Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 20:10:32 Player: Scuttle Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (468) 2340 Value Destroyed (23633) 23633 Prototype IDs (370) 7400 Alien Tech Used (16) 3200 Bonus (81091) 81091 TOTAL SCORE: 127964 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 8961 Follower Combat Kills 3102 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13100 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -972 Cogmind --------- Core Integrity 117/1450 Matter 390/425 Energy 824/840 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Force Field (fused) > --- WEAPON (5) ------- Sigix Sheargun (fused) Sigix Sheargun Core Cannon > --- INVENTORY (5) ---- Energy Filter Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Improved Weapon Cycler Advanced Phase Shifter Experimental Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Energy Filter Advanced ECM Suite Transdimensional Reconstructor Core Cannon [Rating: 269] Favorites ----------- Power Particle Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Heavy] Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Core Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . 2 . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . . Utility 8 | . . . 1 . . . 3 . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . Weapon 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . 1 . . Parts Attached 367 | 6 14 3 2 13 1 1 9 25 25 2 3 . 2 30 2 16 54 6 1 3 2 62 31 15 21 3 11 4 . Power 40 | 1 2 . . 3 . . . 4 3 . . . . 2 . 3 5 . . 1 . 8 3 2 1 . 2 . . Engine 12 | 1 2 . . 2 . . . 3 2 . . . . 1 . 1 . . . . . . . . . . . . . Core 3 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Reactor 25 | . . . . . . . . . 1 . . . . . . 2 5 . . 1 . 8 3 2 1 . 2 . . Propulsion 88 | 2 3 1 1 5 1 1 5 4 10 . 2 . . 7 . 6 17 . . 1 . 13 9 . . . . . . Treads 27 | 1 2 1 . 4 . 1 4 2 1 . . . . . . . . . . . . 4 7 . . . . . . Leg 46 | . . . . . . . . 2 6 . 2 . . 7 . 6 17 . . 1 . 5 . . . . . . . Wheel 15 | 1 1 . 1 1 1 . 1 . 3 . . . . . . . . . . . . 4 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 1 5 . . 2 . . 4 8 6 2 . . 2 11 2 3 18 4 . 1 1 21 14 9 19 3 9 4 . Device 97 | 1 3 . . 1 . . 1 4 5 1 . . 1 7 2 1 10 2 . . 1 13 10 7 16 2 6 3 . Storage 10 | . 2 . . 1 . . . . 1 . . . . 1 . 1 1 . . . . 1 1 1 . . . . . Processor 21 | . . . . . . . 2 2 . 1 . . . . . . 3 1 . . . 3 1 . 3 1 3 1 . Hackware 6 | . . . . . . . . . . . . . . 1 . . 3 . . 1 . 1 . . . . . . . Protection 15 | . . . . . . . 1 2 . . . . 1 2 . 1 1 1 . . . 3 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 4 2 1 3 . . . 9 6 . 1 . . 10 . 4 14 2 1 . 1 20 5 4 1 . . . . Energy Gun 32 | . 1 2 . . . . . 3 . . . . . 3 . 1 6 1 . . . 9 1 4 1 . . . . Energy Cannon 6 | . . . . . . . . 1 1 . . . . 1 . . 1 . . . . 1 1 . . . . . . Ballistic Gun 37 | 2 2 . 1 . . . . 5 4 . 1 . . 5 . 3 4 . 1 . 1 6 2 . . . . . . Ballistic Cannon 5 | . . . . 1 . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . Launcher 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . 1 . 1 1 . . . . 3 . . . . 5 . 1 2 . . 1 1 5 7 4 4 2 2 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Lost 84 | . . 3 . 2 . . 2 18 1 . 2 . 1 1 . 1 26 . . . . 23 3 1 . . . . . Power 9 | . . . . 1 . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . Propulsion 28 | . . 1 . 1 . . 1 7 1 . 1 . . . . 1 8 . . . . 4 2 1 . . . . . Utility 21 | . . . . . . . 1 6 . . . . 1 1 . . 6 . . . . 5 1 . . . . . . Weapon 26 | . . 2 . . . . . 4 . . 1 . . . . . 9 . . . . 10 . . . . . . . Highest Loss Streak 25 | . . 3 . 2 . . 1 8 1 . 2 . 1 1 . 1 25 . . . . 12 1 1 . . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 13 | 3 6 10 6 14 17 18 17 19 18 19 18 20 20 19 19 19 13 9 10 9 9 11 12 8 3 4 4 3 3 Power . | . 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Propulsion 1 | 1 3 3 1 2 3 3 . . . 1 . . . 1 1 . 1 1 2 1 1 1 . . . . . . . Utility 5 | . . 1 . . 2 3 3 5 7 9 9 10 10 8 9 9 7 6 6 6 7 6 5 3 . 1 1 1 1 Weapon 4 | . 1 3 3 7 9 9 9 9 6 6 6 7 7 6 6 6 3 . 1 . . 3 3 2 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 . . 2 . . 2 2 6 . . . 1 3 . 2 6 . . . 2 3 5 2 . . 1 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 . . . 2 . Utility 15 | . . . . . . . 1 . 2 . . . 1 . . 1 5 . . . 2 1 1 . . . 1 . . Weapon 14 | . 1 . . . . . 1 2 4 . . . . 1 . 1 1 . . . . 1 2 . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . Average Slot Usage (%) 88 | . 97 95 68 93 100 100 86 76 92 100 99 84 100 94 90 93 83 90 95 75 94 85 87 77 71 73 76 76 69 Engine 3 | . 14 13 7 8 11 11 6 2 3 . . . . . 5 1 3 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 2 6 6 6 6 . . 9 4 10 10 10 10 7 9 9 9 9 7 7 7 Treads 8 | . 14 13 15 20 22 22 20 9 9 . . . . . . . . . . . . 6 10 12 . . . . . Leg 10 | . . . . . . . . 6 9 33 32 33 33 29 29 28 20 26 26 26 26 8 . 1 9 9 7 7 7 Wheel 4 | . 14 13 7 10 11 11 12 1 7 . . . . . . . . . . . . 4 7 . . . . . . Device 15 | . 14 13 14 20 22 22 10 10 13 19 20 20 20 15 13 15 11 5 5 5 9 11 14 15 27 31 23 17 15 Storage 5 | . 11 13 7 10 11 11 6 6 6 6 6 6 6 5 5 5 3 5 5 5 5 4 4 3 . . . . . Processor 8 | . . . . . . . 6 14 13 13 13 13 13 11 11 11 10 10 10 10 10 11 12 12 . 2 9 14 15 Hackware 2 | . . . . . . . . . . . . . . 1 5 5 8 10 10 10 10 7 4 . . . . . . Protection 1 | . . . . . . . 2 1 6 . . . . 4 . 1 . 4 5 5 . 2 3 2 . . . . . Energy Gun 10 | . 4 14 15 20 22 22 12 8 2 . . . . 3 . 5 7 15 15 1 15 8 7 9 25 17 25 27 15 Ballistic Gun 7 | . 23 12 . . . . 5 7 11 14 19 4 20 12 11 4 8 . 1 . 5 7 9 5 . . . . . Peak Build Rating 269 | 6 20 22 28 36 30 33 52 55 75 76 80 80 80 104 97 100 119 115 121 113 118 160 171 226 247 248 269 268 257 Average Rating 96 | 4 9 20 25 30 30 32 42 42 60 75 78 67 79 93 87 95 95 109 116 85 113 132 136 175 236 240 260 260 254 On Entrance 99 | . 6 20 22 26 30 30 33 38 47 75 76 80 80 75 82 97 93 109 115 121 113 118 120 171 214 235 238 263 257 Avg Prop Armor Cover (%) 16 | 16 11 13 21 20 21 22 21 16 11 . . . . . . . . . . . . 8 17 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 6 50 52 53 57 57 57 65 69 80 78 78 74 74 82 72 83 100 74 77 73 73 108 108 178 53 53 62 59 54 Greatest Support 270 | 20 16 16 16 16 16 16 28 83 81 81 86 86 86 115 115 115 110 110 110 110 105 255 270 270 60 60 60 88 60 Greatest Overweight (x) 18 | . 3 3 3 3 3 3 3 18 3 . . . . . . . 1 . . . . 4 6 . . . 1 . . Average Overweight (x) . | . 1 3 3 3 3 3 2 2 1 . . . . . . . . . . . . . 2 . . . . . . Largest Inventory Capacity 25 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 25 5 5 5 5 5 Average Capacity 16 | 5 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 10 10 10 10 13 15 22 5 5 5 5 5 Most Carried 20 | 5 11 11 8 18 18 20 19 20 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 18 5 5 5 5 3 Average Carried 13 | 3 6 10 6 14 17 18 17 19 18 19 18 20 20 19 19 19 13 9 10 9 9 12 14 10 4 4 4 4 3 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 15 15 5 5 5 5 5 5 Final Carried 20 | 5 11 8 8 17 18 19 19 17 20 19 20 20 20 20 20 20 10 10 10 10 9 15 14 5 5 5 5 3 3 Class Distribution -------------------- 19% | Scavenger-Gunner 14% | Mutant 13% | Scavenger-Tank 13% | Scavenger-Skirmisher 12% | Commander-Mutant 8% | Alien-Sigix 3% | Alien-Tank 3% | Skirmisher 3% | Gunner 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Alien-Tank | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 14997 | 280 604 91 9 831 10 10 276 685 1196 76 375 . 75 1656 394 578 1410 106 84 . 25 2183 2292 864 410 10 397 70 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24788 | 80 881 222 95 875 400 . 476 836 1092 98 472 . . 1634 . 1065 1794 79 84 . 