Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.14 @ 15:17:40 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by B-86 Titan via exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (9) 45 Value Destroyed (173) 173 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6098 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 278/280 System Corruption 0% Temperature Cool (61) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Nuclear Pulse Array Field Propulsion Array > --- UTILITY (6) ------ Structural Scanner Machine Analyzer Enhanced Optical Array Terrain Scanner ECM Suite Cloak of Protection > --- WEAPON (2) ------- Scythe Chainsword > --- INVENTORY (2) ---- Improved VTOL Module Impulse Thruster Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Terrain Scanner ECM Suite Cloak of Protection Advanced Dynamic Insulation System > --- WEAPON ----------- Scythe Chainsword > --- INVENTORY -------- Improved VTOL Module Impulse Thruster [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Cloak of Protection Device Cloak of Protection Processor Machine Analyzer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Slots Evolved 9 | 3 . . . 1 . . 3 . 1 1 Power . | . . . . . . . . . . . Propulsion 3 | 1 . . . 1 . . 1 . . . Utility 5 | 1 . . . . . . 2 . 1 1 Weapon 1 | 1 . . . . . . . . . . Parts Attached 41 | 5 3 2 3 2 2 4 8 . 8 4 Power 3 | 1 . . . . . . 2 . . . Engine 3 | 1 . . . . . . 2 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 2 1 . 1 . 2 1 . 4 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . 2 1 . 1 . 2 1 . 4 1 Utility 13 | . . 1 1 1 . 1 3 . 3 3 Device 10 | . . 1 1 1 . . 2 . 2 3 Storage . | . . . . . . . . . . . Processor 3 | . . . . . . 1 1 . 1 . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 1 . 2 . 2 1 2 . 1 . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 5 | 1 1 . 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 2 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . 1 1 Parts Lost 1 | . . 1 . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 71 80 69 87 87 99 96 90 89 84 Engine 10 | . 14 14 14 12 12 12 9 9 8 7 Wheel 1 | . 22 . . . . . . . . . Flight 31 | . 5 28 28 37 37 37 39 36 30 15 Device 17 | . . 9 1 12 12 12 23 27 25 30 Processor 7 | . . . . . . 11 6 9 16 15 Ballistic Gun 11 | . 14 28 24 25 25 23 4 . . . Slashing Weapon 6 | . . . . . . 1 12 9 8 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 25 | 6 6 6 12 13 13 14 21 21 23 25 Greatest Support 33 | 20 20 8 8 17 17 17 22 22 31 33 Greatest Overweight (x) 2 | . 1 . 1 . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | 1 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . 1 2 2 . . 1 1 2 1 1 Final Capacity 2 | 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | 1 2 2 2 . 2 2 2 2 2 2 Class Distribution -------------------- 22% | Scavenger-Mutant 22% | Mutant 19% | Ninja 15% | Scavenger-Ninja 14% | Infiltrator-Ninja 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Ninja | -7/Factory Scavenger-Ninja | -6/Factory Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Matter Collected 641 | 236 31 . 72 . 27 55 100 . 30 90 Remotely . | . . . . . . . . . . . Salvage Created 304 | . 47 . . . 27 . 108 . 112 10 Parts 22 | . 8 . . . 1 . 10 . 1 2 Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 3 | . 3 . . . . . . . . . Guns 3 | . 3 . . . . . . . . . Classes Destroyed 5 | . 1 . . . 1 . 2 . 1 . Worker 2 | . . . . . 1 . 1 . . . Builder 2 | . . . . . . . 1 . . 1 Hauler 1 | . . . . . . . . . 1 . Recycler 1 | . . . . . . . 1 . . . Swarmer 3 | . 3 . . . . . . . . . Best Kill Streak 3 | . 3 . . . 1 . 3 . 1 1 Combat Bots Only 3 | . 3 . . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Damage Taken 917 | . 50 211 . 15 . 208 22 . . 411 Core 737 | . 44 173 . 12 . 160 17 . . 331 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 640 | . 20 129 . 