 45 117 42 Partial Spotted 105 | . . . . . . 15 . 30 30 15 15 Lose Combat Pursuer 1170 | . . . . . 75 345 . 165 255 165 165 Influence Decreases 2509 | 20 53 . . 104 274 289 142 406 325 530 366 Entered New Map 277 | . . . . . . 30 82 15 43 82 25 Time Decay 1230 | 20 53 . . 104 144 159 50 196 130 198 176 Search Patrol Dispatched 200 | . . . . . . . . . 100 100 . Lost Part 391 | . . . . . 116 100 10 . . . 165 Lost Ally 195 | . . . . . . . . 195 . . . Purge Threat 216 | . . . . . 14 . . . 52 150 . Squads Dispatched 25 | . . . . 2 3 3 1 6 2 3 5 Investigation 10 | . . . . . 2 . 1 2 2 . 3 Extermination 8 | . . . . 1 1 1 . 2 . 1 2 Reinforcement 7 | . . . . 1 . 2 . 2 . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 1 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Distress Signals 6 | . . . . . . 1 . 2 1 . 2 Communications Jammed 17 | . . . . . . . . . . 6 11 Distress Signals 17 | . . . . . . . . . . 6 11 Times Spotted 162 | . 4 1 . 4 17 36 5 27 23 19 26 Peak Tracking Total 14 | . 2 1 . 1 7 14 5 7 11 5 10 Tactical Retreats 34 | . . . . . 4 6 . 4 8 6 6 Traps | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Traps Triggered 3 | . . . . . . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . 4 . 6 Reused 2 | . . . . . . . . . 1 . 1 Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 Machines | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Machines Disabled 11 | . . . . 1 4 1 . 4 . 1 . Max in Single Turn 1 | . . . . 1 1 1 . 1 . 1 . Garrison Access 3 | . . . . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Machines Accessed 66 | . 1 . 8 6 7 3 3 10 9 6 13 Terminals 29 | . 1 . . 2 3 3 . 4 5 5 6 Fabricators 12 | . . . . . 2 . 2 4 1 . 3 Repair Stations 2 | . . . . . . . . 1 . . 1 Recycling Units 7 | . . . . . 2 . . 1 1 . 3 Scanalyzers 3 | . . . . 2 . . . . 1 . . Garrison Access 5 | . . . . 2 . . 1 . 1 1 . Total Hacks 228 | . 2 . 51 20 24 8 4 15 35 21 48 Successful 132 | . . . 51 9 13 2 . 7 15 11 24 Failed 95 | . 2 . . 11 11 6 4 8 19 10 24 Catastrophic 22 | . . . . 1 2 1 1 5 6 4 2 Database Lockouts 1 | . . . . . . . . . 1 . . Manual 46 | . 1 . . 2 8 . . 3 8 4 20 Terminals 108 | . 2 . . 9 10 8 . 7 25 19 28 Fabricators 19 | . . . . . 4 . 2 4 1 . 8 Repair Stations 3 | . . . . . . . . 2 . . 1 Recycling Units 25 | . . . . . 10 . . 2 2 . 11 Scanalyzers 9 | . . . . 4 . . . . 5 . . Garrison Access 13 | . . . . 7 . . 2 . 2 2 . Terminal Hacks 101 | . . . 51 4 6 2 . 3 11 10 14 Record 65 | . . . 45 . 2 . . . 5 5 8 Robot Analysis 6 | . . . 6 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 3 | . . . . 1 . . . . . 1 1 Emergency Access Points 4 | . . . . 1 . 1 . . . 1 1 Alert Level 2 | . . . . . . . . . . 1 1 Unreport Threat 4 | . . . . . 1 . . . 2 1 . Locate Traps 3 | . . . . . 1 . . 1 . 1 . Reprogram Traps 2 | . . . . . . . . . 1 . 1 Dispatch Records 2 | . . . . . . . . 1 . . 1 Recall Investigation 2 | . . . . . 1 . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 4 | . . . . 1 . 1 . . 1 . 1 Fabricator Hacks 2 | . . . . . . . . 1 1 . . Network Status 2 | . . . . . . . . 1 1 . . Repair Station Hacks 2 | . . . . . . . . 1 . . 1 Scan Component 2 | . . . . . . . . 1 . . 1 Recycling Unit Hacks 6 | . . . . . 3 . . 1 . . 2 Report Inventory 3 | . . . . . 2 . . 1 . . . Retrieve Components 3 | . . . . . 1 . . . . . 2 Scanalyzer 4 | . . . . 2 . . . . 2 . . Insert Component 2 | . . . . . . . . . 2 . . Retrieve Study 2 | . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . . . . 1 . Seal Access 3 | . . . . 2 . . . . . 1 . Unauthorized Hacks 14 | . . . . 1 4 . . 1 1 . 7 Terminals 3 | . . . . . . . . . 1 . 2 Track 2 | . . . . . . . . . 1 . 1 Operators 1 | . . . . . . . . . . . 1 Fabricators 4 | . . . . . 1 . . . . . 3 Liberate 4 | . . . . . 1 . . . . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . 3 . . 1 . . 2 Recyclers 1 | . . . . . 1 . . . . . . Fedlink 5 | . . . . . 