101 3853 3392 1906 737 20 3232 1183 181 Parts 973 | 8 58 20 6 44 12 . 26 29 44 . 25 . . 56 . 53 94 3 1 . 2 154 105 62 20 1 142 6 2 Haulers Intercepted 32 | . 2 . . 6 . . . . 5 . . . . 5 . 1 . . . . . 5 . . . . 8 . . Recyclers Shooed 19 | . . 1 . 3 3 . 2 . . . . . . 2 . 1 2 . . . . 4 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 19 . . . . . . 2 . . 3 . . . . . . . . Prevented 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 332 | . 20 4 4 16 1 . 15 21 10 . 13 . . 13 . 14 20 1 1 . 1 43 53 28 7 1 42 3 1 Guns 225 | . 17 4 4 6 1 . 9 15 5 . 4 . . 13 . 14 16 1 1 . 1 34 41 17 6 . 15 1 . Cannons 38 | . . . . . . . . . 3 . . . . . . . 1 . . . . 1 1 . 1 1 27 2 1 AOE 61 | . 3 . . 10 . . 6 6 2 . 9 . . . . . 2 . . . . 4 10 9 . . . . . Classes Destroyed 28 | 2 6 1 1 4 . . 1 1 . . 1 . . 1 . . 1 . . . . 2 4 1 . . 2 . . Worker 30 | . 1 2 . 2 . . 2 . 1 . . . . 2 . 1 4 . . . . 6 . . . 1 8 . . Builder 17 | . 1 2 . . 2 . 1 . 1 . . . . . . . 1 . . . . 4 . 1 . . 4 . . Tunneler 5 | 1 1 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Hauler 32 | . 2 . . 6 . . . . 5 . . . . 5 . 1 . . . . . 5 . . . . 8 . . Recycler 22 | 1 1 1 . 1 4 . . . 1 . . . . 1 . 2 3 . . . . 5 . 2 . . . . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Operator 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 12 | . 1 . . 1 . . . 1 2 . . . . 1 . . . . . . . 1 2 1 . . 2 . . Swarmer 55 | . 6 3 2 . . . 3 6 2 . 7 . . . . 7 . . . . . 10 . 3 . . 6 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Grunt 113 | . 14 . . 11 . . 8 5 6 . 5 . . 7 . 5 . 1 . . . 7 22 9 5 . 8 . . Brawler 13 | . . . . . . . . 1 . . . . . . . . . . . . . 2 4 5 . . 1 . . Duelist 7 | . . . . 1 . . . . 1 . . . . . . . . . . . . 2 1 1 . . 1 . . Protector 6 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . 2 . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Sentry 34 | . . . 2 3 1 . 2 5 . . . . . 1 . 1 1 . 1 . 1 4 8 1 1 . 2 . . Demolisher 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Specialist 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Hunter 38 | . . . . . . . 2 3 1 . 1 . . 3 . 1 9 . . . . 5 6 2 . . 5 . . Programmer 38 | . . . . . . . . . . . . . . 2 . . 6 . . . . 10 8 3 . . 9 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 26 | 1 8 6 3 10 5 . 6 5 4 . 11 . . 4 . 5 6 1 1 . 1 11 10 14 5 2 26 1 1 Combat Bots Only 13 | . 5 3 3 8 1 . 5 5 3 . 11 . . 3 . 4 4 1 1 . 1 5 10 13 4 1 11 1 1 Max Kills in Single Turn 7 | 1 4 1 1 3 1 . 2 3 2 1 5 . . 1 . 2 3 1 1 . 1 3 4 4 2 1 7 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 . . Exploded 5 | . 3 . . 3 . . 2 3 2 . 5 . . . . . 2 . . . . 3 4 4 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 3317 | . 72 18 17 54 4 . 153 298 79 . 55 . 7 106 . 118 363 4 2 . 34 748 389 255 30 64 338 93 16 Missed 1148 | . 25 6 4 17 . . 59 114 27 . 26 . 4 31 . 42 123 1 . . 14 256 75 58 12 23 178 46 7 Hits 2169 | . 47 12 13 37 4 . 94 184 52 . 29 . 3 75 . 76 240 3 2 . 20 492 314 197 18 41 160 47 9 Melee 24 | . . . . 2 . . . 1 . . . . . . . . . . . . . 16 1 3 . 1 . . . Projectile 2145 | . 47 12 13 35 4 . 94 183 52 . 29 . 3 75 . 76 240 3 2 . 20 476 313 194 18 40 160 47 9 AOE 14 | . . 10 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Critical Strikes 105 | . . . 1 3 . . . 1 2 . 1 . . 4 . 2 11 1 . . . 24 25 15 . . 12 3 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Disruptions 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . 2 2 . . . . . . Damage Taken 28560 | . 532 413 154 628 51 . 1222 1991 928 . 478 . 68 1336 . 1337 4680 56 48 . 421 8042 2764 1664 140 245 842 466 54 Core 3430 | . 68 125 47 97 14 . 125 369 46 . 18 . . 115 . 169 671 17 . . 48 687 189 117 45 71 226 149 17 Absorbed by Shields 6387 | . . . . . . . . . . . . . . . . . . . . . . 77 2676 1749 152 265 916 493 59 Reduced by Siege Mode 846 | . . . . . . . . . . . . . . . . . . . . . . 508 231 107 . . . . . Redirected to Shielding 185 | . . . . . . . . . . . . . . . . . . . . . . 185 . . . . . . . Ignored by Resistances 7239 | . . . . . 6 . . . . . . . . 21 . . 80 . . . . 1358 987 1029 307 528 1832 974 117 Regen/Repaired (Parts) 764 | . 70 . . 191 . 201 . . . . . . . 131 . 97 13 . . . . . 61 . . . . . . Core Remaining (%) 63 | 100 . 22 . . . 77 . . . . . . 93 . . 66 . . . . 79 . . 43 . 81 . . 8 Volleys Fired 1105 | 10 72 19 8 46 18 . 31 64 67 11 11 . . 76 10 76 86 11 22 . 3 147 114 70 27 10 62 32 2 Largest 5 | 2 2 2 2 2 2 . 3 3 3 1 3 . . 3 3 2 5 3 3 . 4 5 4 4 3 3 4 4 1 Hottest 411 | 40 70 130 130 130 130 . 153 210 153 90 146 . . 147 142 162 265 105 105 . 111 411 300 376 300 300 400 400 300 Shots Fired 2729 | 20 141 38 16 80 36 . 75 148 150 11 24 . 2 225 18 125 247 18 25 . 12 428 368 197 75 16 164 68 2 Gun 2389 | 20 138 38 16 68 36 . 68 130 99 . 20 . 2 223 12 109 212 9 6 . 12 383 338 178 72 11 136 53 . Cannon 283 | . . . . 5 . . . 12 48 11 1 . . 1 6 16 26 9 19 . . 42 21 13 3 5 28 15 2 Launcher 44 | . 3 . . 7 . . 7 6 3 . 3 . . . . . . . . . . 2 9 4 . . . . . Special 13 | . . . . . . . . . . . . . . 1 . . 9 . . . . 1 . 2 . . . . . Kinetic 1173 | 20 128 15 . 5 . . 24 57 102 . 17 . 2 163 8 36 122 . . . 3 195 197 79 . . . . . Thermal 1185 | . 10 23 16 68 36 . 44 85 45 11 4 . . 61 10 89 116 18 25 . 9 209 157 96 3 5 28 15 2 Explosive 44 | . 3 . . 7 . . 7 6 3 . 3 . . . . . . . . . . 2 9 4 . . . . . Electromagnetic 26 | . . . . . . . . . . . . . . . . . . . . . . 21 5 . . . . . . Slashing 288 | . . . . . . . . . . . . . . . . . . . . . . . . 16 72 11 136 53 . Robot Hit Streak 46 | 5 17 11 10 11 12 . 12 29 11 2 5 . . 25 10 10 9 2 4 . 2 26 46 39 15 8 15 11 4 Robot Miss Streak 10 | 4 4 3 4 6 5 . 3 7 3 2 4 . . 8 2 4 3 1 1 . 3 4 10 7 3 1 5 3 . Penetration Max 7 | . . . . . . . . . 1 . 1 . . 1 . 1 1 . . . . 1 1 1 1 1 7 1 . Secondary Targets 60 | . . . . 1 . . 5 4 . . 1 . . 2 . 2 3 . . . . 11 15 9 3 . 4 . . Max Gunslinging Chain 2 | . . . . 1 . . 1 1 . . 1 . . 1 . 1 1 . . . . 1 1 1 1 . 2 . . Capacitor 38 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 20 6 . Shots Hit Robots 1686 | 10 84 25 12 64 32 . 59 94 89 2 11 . . 138 10 65 140 3 4 . 4 294 270 141 24 6 69 34 2 Core Hits 1314 | 5 42 21 17 116 44 . 92 107 52 1 26 . . 71 2 32 69 4 2 . 4 138 236 146 14 3 54 15 1 Critical Kills 58 | . 1 . . . . . . . 1 . 5 . . 6 . 1 7 . . . . 9 3 1 1 1 22 . . Critical Parts Destroyed 95 | . 3 . . . . . . 1 3 . 2 . . 11 1 4 2 . . . . 23 3 1 1 3 32 4 1 Critical Strikes 176 | . 5 1 . . . . . 1 5 . 7 . . 19 2 8 10 . . . . 36 6 2 4 4 60 5 1 Burn 7 | . 1 1 . . . . . . . . . . . 1 . 3 1 . . . . . . . . . . . . Destroy 162 | . 4 . . . . . . 1 4 . 7 . . 18 2 5 9 . . . . 36 6 2 3 4 55 5 1 Blast 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . Melee Attacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87149 | 78 1275 358 192 1603 495 . 2681 2229 2084 65 1086 . . 2854 274 1654 4525 104 112 . 103 10220 10214 6150 3042 1604 27733 5614 800 Guns 43056 | 78 1126 358 192 790 495 . 903 1602 1430 . 127 . . 2841 274 1616 3532 104 112 . 103 8640 7026 3607 1842 330 4514 1414 . Cannons 32466 | . . . . . . . . 42 340 65 . . . . . . 142 . . . . 666 212 400 1200 1240 23159 4200 800 Explosions 11295 | . 149 . . 813 . . 1778 585 314 . 959 . . . . . 768 . . . . 782 2967 2143 . 11 26 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 332 | . . . . . . . . . . . . . . 13 . 38 83 . . . . 132 9 . . 23 34 . . Kinetic 16333 | 78 1052 112 . . . . 213 515 1167 . 79 . . 1744 178 458 2151 . . . 50 3587 3547 1343 . . 59 . . Thermal 50899 | . 74 246 192 790 495 . 1064 1129 603 65 48 . . 1097 96 1158 1750 104 112 . 53 5229 3691 2363 1200 1240 23100 4200 800 Explosive 10657 | . 149 . . 813 . . 1404 585 314 . 959 . . . . . 