12 . 160 17 . . 302 Core Remaining (%) 62 | 100 . . . 78 . 51 48 48 48 . Volleys Fired 14 | . 7 4 . . 3 . . . . . Largest 2 | . 2 2 . . 2 . . . . . Hottest 70 | . 70 40 . . 40 . . . . . Shots Fired 28 | . 14 8 . . 6 . . . . . Gun 28 | . 14 8 . . 6 . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 21 | . 7 8 . . 6 . . . . . Thermal 7 | . 7 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 3 | . 2 2 . . 3 . . . . . Robot Miss Streak 5 | . 1 5 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 28 | . 8 2 . . 4 . 3 . 10 1 Core Hits 8 | . 3 . . . 2 . 1 . 2 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . Sever 1 | . . . . . . . . . 1 . Melee Attacks 46 | . . . . . . 2 16 . 23 5 Impact . | . . . . . . . . . . . Slashing 46 | . . . . . . 2 16 . 23 5 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 3 . 2 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 919 | . 81 18 . . 42 . 210 . 487 81 Guns 141 | . 81 18 . . 42 . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 778 | . . . . . . . 210 . 487 81 Ramming . | . . . . . . . . . . . Kinetic 99 | . 39 18 . . 42 . . . . . Thermal 42 | . 42 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 778 | . . . . . . . 210 . 487 81 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 3 3 3 . . 3 . . . Average Corruption 3 | . . 3 3 3 . . 3 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . 2 1 . . 1 . . . Matter Fused 2 | . . . 2 . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 126 | . . . . . . . 63 . 22 41 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 126 | . . . . . . . 63 . 22 41 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 130 | . 130 8 . . 12 19 13 2 5 . Average Temperature 13 | . 69 5 . . 6 7 2 1 1 . Received Heat Transfer 234 | . . 84 . 9 . 72 12 . . 57 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 111 | . 111 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Peak Influence 317 | . 70 132 . . 5 214 317 154 187 117 Initial 154 | . . 27 . . . 1 97 154 74 91 Average 108 | . 34 83 . . 2 49 216 154 130 105 Maximum Alert Level 1 | . . . . . . 1 1 . . . Low Security (%) 86 | 100 100 100 . 100 100 98 41 100 100 100 Level 1 13 | . . . . . . 1 58 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . . . . 4 4 . 3 1 Investigation 4 | . . . . . . 1 3 . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . . . . . . 3 . . 3 1 Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 69 | . 3 32 . 2 1 22 1 . 6 2 Peak Tracking Total 22 | . 3 22 . 2 1 12 1 . 3 1 Tactical Retreats 8 | . . 2 . . . 3 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Disabled 3 | . 1 . . . . . 2 . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Accessed 11 | . 1 . 2 . 1 2 5 . . . Terminals 4 | . 1 . . . . 1 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 23 | . 3 . 2 . 1 5 12 . . . Successful 10 | . 3 . 2 . 1 3 1 . . . Failed 13 | . . . . . . 2 11 . . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 2 . 1 . . 3 4 . . . Terminals 10 | . 3 . . . . 3 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . 1 2 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . . . Terminal Hacks 5 | . 3 . 2 . . . . . . . Record 1 | . . . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 2 1 . . . Report Inventory 3 | . . . . . 1 1 1 . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Assimilate 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 1 2 4 . . . Full Trace Events 4 | . . . . . . 1 3 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Turns Passed 1144 | 39 56 89 85 22 92 162 247 14 224 114 Spaces Moved 2169 | 40 38 154 210 53 146 235 560 50 447 236 Core 7 | 5 1 . . . . . . . 1 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 57 | 35 22 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2105 | . 