Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 11:12:09 Player: lepire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (731) 731 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1816 Bonus ------- None Cogmind --------- Core Integrity 195/400 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Armored Wheel Small Storage Unit Visual Processing Unit Sensor Array ECM Suite Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Light Armor Plating Hacking Suite > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Small Storage Unit Visual Processing Unit Sensor Array Seismic Detector Assault Rifle Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 8 9 8 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 2 | . . 2 Leg 2 | 2 . . Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 9 | 3 3 3 Device 2 | 1 1 . Storage 3 | 2 1 . Processor . | . . . Hackware 1 | . . 1 Protection 3 | . 1 2 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 1 5 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 7 | 2 7 6 Power . | . 1 . Propulsion . | . . . Utility 3 | 1 3 4 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 7 | . 3 4 Power 1 | . 1 . Propulsion . | . . . Utility 5 | . 2 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 94 Engine 13 | . 14 11 Treads 1 | . . 3 Leg 19 | . 24 8 Wheel 5 | . 3 9 Device 11 | . 13 8 Storage 13 | . 14 11 Hackware 3 | . . 10 Protection 3 | . . 11 Energy Gun 18 | . 26 3 Ballistic Gun 5 | . 1 12 Launcher 1 | . . 3 Peak Build Rating 15 | 7 12 15 Average Rating 11 | 4 11 13 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 31 | 14 27 31 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | 2 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 8 Average Carried 7 | 2 7 6 Final Capacity 10 | 8 10 10 Final Carried 8 | 4 8 7 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 996 | 264 394 338 Remotely . | . . . Salvage Created 1093 | 103 596 394 Parts 70 | 6 37 27 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 7 11 Guns 14 | . 7 7 AOE 4 | . . 4 Classes Destroyed 10 | 2 7 1 Worker 1 | . 1 . Builder 2 | . 1 1 Tunneler 3 | 1 1 1 Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 7 | . 3 4 Grunt 8 | . 4 4 Sentry 3 | . . 3 Best Kill Streak 5 | 1 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 117 | . 19 98 Missed 22 | . 5 17 Hits 95 | . 14 81 Projectile 95 | . 14 81 Critical Strikes 2 | . . 2 Damage Taken 1288 | . 244 1044 Core 212 | . 7 205 Absorbed by Shields . | . . . Regen/Repaired (Parts) 4 | . 4 . Core Remaining (%) 98 | 100 97 . Volleys Fired 93 | 11 30 52 Largest 2 | 2 2 2 Hottest 90 | 40 90 90 Shots Fired 138 | 16 59 63 Gun 133 | 16 59 58 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 62 | 16 1 45 Thermal . | . . . Explosive 5 | . . 5 Electromagnetic 71 | . 58 13 Robot Hit Streak 15 | 7 7 15 Robot Miss Streak 7 | 2 7 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 98 | 11 43 44 Core Hits 51 | 4 28 19 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1850 | 108 783 959 Guns 1197 | 108 581 508 Cannons . | . . . Explosions 653 | . 202 451 Melee . | . . . Ramming . | . . . Kinetic 553 | 108 . 445 Thermal 193 | . 60 133 Explosive 418 | . 142 276 Electromagnetic 686 | . 581 105 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 1 Average Corruption 2 | . 2 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 17 | . 13 4 Message Errors 3 | . 2 1 Matter Fused 6 | . 4 2 Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Parts Rejected 1 | . . 1 Parts Fused 1 | . 1 . Data Loss (minor) 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 79 | . 2 77 Projectiles . | . . . Explosions 79 | . 2 77 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 92 | . 76 16 Shots 4 | . 3 1 Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 312 | . 312 198 Average Temperature 62 | . 62 60 Received Heat Transfer 576 | . 