541 . . . . 782 2967 2143 . . . . . Electromagnetic 527 | . . . . . . . . . . . . . . . . . . . . . . 490 . . . 11 26 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8401 | . . . . . . . . . . . . . . . . . . . . . . . . 301 1842 330 4514 1414 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . 2 2 . . . . . 22 22 . 3 3 33 7 21 24 10 2 2 2 2 16 25 25 . . . 3 . Average Corruption 11 | . 2 2 . . . . . 20 22 . 3 3 18 6 17 21 4 2 2 2 2 5 23 9 . . . 3 . Corruption Purged 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 444 | . 1 8 . . . . . 35 73 . 4 1 9 36 8 59 19 9 4 3 4 33 91 36 . . . 11 . Message Errors 90 | . . 3 . . . . . 4 11 . . . 4 6 3 10 5 . 2 2 2 6 21 7 . . . 4 . Matter Fused 83 | . . . . . . . . 8 16 . 1 . 1 8 . 8 3 1 . . . 8 21 8 . . . . . Heat Flow Errors 48 | . . 1 . . . . . 3 8 . 1 1 . 7 2 10 . 1 . . . 3 7 3 . . . 1 . Energy Discharges 56 | . . 1 . . . . . 3 9 . 2 . . 5 1 7 3 2 1 . . 6 9 5 . . . 2 . Parts Rejected 5 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . Parts Fused 12 | . . 1 . . . . . 1 2 . . . 1 1 . 1 2 . . . . . 3 . . . . . . Data Loss (minor) 44 | . 1 1 . . . . . 4 8 . . . . 2 1 2 3 1 . . 2 4 9 4 . . . 2 . Data Loss (major) 24 | . . . . . . . . 1 5 . . . 1 2 . 6 . 1 . 1 . . 3 4 . . . . . Misfires 19 | . . . . . . . . 1 5 . . . 2 2 . 1 . 2 . . . 1 4 1 . . . . . Alerts 11 | . . . . . . . . 1 . . . . . 1 . 2 2 1 . . . 1 1 . . . . 2 . Misdirections 5 | . . . . . . . . 1 1 . . . . . 1 1 . . . . . . 1 . . . . . . Weapon Failures 47 | . . 1 . . . . . 5 8 . . . . 1 . 11 1 . 1 . . 4 12 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12063 | . . . . . . . 151 31 . 21 17 . . . . . 118 . . . . 240 134 243 225 494 9449 690 250 Projectiles 11298 | . . . . . . . . . . 21 . . . . . . 21 . . . . . 3 145 225 494 9449 690 250 Explosions 764 | . . . . . . . 151 31 . . 17 . . . . . 97 . . . . 239 131 98 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Knockbacks 13 | . . . . . . . . . 5 . . . . . . . 2 . . . . 3 2 . . . 1 . . Impact 5 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . Kinetic 8 | . . . . . . . . . 5 . . . . . . . . . . . . 1 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 425 | . 16 . . 31 . . . 88 10 . . . . . . . 95 . . . . 42 . 143 . . . . . Shots 10 | . 2 . . 1 . . . 2 1 . . . . . . . 1 . . . . 1 . 2 . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . Targets Rammed 30 | . . . . . . . . . . . . . . 1 . 3 8 . . . . 13 1 . . 2 2 . . Kicked 23 | . . . . . . . . . . . . . . 1 . 3 8 . . . . 7 . . . 2 2 . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 413 | . . 207 99 63 8 . 8 240 265 . 132 182 . 236 247 340 413 198 292 . 1 317 302 381 156 190 153 153 . Average Temperature 85 | . . 47 35 21 6 . 4 64 63 . 43 105 . 98 68 69 122 81 110 . 1 92 80 111 145 140 99 110 . Received Heat Transfer 3922 | . 261 . 63 252 18 . 210 420 165 . 120 . 18 243 . 270 159 37 9 . 45 670 535 214 48 40 109 16 . Thermoelectric Energy+ 802 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 45 604 112 . Effects 11 | . . . . . . . . . . . . . . . . 2 3 . 3 . . . 3 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Interference 9 | . . . . . . . . . . . . . . . . 2 1 . 3 . . . 3 . . . . . . Siege Activations 35 | . . . . . . . . . . . . . . . . . . . . . . 10 18 7 . . . . . Total Turns 617 | . . . . . . . . . . . . . . . . . . . . . . 204 307 106 . . . . . Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . 29 40 41 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 2 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . Parts Melted 45 | . 2 1 . 2 . . . . 1 . . . . 2 . 4 4 . . . . 8 15 6 . . . . . Heat Transferred 32966 | . 296 616 240 965 615 . 1155 1655 1300 100 100 . . 2282 148 1924 2333 148 148 . 74 5867 8350 4650 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . 1 . . 2 1 . 2 3 3 . . . . 1 . 2 3 . . . . 3 4 5 5 5 5 5 . Low Security (%) 27 | 100 54 100 100 10 6 . 52 . . . . . . 83 100 73 20 . . . . 42 . . . . . . . Level 1 20 | . 45 . . 54 93 . 41 3 23 . . . . 16 . 24 36 . . . . 6 . . . . . . . Level 2 17 | . . . . 35 . . 5 34 53 . . . . . . 2 22 . . . . 34 20 . . . . . . Level 3 16 | . . . . . . . . 61 23 . . . . . . . 20 . . . . 16 24 49 26 1 3 . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . 55 5 3 43 4 . . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 70 54 91 . . Peak Influence 4287 | 5 277 120 130 698 297 . 541 1032 788 . . . . 242 87 447 892 . . . . 868 1520 1894 1898 1751 4287 2907 . Initial 2743 | . . 75 3 50 258 . . 373 541 . . . . . 81 . 205 . . . . . 482 843 1062 1100 1100 2743 . Average 572 | . 150 40 55 399 251 . 146 735 515 . . . . 72 33 142 436 . . . . 378 1104 1303 1558 1435 2500 2790 . Influence Increases 17805 | 10 665 130 160 1266 318 . 711 859 843 . 303 . 15 649 12 795 1601 20 20 . 35 1775 1755 1639 747 184 2788 505 . Destroy 0b10 Robot/C 8260 | . 400 80 80 620 60 . 320 460 360 . 260 . . 320 . 480 640 20 20 . 20 1080 1120 600 300 20 880 120 . Destroy 0b10 Robot/NC 780 | 10 35 30 . 85 35 . 20 5 60 . 10 . . 45 . 20 80 . . . . 125 25 40 15 5 130 5 . Destroy Leader 1656 | . 86 20 30 196 . . 72 30 116 . 30 . . 92 . 102 148 . . . . 224 146 102 52 . 200 10 . Allied During Kill 985 | . . . . 220 28 . 12 31 112 . 3 . . 28 . 28 168 . . . . 87 42 56 68 3 58 41 . Successful Hack 242 | . 19 . 5 24 15 . 14 . 12 . . . . 5 . 19 64 . . . . 55 6 4 . . . . . Select Force Hacks 300 | . 60 . . 60 180 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1185 | . 15 . . 30 . . 180 . 90 . . . . 45 . 15 75 . . . . 60 165 225 45 75 120 45 . Anti-Garrison Action 250 | . . . . . . . . 250 . . . . . . . . . . . . . . . . . . . . . Destroy Structure 2283 | . 20 . . 31 . . 93 53 48 . . . . 24 12 26 118 . . . . 114 176 316 237 66 755 194 . Partial Spotted 60 | . . . . . . . . . . . . . . 15 . . . . . . . . . . 15 15 15 . . Lose Combat Pursuer 1140 | . 30 . 45 . . . . 30 45 . . . 15 75 . 105 60 . . . 15 30 75 . 15 . 510 90 . Miscellaneous 664 | . . . . . . . . . . . . . . . . . 248 . . . . . . 296 . . 120 . . Influence Decreases 19413 | 10 470 314 51 723 799 182 178 360 1112 473 246 347 15 415 246 374 1162 597 261 42 35 917 1114 1248 1308 851 771 1754 3038 Entered New Map 10881 | . . 120 8 70 405 182 . 160 491 283 56 347 . . 153 . 216 319 55 42 . . 376 656 828 831 701 1544 3038 Time Decay 6252 | 10 470 194 43 553 334 . 118 . 571 190 170 . 5 365 53 344 546 278 206 . 35 517 628 522 40 20 10 30 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 810 | . . . . 20 . . 20 180 10 . 20 . 10 10 . 10 260 . . . . 230 30 10 . . . . . Lost Ally 1370 | . . . . 80 60 . 40 20 40 . . . . 40 40 20 40 . . . . 170 80 60 440 . 60 180 . Squads Dispatched 170 | . 5 . . 9 . . 7 . 16 . . . . 10 . 7 17 . . . . 16 16 17 16 8 25 1 . Investigation 29 | . 4 . . 2 . . 3 . 6 . . . . 2 . 3 5 . . . . 2 . . . 1 1 . . Extermination 21 | . . . . . . . . . 3 . . . . 2 . 2 3 . . . . 6 3 2 . . . . . Reinforcement 39 | . 1 . . 2 . . 1 . 6 . . . . 4 . 2 8 . . . . 4 4 3 1 1 1 1 . Assault 63 | . . . . 2 . . . . 1 . . . . 2 . . 1 . . . . 1 8 9 12 6 21 . . Garrison 18 | . . . . 3 . . 3 . . . . . . . . . . . . . . 3 1 3 3 . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Haulers Reinforced 8 | . . . . . . . . . 2 . . . . 2 . 1 . . . . . 2 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 47 | . 1 . 1 1 1 . . . 1 . . . . 1 . . 4 . . . . 7 3 1 3 . 3 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 686 | . 33 5 7 35 3 . 23 28 28 . 15 . 3 27 6 25 45 1 1 . 2 95 81 51 19 24 102 22 5 Peak Tracking Total 24 | . 6 3 5 13 1 . 7 5 5 . 11 . 3 4 5 4 10 1 1 . 