15 154 210 53 146 235 560 50 446 236 Fastest Speed 27 | 50 37 37 37 34 34 32 28 28 27 37 Average Speed 33 | 76 70 37 37 34 34 33 28 28 28 37 Slowest Speed 150 | 80 120 37 117 37 34 34 32 28 150 37 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 30 | . . 7 . 1 . 17 2 . 1 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 12 49 60 15 12 66 24 2 17 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 23 | . . . . . . 2 10 . 8 3 Terrain Destroyed 23 | . . . . . . 2 10 . 8 3 Melee 23 | . . . . . . 2 10 . 8 3 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total 2454 | 45 54 171 216 55 182 298 624 49 507 253 Wait 161 | . . 14 . 2 30 70 18 . 21 6 Move 2103 | 39 37 140 209 50 145 203 555 49 444 232 Hop 26 | . . 6 . 1 . 14 2 . 1 2 Pick Up 9 | 1 1 . . . 1 1 2 . 2 1 Fast Attach 29 | 5 3 1 3 . 1 2 5 . 6 3 Attach 5 | . . . . 2 . . 2 . . 1 Detach 4 | . 1 . 1 . 1 . 1 . . . Swap 7 | . . 1 . . 1 2 1 . 2 . Drop 27 | . 3 1 3 . . 4 5 . 8 3 Fire 14 | . 7 4 . . 3 . . . . . Melee 45 | . . . . . . 2 15 . 23 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . 2 4 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Ext]) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 27 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 11) 96 | -10/Materials | Entered Mines 97 | -10/Mines | Assembled infested the area 116 | -10/Mines | Discovered new exit (range 10) 136 | -10/Mines | Learned Materials interactive machine intel 183 | -10/Mines | Discovered new exit (range 5) 185 | -10/Mines | Entered Exiles 194 | -10/Exiles | Met 8R-AWN 201 | -10/Exiles | Met EX-HEX 211 | -10/Exiles | Met EX-BIN 215 | -10/Exiles | Aligned with FarCom system 216 | -10/Exiles | Given EX-Vault access code 224 | -10/Exiles | Opened EX-Vault 227 | -10/Exiles | Found Cloak of Protection 242 | -10/Exiles | Warned to stay clear of 0b10 Research branches 253 | -10/Exiles | Met EX-DEC 255 | -10/Exiles | Learned location of Zion (-7) 266 | -10/Exiles | Discovered new exit (range 14) 270 | -10/Exiles | Left Exiles lab with Cloak of Protection 270 | -10/Exiles | Entered Mines 272 | -9/Mines | Reached level 2 273 | -9/Mines | Upgraded with Propulsion slot (x1) 280 | -9/Mines | Discovered new exit (range 8) 286 | -9/Mines | Learned location of Storage (-8) 292 | -9/Mines | Entered Materials 293 | -8/Materials | Loaded intel: 19 interactive machine locations 294 | -8/Materials | Reached level 3 370 | -8/Materials | Discovered new exit (range 16) 384 | -8/Materials | Entered Storage 535 | -8/Storage | Discovered new exit (range 19) 546 | -8/Storage | Entered Factory 548 | -7/Factory | Reached level 4 548 | -7/Factory | Upgraded with Propulsion slot (x1) 648 | -7/Factory | Reached level 5 650 | -7/Factory | Upgraded with Utility slot (x1) 669 | -7/Factory | Upgraded with Utility slot (x1) 757 | -7/Factory | Discovered new exit (range 14) 776 | -7/Factory | Core integrity fell below 50% 793 | -7/Factory | Entered another Factory area 794 | -6/Factory | Core integrity fell below 50% 795 | -6/Factory | Reached level 6 805 | -6/Factory | Discovered new exit (range 7) 807 | -6/Factory | Entered another Factory area 808 | -5/Factory | Core integrity fell below 50% 809 | -5/Factory | Reached level 7 809 | -5/Factory | Upgraded with Utility slot (x1) 837 | -5/Factory | Discovered new exit (range 13) 999 | -5/Factory | Discovered new exit (range 14) 1031 | -5/Factory | Entered another Factory area 1032 | -4/Factory | Core integrity fell below 50% 1033 | -4/Factory | Reached level 8 1033 | -4/Factory | Upgraded with Utility slot (x1) 1113 | -4/Factory | Spotted B-86 Titan 1145 | -4/Factory | Destroyed by B-86 Titan via exploding Fusion Modulator Last Messages --------------- 01076_ Terminal x2 01076_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01077_ ALERT: All DSF locations entering lockdown mode. 01080_ O-16 Technician uses terminal to summon reinforcements. 