2 . . 1 . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Watchers 1 | . . . . 1 . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . 1 1 Used 1 | . . . . . . . . . . 1 . Hacking Detections 48 | . 1 . . 5 6 3 3 7 8 5 10 Full Trace Events 4 | . . . . . . . 1 1 1 . 1 Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . . . . . 3 . . . . . 2 Parts Scanalyzed 2 | . . . . . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 14 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Total Allies 14 | . . . . . . . . 14 . . . Largest Group 7 | . . . . . . . . 7 . . . Highest-Rated Group 424 | . . . . . . . . 424 . . . Highest-Rated Ally 64 | . . . . . . . . 64 . . . Initial UFD Resources 56 | . . . . 22 25 41 43 43 56 56 56 Total Orders . | . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . 42 . . . Total Damage 1348 | . . . . . . . . 1348 . . . Kills 6 | . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Active Infowar (turns) 4357 | . 293 388 . 859 859 242 78 594 301 401 342 Sensors 1455 | . . . . 4 720 . . . . 389 342 IFF 1088 | . . . . 855 4 229 . . . . . Terrain 279 | . . . . . 279 . . . . . . Structural 496 | . . . . 496 . . . . . . . Seismic 681 | . 293 388 . . . . . . . . . Decoding 1948 | . . . . 848 859 241 . . . . . Cloaking 1510 | . . . . . . . 78 594 301 401 136 Jamming 774 | . . . . . 167 . . . 58 401 148 Robot Analysis Total 6 | . . . 6 . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . 16 14 6 . . . . . Traps 26 | . . . . 13 8 5 . . . . . Emergency Access 6 | . . . . . 5 1 . . . . . Garrisons 2 | . . . . 2 . . . . . . . Exits 2 | . . . . 1 1 . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Turns Passed 7514 | 131 338 1059 2023 863 859 415 101 594 301 401 429 Spaces Moved 7487 | 61 186 609 1256 455 547 918 222 990 685 701 857 Core 275 | 3 . . . . 10 172 26 . 1 . 63 Treads 2705 | 58 186 609 1256 453 137 6 . . . . . Legs 258 | . . . . . 258 . . . . . . Wheels . | . . . . . . . . . . . . Hover 1962 | . . . . 2 . . . 751 684 525 . Flight 2287 | . . . . . 142 740 196 239 . 176 794 Fastest Speed 14 | 50 160 160 160 160 34 21 27 14 14 27 27 Average Speed 84 | 154 160 160 160 166 123 39 39 32 29 30 35 Slowest Speed 500 | 160 160 160 160 240 500 170 50 150 150 202 150 Overloaded Moves 453 | . . . . . . 89 7 42 47 56 212 Propulsion Burnouts 1 | . . . . . . 1 . . . . . Robots Hopped 2 | . . . . . . 1 . . . . 1 Potential Cave-ins 13 | . . . . . 5 . . 2 . 6 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 31 | 4 39 21 81 9 12 24 9 48 16 66 43 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . 1 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . Scrap Searched 3 | . . 2 1 . . . . . . . . Spaces Dug 108 | . 2 6 . 7 14 1 . 1 15 49 13 Terrain Destroyed 124 | . 3 6 . 11 23 2 . 1 15 49 14 Melee 97 | . . 6 . 1 14 1 . 1 15 46 13 Projectile 18 | . 3 . . 10 . 1 . . . 3 1 AOE 9 | . . . . . 9 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Arm Res Tes Frg Total 8346 | 84 202 649 1271 528 667 962 236 1248 752 806 941 Wait 24 | . . . . . . . . 2 . 6 16 Move 7471 | 60 185 608 1255 454 546 915 221 989 684 700 854 Hop 2 | . . . . . . 1 . . . . 1 Pick Up 114 | 11 4 5 9 14 19 6 5 22 7 5 7 Fast Attach 72 | . . . . 7 9 7 2 22 14 9 2 Attach 79 | 6 1 2 . 6 16 8 4 19 5 3 9 Detach 14 | . . . . 1 4 2 2 . 1 1 3 Swap 31 | . 2 2 3 9 5 . . 3 1 4 2 Drop 122 | . . 3 4 19 21 6 2 27 16 20 4 Fire 87 | 7 10 20 . 17 19 2 . . . 6 6 Melee 147 | . . 8 . 1 28 4 . 8 19 52 27 Ram 11 | . . . . . . 11 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 5 . 10 Rewire 156 | . . . . . . . . 156 . . . Trap 1 | . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -2/Research -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 7) 461 | -10/Materials | Discovered new exit (range 6) 470 | -10/Materials | Entered Subcaves 471 | -10/Subcaves | Approached by a straggling Scientist 474 | -10/Subcaves | Learned Materials garrison access intel 1528 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1529 | -10/Subcaves | Entered Scraptown 1694 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1737 | -9/Scraptown | Visited UFD Registry 1737 | -9/Scraptown | Registered with UFD as "Flashslicer" 1780 | -9/Scraptown | Visited CR-KLE's Repair Center 1814 | -9/Scraptown | Visited Cave Peace 1888 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1892 | -9/Scraptown | Learned 12 Factory zone layouts 2301 | -9/Scraptown | Visited Abandonware Association 2319 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2319 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 2391 | -9/Scraptown | Visited Junk Repository 2461 | -9/Scraptown | Visited Cartography Club 2522 | -9/Scraptown | Visited Analyses Database 2573 | -9/Scraptown | Visited Scrap Suit Storage 2827 | -9/Scraptown | Visited Science Testing Area 2850 | -9/Scraptown | Visited LU-1G1's Boring Crew 2981 | -9/Scraptown | Visited Infowarlord's Domain 3197 | -9/Scraptown | CR-KLE repaired 6 parts 3256 | -9/Scraptown | Visited Symbiants 3298 | -9/Scraptown | Visited Awakened 3448 | -9/Scraptown | Met Optimus 3448 | -9/Scraptown | Accepted into 0bPrime 3544 | -9/Scraptown | Discovered new exit (range 5) 3552 | -9/Scraptown | Entered Factory 3552 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3569 | -6/Factory | Identified exit to Lower Caves 3876 | -6/Factory | Identified exit to Factory 4415 | -6/Factory | Entered another Factory area 4415 | -5/Factory | Evolved 2 slots: Utility x2 4517 | -5/Factory | Build established: Skirmisher 4660 | -5/Factory | Loaded intel: 8 recycling unit locations 4681 | -5/Factory | Identified exit to Factory 4920 | -5/Factory | Learned location of Protoforge (-2) 4953 | -5/Factory | Build established: Hacker-Mutant 5049 | -5/Factory | Spotted B-75 Beast 5195 | -5/Factory | Lost 9 parts (1p2n3u3w) 5207 | -5/Factory | Core integrity fell below 50% 5274 | -5/Factory | Entered another Factory area 5274 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5451 | -4/Factory | Build established: Mutant 5549 | -4/Factory | Lost 5 parts (1n3u1w) 5554 | -4/Factory | System corruption reached 10% 5621 | -4/Factory | Lost 3 parts (1p2n) 5665 | -4/Factory | Spotted B-86 Titan 5668 | -4/Factory | Core integrity fell below 50% 5684 | -4/Factory | Core integrity fell below 20% 5685 | -4/Factory | Discovered new exit (range 16) 5689 | -4/Factory | Entered Research 5689 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5701 | -3/Research | Lost 3 parts (3n) 5785 | -3/Research | Discovered new exit (range 16) 5788 | -3/Research | Discovered new exit (range 16) 5790 | -3/Research | Entered Armory 5791 | -3/Armory | Met VL-GR5, who suggested a friendly competition 5952 | -3/Armory | Lost 4 allies 6299 | -3/Armory | Loaded intel: 2 recycling unit locations 6322 | -3/Armory | Found Prototype Hackware 6322 | -3/Armory | Identified Exp. System Shield 6331 | -3/Armory | Found Prototype Device 6331 | -3/Armory | Identified Exp. EM Disruption Field 6342 | -3/Armory | Found Prototype Processor 6342 | -3/Armory | Identified Exp. Melee Analysis Suite 6344 | -3/Armory | Found Prototype Processor 6344 | -3/Armory | Identified Exp. Target Analyzer 6377 | -3/Armory | Discovered new exit (range 13) 6384 | -3/Armory | Entered Research 6384 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6449 | -2/Research | Central database locked down 6634 | -2/Research | Search patrols dispatched 6680 | -2/Research | Discovered new exit (range 10) 6685 | -2/Research | Entered Testing 6816 | -2/Testing | Found Exp. Signal Interpreter 6832 | -2/Testing | Scanned by Researcher 6875 | -2/Testing | Build established: Hacker-Sprinter 6886 | -2/Testing | Crushed by falling debris 6935 | -2/Testing | Search patrols dispatched 7062 | -2/Testing | Spotted Fortress 7082 | -2/Testing | Discovered new exit (range 6) 7082 | -2/Testing | Discovered new exit (range 6) 7084 | -2/Testing | Identified exit to Protoforge 7085 | -2/Testing | Identified exit to Section 7 7086 | -2/Testing | Entered Protoforge 7132 | -2/Protoforge | Superfortress began startup sequence 7269 | -2/Protoforge | Lost 3 parts (1p2u) 7270 | -2/Protoforge | Spotted Overlord 7271 | -2/Protoforge | Spotted Hotshot 7271 | -2/Protoforge | Spotted Hotshot 7271 | -2/Protoforge | Spotted Hotshot 7320 | -2/Protoforge | Found Prototype Device 7321 | -2/Protoforge | Identified Exp. System Purifier 7345 | -2/Protoforge | Spotted V611-p 7345 | -2/Protoforge | Spotted V136-x 7351 | -2/Protoforge | Spotted V001-h 7444 | -2/Protoforge | Core integrity fell below 50% 7453 | -2/Protoforge | Spotted EXE-6 7453 | -2/Protoforge | Spotted EXE-6 7454 | -2/Protoforge | Core integrity fell below 20% 7475 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Low) 7475 | -2/Protoforge | Loaded intel: 3 recycling unit locations 7480 | -2/Protoforge | Lost 13 parts (2p4n6u1w) 7504 | -2/Protoforge | Spotted Decapitator 7507 | -2/Protoforge | Spotted Decapitator 7515 | -2/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- UFD!NETWORK<206> UFD!RESOURCES<70> 0bP!READINESS UFD!SANITIZING UFD!... ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. System corrupted: Matter fused (-7). 0bP_NET: We're done hiding in the shadows, MC. 0bP_NET: You cast us aside, experiment on us, now we're here to secure our own future. Acquired Nova Cannon. Dropped Nova Cannon. ALERT: Protoforge perimeter breached, systems compromised. Routing heavy suppression forces. Acquired Nova Cannon. B2-VDG(j): "I foresee greatness in my future." Decapitator springs to life. Mic. Antimatter Reactor severed. Exp. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | ????????????????????????????""""""" " "" "" | | ????????????????????????????""""""" " "" " | | ????????????????????????????"""""" "" " " | | ????????????????????????????"""""" """ " | | ????????????????????????????"""""" "" """ | | ????????????????????????????""""" " " | | ????????????????????????????"""" "" " " "" | | ??????????????????????????""""" " " """" | | ???????????????????????""""""" " " " """ | | ?????????????????????"""""""" 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"""""""""" " " " """""" | | ???????????###########################+++######### | | ?????????????????????????????????#"" ""#???? | | ???????????????????????????????###" "###?? | | ???????????????????????????????#"" ""#?? | | ???????????????????????????????#"" ""#?? | | ???????????????????????????????#"" ""#?? | | ???????????????????????????????#"Y Y"#?? | | ???????????????????????????????#"" ""#?? | | ???????????????????????????????#"" ""#?? | | ???????????????????????????????#"" ""#?? | | ???????????????????????????????###" "###?? | | ?????????????????????????????????#"" ""#???? | | ?????????????????????????????????###"""Y"""###???? | | ???????????????????????????????????#"""""""#?????? | | ???????????????????????????????????#########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 77 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 4 Power Amplification 20 Additional Mass Support 16 Armor Coverage 150 Evasion (%) 76 Melee Accuracy 12 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -6/Factory | Hacked Imp. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Super-what Now? Challenges ------------ None Game ------ Seed FireLaunchCyclogen Manual? 0 Play Time 01:56:07 Cumulative 100.8 hours Start 2026.11.06 @ 13:21:32 End 2026.11.06 @ 15:54:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 92 Adventurer 21 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71750a0f-db32-4bb5-92bc-a03f661c0e35