2 15 10 12 11 24 17 15 4 Tactical Retreats 39 | . 2 . 3 . . . . 2 2 . . . 1 4 1 4 4 . . . 1 1 3 . 2 . 7 2 . ECM-based Alert Blocks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 27 | . 2 . . 3 . . . 5 4 . . . . 2 . 2 4 . . . . 1 . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 88 | . 1 . . 2 . . 12 3 6 . 1 . . 3 . 1 5 . . . . 4 11 19 3 6 8 3 . Max in Single Turn 7 | . 1 . . 1 . . 7 1 1 . 1 . . 2 . 1 1 . . . . 1 2 2 2 3 2 1 . Garrison Access 9 | . . . . 1 . . . . 1 . . . . 3 . 1 . . . . . 2 1 . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 105 | . 9 . 1 10 11 3 3 1 12 . 1 4 . 9 . 7 10 1 . 3 . 9 7 3 . . 1 . . Terminals 37 | . 6 . 1 6 5 . . 1 2 . . . . 3 . 2 4 . . . . 1 3 3 . . . . . Fabricators 6 | . . . . . . . . . 1 . . . . 1 . . 2 . . . . 2 . . . . . . . Repair Stations 10 | . 1 . . 1 . . . . 1 . . . . 1 . 1 2 . . . . 2 1 . . . . . . Recycling Units 25 | . 2 . . 2 6 . 2 . 5 . . . . 2 . 3 2 . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . . . . . 2 . . . . . . . . . . . . 1 2 . . . 1 . . Garrison Access 9 | . . . . 1 . . 1 . 1 . . . . 2 . 1 . . . . . 2 1 . . . . . . Total Hacks 268 | . 18 . 6 30 24 15 4 2 26 . 3 32 . 18 . 12 25 1 . 13 . 19 14 4 . . 2 . . Successful 165 | . 12 . 2 17 12 15 3 1 10 . 3 32 . 9 . 7 11 1 . 13 . 8 6 3 . . . . . Failed 99 | . 5 . 4 12 12 . 1 1 15 . . . . 9 . 5 14 . . . . 11 7 1 . . 2 . . Catastrophic 10 | . . . . . . . 1 . 1 . . . . 2 . 1 1 . . . . 2 2 . . . . . . Database Lockouts 4 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Manual 100 | . 10 . 5 10 21 . 3 . 14 . . . . 10 . 7 12 . . . . 5 3 . . . . . . Terminals 94 | . 12 . 6 18 16 . . 2 4 . . . . 8 . 4 13 . . . . 3 4 4 . . . . . Fabricators 12 | . . . . . . . . . 3 . . . . 2 . . 5 . . . . 2 . . . . . . . Repair Stations 29 | . 4 . . 6 . . . . 2 . . . . 2 . 3 3 . . . . 6 3 . . . . . . Recycling Units 38 | . 2 . . 2 8 . 3 . 9 . . . . 3 . 4 4 . . . . 3 . . . . . . . Scanalyzers 17 | . . . . . . . . . 7 . . . . . . . . . . . . 2 6 . . . 2 . . Garrison Access 14 | . . . . 4 . . 1 . 1 . . . . 3 . 1 . . . . . 3 1 . . . . . . Terminal Hacks 87 | . 4 . 1 5 4 15 . 1 . . 3 32 . . . 1 3 1 . 13 . 1 . 3 . . . . . Record 23 | . . . . . . 8 . . . . 3 11 . . . . . . . 1 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . 11 . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 1 . . . . 7 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 17 | . 1 . 1 2 4 . . . . . . 3 . . . . 1 . . 4 . 1 . . . . . . . Open Door 7 | . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . 3 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 18 | . 4 . . 6 . . . . . . . . . 2 . 1 1 . . . . 2 2 . . . . . . Scan Component 10 | . 2 . . 3 . . . . . . . . . 1 . 1 . . . . . 2 1 . . . . . . Repair 7 | . 2 . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . 4 . . . . . . . . . . . . . 3 . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Garrison Access Hacks 11 | . . . . 1 . . 1 . 1 . . . . 3 . 1 . . . . . 3 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . 1 . . . . 1 . . . . 2 . 1 . . . . . 2 1 . . . . . . Coupler Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Unauthorized Hacks 40 | . 4 . 1 5 8 . 2 . 4 . . . . 4 . 4 6 . . . . 2 . . . . . . . Terminals 14 | . 2 . 1 3 2 . . . 1 . . . . 2 . 1 2 . . . . . . . . . . . . Botnet 13 | . 2 . 1 2 2 . . . 1 . . . . 2 . 1 2 . . . . . . . . . . . . Detonate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Haulers 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Recycling Units 21 | . 2 . . 2 6 . 2 . 2 . . . . 2 . 2 2 . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 10 | . 2 . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 10 | . . . . . . . 2 . 2 . . . . 2 . 2 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 . 1 7 6 . 1 . 8 . . . . 6 . 4 8 . . . . 8 4 1 . . 1 . . Full Trace Events 8 | . . . . . 1 . . . 3 . . . . . . . 1 . . . . 2 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 1 . . 11 . . . . . . . 4 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Parts Repaired 7 | . 2 . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Time 272 | . 52 . . 96 . . . . . . . . . 80 . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . 1 . . 5 . . . . 2 . 1 . . . . . Non-combat 6 | . . . . . . . . . . . . . . 1 . . 4 . . . . 1 . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Autoassimilated 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . . . 1 . . 5 . . . . 1 . 2 . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_recycling 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 22 | . . . . . . . . 12 . . . . . 2 . . 4 . . . . 4 . . . . . . . Machine Destruction 18 | . . . . . . . . 12 . . . . . 2 . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Attached 4 | . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . 1 . . . . . . . 3 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 134 | . . 3 . 12 . . 2 2 5 . 2 . . 4 3 1 7 . . . . 14 3 3 28 . 20 25 . Largest Group 11 | . . 3 . 11 8 4 4 2 5 . 2 . . 4 3 1 5 1 . . . 6 3 2 8 1 6 7 . Highest-Rated Group 446 | . . 80 . 119 70 30 32 75 205 . 62 . . 100 123 79 340 50 . . . 446 207 142 315 69 290 192 . Highest-Rated Ally 145 | . . 31 . 31 16 8 16 46 41 . 31 . . 25 52 79 142 50 . . . 142 142 142 69 69 145 64 . Initial UFD Resources 90 | . . . . . . . 23 37 37 41 41 41 45 45 59 59 65 79 79 79 83 83 83 83 86 86 90 90 90 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 549 | . . 4 . 75 8 . 13 9 52 . . . . 18 27 32 43 . . . . 66 28 21 94 . 19 40 . Total Damage 16771 | . . 83 . 899 74 . 181 214 1251 . . . . 502 1357 1254 2589 . . . . 2660 1392 867 1975 . 942 531 . Kills 107 | . . . . 19 2 . 1 2 10 . . . . 3 3 10 18 . . . . 15 4 3 10 . 3 4 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 522 | . 16 20 10 20 . . 20 30 20 . . . . 15 . 20 65 . . . . 95 45 32 30 38 46 . . Good Acts 156 | . . 1 3 7 1 . 3 5 9 3 . . 1 9 4 6 16 3 5 . 5 25 14 10 3 1 9 13 . Bad Acts 107 | . 1 1 . 1 1 . 1 7 1 3 3 . 4 5 2 6 12 1 1 . . 3 10 9 8 4 8 15 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 12074 | 14 226 . . . . . 358 1395 1730 382 356 104 240 1562 205 926 632 1 . . 1 1166 1433 1304 38 . 1 . . Optics 7790 | . . . . . . . 358 1395 1730 382 356 104 240 1562 205 926 531 . . . . . . . . . 1 . . Sensors 7487 | . . . . . . . . . . 379 356 104 240 1245 . 669 591 . . . . 1166 1431 1304 2 . . . . Terrain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seismic 241 | 14 226 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ECM 38 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 36 . . . . Robot Analysis Total 12 | . 1 . . . . 7 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 24025 | 114 1385 560 123 1607 746 1327 502 1395 1730 382 356 104 240 1562 205 926 1564 604 439 208 192 2171 2167 1452 288 113 402 1151 10 Spaces Moved 15285 | 74 812 345 59 871 454 909 305 480 1102 296 255 82 195 948 151 488 960 453 276 153 142 1133 1012 901 543 278 601 993 14 Core 46 | 4 . . . . . . . 12 . . . . . . . . 30 . . . . . . . . . . . . Treads 1357 | 4 . . . . . . . 165 74 . . . . . . . . . . . . 327 207 580 . . . . . Legs 7873 | . . . . . . . . 76 256 296 255 82 195 948 151 488 930 453 276 153 142 422 . 321 543 278 601 993 14 Wheels 6009 | 66 812 345 59 871 454 909 305 227 772 . . . . . . . . . . . . 384 805 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 100 145 145 145 145 145 125 145 110 120 120 120 120 117 118 117 50 124 124 120 120 105 105 30 30 30 30 30 30 Average Speed 114 | 100 127 145 145 145 145 145 125 220 125 120 120 120 120 118 118 117 118 124 124 122 120 118 136 115 30 30 34 31 30 Slowest Speed 950 | 160 145 145 145 145 145 145 145 950 240 120 120 120 120 120 118 118 190 124 124 124 120 150 250 166 30 30 90 70 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 30 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . 4 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Exploration Rate (%) 48 | 4 97 63 7 94 89 84 10 53 32 46 60 74 44 18 78 11 27 77 36 61 39 35 93 62 23 44 29 51 2 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 12 | . 2 . . 2 6 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 20 | . . . 1 1 . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Scrap Searched 18 | . . 2 . . . 4 . . . 2 3 . 2 . . . . 4 . . 1 . . . . . . . . Spaces Dug 255 | . . . . . . . . . 8 5 . . . 1 3 8 16 4 8 . . 7 3 54 61 13 39 25 . Terrain Destroyed 1387 | . 18 . . 31 . . 119 65 68 9 37 . . 7 6 18 86 9 19 . 2 52 156 198 93 22 295 77 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 812 | . . . . . . . . . 22 9 . . . 6 6 18 37 9 19 . 2 16 74 140 93 22 262 77 . AOE 571 | . 18 . . 31 . . 119 65 46 . 37 . . . . . 49 . . . . 36 79 58 . . 33 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 19661 | 94 1021 367 80 1127 506 918 361 683 1311 311 282 87 200 1210 166 709 1221 483 347 173 155 1651 1510 1170 642 300 748 1812 16 Wait 1898 | . 96 1 6 152 32 6 . 10 59 . . . . 100 . 70 23 . 46 . . 184 228 76 13 1 46 749 . Move 15257 | 73 811 344 58 870 453 908 304 479 1101 295 254 81 194 948 150 487 959 452 275 152 141 1132 1011 900 542 278 600 992 13 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 164 | 5 9 . 2 12 1 1 6 4 15 . 4 . 1 11 . 12 15 2 . 2 2 18 14 15 2 1 5 5 . Fast Attach 246 | 6 4 . 1 7 . 1 4 20 11 . 1 3 . 12 2 8 33 5 2 7 1 39 24 20 20 3 9 3 . Attach 122 | . . 3 2 3 . . 4 5 4 1 2 . . 5 . 1 19 3 . 1 1 16 8 25 4 2 4 9 . Detach 140 | . . . 1 1 . 1 1 3 6 1 1 . . 5 1 1 12 5 . 2 . 23 18 26 16 1 9 6 . Swap 349 | . 18 . 1 22 1 . 7 18 29 3 7 . 4 33 3 31 36 1 1 2 4 52 51 15 3 . 3 3 1 Drop 265 | . 11 . 1 12 1 1 4 10 18 . 2 3 1 19 . 20 26 4 1 7 3 27 38 23 15 2 8 8 . Fire 1105 | 10 72 19 8 46 18 . 31 64 67 11 11 . . 76 10 76 86 11 22 . 3 147 114 70 27 10 62 32 2 Melee 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kick 22 | . . . . . . . . . . . . . . 1 . 3 8 . . . . 7 . . . 1 2 . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . Escape Stasis 27 | . . . . . . . . 17 . . . . . . . . 4 . . . . . . . . 1 . 5 . Rewire 57 | . . . . 2 . . . 53 . . . . . . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: Acc / [*Tes]) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 8) 463 | -10/Materials | Repaired Assault Rifle 491 | -10/Materials | Repaired Assault Rifle 874 | -10/Materials | Central database locked down 878 | -10/Materials | Discovered new exit (range 4) 976 | -10/Materials | Discovered new exit (range 15) 1165 | -10/Materials | Discovered new exit (range 16) 1410 | -10/Materials | Discovered new exit (range 10) 1424 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1500 | -10/Materials | Entered Mines 1919 | -10/Mines | Discovered new exit (range 7) 1955 | -10/Mines | Received a Mining Laser from a helpful Derelict 1987 | -10/Mines | Assembled infested the area 2004 | -10/Mines | Weapon slot count temporarily expanded by X0-1V1 (+4) 2006 | -10/Mines | Core integrity fell below 50% 2031 | -10/Mines | Lost 3 allies 2036 | -10/Mines | Lost 3 parts (1n2w) 2053 | -10/Mines | Discovered new exit (range 5) 2060 | -10/Mines | Entered Materials 2060 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2061 | -9/Materials | Identified exit to Storage 2115 | -9/Materials | Energy generation permanently improved by X0-1V1 (+20; -200 max core) 2153 | -9/Materials | X0-1V1 foreshadows a heat wave 2183 | -9/Materials | Entered Storage 2226 | -9/Storage | Met a pair of Derelict thieves 2298 | -9/Storage | Repaired Spread Laser 2332 | -9/Storage | Repaired Spread Laser 2363 | -9/Storage | Core integrity permanently improved by X0-1V1 (+200) 2376 | -9/Storage | Destroyed 8 combat bots 2417 | -9/Storage | Repaired Imp. Treads 3202 | -9/Storage | Central database locked down 3207 | -9/Storage | Core integrity restored by X0-1V1 (+60) 3218 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3222 | -9/Storage | Garrison activated, responded to threat 3368 | -9/Storage | Discovered new exit (range 16) 3504 | -9/Storage | Build established: Commander-Mutant 3534 | -9/Storage | Identified exit to Recycling 3534 | -9/Storage | X0-1V1 revealed exit location to -9/Recycling 3602 | -9/Storage | X0-1V1 announced a LAN party 3695 | -9/Storage | Used back door to open Recycling access 3790 | -9/Storage | Entered Recycling 3790 | -9/Recycling | Accompanied by 8 allies 3999 | -9/Recycling | X0-1V1 rewrote Mercenary 2a IFF filter 4164 | -9/Recycling | Lost 3 allies 4255 | -9/Recycling | Discovered new exit (range 7) 4474 | -9/Recycling | Scanned before Scraplab entrance 4494 | -9/Recycling | Entered Scraplab 4505 | -9/Recycling | Discovered new exit (range 2) 4536 | -9/Recycling | Entered Scraptown 4536 | -9/Scraptown | Accompanied by 4 allies 4875 | -9/Scraptown | Discovered new exit (range 13) 4976 | -9/Scraptown | Visited CR-KLE's Repair Center 4987 | -9/Scraptown | CR-KLE repaired 6 parts 5149 | -9/Scraptown | Visited Shadow of the Wyrm 5168 | -9/Scraptown | Visited Assassins FH 5207 | -9/Scraptown | Visited UFD Registry 5207 | -9/Scraptown | Registered with UFD as "Megasplitter" 5249 | -9/Scraptown | Visited Cyclists 5265 | -9/Scraptown | Entered Cyclist Reading Room 5371 | -9/Scraptown | Visited Chapter 10 5395 | -9/Scraptown | Visited Scrapoid Pod Storage 5419 | -9/Scraptown | Visited Junk Repository 5452 | -9/Scraptown | Visited Abandonware Association 5468 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5468 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 5493 | -9/Scraptown | Visited Scrap Suit Storage 5511 | -9/Scraptown | Visited Derelict Rescue Squad 5530 | -9/Scraptown | Visited Curators Association 5649 | -9/Scraptown | Visited Scrapoid Research Area 5670 | -9/Scraptown | Visited Science Guys 5693 | -9/Scraptown | Visited Analyses Database 5783 | -9/Scraptown | Met Optimus 5783 | -9/Scraptown | Accepted into 0bPrime 5849 | -9/Scraptown | Discovered new exit (range 5) 5863 | -9/Scraptown | Entered Factory 5863 | -6/Factory | Accompanied by 4 allies 5863 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6054 | -6/Factory | Identified exit to Lower Caves 6054 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 6088 | -6/Factory | Loaded intel: 8 recycling unit locations 6113 | -6/Factory | X0-1V1 upgraded ally (x2) 6125 | -6/Factory | Garrison activated, responded to threat 6247 | -6/Factory | Identified exit to Garrison 6283 | -6/Factory | Learned location of Protoforge (-3) 6365 | -6/Factory | Entered Garrison 6408 | -6/Garrison | Garrison Relay disabled 6431 | -6/Garrison | Triggered checkpoint 6484 | -6/Garrison | Lost 3 parts (1n1u1w) 6547 | -6/Garrison | Garrison Relay disabled 6577 | -6/Garrison | Energy capacity permanently improved by X0-1V1 (+300; -150 max core) 6681 | -6/Garrison | Identified exit to Factory 6681 | -6/Garrison | X0-1V1 revealed exit location to -6/Factory 6763 | -6/Garrison | Build established: Scavenger-Gunner 6819 | -6/Garrison | Triggered checkpoint 6845 | -6/Garrison | Triggered checkpoint 6933 | -6/Garrison | Discovered exit to Factory (range 11) 6967 | -6/Garrison | Triggered checkpoint 6980 | -6/Garrison | Garrison Relay disabled 7077 | -6/Garrison | X0-1V1 rewrote WB-NYX(g) IFF filter 7081 | -6/Garrison | Triggered checkpoint 7104 | -6/Garrison | System corruption reached 10% 7126 | -6/Garrison | Lost 3 parts (1n2u) 7202 | -6/Garrison | Discovered exit to Factory (range 11) 7239 | -6/Garrison | Triggered checkpoint 7304 | -6/Garrison | Lost 8 parts (1p3n2u2w) 7429 | -6/Garrison | Installed Relay Interface Framework 7560 | -6/Garrison | Lost 3 parts (1n1u1w) 7760 | -6/Garrison | Entered Factory 8132 | -6/Factory | Central database locked down 8200 | -6/Factory | Expanded RIF knowledge: Autoassimilate 8373 | -6/Factory | X0-1V1 activates XOMVISION 8692 | -6/Factory | Core integrity restored by X0-1V1 (+196) 8699 | -6/Factory | X0-1V1 sent you to a vault 8758 | -6/Factory | Loaded intel: 8 recycling unit locations 9014 | -6/Factory | X0-1V1 activates XOMVISION 9098 | -6/Factory | Lost 3 allies 9160 | -6/Factory | First assault squad dispatched 9334 | -6/Factory | Discovered exit to Lower Caves (range 11) 9490 | -6/Factory | Entered Lower Caves 9624 | -6/Lower Caves | Identified exit to Lower Caves 9624 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 9666 | -6/Lower Caves | X0-1V1 activates XOMVISION 9676 | -6/Lower Caves | Encountered a Warlord checkpoint 9794 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9872 | -6/Lower Caves | Entered another Lower Caves area 9919 | -6/Lower Caves | Discovered new exit (range 8) 9931 | -6/Lower Caves | Destroyed 11 combat bots 9947 | -6/Lower Caves | X0-1V1 sent hostile H-66 Slayer (x3) 9954 | -6/Lower Caves | A Commander dispatched an escort 10036 | -6/Lower Caves | Sensors blinded by X0-1V1 10197 | -6/Lower Caves | Encountered a Warlord checkpoint 10219 | -6/Lower Caves | Discovered new exit (range 8) 10227 | -6/Lower Caves | Identified exit to Data Miner 10228 | -6/Lower Caves | Entered Data Miner 10228 | -6/Data Miner | Accompanied by 2 allies 10228 | -6/Data Miner | Discovered new exit (range 6) 10229 | -6/Data Miner | Commander's escort returned to base 10229 | -6/Data Miner | Commander's escort returned to base 10236 | -6/Data Miner | Identified exit to Proximity Caves 10247 | -6/Data Miner | Met Data Miner 10279 | -6/Data Miner | Learned location of Section 7 (-3) 10279 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10296 | -6/Data Miner | Received God Mode back door access code from Data Miner 10332 | -6/Data Miner | Entered Proximity Caves 10508 | -5/Proximity Caves | System corruption reached 30% 10541 | -5/Proximity Caves | X0-1V1 sent you into danger 10545 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10559 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+175) 10563 | -5/Proximity Caves | Discovered new exit (range 8) 10571 | -5/Proximity Caves | Identified exit to Factory 10572 | -5/Proximity Caves | Entered Factory 10572 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10573 | -5/Factory | Identified exit to Upper Caves 10722 | -5/Factory | Discovered new exit (range 7) 10748 | -5/Factory | Identified exit to Factory 11110 | -5/Factory | Repaired Prc. Rocket Launcher 11375 | -5/Factory | Watched by a mysterious "MATRIX" hacker 11452 | -5/Factory | X0-1V1 sent allied Butcher (x4) 11486 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 11713 | -5/Factory | Sensors blinded by X0-1V1 11824 | -5/Factory | Cargo convoy interrupted 11827 | -5/Factory | Loaded intel: 8 recycling unit locations 12039 | -5/Factory | X0-1V1 activates XOMVISION 12103 | -5/Factory | X0-1V1 enhanced Transport squad support 12134 | -5/Factory | Sucked down chute 12134 | -5/Factory | Entered Waste 12149 | -5/Waste | EMP discharged 12149 | -5/Waste | System corruption reached 10% 12172 | -5/Waste | X0-1V1 vaporized surrounding terrain (radius 20) 12180 | -5/Waste | Spotted C-40 Crusher 12181 | -5/Waste | Spotted C-40 Crusher 12200 | -5/Waste | Spotted C-40 Crusher 12214 | -5/Waste | X0-1V1 sent allied H-66 Slayer (x3) 12215 | -5/Waste | Spotted C-40 Crusher 12216 | -5/Waste | Spotted C-40 Crusher 12217 | -5/Waste | Allies destroyed C-40 Crusher 12220 | -5/Waste | Spotted C-40 Crusher 12228 | -5/Waste | Allies destroyed C-40 Crusher 12249 | -5/Waste | EMP discharged 12253 | -5/Waste | Allies destroyed C-40 Crusher 12329 | -5/Waste | Discovered new exit (range 10) 12338 | -5/Waste | Identified exit to Factory 12339 | -5/Waste | Entered Factory 12364 | -5/Factory | X0-1V1 mutated your Weapon slot to Power slot 12472 | -5/Factory | X0-1V1 upgraded hostiles (x2) 12668 | -5/Factory | Loaded intel: 8 recycling unit locations 12683 | -5/Factory | Incoming investigation squad redirected 12853 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 13011 | -5/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 13165 | -5/Factory | Discovered exit to Factory (range 10) 13265 | -5/Factory | Entered another Factory area 13265 | -4/Factory | Evolved 2 slots: Weapon x2 13312 | -4/Factory | Sensors blinded by X0-1V1 13399 | -4/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 13450 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 13526 | -4/Factory | X0-1V1 sent hostile Guerrilla (x2) 13530 | -4/Factory | X0-1V1 mutated your Utility slot to Weapon slot 13542 | -4/Factory | Attached CPS modules to 9N-RPO(h) 13613 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 13765 | -4/Factory | Search patrols dispatched 13767 | -4/Factory | System corruption reached 10% 14003 | -4/Factory | X0-1V1 announced a LAN party 14062 | -4/Factory | Identified exit to Upper Caves 14062 | -4/Factory | Identified exit to Extension 14082 | -4/Factory | Identified exit to Research 14082 | -4/Factory | X0-1V1 revealed exit location to -3/Research 14111 | -4/Factory | X0-1V1 sent allied Executioner (x1) 14177 | -4/Factory | Core integrity fell below 50% 14193 | -4/Factory | X0-1V1 sent you to a vault 14217 | -4/Factory | Lost 25 parts (3p8n5u9w) 14295 | -4/Factory | Loaded intel: 8 recycling unit locations 14306 | -4/Factory | X0-1V1 activates XOMVISION 14312 | -4/Factory | X0-1V1 revealed exit location to -3/Research 14411 | -4/Factory | Build established: Commander-Mutant 14503 | -4/Factory | Core integrity restored by X0-1V1 (+160) 14515 | -4/Factory | First assault squad dispatched 14533 | -4/Factory | Incoming assault squad redirected 14533 | -4/Factory | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 14829 | -4/Factory | Entered Upper Caves 14829 | -4/Upper Caves | Accompanied by 1 ally 14864 | -4/Upper Caves | Encountered a Warlord checkpoint 14883 | -4/Upper Caves | Build established: Scavenger-Gunner 14889 | -4/Upper Caves | Identified exit to Upper Caves 14889 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 15093 | -4/Upper Caves | Core integrity restored by X0-1V1 (+240) 15433 | -4/Upper Caves | Entered another Upper Caves area 15456 | -4/Upper Caves | X0-1V1 activates XOMVISION 15569 | -4/Upper Caves | X0-1V1 revealed exit location to -3/Research 15729 | -4/Upper Caves | Discovered new exit (range 13) 15732 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15871 | -4/Upper Caves | Identified exit to Zhirov 15872 | -4/Upper Caves | Entered Zhirov 15875 | -4/Zhirov | Discovered new exit (range 4) 15897 | -4/Zhirov | Met Zhirov 15933 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15952 | -4/Zhirov | Found Alien Artifact 15952 | -4/Zhirov | Identified Integrated Dissipator 15952 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16017 | -4/Zhirov | Found Alien Artifact 16078 | -4/Zhirov | Identified exit to Proximity Caves 16080 | -4/Zhirov | Entered Proximity Caves 16080 | -3/Proximity Caves | Identified Transdimensional Reconstructor 16080 | -3/Proximity Caves | Warped through