01080_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 01080_ O-16 Technician locks terminal. 01085_ Acquired 80 matter. 01097_ >> Machine Analyzer network decryption results: 01097_ Recycling Unit x3 01102_ K-01 Serf cleans the Fusion Modulator. 01103_ >> Machine Analyzer network decryption results: 01103_ Fabricator x2 01105_ K-01 Serf cleans the Fusion Modulator. 01145_ Fusion Modulator explodes. 01145_ Penetrated by Slug. 01145_ Slug penetrates Fusion Modulator. 01145_ Fusion Modulator explodes. 01145_ K-01 Serf destroyed. 01145_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????#??#???###?????#????????????????????? | | ?????????##????????#???#?##??????????????????????? | | ????????#??#??##??##???????#?????????????????????? | | ?????????#?#??##??#######?##?#???????????????""""" | | ? ##???#??##?#???#??######??????????????????""""" | | ? #####??#?#?##?#####?????#??#??????????????""""" | | ###?#?###?#??####?#??###??##?????????????""""" | | ###?#################?#???#?#?????????????????? | | ##?######################?????????????????????? | | ###?## ########?####???????????????? | | ##??## ##?##?#?#???????????????????? | | ##?### """" """" ###########?????????????????? | | ##?### """" """" ###########?????????????????? | | ###### """" """" #####?###?# ????????????????? | | ##?### """" """" #######??## ????????????????? | | ###### ####?###### ?"??????????????? | | ######### """" """" ####??####?? ???????????????? | | ## """" """" #####?#?### ???????????????? | | ## """" """" ########### ???????????????? | | ## """" """" ########### ????????????????? | | " """" ## ##BB# #### # ???????? | | " """" ########+##### ;BB; ;;########### ???? | | " """" ###### ??? | | " """" ###### ??? | | " """" + ?"" | | " """" ###### @ """ """?"""?"Y | | " """" ###### """ """?"""?"? | | ###### """ """?"""??? | | +## ######### ] ???????? | | ! """ """?"""?"" | | """ """?"""?"" | | k """?"""?"""?"" | | ?????????? | | g g g ???????? | | +##### g ###+######???????? | | #### ^ # #???????? | | " #### """ """ """u """"" # ???"""?????????? | | " #### """ """ """ ""T"" # ???"""?????????? | | " + """ """ """ #"""?"""?????????? | | " #### #"F"?????????????? | | " #### ] #"???"""?????????? | | " ############### ## #"""?"""?????????? | | " ######## ! # #"""?"""?????????? | | ####?### # "" "" # ???????????????? | | " ##?##### + ""T"" ##???????????????? | | " ######## """ """ # """ ##???????????????? | | " ###?#### """ """ # ###??????????????? | | " ######## """ """ # ###??????????????? | | " ######## ###"" """######???????????????? | | " ########* ###""F"""######???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 29 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 1010 ECM Strength 1 Cloak Strength 5 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Levels Raised 7 | . . . . 1 1 . 2 1 1 1 XP Earned 14140 | 3000 350 500 350 500 1500 1080 2325 1500 1535 1500 XP Spent 13200 | 2250 . . 300 1450 1990 . 3000 1110 1400 1700 Upgrades 25 | 5 . . 1 3 8 . 3 3 1 1 Propulsion Slot 3 | 1 . . . 1 . . 1 . . . Utility Slot 5 | 1 . . . . . . 2 . 1 1 Weapon Slot 1 | 1 . . . . . . . . . . Energy Generation 3 | . . . 1 1 1 . . . . . Mass Support 1 | . . . . 1 . . . . . . Inventory Capacity 2 | 2 . . . . . . . . . . Terrain Scan Density 10 | . . . . . 7 . . 3 . . Protomatter Created 11 | . 11 . . . . . . . . . Integrity Restored 99 | . 33 66 . . . . . . . . Core 99 | . 33 66 . . . . . . . . Protomatter Decayed 27 | . . 27 . . . . . . . . Game ------ Seed MakeshiftFissionFalx Manual? 0 Play Time 00:25:30 Cumulative 215.4 hours Start 2022.09.14 @ 14:54:20 End 2022.09.14 @ 15:17:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 213 Rogue 200 Adventurer 1 Explorer 12 Win Type - Total 12 Types 10/1/0/1/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c626b834-57a6-41bd-ba6c-0875ddf68ac5