78 498 Effects 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 100 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 88 | 100 100 60 Level 1 11 | . . 39 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 268 | 5 146 268 Initial 7 | . . 7 Average 71 | . 53 122 Influence Increases 874 | 10 381 483 Destroy 0b10 Robot/C 360 | . 140 220 Destroy 0b10 Robot/NC 75 | 10 55 10 Destroy Leader 120 | . 50 70 Successful Hack 8 | . 8 . Disable Machine 150 | . 75 75 Destroy Structure 56 | . 23 33 Lose Combat Pursuer 105 | . 30 75 Influence Decreases 644 | 10 363 271 Entered New Map 11 | . . 11 Time Decay 573 | 10 353 210 Lost Part 60 | . 10 50 Squads Dispatched 6 | . 3 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 18 21 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 10 | . 5 5 Max in Single Turn 4 | . 2 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 9 9 Successful 12 | . 7 5 Failed 6 | . 2 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . . 6 Terminals 13 | . 5 8 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Robot Analysis 1 | . 1 . Locate Traps 1 | . . 1 Hauler Manifests 1 | . . 1 Registered Components 1 | . . 1 Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 2 1 Report Inventory 2 | . 1 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 44 | . 44 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1383 | 22 968 393 Seismic 1383 | 22 968 393 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1638 | 110 1028 500 Spaces Moved 900 | 61 566 273 Core 14 | 14 . . Treads 22 | . . 22 Legs 412 | 47 365 . Wheels 452 | . 201 251 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 115 Average Speed 136 | 112 147 119 Slowest Speed 240 | 150 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 80 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 54 | . 19 35 Melee . | . . . Projectile . | . . . AOE 54 | . 19 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1157 | 83 696 378 Wait 103 | . 67 36 Move 898 | 60 565 273 Hop . | . . . Pick Up 17 | 4 12 1 Fast Attach 10 | 7 1 2 Attach 2 | . . 2 Detach . | . . . Swap 21 | 1 10 10 Drop 11 | . 9 2 Fire 93 | 11 30 52 Melee . | . . . Ram 1 | . 1 . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 15) 787 | -10/Materials | Repaired Corrupted Visual Processing Unit 1066 | -10/Materials | Discovered new exit (range 17) 1118 | -10/Materials | Discovered new exit (range 10) 1139 | -10/Materials | Entered another Materials area 1139 | -9/Materials | Evolved 2 slots: Utility x2 1639 | -9/Materials | Core integrity fell below 50% 1639 | -9/Materials | Self-destructed Last Messages --------------- 01607_ R-06 Scavenger collects Heat Sink. 01608_ K-01 Serf collects debris. 01611_ K-01 Serf cleans the Nuclear Reactor. 01615_ G-34 Mercenary destroyed. 01615_ R-06 Scavenger collects Aluminum Leg. 01616_ K-01 Serf cleans the Nuclear Reactor. 01617_ Acquired 18 matter. 01620_ Acquired 3 matter. 01620_ K-01 Serf cleans the Nuclear Reactor. 01622_ Acquired 3 matter. 01622_ Assault Rifle destroyed. 01625_ K-01 Serf cleans the Nuclear Reactor. 01626_ U-05 Engineer lays Concrete. 01626_ Lgt. Treads destroyed. 01628_ K-01 Serf cleans the Nuclear Reactor. 01633_ M-13 Machinist repairs G-34 Mercenary Heat Sink. 01636_ U-05 Engineer lays Concrete. 01638_ K-01 Serf destroyed. 01639_ K-01 Serf collects debris. 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[ ## | | ??????????????????#+" ## | | ??????????????????# # ## | | ??????????????????# # ## | | ??????????????????# ###""" """" ## | | ??????????????????# # # ""########### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Visual Processing Unit | 81% | -10/Materials | Corrupted Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireBackupMace Manual? 0 Play Time 00:21:09 Cumulative 46.2 hours Start 2025.09.08 @ 10:14:42 End 2025.09.08 @ 11:12:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 26 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d261a7c-a393-4abd-b8fb-0949bd8b3217