subspace 16080 | -3/Proximity Caves | Spotted B-86 Titan 16082 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 16137 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+200) 16140 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16272 | -3/Proximity Caves | Entered Research 16272 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16273 | -3/Research | Identified exit to Armory 16451 | -3/Research | Sensors blinded by X0-1V1 16505 | -3/Research | X0-1V1 mutated your Weapon slot to Utility slot 16839 | -3/Research | Cargo convoy interrupted 16842 | -3/Research | Spotted Striker 16844 | -3/Research | Spotted Executioner 16873 | -3/Research | Destroyed Striker 16881 | -3/Research | Spotted B-86 Titan 16903 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+4) 16909 | -3/Research | Destroyed Executioner 16932 | -3/Research | Found Hellfire Missile Launcher 16933 | -3/Research | X0-1V1 turns hostiles against one another 16940 | -3/Research | P-80 Master assimilated hostile G-67 Veteran 16944 | -3/Research | P-80 Master assimilated hostile G-67 Veteran 16966 | -3/Research | P-80 Master assimilated allied G-67 Veteran 16969 | -3/Research | P-80 Master assimilated hostile H-77 Assassin 16990 | -3/Research | Lost 12 parts (2p3n4u3w) 16993 | -3/Research | Lost 6 allies 17012 | -3/Research | Found Exp. Terrain Scanner 17037 | -3/Research | System corruption reached 10% 17078 | -3/Research | Lost 4 parts (1p1u2w) 17574 | -3/Research | Garrison activated, responded to threat 17624 | -3/Research | Core integrity restored by X0-1V1 (+230) 17731 | -3/Research | X0-1V1 turns hostiles against one another 17754 | -3/Research | Found Unknown Device 17754 | -3/Research | Identified Quantum Capacitor 17772 | -3/Research | First assault squad dispatched 17950 | -3/Research | X0-1V1 sent you to a vault 18048 | -3/Research | Found Prototype Device 18048 | -3/Research | Identified Exp. Focal Shield 18212 | -3/Research | Build established: Scavenger-Tank 18418 | -3/Research | Discovered new exit (range 9) 18425 | -3/Research | Identified exit to Quarantine 18443 | -3/Research | Entered Quarantine 18443 | -3/Quarantine | Accompanied by 1 ally 18525 | -3/Quarantine | Scanned by Researcher 18569 | -3/Quarantine | Garrison activated, responded to threat 18603 | -3/Quarantine | Destroyed 7 combat bots 18622 | -3/Quarantine | Cryocooling Duct disabled 18637 | -3/Quarantine | Ambient heat levels rising (+20) 18637 | -3/Quarantine | Non-combat units ordered to evacuate 18688 | -3/Quarantine | Found Alien Artifact 18943 | -3/Quarantine | First assault squad dispatched 18966 | -3/Quarantine | Found Alien Artifact 19188 | -3/Quarantine | X0-1V1 sent hostile B-74 Champion (x2) 19228 | -3/Quarantine | Central database locked down 19256 | -3/Quarantine | Spotted Alpha 7 19295 | -3/Quarantine | Destroyed Alpha 7 19340 | -3/Quarantine | X0-1V1 sent you into danger 19474 | -3/Quarantine | Destroyed 10 combat bots 19550 | -3/Quarantine | X0-1V1 sent you to a vault 19605 | -3/Quarantine | X0-1V1 activates XOMVISION 19735 | -3/Quarantine | Lost 3 allies 19862 | -3/Quarantine | Repaired Gatling Laser+ 19952 | -3/Quarantine | Core integrity fell below 50% 20081 | -3/Quarantine | Found Alien Energy Cannon 20096 | -3/Quarantine | Discovered new exit (range 10) 20115 | -3/Quarantine | Found Alien Artifact 20148 | -3/Quarantine | Core integrity restored by X0-1V1 (+195) 20160 | -3/Quarantine | Found Alien Impact Weapon 20189 | -3/Quarantine | Identified exit to Research 20317 | -3/Quarantine | Identified Core Cannon 20329 | -3/Quarantine | Found Alien Artifact 20372 | -3/Quarantine | Identified Core Stripper 20392 | -3/Quarantine | Spotted Fortress 20403 | -3/Quarantine | Destroyed Fortress 20458 | -3/Quarantine | Found Prototype Device 20458 | -3/Quarantine | Identified Exp. EM Shield 20476 | -3/Quarantine | Found Prototype Device 20476 | -3/Quarantine | Identified Exp. Force Field 20484 | -3/Quarantine | Found Prototype Device 20484 | -3/Quarantine | Identified Thermal Barrier 20500 | -3/Quarantine | Found Prototype Protection 20602 | -3/Quarantine | Discovered new exit (range 6) 20602 | -3/Quarantine | Discovered new exit (range 7) 20609 | -3/Quarantine | Identified exit to Section 7 20610 | -3/Quarantine | Entered Section 7 20610 | -3/Section 7 | Spotted B-86 Titan 20614 | -3/Section 7 | Destroyed B-86 Titan 20828 | -3/Section 7 | Found Exp. Focal Shield 20880 | -3/Section 7 | Identified Core Reset Matrix 20880 | -3/Section 7 | Identified Dimensional Node Initializer 20880 | -3/Section 7 | Identified Subatomic Replicator 20880 | -3/Section 7 | Used Core Reset Matrix 20884 | -3/Section 7 | Detected hypermatrix surge 20884 | -3/Section 7 | Sensed 26 artifacts in vicinity 20925 | -3/Section 7 | Found Integrated Mediator 20925 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 20984 | -3/Section 7 | Spotted S7 Guard 21009 | -3/Section 7 | Destroyed S7 Guard 21029 | -3/Section 7 | X0-1V1 enhanced Transport squad support 21054 | -3/Section 7 | Found Integrated Thermoelectric Network 21054 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 21091 | -3/Section 7 | Identified Centrium Heavy Armor Plating 21108 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 21110 | -3/Section 7 | First assault squad dispatched 21111 | -3/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 21156 | -3/Section 7 | Found Integrated Reactor 21156 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21202 | -3/Section 7 | Spotted S7 Guard 21221 | -3/Section 7 | Garrison activated, responded to threat 21233 | -3/Section 7 | Destroyed S7 Guard 21257 | -3/Section 7 | Found Core Membrane 21257 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 21329 | -3/Section 7 | X0-1V1 added 0b10 threat records associated with you (major) 21385 | -3/Section 7 | Build established: Alien-Tank 21409 | -3/Section 7 | X0-1V1 sent allied H-77 Assassin (x2) 21451 | -3/Section 7 | Spotted Alpha 7 21451 | -3/Section 7 | Spotted Alpha 7 21451 | -3/Section 7 | X0-1V1 whisked you away to safety 21469 | -3/Section 7 | Destroyed 13 combat bots 21527 | -3/Section 7 | Found LRC Matter Compressor 21527 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 21530 | -3/Section 7 | Found LRC Energy Well 21530 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21714 | -3/Section 7 | Spotted Striker 21714 | -3/Section 7 | Spotted Striker 21781 | -3/Section 7 | Found Sigix Sheargun 21784 | -3/Section 7 | Found Sigix Sheargun 21790 | -3/Section 7 | Found Sigix Sheargun 21804 | -3/Section 7 | Spotted Striker 21804 | -3/Section 7 | Spotted Striker 21808 | -3/Section 7 | X0-1V1 whisked you away to safety 21914 | -3/Section 7 | Integrated with Sigix Exoskeleton 21966 | -3/Section 7 | Found Transdimensional Reconstructor 21989 | -3/Section 7 | Core integrity restored by X0-1V1 (+195) 22007 | -3/Section 7 | Spotted Executioner 22007 | -3/Section 7 | Spotted Executioner 22039 | -3/Section 7 | Discovered exit to Research (range 18) 22062 | -3/Section 7 | Entered Research 22062 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22067 | -2/Research | Emitted hypermatrix ping 22072 | -2/Research | Assembled emerged from beneath the floor 22109 | -2/Research | Identified exit to Access 22109 | -2/Research | X0-1V1 revealed exit location to -1/Access 22111 | -2/Research | Garrison activated, responded to threat 22114 | -2/Research | X0-1V1 sent someone to fix up the mess you leave 22115 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 22127 | -2/Research | Assembled emerged from beneath the floor 22187 | -2/Research | Lost 8 allies 22193 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 22) 22196 | -2/Research | X0-1V1 sent allied G-67 Veteran (x4) 22208 | -2/Research | Assembled emerged from beneath the floor 22212 | -2/Research | Build established: Alien-Sigix 22242 | -2/Research | Found Unknown Device 22242 | -2/Research | Identified Adv. Force Booster 22299 | -2/Research | X0-1V1 sent you to a vault 22315 | -2/Research | Discovered new exit (range 17) 22322 | -2/Research | Lost 3 allies 22347 | -2/Research | Found Prototype Processor 22347 | -2/Research | Identified Exp. Core Analyzer 22350 | -2/Research | Entered Testing 22350 | -2/Testing | Accompanied by 1 ally 22376 | -2/Testing | Found Prototype Device 22376 | -2/Testing | Identified Exp. Hardlight Generator 22400 | -2/Testing | Spotted Striker 22400 | -2/Testing | Spotted PX-PF5Y7VIF19 22407 | -2/Testing | Destroyed PX-PF5Y7VIF19 22433 | -2/Testing | Found Prototype Processor 22433 | -2/Testing | Identified Exp. Target Analyzer 22446 | -2/Testing | X0-1V1 sent you into danger 22447 | -2/Testing | Discovered exit to Access (range 10) 22463 | -2/Testing | Entered Access 22463 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22468 | -1/Access | Emitted hypermatrix ping 22469 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 18) 22473 | -1/Access | Assembled emerged from beneath the floor 22509 | -1/Access | Energy Cycler disabled 22537 | -1/Access | Found Prototype Device 22537 | -1/Access | Identified Adv. Kinecellerator 22634 | -1/Access | Spotted Executioner 22634 | -1/Access | Spotted Executioner 22635 | -1/Access | X0-1V1 sent allied Butcher (x2) 22638 | -1/Access | Destroyed Executioner 22640 | -1/Access | Destroyed Executioner 22643 | -1/Access | P-80 Master assimilated allied OB-KF5(l) 22645 | -1/Access | X0-1V1 sent allied Quarantine Guard (x2) 22648 | -1/Access | Found Exp. Core Analyzer 22669 | -1/Access | Garrison activated, responded to threat 22702 | -1/Access | X0-1V1 sent hostile B-74 Champion (x1) 22718 | -1/Access | Identified exit to Command 22718 | -1/Access | X0-1V1 revealed exit location to -1/Command 22720 | -1/Access | Discovered new exit (range 17) 22738 | -1/Access | Destroyed Executioner 22739 | -1/Access | Spotted Executioner 22740 | -1/Access | Destroyed Executioner 22762 | -1/Access | Destroyed 7 combat bots 22770 | -1/Access | Found Quantum Capacitor 22771 | -1/Access | Assembled emerged from beneath the floor 22792 | -1/Access | Spotted Striker 22792 | -1/Access | Spotted Striker 22795 | -1/Access | Destroyed Striker 22801 | -1/Access | Destroyed Striker 22827 | -1/Access | X0-1V1 enhanced Transport squad support 22833 | -1/Access | Destroyed 8 combat bots 22838 | -1/Access | Spotted Executioner 22839 | -1/Access | Spotted Striker 22850 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 22859 | -1/Access | Core integrity fell below 50% 22865 | -1/Access | Entered Command 22870 | -1/Command | Emitted hypermatrix ping 22875 | -1/Command | Assembled emerged from beneath the floor 22881 | -1/Command | Destroyed 11 combat bots 22885 | -1/Command | Spotted B-99 Colossus 22910 | -1/Command | Assembled emerged from beneath the floor 22916 | -1/Command | Spotted Combat Programmer 22932 | -1/Command | 0b10 Conduit disabled 22934 | -1/Command | Met MAIN.C 22939 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 22939 | -1/Command | Destroyed MAIN.C Shell 22939 | -1/Command | Spotted M Shell/Atk 22939 | -1/Command | Spotted M Shell/Def 22939 | -1/Command | Spotted M Shell/Atk 22941 | -1/Command | MAIN.C activated Command garrisons 22945 | -1/Command | Spotted M Guard 22945 | -1/Command | Spotted Combat Programmer 22945 | -1/Command | Spotted M Guard 22958 | -1/Command | X0-1V1 downgraded hostiles (x1) 22966 | -1/Command | X0-1V1 mutated your Utility slot to Propulsion slot 22973 | -1/Command | Destroyed Combat Programmer 23017 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 23017 | -1/Command | Core integrity fell below 20% 23030 | -1/Command | X0-1V1 sent you to a vault 23056 | -1/Command | Destroyed MAIN.C 23059 | -1/Command | Discovered new exit (range 191) 23059 | -1/Command | Discovered new exit (range 126) 23059 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23086 | -1/Command | Lost 3 allies 23818 | -1/Command | X0-1V1 mutated your Propulsion slot to Utility slot 23858 | -1/Command | Assembled emerged from beneath the floor 23895 | -1/Command | Identified exit to Access_0 23895 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 24005 | -1/Command | X0-1V1 mutated your Utility slot to Weapon slot 24013 | -1/Command | Warped through subspace to slip node 24016 | -1/Command | Entered Access_0 24017 | -1/Access_0 | Sensed 2 artifacts in vicinity 24018 | -1/Access_0 | Met Architect 24018 | -1/Access_0 | Destroyed Architect 24019 | -1/Access_0 | Architect triggered a singularity event 24023 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24023 | -1/Access_0 | Warped through subspace to slip node 24023 | -1/Access_0 | Discovered new exit (range 8) 24026 | *** | Escaped singularity! Last Messages --------------- 24017_ Enhanced Grunt springs to life. Architect: Cosplay won't save you now, Cogmind. But that's a neat trick. We clearly still have much to learn about Sigix technology, and LRCs in particular. 24018_ Beam penetrates Architect. 24018_ Architect: "If I can't win, no one wins!" [Achievement: Blink Of An Eye] 24018_ Architect destroyed. 24019_ A0_COM: Initiating irreversible singularity event. Goodbye. 24020_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 24020_ A0_COM: 10. 24021_ A0_COM: 9. 24022_ A0_COM: 8. 24023_ A0_COM: 7. 24023_ Acquired Hpw. Transdimensional Reconstructor. 24023_ Warped through subspace, drawn to slip node. 24023_ EXIT=FOUND 24024_ A0_COM: 6. 24025_ A0_COM: 5. 24026_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ???????################# X ################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ??????################# ################??????? | | ???????################ #################??????? | | ??????################# ! ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 100 Energy Capacity 2280 Matter Stores 1000 Matter Capacity 1000 Sight Range 28 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 80 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 10 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 129 Authchip Count 1 Item Schematics ----------------- Adv. Myomer Leg | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 64% | -10/Materials Assault Rifle | 66% | -10/Materials Spread Laser | 16% | -9/Storage Spread Laser | 30% | -9/Storage Imp. Treads | 56% | -9/Storage Prc. Rocket Launcher | 6% | -5/Factory Gatling Laser | 28% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Cannon Core Stripper Core Reset Matrix Integrated Mediator Integrated Thermoelectric Network Subatomic Replicator Supercharged Integrated Dissipator Integrated Reactor Core Membrane LRC Matter Compressor LRC Energy Well Sigix Sheargun Sigix Exoskeleton High-powered Transdimensional Reconstructor Achievements -------------- Blink Of An Eye Partsplosion Sunderer Challenges ------------ None Game ------ Seed PersonalNullRay Manual? 0 Play Time 05:51:33 Cumulative 550.9 hours Start 2026.07.22 @ 12:55:45 End 2026.07.22 @ 20:10:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type 6 Total 33 Types 15/3/4/2/1/2/2/2/1/1 Lore% 90 Gallery% 81 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 62c2ac77-7833-47a5-84a7-c5e51718d290